2024-04-20 15:57:49 +00:00
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/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2024-04-16 20:21:35 +00:00
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: level5.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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2024-09-09 11:33:09 +00:00
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#include <cmath>
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2024-04-16 20:21:35 +00:00
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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2024-09-09 11:33:09 +00:00
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#include "DallasFuncs.h"
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2024-04-16 20:21:35 +00:00
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2024-04-18 17:55:49 +00:00
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#include "module.h"
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2024-04-16 20:21:35 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2024-05-15 18:09:18 +00:00
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DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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DLLEXPORT void STDCALL ShutdownDLL(void);
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2024-05-24 03:07:26 +00:00
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
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2024-05-15 18:09:18 +00:00
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DLLEXPORT void STDCALLPTR CreateInstance(int id);
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DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
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2024-05-24 03:27:12 +00:00
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DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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2024-05-15 18:09:18 +00:00
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DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
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2024-05-24 03:07:26 +00:00
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
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2024-04-16 20:21:35 +00:00
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_200D 0x001
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#define ID_CUSTOM_OBJECT_281B 0x002
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#define ID_CUSTOM_OBJECT_3816 0x003
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#define ID_CUSTOM_OBJECT_1012 0x004
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#define ID_CUSTOM_OBJECT_181C 0x005
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#define ID_CUSTOM_OBJECT_0820 0x006
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#define ID_CUSTOM_OBJECT_1044 0x007
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#define ID_TRIGGER_0000 0x008
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#define ID_TRIGGER_0005 0x009
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#define ID_TRIGGER_0006 0x00a
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#define ID_TRIGGER_0004 0x00b
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#define ID_TRIGGER_0009 0x00c
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#define ID_TRIGGER_0002 0x00d
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#define ID_TRIGGER_0007 0x00e
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#define ID_TRIGGER_0003 0x00f
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#define ID_TRIGGER_000A 0x010
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#define ID_TRIGGER_0001 0x011
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#define ID_TRIGGER_0008 0x012
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#define ID_TRIGGER_0010 0x013
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#define ID_TRIGGER_000E 0x014
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#define ID_TRIGGER_000C 0x015
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#define ID_TRIGGER_0014 0x016
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#define ID_TRIGGER_0012 0x017
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#define ID_TRIGGER_000F 0x018
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#define ID_TRIGGER_000D 0x019
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#define ID_TRIGGER_000B 0x01a
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#define ID_TRIGGER_0013 0x01b
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#define ID_TRIGGER_0011 0x01c
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#define ID_TRIGGER_0016 0x01d
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#define ID_TRIGGER_0017 0x01e
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#define ID_TRIGGER_0015 0x01f
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#define ID_TRIGGER_0018 0x020
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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virtual ~BaseScript() = default;
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virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class LevelScript_0000 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_200D final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_281B final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_3816 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_1012 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_181C final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_0820 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class CustomObjectScript_1044 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0000 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0005 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0006 final : public BaseScript {
