2024-04-20 15:57:49 +00:00
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/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2024-04-16 20:21:35 +00:00
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Level1.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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2024-09-09 11:33:09 +00:00
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#include "DallasFuncs.h"
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2024-04-16 20:21:35 +00:00
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2024-04-18 17:55:49 +00:00
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#include "module.h"
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2024-04-16 20:21:35 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2024-05-15 18:09:18 +00:00
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DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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DLLEXPORT void STDCALL ShutdownDLL(void);
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2024-05-24 03:07:26 +00:00
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
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2024-05-15 18:09:18 +00:00
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DLLEXPORT void STDCALLPTR CreateInstance(int id);
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DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
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2024-05-24 03:27:12 +00:00
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DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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2024-05-15 18:09:18 +00:00
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DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
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2024-05-24 03:07:26 +00:00
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
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2024-04-16 20:21:35 +00:00
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_3855 0x001
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#define ID_CUSTOM_OBJECT_10DC 0x002
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#define ID_CUSTOM_OBJECT_10E0 0x003
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#define ID_CUSTOM_OBJECT_10DF 0x004
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#define ID_CUSTOM_OBJECT_08E8 0x005
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#define ID_CUSTOM_OBJECT_584D 0x006
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#define ID_CUSTOM_OBJECT_0816 0x007
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#define ID_CUSTOM_OBJECT_100D 0x008
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#define ID_CUSTOM_OBJECT_301B 0x009
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#define ID_CUSTOM_OBJECT_18DB 0x00a
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#define ID_TRIGGER_000C 0x00b
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#define ID_TRIGGER_0011 0x00c
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#define ID_TRIGGER_0000 0x00d
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#define ID_TRIGGER_0001 0x00e
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#define ID_TRIGGER_0002 0x00f
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#define ID_TRIGGER_0003 0x010
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#define ID_TRIGGER_0004 0x011
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#define ID_TRIGGER_0006 0x012
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#define ID_TRIGGER_0005 0x013
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#define ID_TRIGGER_000A 0x014
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#define ID_TRIGGER_000B 0x015
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#define ID_TRIGGER_0008 0x016
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#define ID_TRIGGER_0007 0x017
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#define ID_TRIGGER_0009 0x018
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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2024-11-03 10:07:31 +00:00
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virtual ~BaseScript() = default;
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2024-05-24 03:27:12 +00:00
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virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class LevelScript_0000 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_3855 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_10DC final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_10E0 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_10DF final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_08E8 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_584D final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_0816 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_100D final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_301B final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_18DB final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000C final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0011 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0000 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0001 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0002 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0003 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0004 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0006 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0005 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000A final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000B final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0008 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0007 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0009 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_002 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_013 = 0;
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int ScriptActionCtr_012 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_031 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_015 = 0;
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int ScriptActionCtr_014 = 0;
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int ScriptActionCtr_007 = 0;
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int ScriptActionCtr_008 = 0;
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int ScriptActionCtr_038 = 0;
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int ScriptActionCtr_010 = 0;
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int ScriptActionCtr_009 = 0;
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int ScriptActionCtr_011 = 0;
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int ScriptActionCtr_016 = 0;
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int ScriptActionCtr_017 = 0;
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int ScriptActionCtr_018 = 0;
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int ScriptActionCtr_019 = 0;
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int ScriptActionCtr_020 = 0;
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int ScriptActionCtr_021 = 0;
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int ScriptActionCtr_022 = 0;
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int ScriptActionCtr_028 = 0;
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int ScriptActionCtr_027 = 0;
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int ScriptActionCtr_026 = 0;
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int ScriptActionCtr_025 = 0;
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int ScriptActionCtr_030 = 0;
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int ScriptActionCtr_024 = 0;
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int ScriptActionCtr_029 = 0;
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int ScriptActionCtr_023 = 0;
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int ScriptActionCtr_032 = 0;
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int ScriptActionCtr_033 = 0;
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int ScriptActionCtr_037 = 0;
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int ScriptActionCtr_034 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void) {
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_001 = 0;
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ScriptActionCtr_002 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_013 = 0;
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ScriptActionCtr_012 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_031 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_006 = 0;
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ScriptActionCtr_015 = 0;
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ScriptActionCtr_014 = 0;
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ScriptActionCtr_007 = 0;
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ScriptActionCtr_008 = 0;
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ScriptActionCtr_038 = 0;
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ScriptActionCtr_010 = 0;
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ScriptActionCtr_009 = 0;
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ScriptActionCtr_011 = 0;
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ScriptActionCtr_016 = 0;
|
|
|
|
ScriptActionCtr_017 = 0;
|
|
|
|
ScriptActionCtr_018 = 0;
|
|
|
|
ScriptActionCtr_019 = 0;
|
|
|
|
ScriptActionCtr_020 = 0;
|
|
|
|
ScriptActionCtr_021 = 0;
|
|
|
|
ScriptActionCtr_022 = 0;
|
|
|
|
ScriptActionCtr_028 = 0;
|
|
|
|
ScriptActionCtr_027 = 0;
|
|
|
|
ScriptActionCtr_026 = 0;
|
|
|
|
ScriptActionCtr_025 = 0;
|
|
|
|
ScriptActionCtr_030 = 0;
|
|
|
|
ScriptActionCtr_024 = 0;
|
|
|
|
ScriptActionCtr_029 = 0;
|
|
|
|
ScriptActionCtr_023 = 0;
|
|
|
|
ScriptActionCtr_032 = 0;
|
|
|
|
ScriptActionCtr_033 = 0;
|
|
|
|
ScriptActionCtr_037 = 0;
|
|
|
|
ScriptActionCtr_034 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ========================================
|
|
|
|
// Function to Save Global Action Counters
|
|
|
|
// ========================================
|
|
