Descent3/editor/SoundListCombo.h

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/*
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* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_SOUNDLISTCOMBO_H__AE8C8860_B1DD_11D2_A13A_0060089A83BE__INCLUDED_)
#define AFX_SOUNDLISTCOMBO_H__AE8C8860_B1DD_11D2_A13A_0060089A83BE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SoundListCombo.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSoundListCombo window
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class CSoundListCombo : public CComboBox {
// Construction
public:
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CSoundListCombo();
void Init(int selected);
void SetSelected(int selected);
int GetSelected();
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// Attributes
public:
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// Operations
public:
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// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSoundListCombo)
//}}AFX_VIRTUAL
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// Implementation
public:
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virtual ~CSoundListCombo();
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// Generated message map functions
protected:
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//{{AFX_MSG(CSoundListCombo)
afx_msg void OnSetfocus();
//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDLISTCOMBO_H__AE8C8860_B1DD_11D2_A13A_0060089A83BE__INCLUDED_)