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2024-04-16 20:21:35 +00:00
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0004 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0009 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0002 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0007 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0003 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000A final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0001 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0008 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0010 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000E final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000C final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0014 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0012 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000F final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000D final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_000B final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0013 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0011 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0016 final : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0017 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0015 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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2024-11-03 09:56:15 +00:00
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class TriggerScript_0018 final : public BaseScript {
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public:
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2024-05-24 03:27:12 +00:00
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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2024-04-16 20:21:35 +00:00
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_028 = 0;
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int ScriptActionCtr_017 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_090 = 0;
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_009 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_027 = 0;
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int ScriptActionCtr_026 = 0;
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int ScriptActionCtr_025 = 0;
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int ScriptActionCtr_024 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_023 = 0;
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int ScriptActionCtr_022 = 0;
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int ScriptActionCtr_021 = 0;
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int ScriptActionCtr_020 = 0;
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_019 = 0;
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int ScriptActionCtr_018 = 0;
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int ScriptActionCtr_016 = 0;
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int ScriptActionCtr_015 = 0;
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int ScriptActionCtr_007 = 0;
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int ScriptActionCtr_014 = 0;
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int ScriptActionCtr_013 = 0;
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int ScriptActionCtr_012 = 0;
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int ScriptActionCtr_008 = 0;
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int ScriptActionCtr_010 = 0;
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int ScriptActionCtr_002 = 0;
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int ScriptActionCtr_031 = 0;
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int ScriptActionCtr_011 = 0;
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int ScriptActionCtr_082 = 0;
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int ScriptActionCtr_036 = 0;
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int ScriptActionCtr_074 = 0;
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int ScriptActionCtr_069 = 0;
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int ScriptActionCtr_066 = 0;
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int ScriptActionCtr_035 = 0;
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int ScriptActionCtr_034 = 0;
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int ScriptActionCtr_033 = 0;
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int ScriptActionCtr_032 = 0;
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int ScriptActionCtr_038 = 0;
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int ScriptActionCtr_067 = 0;
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int ScriptActionCtr_029 = 0;
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int ScriptActionCtr_039 = 0;
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int ScriptActionCtr_040 = 0;
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int ScriptActionCtr_041 = 0;
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int ScriptActionCtr_042 = 0;
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int ScriptActionCtr_043 = 0;
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int ScriptActionCtr_045 = 0;
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int ScriptActionCtr_044 = 0;
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int ScriptActionCtr_046 = 0;
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int ScriptActionCtr_047 = 0;
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int ScriptActionCtr_048 = 0;
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int ScriptActionCtr_049 = 0;