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_013, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_012, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_031, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_006, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_014, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_007, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_038, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_010, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_011, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_017, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_018, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_019, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_020, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_021, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_022, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_028, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_027, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_026, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_025, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_030, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_024, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_029, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_023, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_032, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_033, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_037, file_ptr);
|
|
|
|
File_WriteInt(ScriptActionCtr_034, file_ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ===========================================
|
|
|
|
// Function to Restore Global Action Counters
|
|
|
|
// ===========================================
|
|
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_013 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_012 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_031 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_006 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_014 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_007 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_038 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_010 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_011 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_017 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_018 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_019 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_020 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_021 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_022 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_028 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_027 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_026 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_025 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_024 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_029 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_023 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_032 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_033 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_037 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_034 = File_ReadInt(file_ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ===============================================================
|
|
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
|
|
// ===============================================================
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
|
|
|
|
// Enter your custom script code here
|
|
|
|
/*
|
|
|
|
$$ENUM Region
|
|
|
|
0:Intro
|
|
|
|
1:Inside-1
|
|
|
|
2:Outside
|
|
|
|
3:Inside-2
|
|
|
|
4:Inside-3
|
|
|
|
$$END
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
|
|
// ============================================================
|
|
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
|
|
// ============================================================
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// Message File Data
|
|
|
|
// =================
|
|
|
|
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
|
|
|
|
// Structure for storing a script message
|
2024-05-30 07:35:17 +00:00
|
|
|
struct tScriptMessage {
|
2024-04-16 20:21:35 +00:00
|
|
|
char *name; // the name of the message
|
|
|
|
char *message; // the actual message text
|
2024-05-30 07:35:17 +00:00
|
|
|
};
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// Global storage for level script messages
|
|
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
|
|
int num_messages;
|
|
|
|
|
|
|
|
// ======================
|
|
|
|
// Message File Functions
|
|
|
|
// ======================
|
|
|
|
|
|
|
|
// Initializes the Message List
|
|
|
|
void InitMessageList(void) {
|
|
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
|
|
message_list[j] = NULL;
|
|
|
|
num_messages = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clear the Message List
|
|
|
|
void ClearMessageList(void) {
|
|
|
|
for (int j = 0; j < num_messages; j++) {
|
|
|
|
free(message_list[j]->name);
|
|
|
|
free(message_list[j]->message);
|
|
|
|
free(message_list[j]);
|
|
|
|
message_list[j] = NULL;
|
|
|
|
}
|
|
|
|
num_messages = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Adds a message to the list
|
|
|
|
int AddMessageToList(char *name, char *msg) {
|
|
|
|
int pos;
|
|
|
|
|
|
|
|
// Make sure there is room in the list
|
|
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Allocate memory for this message entry
|
|
|
|
pos = num_messages;
|
|
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
|
|
if (message_list[pos] == NULL)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Allocate memory for the message name
|
|
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
|
|
if (message_list[pos]->name == NULL) {
|
|
|
|
free(message_list[pos]);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
|
|
|
|
// Allocate memory for the message name
|
|
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
|
|
if (message_list[pos]->message == NULL) {
|
|
|
|
free(message_list[pos]->name);
|
|
|
|
free(message_list[pos]);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
strcpy(message_list[pos]->message, msg);
|
|
|
|
num_messages++;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
|
|
int last_char_pos;
|
|
|
|
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
|
|
s[last_char_pos] = '\0';
|
|
|
|
last_char_pos--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
|
|
char *SkipInitialWhitespace(char *s) {
|
|
|
|
while ((*s) != '\0' && isspace(*s))
|
|
|
|
s++;
|
|
|
|
|
|
|
|
return (s);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read in the Messages
|
2024-04-28 04:39:29 +00:00
|
|
|
int ReadMessageFile(const char *filename) {
|
2024-04-16 20:21:35 +00:00
|
|
|
void *infile;
|
|
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
|
|
char *line, *msg_start;
|
|
|
|
int line_num;
|
|
|
|
bool next_msgid_found;
|
|
|
|
|
|
|
|
// Try to open the file for loading
|
|
|
|
infile = File_Open(filename, "rt");
|
|
|
|
if (!infile)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
line_num = 0;
|
|
|
|
next_msgid_found = true;
|
|
|
|
|
|
|
|
// Clear the message list
|
|
|
|
ClearMessageList();
|
|
|
|
|
|
|
|
// Read in and parse each line of the file
|
|
|
|
while (!File_eof(infile)) {
|
|
|
|
|
|
|
|
// Clear the buffer
|
|
|
|
strcpy(filebuffer, "");
|
|
|
|
|
|
|
|
// Read in a line from the file
|
|
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
|
|
line_num++;
|
|
|
|
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
|
|
|
|
// If line is a comment, or empty, discard it
|
|
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
|
|
if (line == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
|
|
if (line == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
next_msgid_found = true;
|
|
|
|
} else { // Parse line as a message line
|
|
|
|
|
|
|
|
// Find the start of message, and mark it
|
|
|
|
msg_start = strchr(line, '=');
|
|
|
|
if (msg_start == NULL)
|
|
|
|
continue;
|
|
|
|
msg_start[0] = '\0';
|
|
|
|
msg_start++;
|
|
|
|
|
|
|
|
// Add the message to the list
|
|
|
|
AddMessageToList(line, msg_start);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
File_Close(infile);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Find a message
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *GetMessage(const char *name) {
|
2024-04-16 20:21:35 +00:00
|
|
|
// Make sure given name is valid
|
|
|
|
if (name == NULL)
|
|
|
|
return INV_MSGNAME_STRING;
|
|
|
|
|
|
|
|
// Search message list for name
|
|
|
|
for (int j = 0; j < num_messages; j++)
|
|
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
|
|
return (message_list[j]->message);
|
|
|
|
|
|
|
|
// Couldn't find it
|
|
|
|
return NO_MESSAGE_STRING;
|
|
|
|
}
|
|
|
|
|
|
|
|
//======================
|
|
|
|
// Name List Arrays
|
|
|
|
//======================
|
|
|
|
|
|
|
|
#define NUM_DOOR_NAMES 3
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Door_names[NUM_DOOR_NAMES] = {"MainTowerRingDoorA", "MainTowerRingDoorB", "FireDoor"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
|
|
|
|
#define NUM_OBJECT_NAMES 63
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Object_names[NUM_OBJECT_NAMES] = {
|
2024-04-16 20:21:35 +00:00
|
|
|
"FirstForcefieldSwi", "BackupPowerup", "StartSpewerA", "StartSpewerB", "FirstDoubleSpewerA",
|
|
|
|
"FirstDoubleSpewerB", "2ndDoubleSpewerA", "2ndDoubleSpewerB", "SphereRoomSpewerA", "SphereRoomSpewerB",
|
|
|
|
"SphereRoomSpewerC", "SphereRoomSpewerD", "SRADDoorKey", "LeftConsoleSwitch", "LeftSecondaryDataC",
|
|
|
|
"RightConsoleSwitch", "RightSecondaryData", "PrimaryLoginSwitch", "PrimaryDataClaw", "RotatorA",
|
|
|
|
"RotatorB", "RotatorC", "RotatorD", "RotatorE", "RotatorF",
|
|
|
|
"RotatorG", "RotatorH", "RotatorI", "RotatorJ", "RotatorK",
|
|
|
|
"RotatorL", "RotatorM", "RotatorN", "EndSquidA", "EndSquidB",
|
|
|
|
"EndSquidC", "EndSquidD", "FinalBlastableDoor", "SRADDoor", "EmergencyHatchRele",
|
|
|
|
"RightFireSwitch", "LeftFireSwitch", "FirstFoggyCorridor", "HangarDoorSound", "FirstBlackSmokeHal",
|
|
|
|
"SecondBlackSmokeHa", "FirstUpperTowerSou", "SecondUpperTowerSo", "FlameChamberSound", "EnergyCenterSound",
|
|
|
|
"MechanicalRoomSoun", "MainTowerInsideSou", "LeftComputerPipesS", "RightComputerPipes", "CenterComputerPipe",
|
|
|
|
"CenterUpperPipesSo", "CenterClawSound", "LeftClawSound", "RightClawSound", "CenterPlasmaCoreSo",
|
|
|
|
"LeftPlasmaCoreSoun", "RightPlasmaCoreSou", "RearPlasmaCoreSoun"};
|
|
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
|
|
|
|
#define NUM_ROOM_NAMES 9
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Room_names[NUM_ROOM_NAMES] = {"TerrainAccessRoom", "LeftConsoleRoom", "RightConsoleRoom",
|
2024-04-16 20:21:35 +00:00
|
|
|
"RingEntranceRight", "RingEntranceLeft", "EscapeTubeExit",
|
|
|
|
"PrimaryObjectiveRo", "FireSphereRoomUppe", "FireSphereRoomLowe"};
|
|
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
|
|
|
|
#define NUM_TRIGGER_NAMES 14
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Trigger_names[NUM_TRIGGER_NAMES] = {
|
2024-04-16 20:21:35 +00:00
|
|
|
"EndLevelTrigger", "FireRoomTrap", "GoalZeroCompleted", "Waypoint1Trigger", "Waypoint2Trigger",
|
|
|
|
"Waypoint4Trigger", "Waypoint5Trigger", "Waypoint6LeftTrigge", "Waypoint6RightTrigg", "Music-Inside-3-1",