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int ScriptActionCtr_050 = 0;
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int ScriptActionCtr_051 = 0;
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int ScriptActionCtr_052 = 0;
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int ScriptActionCtr_053 = 0;
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int ScriptActionCtr_054 = 0;
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int ScriptActionCtr_055 = 0;
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int ScriptActionCtr_056 = 0;
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int ScriptActionCtr_057 = 0;
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int ScriptActionCtr_060 = 0;
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int ScriptActionCtr_059 = 0;
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int ScriptActionCtr_058 = 0;
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int ScriptActionCtr_061 = 0;
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int ScriptActionCtr_062 = 0;
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int ScriptActionCtr_063 = 0;
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int ScriptActionCtr_064 = 0;
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int ScriptActionCtr_065 = 0;
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int ScriptActionCtr_068 = 0;
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int ScriptActionCtr_083 = 0;
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int ScriptActionCtr_086 = 0;
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int ScriptActionCtr_087 = 0;
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int ScriptActionCtr_088 = 0;
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int ScriptActionCtr_089 = 0;
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int ScriptActionCtr_030 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void) {
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_028 = 0;
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ScriptActionCtr_017 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_090 = 0;
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ScriptActionCtr_001 = 0;
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ScriptActionCtr_009 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_027 = 0;
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ScriptActionCtr_026 = 0;
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ScriptActionCtr_025 = 0;
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ScriptActionCtr_024 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_023 = 0;
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ScriptActionCtr_022 = 0;
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ScriptActionCtr_021 = 0;
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ScriptActionCtr_020 = 0;
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ScriptActionCtr_006 = 0;
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ScriptActionCtr_019 = 0;
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ScriptActionCtr_018 = 0;
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ScriptActionCtr_016 = 0;
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ScriptActionCtr_015 = 0;
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ScriptActionCtr_007 = 0;
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ScriptActionCtr_014 = 0;
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ScriptActionCtr_013 = 0;
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ScriptActionCtr_012 = 0;
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ScriptActionCtr_008 = 0;
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ScriptActionCtr_010 = 0;
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ScriptActionCtr_002 = 0;
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ScriptActionCtr_031 = 0;
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ScriptActionCtr_011 = 0;
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ScriptActionCtr_082 = 0;
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ScriptActionCtr_036 = 0;
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ScriptActionCtr_074 = 0;
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ScriptActionCtr_069 = 0;
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ScriptActionCtr_066 = 0;
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ScriptActionCtr_035 = 0;
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ScriptActionCtr_034 = 0;
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ScriptActionCtr_033 = 0;
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ScriptActionCtr_032 = 0;
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ScriptActionCtr_038 = 0;
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ScriptActionCtr_067 = 0;
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ScriptActionCtr_029 = 0;
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ScriptActionCtr_039 = 0;
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ScriptActionCtr_040 = 0;
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ScriptActionCtr_041 = 0;
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ScriptActionCtr_042 = 0;
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ScriptActionCtr_043 = 0;
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ScriptActionCtr_045 = 0;
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ScriptActionCtr_044 = 0;
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ScriptActionCtr_046 = 0;
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ScriptActionCtr_047 = 0;
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ScriptActionCtr_048 = 0;
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ScriptActionCtr_049 = 0;
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ScriptActionCtr_050 = 0;