|
|
|
|
"Music-Inside-2-2", "Music-Inside-2-1", "Music-Inside-1-1", "Music-Outside"};
|
|
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
|
|
|
|
#define NUM_SOUND_NAMES 12
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Sound_names[NUM_SOUND_NAMES] = {"AmbSirenBRedAcrop", "AmbDroneHollow", "AmbDroneHallway", "AmbDroneO",
|
2024-04-16 20:21:35 +00:00
|
|
|
"AmbDroneX", "AmbDroneU", "AmbDroneL", "AmbDroneS",
|
|
|
|
"Indoor Ambient 5", "AmbDroneN", "AmbDroneE", "AmbDroneM"};
|
|
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
|
|
|
|
#define NUM_TEXTURE_NAMES 11
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Texture_names[NUM_TEXTURE_NAMES] = {"DataScroll", "DataCED", "DataBoss", "DataPlogo",
|
2024-04-16 20:21:35 +00:00
|
|
|
"DataDrav", "DataLab", "DataCrash", "DataSwit",
|
|
|
|
"DataSecAlrt", "DataClasLog", "DataMatDef"};
|
|
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
|
|
|
|
#define NUM_PATH_NAMES 4
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Path_names[NUM_PATH_NAMES] = {"CameraEndPath", "PlayerEndPath", "IntroCam", "IntroShip"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
|
|
|
|
#define NUM_MATCEN_NAMES 1
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Matcen_names[NUM_MATCEN_NAMES] = {"CoreMatCen"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
|
|
|
|
#define NUM_GOAL_NAMES 6
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Goal_names[NUM_GOAL_NAMES] = {"Deactivate the Containment Forcefield",
|
2024-04-16 20:21:35 +00:00
|
|
|
"Get the Restricted Access Passkey",
|
|
|
|
"Access the Mainframe",
|
|
|
|
"Find Data on Sweitzer's Location",
|
|
|
|
"Escape the Facility",
|
|
|
|
"Find the Main Data Retention Complex"};
|
|
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
|
|
|
|
#define NUM_MESSAGE_NAMES 23
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Message_names[NUM_MESSAGE_NAMES] = {"FirstForcefield",
|
2024-04-16 20:21:35 +00:00
|
|
|
"ClassifiedAccessPass",
|
|
|
|
"LeftConsoleSwitch",
|
|
|
|
"RightConsoleSwitch",
|
|
|
|
"PrimaryLoginSwitch",
|
|
|
|
"EndLevel",
|
|
|
|
"AccessDenied",
|
|
|
|
"CEDData",
|
|
|
|
"ShipMessageLog",
|
|
|
|
"BossData",
|
|
|
|
"PTMCdisconnected",
|
|
|
|
"DravisData",
|
|
|
|
"SRADLabData",
|
|
|
|
"ConsoleCrash",
|
|
|
|
"SweitzerData",
|
|
|
|
"SecurityAlert",
|
|
|
|
"LockDown",
|
|
|
|
"MDData",
|
|
|
|
"EmergencySwitchOpen",
|
|
|
|
"EmergencySwitch",
|
|
|
|
"SingleFireSwitch",
|
|
|
|
"BothFireSwitches",
|
|
|
|
"IntroMessage"};
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Message_strings[NUM_MESSAGE_NAMES];
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ===============
|
|
|
|
// InitializeDLL()
|
|
|
|
// ===============
|
|
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ClearGlobalActionCtrs();
|
|
|
|
dfInit();
|
|
|
|
InitMessageList();
|
|
|
|
|
|
|
|
// Build the filename of the message file
|
2024-04-28 04:39:29 +00:00
|
|
|
char filename[_MAX_PATH + 32];
|
2024-04-16 20:21:35 +00:00
|
|
|
int lang_type;
|
|
|
|
if (func_list->script_identifier != NULL) {
|
|
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
|
|
lang_type = Game_GetLanguage();
|
|
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
|
|
strcat(filename, "_FRN");
|
|
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
|
|
strcat(filename, "_GER");
|
|
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
|
|
strcat(filename, "_ITN");
|
|
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
|
|
strcat(filename, "_SPN");
|
|
|
|
strcat(filename, ".msg");
|
|
|
|
} else {
|
|
|
|
strcpy(filename, "Level1.msg");
|
|
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
|
|
}
|
|
|
|
if (!ReadMessageFile(filename)) {
|
|
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
|
|
}
|
|
|
|
|
|
|
|
int j;
|
|
|
|
|
|
|
|
// Do Door Index lookups
|
|
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
|
|
|
|
// Do Object Index lookups
|
|
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
|
|
|
|
// Do Room Index lookups
|
|
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
|
|
|
|
// Do Trigger Index lookups
|
|
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Do Sound Index lookups
|
|
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
|
|
|
|
// Do Texture Index lookups
|
|
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
|
|
|
|
// Do Path Index lookups
|
|
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
|
|
|
|
// Do Matcen Index lookups
|
|
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
|
|
|
|
// Do Goal Index lookups
|
|
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
|
|
|
|
// Do Message Name lookups
|
|
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =============
|
|
|
|
// ShutdownDLL()
|
|
|
|
// =============
|
|
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
|
|
|
|
// ===============
|
|
|
|
// GetGOScriptID()
|
|
|
|
// ===============
|
2024-05-24 03:07:26 +00:00
|
|
|
int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ================
|
|
|
|
// CreateInstance()
|
|
|
|
// ================
|
|
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
return new LevelScript_0000;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_3855:
|
|
|
|
return new CustomObjectScript_3855;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10DC:
|
|
|
|
return new CustomObjectScript_10DC;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10E0:
|
|
|
|
return new CustomObjectScript_10E0;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10DF:
|
|
|
|
return new CustomObjectScript_10DF;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_08E8:
|
|
|
|
return new CustomObjectScript_08E8;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_584D:
|
|
|
|
return new CustomObjectScript_584D;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_0816:
|
|
|
|
return new CustomObjectScript_0816;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_100D:
|
|
|
|
return new CustomObjectScript_100D;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_301B:
|
|
|
|
return new CustomObjectScript_301B;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_18DB:
|
|
|
|
return new CustomObjectScript_18DB;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
return new TriggerScript_000C;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
return new TriggerScript_0011;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
return new TriggerScript_0000;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
return new TriggerScript_0001;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
return new TriggerScript_0002;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
return new TriggerScript_0003;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
return new TriggerScript_0004;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
return new TriggerScript_0006;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
return new TriggerScript_0005;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
return new TriggerScript_000A;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
return new TriggerScript_000B;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
return new TriggerScript_0008;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
return new TriggerScript_0007;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
return new TriggerScript_0009;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// DestroyInstance()
|
|
|
|
// =================
|
|
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
delete ((LevelScript_0000 *)ptr);
|
2024-04-19 23:42:17 +00:00
|
|
|
break;
|
2024-04-16 20:21:35 +00:00
|
|
|
case ID_CUSTOM_OBJECT_3855:
|
|
|
|
delete ((CustomObjectScript_3855 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10DC:
|
|
|
|
delete ((CustomObjectScript_10DC *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10E0:
|
|
|
|
delete ((CustomObjectScript_10E0 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_10DF:
|
|
|
|
delete ((CustomObjectScript_10DF *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_08E8:
|
|
|
|
delete ((CustomObjectScript_08E8 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_584D:
|
|
|
|
delete ((CustomObjectScript_584D *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_0816:
|
|
|
|
delete ((CustomObjectScript_0816 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_100D:
|
|
|
|
delete ((CustomObjectScript_100D *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_301B:
|
|
|
|
delete ((CustomObjectScript_301B *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_18DB:
|
|
|
|
delete ((CustomObjectScript_18DB *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
delete ((TriggerScript_000C *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
delete ((TriggerScript_000A *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
delete ((TriggerScript_000B *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// ===================
|
|
|
|
// CallInstanceEvent()
|
|
|
|
// ===================
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
case ID_CUSTOM_OBJECT_3855:
|
|
|
|
case ID_CUSTOM_OBJECT_10DC:
|
|
|
|
case ID_CUSTOM_OBJECT_10E0:
|
|
|
|
case ID_CUSTOM_OBJECT_10DF:
|
|
|
|
case ID_CUSTOM_OBJECT_08E8:
|
|
|
|
case ID_CUSTOM_OBJECT_584D:
|
|
|
|
case ID_CUSTOM_OBJECT_0816:
|
|
|
|
case ID_CUSTOM_OBJECT_100D:
|
|
|
|
case ID_CUSTOM_OBJECT_301B:
|
|
|
|
case ID_CUSTOM_OBJECT_18DB:
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ==================
|
|
|
|
// SaveRestoreState()
|
|
|
|
// ==================
|
2024-05-24 03:07:26 +00:00
|
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ====================
|
|
|
|
// GetTriggerScriptID()
|
|
|
|
// ====================
|
|
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
|
|
return ID_TRIGGER_000C;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
|
|
return ID_TRIGGER_0011;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
|
|
return ID_TRIGGER_0000;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
|
|
return ID_TRIGGER_0001;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
|
|
return ID_TRIGGER_0002;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
|
|
return ID_TRIGGER_0003;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
|
|
return ID_TRIGGER_0004;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
|
|
return ID_TRIGGER_0006;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
|
|
return ID_TRIGGER_0005;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
|
|
return ID_TRIGGER_000A;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
|
|
return ID_TRIGGER_000B;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
|
|
return ID_TRIGGER_0008;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
|
|
return ID_TRIGGER_0007;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
|
|
return ID_TRIGGER_0009;