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ScriptActionCtr_051 = 0;
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ScriptActionCtr_052 = 0;
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ScriptActionCtr_053 = 0;
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ScriptActionCtr_054 = 0;
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ScriptActionCtr_055 = 0;
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ScriptActionCtr_056 = 0;
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ScriptActionCtr_057 = 0;
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ScriptActionCtr_060 = 0;
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ScriptActionCtr_059 = 0;
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ScriptActionCtr_058 = 0;
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ScriptActionCtr_061 = 0;
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ScriptActionCtr_062 = 0;
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ScriptActionCtr_063 = 0;
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ScriptActionCtr_064 = 0;
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ScriptActionCtr_065 = 0;
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ScriptActionCtr_068 = 0;
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ScriptActionCtr_083 = 0;
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ScriptActionCtr_086 = 0;
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ScriptActionCtr_087 = 0;
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ScriptActionCtr_088 = 0;
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ScriptActionCtr_089 = 0;
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ScriptActionCtr_030 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr) {
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File_WriteInt(ScriptActionCtr_000, file_ptr);
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File_WriteInt(ScriptActionCtr_028, file_ptr);
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File_WriteInt(ScriptActionCtr_017, file_ptr);
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File_WriteInt(ScriptActionCtr_003, file_ptr);
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File_WriteInt(ScriptActionCtr_090, file_ptr);
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File_WriteInt(ScriptActionCtr_001, file_ptr);
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File_WriteInt(ScriptActionCtr_009, file_ptr);
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File_WriteInt(ScriptActionCtr_004, file_ptr);
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File_WriteInt(ScriptActionCtr_027, file_ptr);
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File_WriteInt(ScriptActionCtr_026, file_ptr);
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File_WriteInt(ScriptActionCtr_025, file_ptr);
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File_WriteInt(ScriptActionCtr_024, file_ptr);
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File_WriteInt(ScriptActionCtr_005, file_ptr);
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File_WriteInt(ScriptActionCtr_023, file_ptr);
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File_WriteInt(ScriptActionCtr_022, file_ptr);
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File_WriteInt(ScriptActionCtr_021, file_ptr);
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File_WriteInt(ScriptActionCtr_020, file_ptr);
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File_WriteInt(ScriptActionCtr_006, file_ptr);
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File_WriteInt(ScriptActionCtr_019, file_ptr);
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File_WriteInt(ScriptActionCtr_018, file_ptr);
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File_WriteInt(ScriptActionCtr_016, file_ptr);
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File_WriteInt(ScriptActionCtr_015, file_ptr);
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File_WriteInt(ScriptActionCtr_007, file_ptr);
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File_WriteInt(ScriptActionCtr_014, file_ptr);
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File_WriteInt(ScriptActionCtr_013, file_ptr);
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File_WriteInt(ScriptActionCtr_012, file_ptr);
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File_WriteInt(ScriptActionCtr_008, file_ptr);
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File_WriteInt(ScriptActionCtr_010, file_ptr);
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File_WriteInt(ScriptActionCtr_002, file_ptr);
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File_WriteInt(ScriptActionCtr_031, file_ptr);
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File_WriteInt(ScriptActionCtr_011, file_ptr);
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File_WriteInt(ScriptActionCtr_082, file_ptr);
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File_WriteInt(ScriptActionCtr_036, file_ptr);
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File_WriteInt(ScriptActionCtr_074, file_ptr);
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File_WriteInt(ScriptActionCtr_069, file_ptr);
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File_WriteInt(ScriptActionCtr_066, file_ptr);
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File_WriteInt(ScriptActionCtr_035, file_ptr);
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File_WriteInt(ScriptActionCtr_034, file_ptr);
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File_WriteInt(ScriptActionCtr_033, file_ptr);
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File_WriteInt(ScriptActionCtr_032, file_ptr);