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// GetCOScriptList()
|
|
|
|
// =================
|
|
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
|
|
static int cust_handle_list[10];
|
|
|
|
static int cust_id_list[10] = {ID_CUSTOM_OBJECT_3855, ID_CUSTOM_OBJECT_10DC, ID_CUSTOM_OBJECT_10E0,
|
|
|
|
ID_CUSTOM_OBJECT_10DF, ID_CUSTOM_OBJECT_08E8, ID_CUSTOM_OBJECT_584D,
|
|
|
|
ID_CUSTOM_OBJECT_0816, ID_CUSTOM_OBJECT_100D, ID_CUSTOM_OBJECT_301B,
|
|
|
|
ID_CUSTOM_OBJECT_18DB};
|
|
|
|
|
|
|
|
// Fill in the custom handle list
|
|
|
|
cust_handle_list[0] = Object_handles[0];
|
|
|
|
cust_handle_list[1] = Object_handles[12];
|
|
|
|
cust_handle_list[2] = Object_handles[13];
|
|
|
|
cust_handle_list[3] = Object_handles[15];
|
|
|
|
cust_handle_list[4] = Object_handles[17];
|
|
|
|
cust_handle_list[5] = Object_handles[1];
|
|
|
|
cust_handle_list[6] = Object_handles[38];
|
|
|
|
cust_handle_list[7] = Object_handles[39];
|
|
|
|
cust_handle_list[8] = Object_handles[40];
|
|
|
|
cust_handle_list[9] = Object_handles[41];
|
|
|
|
|
|
|
|
*list = cust_handle_list;
|
|
|
|
*id_list = cust_id_list;
|
|
|
|
|
|
|
|
return 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=======================
|
|
|
|
// Script Implementation
|
|
|
|
//=======================
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_SAVESTATE: {
|
|
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
|
|
dfSave(event_data->fileptr);
|
|
|
|
} break;
|
|
|
|
case EVT_RESTORESTATE: {
|
|
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
|
|
dfRestore(event_data->fileptr);
|
|
|
|
} break;
|
|
|
|
case EVT_LEVELSTART: {
|
|
|
|
ClearGlobalActionCtrs();
|
|
|
|
dfInit();
|
|
|
|
|
|
|
|
// Script 001: Level Start Flags & Vars
|
|
|
|
if (1) {
|
|
|
|
aObjHide(Object_handles[1]);
|
|
|
|
aSetLevelTimer(5.000000f, 10);
|
|
|
|
aUserFlagSet(1, 0);
|
|
|
|
aUserFlagSet(0, 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_001++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 002: Spewers Galore
|
|
|
|
if (1) {
|
|
|
|
aTurnOnSpew(Object_handles[2], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 0);
|
|
|
|
aTurnOnSpew(Object_handles[3], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 1);
|
|
|
|
aTurnOnSpew(Object_handles[4], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 3);
|
|
|
|
aTurnOnSpew(Object_handles[5], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 2);
|
|
|
|
aTurnOnSpew(Object_handles[6], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 4);
|
|
|
|
aTurnOnSpew(Object_handles[7], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.150000f, -1.000000f, 4.000000f,
|
|
|
|
20.000000f, 0, 5);
|
|
|
|
aObjGhostSet(1, Object_handles[8]);
|
|
|
|
aObjGhostSet(1, Object_handles[9]);
|
|
|
|
aObjGhostSet(1, Object_handles[10]);
|
|
|
|
aObjGhostSet(1, Object_handles[11]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_002++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 011: Fire Switches Start
|
|
|
|
if (1) {
|
|
|
|
aUserFlagSet(2, 0);
|
|
|
|
aUserFlagSet(3, 0);
|
|
|
|
aRoomSetFog(Room_indexes[7], 1.000000f, 0.700000f, 0.400000f, 6000.000000f);
|
|
|
|
aRoomSetFog(Room_indexes[8], 1.000000f, 0.700000f, 0.400000f, 6000.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_011++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 029: IntroCam
|
|
|
|
if (1) {
|
|
|
|
aCinematicIntro(Path_indexes[2], Message_strings[22], Object_handles[1], Path_indexes[3], 12.000000f);
|
|
|
|
aSetLevelTimer(15.000000f, 11);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_029++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 023: Ambient Sounds From Hell
|
|
|
|
if (1) {
|
|
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[42], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[43], 0.500000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[3], Object_handles[44], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[3], Object_handles[45], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[46], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[47], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[5], Object_handles[48], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[6], Object_handles[49], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[7], Object_handles[50], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[8], Object_handles[51], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[9], Object_handles[52], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[9], Object_handles[53], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[9], Object_handles[54], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[10], Object_handles[55], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[56], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[57], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[58], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[59], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[60], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[61], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[11], Object_handles[62], 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_023++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 032: Music-Inside
|
|
|
|
if ((ScriptActionCtr_032 < 1) && (1)) {
|
|
|
|
aMusicSetRegionAll(1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_032++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 033: Rotating Light Starts
|
|
|
|
if (1) {
|
|
|
|
aObjSetLightingDist(Object_handles[19], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[20], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[21], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[22], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[23], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[24], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[25], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[26], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[27], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[28], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[29], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[30], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[31], 0.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[32], 0.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_033++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 037: Ghost Squids Start
|
|
|
|
if (1) {
|
|
|
|
aObjGhostSet(1, Object_handles[33]);
|
|
|
|
aObjGhostSet(1, Object_handles[34]);
|
|
|
|
aObjGhostSet(1, Object_handles[35]);
|
|
|
|
aObjGhostSet(1, Object_handles[36]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_037++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case EVT_TIMER: {
|
|
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
|
|
|
|
// Script 015: Left Console Level Timers
|
|
|
|
if (1) {
|
|
|
|
if (event_data->id == 4) {
|
|
|
|
aAddGameMessage(Message_strings[7], Message_strings[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 148, Texture_indexes[1]);
|
|
|
|
aObjPlayAnim(Object_handles[14], 7, 15, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 8);
|
|
|
|
}
|
|
|
|
if (event_data->id == 8) {
|
|
|
|
aAddGameMessage(Message_strings[9], Message_strings[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 148, Texture_indexes[2]);
|
|
|
|
aObjPlayAnim(Object_handles[14], 15, 22, 4.000000f, 0);
|
|
|
|
aSetLevelTimer(4.000000f, 9);
|
|
|
|
}
|
|
|
|
if (event_data->id == 9) {
|
|
|
|
aShowHUDMessage(Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 148, Texture_indexes[3]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_015++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 014: Right Console Level Timers
|
|
|
|
if (1) {
|
|
|
|
if (event_data->id == 3) {
|
|
|
|
aAddGameMessage(Message_strings[11], Message_strings[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 148, Texture_indexes[4]);
|
|
|
|
aObjPlayAnim(Object_handles[16], 7, 15, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 5);
|
|
|
|
}
|
|
|
|
if (event_data->id == 5) {
|
|
|
|
aAddGameMessage(Message_strings[12], Message_strings[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 148, Texture_indexes[5]);
|
|
|
|
aObjPlayAnim(Object_handles[16], 15, 22, 4.000000f, 0);
|
|
|
|
aSetLevelTimer(4.000000f, 6);
|
|
|
|
}
|
|
|
|
if (event_data->id == 6) {
|
|
|
|
aShowHUDMessage(Message_strings[13]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 148, Texture_indexes[6]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_014++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 007: Primary Console Timers
|
|
|
|
if (1) {
|
|
|
|
if (event_data->id == 0) {
|
|
|
|
aAddGameMessage(Message_strings[14], Message_strings[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[6], 148, Texture_indexes[7]);
|
|
|
|
aObjPlayAnim(Object_handles[18], 7, 15, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 1);
|
|
|
|
}
|
|
|
|
if (event_data->id == 7) {
|
|
|
|
aShowHUDMessage(Message_strings[15]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[6], 148, Texture_indexes[8]);
|
|
|
|
aObjPlayAnim(Object_handles[18], 15, 22, 4.000000f, 0);
|
|
|
|
aSetLevelTimer(4.000000f, 2);
|
|
|
|
}
|
|
|
|
if (event_data->id == 2) {
|
|
|
|
aShowHUDMessage(Message_strings[16]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[6], 148, Texture_indexes[9]);
|
|
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
|
|
}
|
|
|
|
if (event_data->id == 1) {
|
|
|
|
aObjPlayAnim(Object_handles[18], 0, 7, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 7);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[6], 148, Texture_indexes[10]);
|
|
|
|
aAddGameMessage(Message_strings[17], Message_strings[8]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_007++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 034: Intro VOX
|
|
|
|
if (11 == event_data->id) {
|
|
|
|
aSoundPlaySteaming("VoxL01StartLevel.osf", 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_034++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_3855::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 000: Forcefield Switch
|
|
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(0) == true) {
|
|
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
|
|
aObjPlayAnim(Object_handles[0], 0, 4, 2.000000f, 0);
|
|
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
|
|
aShowHUDMessage(Message_strings[0]);
|
|
|
|
aUserFlagSet(0, 0);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_000++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_10DC::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 003: Restricted Access Passkey
|
|
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
|
|
aObjectPlayerGiveKey(event_data->it_handle, Object_handles[12], 1, Message_strings[1], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_003++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_10E0::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 013: Left Secondary Console Switch Activated
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(5) == false) {
|
|
|
|
aUserFlagSet(5, 1);
|
|
|
|
aObjPlayAnim(Object_handles[13], 0, 7, 4.000000f, 0);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 148, Texture_indexes[0]);
|
|
|
|
aShowHUDMessage(Message_strings[2]);
|
|
|
|
aObjPlayAnim(Object_handles[14], 0, 7, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 4);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_013++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_10DF::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 012: Right Secondary Console Switch Activated
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(4) == false) {
|
|
|
|
aUserFlagSet(4, 1);
|
|
|
|
aObjPlayAnim(Object_handles[15], 0, 7, 4.000000f, 0);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 148, Texture_indexes[0]);
|
|
|
|
aShowHUDMessage(Message_strings[3]);
|
|
|
|
aObjPlayAnim(Object_handles[16], 0, 7, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 3);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_012++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_08E8::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 004: Primary Switch Activated
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(1) == false) {
|
|
|
|
aPortalRenderSet(0, 3, Room_indexes[3], 1);
|
|
|
|
aPortalRenderSet(0, 3, Room_indexes[4], 1);
|
|
|
|
aPortalRenderSet(0, 0, Room_indexes[5], 1);
|
|
|
|
aDoorLockUnlock(1, Door_handles[0]);
|
|
|
|
aDoorLockUnlock(1, Door_handles[1]);
|
|
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
|
|
aUserFlagSet(1, 1);
|
|
|
|
aObjPlayAnim(Object_handles[17], 0, 7, 4.000000f, 0);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[6], 148, Texture_indexes[0]);
|
|
|
|
aShowHUDMessage(Message_strings[4]);
|
|
|
|
aObjPlayAnim(Object_handles[18], 0, 7, 3.000000f, 0);
|
|
|
|
aSetLevelTimer(6.000000f, 0);
|
|
|
|
aObjSetLightingDist(Object_handles[19], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[20], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[21], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[22], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[23], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[24], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[25], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[26], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[27], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[28], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[29], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[30], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[31], 70.000000f);
|
|
|
|
aObjSetLightingDist(Object_handles[32], 70.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[19], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[20], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[21], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[22], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[23], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[24], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[25], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[26], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[27], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[28], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[29], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[30], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[31], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[32], 1.000000f);
|
|
|
|
aObjGhostSet(0, Object_handles[33]);
|
|
|
|
aObjGhostSet(0, Object_handles[34]);
|
|
|
|
aObjGhostSet(0, Object_handles[35]);
|
|
|
|
aObjGhostSet(0, Object_handles[36]);
|
|
|
|
aObjPlayAnim(Object_handles[19], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[20], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[21], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[22], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[23], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[24], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[25], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[26], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[27], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[28], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[29], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[30], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[31], 0, 64, 1.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[32], 0, 64, 1.000000f, 1);
|
|
|
|
aSoundPlaySteaming("VoxL01EndLevel.osf", 0.750000f);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_004++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_584D::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 031: End Level Sequence Backup
|
|
|
|
if ((ScriptActionCtr_031 < 1) &&
|
|
|
|
((qObjIsPlayer(event_data->it_handle) == true) && ((ScriptActionCtr_005 > 0) == false))) {
|
|
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
|
|
aObjDestroy(Object_handles[37]);
|
|
|
|
aStartEndlevelSequencePath(Path_indexes[0], Path_indexes[1], 10.000000f, Message_strings[5]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_031++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_0816::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 006: Restricted Access Door Locked
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if ((ScriptActionCtr_003 > 0) == false) {
|
|
|
|
aShowHUDMessageI(Message_strings[6], 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_006++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_100D::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 038: Emergency Hatch Release Switch
|
|
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(6) == true) {
|
|
|
|
aObjPlayAnim(Object_handles[39], 0, 2, 2.000000f, 0);
|
|
|
|
aTurnOffSpew(6);
|
|
|
|
aTurnOffSpew(7);
|
|
|
|
aTurnOffSpew(8);
|
|
|
|
aTurnOffSpew(9);
|
|
|
|
aTurnOffSpew(10);
|
|
|
|
aTurnOffSpew(11);
|
|
|
|
aTurnOffSpew(12);
|
|
|
|
aTurnOffSpew(13);
|
|
|
|
aUserFlagSet(6, 0);
|
|
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
|
|
aDoorActivate(Door_handles[2]);
|
|
|
|
aShowHUDMessage(Message_strings[18]);
|
|
|
|
} else {
|
|
|
|
aShowHUDMessage(Message_strings[19]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_038++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_301B::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 010: Fire Room Switch Right
|
|
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(3) == false) {
|
|
|
|
aObjPlayAnim(Object_handles[40], 0, 4, 2.000000f, 0);
|
|
|
|
aUserFlagSet(3, 1);
|
|
|
|
aShowHUDMessage(Message_strings[20]);
|
|
|
|
}
|
|
|
|
if ((qUserFlag(2) == true) && (qUserFlag(3) == true)) {
|
|
|
|
aTurnOffSpew(6);
|
|
|
|
aTurnOffSpew(7);
|
|
|
|
aTurnOffSpew(8);
|
|
|
|
aTurnOffSpew(9);
|
|
|
|
aTurnOffSpew(10);
|
|
|
|
aTurnOffSpew(11);
|
|
|
|
aTurnOffSpew(12);
|
|
|
|
aTurnOffSpew(13);
|
|
|
|
aRoomChangeFog(Room_indexes[7], 1.000000f, 0.700000f, 0.400000f, 6000.000000f, 20.000000f);
|
|
|
|
aRoomChangeFog(Room_indexes[8], 1.000000f, 0.700000f, 0.400000f, 6000.000000f, 20.000000f);
|
|
|
|
aShowHUDMessage(Message_strings[21]);
|
|
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
|
|
aDoorActivate(Door_handles[2]);
|
|
|
|
aUserFlagSet(6, 0);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_010++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_18DB::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 009: Fire Room Switch Left
|
|
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
if (qUserFlag(2) == false) {
|
|
|
|
aObjPlayAnim(Object_handles[41], 0, 4, 2.000000f, 0);
|
|
|
|
aUserFlagSet(2, 1);
|
|
|
|
aShowHUDMessage(Message_strings[20]);
|
|
|
|
}
|
|
|
|
if ((qUserFlag(2) == true) && (qUserFlag(3) == true)) {
|
|
|
|
aTurnOffSpew(6);
|
|
|
|
aTurnOffSpew(7);
|
|
|
|
aTurnOffSpew(8);
|
|
|
|
aTurnOffSpew(9);
|
|
|
|
aTurnOffSpew(10);
|
|
|
|
aTurnOffSpew(11);
|
|
|
|
aTurnOffSpew(12);
|
|
|
|
aTurnOffSpew(13);
|
|
|
|
aRoomChangeFog(Room_indexes[7], 1.000000f, 0.700000f, 0.400000f, 6000.000000f, 20.000000f);
|
|
|
|
aRoomChangeFog(Room_indexes[8], 1.000000f, 0.700000f, 0.400000f, 6000.000000f, 20.000000f);
|
|
|
|
aShowHUDMessage(Message_strings[21]);
|
|
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
|
|
aDoorActivate(Door_handles[2]);
|
|
|
|
aUserFlagSet(6, 0);
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_009++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 005: End Level Sequence
|
|
|
|
if ((ScriptActionCtr_005 < 1) &&
|
|
|
|
((qObjIsPlayer(event_data->it_handle) == true) && ((ScriptActionCtr_031 > 0) == false))) {
|
|
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
|
|
aObjDestroy(Object_handles[37]);
|
|
|
|
aStartEndlevelSequencePath(Path_indexes[0], Path_indexes[1], 10.000000f, Message_strings[5]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_005++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 008: Fire Sphere Room
|
|
|
|
if (1) {
|
|
|
|
aRoomChangeFog(Room_indexes[7], 1.000000f, 0.700000f, 0.400000f, 500.000000f, 10.000000f);
|
|
|
|
aRoomChangeFog(Room_indexes[8], 1.000000f, 0.700000f, 0.400000f, 500.000000f, 10.000000f);
|
|
|
|
aTurnOnSpew(Object_handles[8], 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.150000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 6);
|
|
|
|
aTurnOnSpew(Object_handles[9], 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.150000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 7);
|
|
|
|
aTurnOnSpew(Object_handles[10], 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.150000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 8);
|
|
|
|
aTurnOnSpew(Object_handles[11], 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.150000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 9);
|
|
|
|
aTurnOnSpew(Object_handles[8], 0, 2, 0.000000f, 0.000000f, 0, 1, 2.000000f, 0.500000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 10);
|
|
|
|
aTurnOnSpew(Object_handles[9], 0, 2, 0.000000f, 0.000000f, 0, 1, 2.000000f, 0.500000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 11);
|
|
|
|
aTurnOnSpew(Object_handles[10], 0, 2, 0.000000f, 0.000000f, 0, 1, 2.000000f, 0.500000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 12);
|
|
|
|
aTurnOnSpew(Object_handles[11], 0, 2, 0.000000f, 0.000000f, 0, 1, 2.000000f, 0.500000f, -1.000000f, 6.000000f,
|
|
|
|
30.000000f, 0, 13);
|
|
|
|
aUserFlagSet(6, 1);
|
|
|
|
aDoorLockUnlock(1, Door_handles[2]);
|
|
|
|
aDoorSetPos(Door_handles[2], 0.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_008++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 016: Goal Zero Completed & Waypoint 3
|
|
|
|
if (1) {
|
|
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
|
|