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File_WriteInt(ScriptActionCtr_038, file_ptr);
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File_WriteInt(ScriptActionCtr_067, file_ptr);
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File_WriteInt(ScriptActionCtr_029, file_ptr);
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File_WriteInt(ScriptActionCtr_039, file_ptr);
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File_WriteInt(ScriptActionCtr_040, file_ptr);
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File_WriteInt(ScriptActionCtr_041, file_ptr);
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File_WriteInt(ScriptActionCtr_042, file_ptr);
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File_WriteInt(ScriptActionCtr_043, file_ptr);
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File_WriteInt(ScriptActionCtr_045, file_ptr);
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File_WriteInt(ScriptActionCtr_044, file_ptr);
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File_WriteInt(ScriptActionCtr_046, file_ptr);
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File_WriteInt(ScriptActionCtr_047, file_ptr);
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File_WriteInt(ScriptActionCtr_048, file_ptr);
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File_WriteInt(ScriptActionCtr_049, file_ptr);
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File_WriteInt(ScriptActionCtr_050, file_ptr);
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File_WriteInt(ScriptActionCtr_051, file_ptr);
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File_WriteInt(ScriptActionCtr_052, file_ptr);
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File_WriteInt(ScriptActionCtr_053, file_ptr);
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File_WriteInt(ScriptActionCtr_054, file_ptr);
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File_WriteInt(ScriptActionCtr_055, file_ptr);
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File_WriteInt(ScriptActionCtr_056, file_ptr);
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File_WriteInt(ScriptActionCtr_057, file_ptr);
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File_WriteInt(ScriptActionCtr_060, file_ptr);
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File_WriteInt(ScriptActionCtr_059, file_ptr);
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File_WriteInt(ScriptActionCtr_058, file_ptr);
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File_WriteInt(ScriptActionCtr_061, file_ptr);
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File_WriteInt(ScriptActionCtr_062, file_ptr);
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File_WriteInt(ScriptActionCtr_063, file_ptr);
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File_WriteInt(ScriptActionCtr_064, file_ptr);
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File_WriteInt(ScriptActionCtr_065, file_ptr);
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File_WriteInt(ScriptActionCtr_068, file_ptr);
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File_WriteInt(ScriptActionCtr_083, file_ptr);
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File_WriteInt(ScriptActionCtr_086, file_ptr);
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File_WriteInt(ScriptActionCtr_087, file_ptr);
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File_WriteInt(ScriptActionCtr_088, file_ptr);
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File_WriteInt(ScriptActionCtr_089, file_ptr);
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File_WriteInt(ScriptActionCtr_030, file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr) {
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ScriptActionCtr_000 = File_ReadInt(file_ptr);
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ScriptActionCtr_028 = File_ReadInt(file_ptr);
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ScriptActionCtr_017 = File_ReadInt(file_ptr);
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ScriptActionCtr_003 = File_ReadInt(file_ptr);
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ScriptActionCtr_090 = File_ReadInt(file_ptr);
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ScriptActionCtr_001 = File_ReadInt(file_ptr);
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ScriptActionCtr_009 = File_ReadInt(file_ptr);
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ScriptActionCtr_004 = File_ReadInt(file_ptr);
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ScriptActionCtr_027 = File_ReadInt(file_ptr);
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ScriptActionCtr_026 = File_ReadInt(file_ptr);
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ScriptActionCtr_025 = File_ReadInt(file_ptr);
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ScriptActionCtr_024 = File_ReadInt(file_ptr);
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ScriptActionCtr_005 = File_ReadInt(file_ptr);
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ScriptActionCtr_023 = File_ReadInt(file_ptr);
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ScriptActionCtr_022 = File_ReadInt(file_ptr);
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ScriptActionCtr_021 = File_ReadInt(file_ptr);
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ScriptActionCtr_020 = File_ReadInt(file_ptr);
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ScriptActionCtr_006 = File_ReadInt(file_ptr);
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ScriptActionCtr_019 = File_ReadInt(file_ptr);
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ScriptActionCtr_018 = File_ReadInt(file_ptr);
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ScriptActionCtr_016 = File_ReadInt(file_ptr);