aSetWaypoint(3);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_016++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 017: Waypoint 1
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_017++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 018: Waypoint 2
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(2);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_018++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 030: Music-Outside-Way
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_030++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 019: Waypoint 4
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(4);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_019++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 020: Waypoint 5
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(5);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_020++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 021: Waypoint 6 Left
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(6);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_021++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 022: Waypoint 6 Right
|
|
|
|
if (1) {
|
|
|
|
aSetWaypoint(6);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_022++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 028: Music-Inside-3
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_028++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 027: Music-Inside-2-2
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_027++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 026: Music-Inside-2-1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_026++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 025: Music-Inside-1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_025++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 024: Music-Outside
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_024++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*********************************************************
|
|
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
|
|
**********************************************************
|
|
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
|
|
|
|
VERSION 3
|
|
|
|
NEXT_ID 39
|
|
|
|
|
|
|
|
// UserType value blocks
|
|
|
|
$$UTYPE_VALS_START UserVar
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
|
|
0:FirstForcefieldON
|
|
|
|
1:LoginSwitchON
|
|
|
|
2:LeftFireSwitchON
|
|
|
|
3:RightFireSwitchON
|
|
|
|
4:RightLoginSwitchON
|
|
|
|
5:LeftLoginSwitchON
|
|
|
|
6:FlamesON
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
|
|
0:StartSpewerAON
|
|
|
|
1:StartSpewerBON
|
|
|
|
2:FirstDoubleSpewerBON
|
|
|
|
3:FirstDoubleSpewerAON
|
|
|
|
4:2ndDoubleSpewerAON
|
|
|
|
5:2ndDoubleSpewerBON
|
|
|
|
6:SphereRoomSpewerA
|
|
|
|
7:SphereRoomSpewerB
|
|
|
|
8:SphereRoomSpewerC
|
|
|
|
9:SphereRoomSpewerD
|
|
|
|
10:SphereFlamesA
|
|
|
|
11:SphereFlamesB
|
|
|
|
12:SphereFlamesC
|
|
|
|
13:SphereFlamesD
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
|
|
0:ScrollTexTimer
|
|
|
|
1:SweitzerTexTimer
|
|
|
|
2:SecurityTexTimer
|
|
|
|
3:ScrollTexTimerRight
|
|
|
|
4:ScrollTexTimerLeft
|
|
|
|
5:DravisTexTimer
|
|
|
|
6:SRADLabTexTimer
|
|
|
|
7:MDTexTimer
|
|
|
|
8:CEDTexTimer
|
|
|
|
9:BossTexTimer
|
|
|
|
10:SoundPlay
|
|
|
|
11:IntroVOXdelayTimer
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
|
|
|
|
// Name Lists
|
|
|
|
$$DOOR_LIST_START
|
|
|
|
MainTowerRingDoorA
|
|
|
|
MainTowerRingDoorB
|
|
|
|
FireDoor
|
|
|
|
$$DOOR_LIST_END
|
|
|
|
|
|
|
|
$$OBJECT_LIST_START
|
|
|
|
FirstForcefieldSwi
|
|
|
|
BackupPowerup
|
|
|
|
StartSpewerA
|
|
|
|
StartSpewerB
|
|
|
|
FirstDoubleSpewerA
|
|
|
|
FirstDoubleSpewerB
|
|
|
|
2ndDoubleSpewerA
|
|
|
|
2ndDoubleSpewerB
|
|
|
|
SphereRoomSpewerA
|
|
|
|
SphereRoomSpewerB
|
|
|
|
SphereRoomSpewerC
|
|
|
|
SphereRoomSpewerD
|
|
|
|
SRADDoorKey
|
|
|
|
LeftConsoleSwitch
|
|
|
|
LeftSecondaryDataC
|
|
|
|
RightConsoleSwitch
|
|
|
|
RightSecondaryData
|
|
|
|
PrimaryLoginSwitch
|
|
|
|
PrimaryDataClaw
|
|
|
|
RotatorA
|
|
|
|
RotatorB
|
|
|
|
RotatorC
|
|
|
|
RotatorD
|
|
|
|
RotatorE
|
|
|
|
RotatorF
|
|
|
|
RotatorG
|
|
|
|
RotatorH
|
|
|
|
RotatorI
|
|
|
|
RotatorJ
|
|
|
|
RotatorK
|
|
|
|
RotatorL
|
|
|
|
RotatorM
|
|
|
|
RotatorN
|
|
|
|
EndSquidA
|
|
|
|
EndSquidB
|
|
|
|
EndSquidC
|
|
|
|
EndSquidD
|
|
|
|
FinalBlastableDoor
|
|
|
|
SRADDoor
|
|
|
|
EmergencyHatchRele
|
|
|
|
RightFireSwitch
|
|
|
|
LeftFireSwitch
|
|
|
|
FirstFoggyCorridor
|
|
|
|
HangarDoorSound
|
|
|
|
FirstBlackSmokeHal
|
|
|
|
SecondBlackSmokeHa
|
|
|
|
FirstUpperTowerSou
|
|
|
|
SecondUpperTowerSo
|
|
|
|
FlameChamberSound
|
|
|
|
EnergyCenterSound
|
|
|
|
MechanicalRoomSoun
|
|
|
|
MainTowerInsideSou
|
|
|
|
LeftComputerPipesS
|
|
|
|
RightComputerPipes
|
|
|
|
CenterComputerPipe
|
|
|
|
CenterUpperPipesSo
|
|
|
|
CenterClawSound
|
|
|
|
LeftClawSound
|
|
|
|
RightClawSound
|
|
|
|
CenterPlasmaCoreSo
|
|
|
|
LeftPlasmaCoreSoun
|
|
|
|
RightPlasmaCoreSou
|
|
|
|
RearPlasmaCoreSoun
|
|
|
|
$$OBJECT_LIST_END
|
|
|
|
|
|
|
|
$$ROOM_LIST_START
|
|
|
|
TerrainAccessRoom
|
|
|
|
LeftConsoleRoom
|
|
|
|
RightConsoleRoom
|
|
|
|
RingEntranceRight
|
|
|
|
RingEntranceLeft
|
|
|
|
EscapeTubeExit
|
|
|
|
PrimaryObjectiveRo
|
|
|
|
FireSphereRoomUppe
|
|
|
|
FireSphereRoomLowe
|
|
|
|
$$ROOM_LIST_END
|
|
|
|
|
|
|
|
$$TRIGGER_LIST_START
|
|
|
|
EndLevelTrigger
|
|
|
|
FireRoomTrap
|
|
|
|
GoalZeroCompleted
|
|
|
|
Waypoint1Trigger
|
|
|
|
Waypoint2Trigger
|
|
|
|
Waypoint4Trigger
|
|
|
|
Waypoint5Trigger
|
|
|
|
Waypoint6LeftTrigge
|
|
|
|
Waypoint6RightTrigg
|
|
|
|
Music-Inside-3-1
|
|
|
|
Music-Inside-2-2
|
|
|
|
Music-Inside-2-1
|
|
|
|
Music-Inside-1-1
|
|
|
|
Music-Outside
|
|
|
|
$$TRIGGER_LIST_END
|
|
|
|
|
|
|
|
$$SOUND_LIST_START
|
|
|
|
AmbSirenBRedAcrop
|
|
|
|
AmbDroneHollow
|
|
|
|
AmbDroneHallway
|
|
|
|
AmbDroneO
|
|
|
|
AmbDroneX
|
|
|
|
AmbDroneU
|
|
|
|
AmbDroneL
|
|
|
|
AmbDroneS
|
|
|
|
Indoor Ambient 5
|
|
|
|
AmbDroneN
|
|
|
|
AmbDroneE
|
|
|
|
AmbDroneM
|
|
|
|
$$SOUND_LIST_END
|
|
|
|
|
|
|
|
$$TEXTURE_LIST_START
|
|
|
|
DataScroll
|
|
|
|
DataCED
|
|
|
|
DataBoss
|
|
|
|
DataPlogo
|
|
|
|
DataDrav
|
|
|
|
DataLab
|
|
|
|
DataCrash
|
|
|
|
DataSwit
|
|
|
|
DataSecAlrt
|
|
|
|
DataClasLog
|
|
|
|
DataMatDef
|
|
|
|
$$TEXTURE_LIST_END
|
|
|
|
|
|
|
|
$$SPECNAME_LIST_START
|
|
|
|
$$SPECNAME_LIST_END
|
|
|
|
|
|
|
|
$$PATH_LIST_START
|
|
|
|
CameraEndPath
|
|
|
|
PlayerEndPath
|
|
|
|
IntroCam
|
|
|
|
IntroShip
|
|
|
|
$$PATH_LIST_END
|
|
|
|
|
|
|
|
$$MATCEN_LIST_START
|
|
|
|
CoreMatCen
|
|
|
|
$$MATCEN_LIST_END
|
|
|
|
|
|
|
|
$$GOAL_LIST_START
|
|
|
|
Deactivate the Containment Forcefield
|
|
|
|
Get the Restricted Access Passkey
|
|
|
|
Access the Mainframe
|
|
|
|
Find Data on Sweitzer's Location
|
|
|
|
Escape the Facility
|
|
|
|
Find the Main Data Retention Complex
|
|
|
|
$$GOAL_LIST_END
|
|
|
|
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
|
|
VoxL01EndLevel.osf
|
|
|
|
VoxL01StartLevel.osf
|
|
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
|
|
|
|
|
|
// Script Tree Dump
|
|
|
|
00:0:Forcefield Switch
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:0
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:0:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:0:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:4:EndFrame
|
|
|
|
10:6:2.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aPortalRenderSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:4:1:PortalNum
|
|
|
|
10:2:0:Room
|
|
|
|
10:5:1:DoublesidedFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:FirstForcefield:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:1:Level Start Flags & Vars
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjHide
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:5.000000:Time
|
|
|
|
10:10:0:10:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:2:Spewers Galore
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:2:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:7:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:0:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:3:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:7:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:4:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:8:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:3:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:5:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:8:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:2:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:6:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:8:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:4:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:7:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:8:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:1.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:4.000000:BlobSize
|
|
|
|
10:6:20.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:5:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:8:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:9:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:10:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:11:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:3:Restricted Access Passkey
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:12
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:1:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjectPlayerGiveKey
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
10:1:0:12:KeyObject
|
|
|
|
10:4:1:KeyNum
|
|
|
|
10:8:ClassifiedAccessPass:KeyName
|
|
|
|
10:10:0:1:Yes/No
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:13:Left Secondary Console Switch Activated
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:13
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:5:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:5:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:13:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:LeftConsoleSwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:14:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:4:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:12:Right Secondary Console Switch Activated
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:15
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:4:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:4:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:15:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:RightConsoleSwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:16:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:3:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:4:Primary Switch Activated
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:17
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aPortalRenderSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:4:3:PortalNum
|
|
|
|
10:2:3:Room
|
|
|
|
10:5:1:DoublesidedFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aPortalRenderSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:4:3:PortalNum
|
|
|
|
10:2:4:Room
|
|
|
|
10:5:1:DoublesidedFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aPortalRenderSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:4:0:PortalNum
|
|
|
|
10:2:5:Room
|
|
|
|
10:5:1:DoublesidedFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Lock/Unlock
|
|
|
|
10:0:0:0:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Lock/Unlock
|
|
|
|
10:0:0:1:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:2:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:3:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:17:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:6:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:PrimaryLoginSwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:18:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:0:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:19:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:20:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:21:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:22:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:23:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:24:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:25:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:26:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:27:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:28:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:29:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:30:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:31:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:32:Object
|
|
|
|
10:6:70.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:19:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:20:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:21:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:22:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:23:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:24:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:25:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:26:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:27:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:28:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:29:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:30:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:31:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:32:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Ghost/Unghost
|
|
|
|
10:1:0:33:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Ghost/Unghost
|
|
|
|
10:1:0:34:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Ghost/Unghost
|
|
|
|
10:1:0:35:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Ghost/Unghost
|
|
|
|
10:1:0:36:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:19:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:20:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:21:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:22:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:23:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:24:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:25:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:26:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:27:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:28:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:29:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:30:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:31:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:32:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:64:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:0:Sound
|
|
|
|
10:9:0.750000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:31:End Level Sequence Backup
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:1
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:5:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:4:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjDestroy
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:37:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aStartEndlevelSequencePath
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:0:CameraPath
|
|
|
|
10:16:1:PlayerPath
|
|
|
|
10:6:10.000000:Time
|
|
|
|
10:8:EndLevel:Text
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:5:End Level Sequence
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:0
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:31:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:4:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjDestroy
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:37:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aStartEndlevelSequencePath
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:0:CameraPath
|
|
|
|
10:16:1:PlayerPath
|
|
|
|
10:6:10.000000:Time
|
|
|
|
10:8:EndLevel:Text
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:6:Restricted Access Door Locked
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:38
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:3:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessageI
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:AccessDenied:Message
|
|
|
|
10:4:0:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:15:Left Console Level Timers
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:4:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:CEDData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:14:Object
|
|
|
|
10:4:7:StartFrame
|
|
|
|
10:4:15:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:8:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:8:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:BossData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:14:Object
|
|
|
|
10:4:15:StartFrame
|
|
|
|
10:4:22:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:4.000000:Time
|
|
|
|
10:10:0:9:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:9:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:PTMCdisconnected:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:14:Right Console Level Timers
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:3:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:DravisData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:4:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:16:Object
|
|
|
|
10:4:7:StartFrame
|
|
|
|
10:4:15:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:5:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:5:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SRADLabData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:5:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:16:Object
|
|
|
|
10:4:15:StartFrame
|
|
|
|
10:4:22:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:4.000000:Time
|
|
|
|
10:10:0:6:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:6:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:ConsoleCrash:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:6:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:7:Primary Console Timers
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:0:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SweitzerData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:6:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:7:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:18:Object
|
|
|
|
10:4:7:StartFrame
|
|
|
|
10:4:15:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:1:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:7:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SecurityAlert:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:6:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:8:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:18:Object
|
|
|
|
10:4:15:StartFrame
|
|
|
|
10:4:22:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:4.000000:Time
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:LockDown:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:6:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:9:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aMatcenSetEnableState
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Enable/Disable
|
|
|
|
10:17:0:0:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aMatcenSetState
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Activate/Deactivate
|
|
|
|
10:17:0:0:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:1:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:18:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:7:EndFrame
|
|
|
|
10:6:3.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:6.000000:Time
|
|
|
|
10:10:0:7:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:6:Room
|
|
|
|
10:4:148:FaceNum
|
|
|
|
10:14:10:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:MDData:GameMessage
|
|
|
|
10:8:ShipMessageLog:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:8:Fire Sphere Room
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:1
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:7:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:500.000000:Depth
|
|
|
|
10:6:10.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:8:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:500.000000:Depth
|
|
|
|
10:6:10.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:8:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:6:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:9:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:7:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:10:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:8:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:11:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:9:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:8:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:0:PhysicsFlags
|
|
|
|
10:5:1:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.500000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:10:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:9:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:0:PhysicsFlags
|
|
|
|
10:5:1:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.500000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:11:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:10:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:0:PhysicsFlags
|
|
|
|
10:5:1:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.500000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:12:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:11:Object
|
|
|
|
10:4:0:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:0:PhysicsFlags