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ScriptActionCtr_015 = File_ReadInt(file_ptr);
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ScriptActionCtr_007 = File_ReadInt(file_ptr);
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ScriptActionCtr_014 = File_ReadInt(file_ptr);
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ScriptActionCtr_013 = File_ReadInt(file_ptr);
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ScriptActionCtr_012 = File_ReadInt(file_ptr);
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ScriptActionCtr_008 = File_ReadInt(file_ptr);
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ScriptActionCtr_010 = File_ReadInt(file_ptr);
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ScriptActionCtr_002 = File_ReadInt(file_ptr);
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ScriptActionCtr_031 = File_ReadInt(file_ptr);
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ScriptActionCtr_011 = File_ReadInt(file_ptr);
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ScriptActionCtr_082 = File_ReadInt(file_ptr);
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ScriptActionCtr_036 = File_ReadInt(file_ptr);
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ScriptActionCtr_074 = File_ReadInt(file_ptr);
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ScriptActionCtr_069 = File_ReadInt(file_ptr);
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ScriptActionCtr_066 = File_ReadInt(file_ptr);
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ScriptActionCtr_035 = File_ReadInt(file_ptr);
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ScriptActionCtr_034 = File_ReadInt(file_ptr);
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ScriptActionCtr_033 = File_ReadInt(file_ptr);
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ScriptActionCtr_032 = File_ReadInt(file_ptr);
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ScriptActionCtr_038 = File_ReadInt(file_ptr);
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ScriptActionCtr_067 = File_ReadInt(file_ptr);
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ScriptActionCtr_029 = File_ReadInt(file_ptr);
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ScriptActionCtr_039 = File_ReadInt(file_ptr);
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ScriptActionCtr_040 = File_ReadInt(file_ptr);
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ScriptActionCtr_041 = File_ReadInt(file_ptr);
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ScriptActionCtr_042 = File_ReadInt(file_ptr);
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ScriptActionCtr_043 = File_ReadInt(file_ptr);
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ScriptActionCtr_045 = File_ReadInt(file_ptr);
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ScriptActionCtr_044 = File_ReadInt(file_ptr);
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ScriptActionCtr_046 = File_ReadInt(file_ptr);
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ScriptActionCtr_047 = File_ReadInt(file_ptr);
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ScriptActionCtr_048 = File_ReadInt(file_ptr);
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ScriptActionCtr_049 = File_ReadInt(file_ptr);
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ScriptActionCtr_050 = File_ReadInt(file_ptr);
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ScriptActionCtr_051 = File_ReadInt(file_ptr);
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ScriptActionCtr_052 = File_ReadInt(file_ptr);
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|
|
ScriptActionCtr_053 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_054 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_055 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_056 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_057 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_060 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_059 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_058 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_061 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_062 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_063 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_064 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_065 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_068 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_083 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_086 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_087 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_088 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_089 = File_ReadInt(file_ptr);
|
|
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ===============================================================
|
|
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
|
|
// ===============================================================
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
|
|
|
|
/*
|
|
|
|
$$ENUM Region
|
|
|
|
0:Intro
|
|
|
|
1:MainHub
|
|
|
|
2:Tunnels
|
|
|
|
3:Reactor
|
|
|
|
4:EscapeSequence
|
|
|
|
$$END
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define NUM_REACTORS 5
|
|
|
|
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Reactor_names[NUM_REACTORS] = {"Reactor1", "Reactor2", "Reactor3", "Reactor4", "Reactor5"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Reactor_handles[NUM_REACTORS];
|
|
|
|
float Reactor_initial_shields[NUM_REACTORS];
|
|
|
|
int Reactor_shields_percent[NUM_REACTORS];
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Reactor_text;
|
2024-04-16 20:21:35 +00:00
|
|
|
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *GetMessage(const char *name);
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
$$ACTION
|
|
|
|
Custom
|
|
|
|
Intialize reactor display
|
|
|
|
aCustomReactorDisplayInit
|
|
|
|
Intialize reactor display
|
|
|
|
Initializes the HUD display for the reactors
|
|
|
|
|
|
|
|
$$END
|
|
|
|
*/
|
|
|
|
void aCustomReactorDisplayInit() {
|
|
|
|
msafe_struct mstruct;
|
|
|
|
|
|
|
|
// Get handles for each reactor & init shields
|
|
|
|
for (int i = 0; i < NUM_REACTORS; i++) {
|
|
|
|
Reactor_handles[i] = Scrpt_FindObjectName(Reactor_names[i]);
|
|
|
|
|
|
|
|
mstruct.objhandle = Reactor_handles[i];
|
|
|
|
MSafe_GetValue(MSAFE_OBJECT_SHIELDS, &mstruct);
|
|
|
|
Reactor_initial_shields[i] = mstruct.shields;
|
|
|
|
|
|
|
|
Reactor_shields_percent[i] = -1; // Force update first time
|
|
|
|
}
|
|
|
|
|
|
|
|
Reactor_text = GetMessage("ReactorHUDLabel");
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
$$ACTION
|
|
|
|
Custom
|
|
|
|
Update reactor display
|
|
|
|
aCustomReactorDisplayUpdate
|
|
|
|
Update reactor display
|
|
|
|
Updates the HUD display for the reactors
|
|
|
|
|
|
|
|
$$END
|
|
|
|
*/
|
|
|
|
void aCustomReactorDisplayUpdate() {
|
|
|
|
msafe_struct mstruct;
|
|
|
|
bool update = 0;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
// Update shields for each reactor
|
|
|
|
for (i = 0; i < NUM_REACTORS; i++) {
|
|
|
|
mstruct.objhandle = Reactor_handles[i];
|
|
|
|
MSafe_GetValue(MSAFE_OBJECT_SHIELDS, &mstruct);
|
|
|
|
|
|
|
|
int percent = (int)ceil(mstruct.shields / Reactor_initial_shields[i] * 100);
|
|
|
|
|
|
|
|
if (Reactor_shields_percent[i] != percent) {
|
|
|
|
Reactor_shields_percent[i] = percent;
|
|
|
|
update = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (update) {
|
|
|
|
mstruct.color = GR_RGB(255, 0, 0);
|
2024-04-18 00:57:47 +00:00
|
|
|
snprintf(mstruct.message, sizeof(mstruct.message), "%s", Reactor_text);
|
2024-04-16 20:21:35 +00:00
|
|
|
char *t = mstruct.message + strlen(mstruct.message);
|
|
|
|
for (i = 0; i < NUM_REACTORS; i++)
|
|
|
|
t += sprintf(t, "\n %d: %d%%", i + 1, Reactor_shields_percent[i]);
|
|
|
|
MSafe_CallFunction(MSAFE_MISC_UPDATE_HUD_ITEM, &mstruct);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tell the code to call our functions
|
|
|
|
#define ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
|
|
|
|
|
|
// Save custom data for this script
|
|
|
|
void dsCustomSave(void *fileptr) {
|
|
|
|
for (int i = 0; i < NUM_REACTORS; i++) {
|
|
|
|
File_WriteInt(Reactor_handles[i], fileptr);
|
|
|
|
File_WriteFloat(Reactor_initial_shields[i], fileptr);
|
|
|
|
File_WriteInt(Reactor_shields_percent[i], fileptr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Restore custom data for this script
|
|
|
|
void dsCustomRestore(void *fileptr) {
|
|
|
|
for (int i = 0; i < NUM_REACTORS; i++) {
|
|
|
|
Reactor_handles[i] = File_ReadInt(fileptr);
|
|
|
|
Reactor_initial_shields[i] = File_ReadFloat(fileptr);
|
|
|
|
Reactor_shields_percent[i] = File_ReadInt(fileptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
Reactor_text = GetMessage("ReactorHUDLabel");
|
|
|
|
}
|
|
|
|
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
|
|
// ============================================================
|
|
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
|
|
// ============================================================
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// Message File Data
|
|
|
|
// =================
|
|
|
|
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
|
|
|
|
// Structure for storing a script message
|
2024-05-30 07:35:17 +00:00
|
|
|
struct tScriptMessage {
|
2024-04-16 20:21:35 +00:00
|
|
|
char *name; // the name of the message
|
|
|
|
char *message; // the actual message text
|
2024-05-30 07:35:17 +00:00
|
|
|
};
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// Global storage for level script messages
|
|
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
|
|
int num_messages;
|
|
|
|
|
|
|
|
// ======================
|
|
|
|
// Message File Functions
|
|
|
|
// ======================
|
|
|
|
|
|
|
|
// Initializes the Message List
|
|
|
|
void InitMessageList(void) {
|
|
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
|
|
message_list[j] = NULL;
|
|
|
|
num_messages = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clear the Message List
|
|
|
|
void ClearMessageList(void) {
|
|
|
|
for (int j = 0; j < num_messages; j++) {
|
|
|
|
free(message_list[j]->name);
|
|
|
|
free(message_list[j]->message);
|
|
|
|
free(message_list[j]);
|
|
|
|
message_list[j] = NULL;
|
|
|
|
}
|
|
|
|
num_messages = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Adds a message to the list
|
|
|
|
int AddMessageToList(char *name, char *msg) {
|
|
|
|
int pos;
|
|
|
|
|
|
|
|
// Make sure there is room in the list
|
|
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Allocate memory for this message entry
|
|
|
|
pos = num_messages;
|
|
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
|
|
if (message_list[pos] == NULL)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Allocate memory for the message name
|
|
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
|
|
if (message_list[pos]->name == NULL) {
|
|
|
|
free(message_list[pos]);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
|
|
|
|
// Allocate memory for the message name
|
|
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
|
|
if (message_list[pos]->message == NULL) {
|
|
|
|
free(message_list[pos]->name);
|
|
|
|
free(message_list[pos]);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
strcpy(message_list[pos]->message, msg);
|
|
|
|
num_messages++;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
|
|
int last_char_pos;
|
|
|
|
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
|
|
s[last_char_pos] = '\0';
|
|
|
|
last_char_pos--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
|
|
char *SkipInitialWhitespace(char *s) {