|
|
|
|
10:5:1:IsRealObject
|
|
|
|
10:6:2.000000:BlobLifetime
|
|
|
|
10:6:0.500000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:6.000000:BlobSize
|
|
|
|
10:6:30.000000:BlobSpeed
|
|
|
|
10:5:0:Randomize
|
|
|
|
10:10:0:13:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Lock/Unlock
|
|
|
|
10:0:0:2:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorSetPos
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:0:0:2:Door
|
|
|
|
10:9:0.000000:Position
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:38:Emergency Hatch Release Switch
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:39
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:39:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:2:EndFrame
|
|
|
|
10:6:2.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:8:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:9:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:10:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:11:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:12:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:13:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Lock/Unlock
|
|
|
|
10:0:0:2:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorActivate
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:0:0:2:Door
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:EmergencySwitchOpen:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:EmergencySwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:10:Fire Room Switch Right
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:40
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:40:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:4:EndFrame
|
|
|
|
10:6:2.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SingleFireSwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:8:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:9:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:10:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:11:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:12:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:13:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:7:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
10:6:20.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:8:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
10:6:20.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:BothFireSwitches:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Lock/Unlock
|
|
|
|
10:0:0:2:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorActivate
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:0:0:2:Door
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:9:Fire Room Switch Left
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:41
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:41:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:4:EndFrame
|
|
|
|
10:6:2.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:UserFlag
|
|
|
|
10:5:1:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SingleFireSwitch:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserFlag:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:UserFlag
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:8:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:9:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:10:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:11:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:12:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOffSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:13:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:7:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
10:6:20.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomChangeFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:8:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
10:6:20.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:BothFireSwitches:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Lock/Unlock
|
|
|
|
10:0:0:2:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorActivate
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:0:0:2:Door
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:6:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:11:Fire Switches Start
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserFlagSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:UserFlag
|
|
|
|
10:5:0:True/False
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:7:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFog
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:8:Room
|
|
|
|
10:6:1.000000:Red
|
|
|
|
10:6:0.700000:Green
|
|
|
|
10:6:0.400000:Blue
|
|
|
|
10:6:6000.000000:Depth
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:16:Goal Zero Completed & Waypoint 3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:2
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:5:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:3:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:17:Waypoint 1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:3
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:1:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:18:Waypoint 2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:4
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:2:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:19:Waypoint 4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:5
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:4:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:20:Waypoint 5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:6
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:5:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:21:Waypoint 6 Left
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:7
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:6:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:22:Waypoint 6 Right
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:8
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetWaypoint
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:6:Number
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:28:Music-Inside-3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:9
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:4:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:27:Music-Inside-2-2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:10
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:26:Music-Inside-2-1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:11
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:25:Music-Inside-1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:12
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:30:Music-Outside-Way
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:4
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:24:Music-Outside
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:13
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:29:IntroCam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aCinematicIntro
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:2:CameraPath
|
|
|
|
10:8:IntroMessage:Text
|
|
|
|
10:1:0:1:TotallyNotUsedTarget
|
|
|
|
10:16:3:PlayerPath
|
|
|
|
10:6:12.000000:Seconds
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:15.000000:Time
|
|
|
|
10:10:0:11:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:23:Ambient Sounds From Hell
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:1:Sound
|
|
|
|
10:1:0:42:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:2:Sound
|
|
|
|
10:1:0:43:Object
|
|
|
|
10:9:0.500000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:3:Sound
|
|
|
|
10:1:0:44:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:3:Sound
|
|
|
|
10:1:0:45:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:4:Sound
|
|
|
|
10:1:0:46:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:4:Sound
|
|
|
|
10:1:0:47:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:5:Sound
|
|
|
|
10:1:0:48:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:6:Sound
|
|
|
|
10:1:0:49:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:7:Sound
|
|
|
|
10:1:0:50:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:8:Sound
|
|
|
|
10:1:0:51:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:9:Sound
|
|
|
|
10:1:0:52:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:9:Sound
|
|
|
|
10:1:0:53:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:9:Sound
|
|
|
|
10:1:0:54:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:10:Sound
|
|
|
|
10:1:0:55:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:56:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:57:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:58:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:59:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:60:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:61:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:11:Sound
|
|
|
|
10:1:0:62:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:32:Music-Inside
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegionAll
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:33:Rotating Light Starts
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:19:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:20:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:21:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:22:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:23:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:24:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:25:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:26:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:27:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:28:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:29:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:30:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:31:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSetLightingDist
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:32:Object
|
|
|
|
10:6:0.000000:Distance
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:37:Ghost Squids Start
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:33:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:34:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:35:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjGhostSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Ghost/Unghost
|
|
|
|
10:1:0:36:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:34:Intro VOX
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:11:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:1:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
|
|
*********************************************************/
|