|
|
|
|
while ((*s) != '\0' && isspace(*s))
|
|
|
|
s++;
|
|
|
|
|
|
|
|
return (s);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read in the Messages
|
2024-04-28 04:39:29 +00:00
|
|
|
int ReadMessageFile(const char *filename) {
|
2024-04-16 20:21:35 +00:00
|
|
|
void *infile;
|
|
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
|
|
char *line, *msg_start;
|
|
|
|
int line_num;
|
|
|
|
bool next_msgid_found;
|
|
|
|
|
|
|
|
// Try to open the file for loading
|
|
|
|
infile = File_Open(filename, "rt");
|
|
|
|
if (!infile)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
line_num = 0;
|
|
|
|
next_msgid_found = true;
|
|
|
|
|
|
|
|
// Clear the message list
|
|
|
|
ClearMessageList();
|
|
|
|
|
|
|
|
// Read in and parse each line of the file
|
|
|
|
while (!File_eof(infile)) {
|
|
|
|
|
|
|
|
// Clear the buffer
|
|
|
|
strcpy(filebuffer, "");
|
|
|
|
|
|
|
|
// Read in a line from the file
|
|
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
|
|
line_num++;
|
|
|
|
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
|
|
|
|
// If line is a comment, or empty, discard it
|
|
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
|
|
if (line == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
|
|
if (line == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
next_msgid_found = true;
|
|
|
|
} else { // Parse line as a message line
|
|
|
|
|
|
|
|
// Find the start of message, and mark it
|
|
|
|
msg_start = strchr(line, '=');
|
|
|
|
if (msg_start == NULL)
|
|
|
|
continue;
|
|
|
|
msg_start[0] = '\0';
|
|
|
|
msg_start++;
|
|
|
|
|
|
|
|
// Add the message to the list
|
|
|
|
AddMessageToList(line, msg_start);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
File_Close(infile);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Find a message
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *GetMessage(const char *name) {
|
2024-04-16 20:21:35 +00:00
|
|
|
// Make sure given name is valid
|
|
|
|
if (name == NULL)
|
|
|
|
return INV_MSGNAME_STRING;
|
|
|
|
|
|
|
|
// Search message list for name
|
|
|
|
for (int j = 0; j < num_messages; j++)
|
|
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
|
|
return (message_list[j]->message);
|
|
|
|
|
|
|
|
// Couldn't find it
|
|
|
|
return NO_MESSAGE_STRING;
|
|
|
|
}
|
|
|
|
|
|
|
|
//======================
|
|
|
|
// Name List Arrays
|
|
|
|
//======================
|
|
|
|
|
|
|
|
#define NUM_DOOR_NAMES 1
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Door_names[NUM_DOOR_NAMES] = {"ExitDoor"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
|
|
|
|
#define NUM_OBJECT_NAMES 15
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Object_names[NUM_OBJECT_NAMES] = {"Reactor1", "Reactor2", "Reactor3", "Reactor4", "Reactor5",
|
2024-04-16 20:21:35 +00:00
|
|
|
"StartDoor", "Flame01", "Flame03", "Flame04", "Flame05",
|
|
|
|
"Flame06", "Flame07", "Flame08", "Flame09", "ExitDoor"};
|
|
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
|
|
|
|
#define NUM_ROOM_NAMES 10
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Room_names[NUM_ROOM_NAMES] = {"Reactor5Screen", "Reactor4Screen", "Reactor3Screen", "Reactor2Screen",
|
2024-04-16 20:21:35 +00:00
|
|
|
"Reactor1Screen", "Reactor5Room", "Reactor4Room", "Reactor3Room",
|
|
|
|
"Reactor2Room", "Reactor1Room"};
|
|
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
|
|
|
|
#define NUM_TRIGGER_NAMES 25
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Trigger_names[NUM_TRIGGER_NAMES] = {"ExitSequenceTrigger",
|
2024-04-16 20:21:35 +00:00
|
|
|
"IntoTunnel1",
|
|
|
|
"MainHub1",
|
|
|
|
"MainHub2",
|
|
|
|
"MainHub3",
|
|
|
|
"MainHub4",
|
|
|
|
"MainHub5",
|
|
|
|
"IntoTunnel2",
|
|
|
|
"IntoTunnel3",
|
|
|
|
"IntoTunnel4",
|
|
|
|
"IntoTunnel5",
|
|
|
|
"OutReactor1",
|
|
|
|
"OutReactor2",
|
|
|
|
"OutReactor3",
|
|
|
|
"OutReactor4",
|
|
|
|
"OutReactor5",
|
|
|
|
"IntoReactor1",
|
|
|
|
"IntoReactor2",
|
|
|
|
"IntoReactor3",
|
|
|
|
"IntoReactor4",
|
|
|
|
"IntoReactor5",
|
|
|
|
"IntoReactor4Mainten",
|
|
|
|
"IntoReactor3Mainten",
|
|
|
|
"OutReactor3Maintena",
|
|
|
|
"OutReactor4Maintena"};
|
|
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
|
|
|
|
#define NUM_SOUND_NAMES 10
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Sound_names[NUM_SOUND_NAMES] = {"AmbDroneReactor", "DoorIsLocked", "ExpMissileLarge1", "ExpMissileMed1",
|
2024-04-16 20:21:35 +00:00
|
|
|
"Lightning", "AmbExplosionFarA", "AmbExplosionFarG", "AmbExplosionFarI",
|
|
|
|
"AmbExplosionFarD", "AmbExplosionFarE"};
|
|
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
|
|
|
|
#define NUM_TEXTURE_NAMES 4
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Texture_names[NUM_TEXTURE_NAMES] = {"RedAMon75", "RedAMon50", "RedAMon25", "Staticscrolling"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
|
|
|
|
#define NUM_PATH_NAMES 14
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Path_names[NUM_PATH_NAMES] = {"Matcen12To1", "Matcen12To2", "Matcen12To3", "Matcen34To3",
|
2024-04-16 20:21:35 +00:00
|
|
|
"Matcen34To4", "Mat5To5", "Matcen5To4", "Matcen5To2",
|
|
|
|
"IntroCamera", "IntroPlayerPath", "ExitCamera2", "PlayerExit3",
|
|
|
|
"ExitCameraTunnel", "PlayerExit1Alt"};
|
|
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
|
|
|
|
#define NUM_MATCEN_NAMES 3
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Matcen_names[NUM_MATCEN_NAMES] = {"Matcen34", "Matcen5", "Matcen12"};
|
2024-04-16 20:21:35 +00:00
|
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
|
|
|
|
#define NUM_GOAL_NAMES 8
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Goal_names[NUM_GOAL_NAMES] = {"Keep Reactor 5 Alive", "Keep Reactor 4 Alive",
|
2024-04-16 20:21:35 +00:00
|
|
|
"Keep Reactor 3 Alive", "Keep Reactor 2 Alive",
|
|
|
|
"Keep Reactor 1 Alive", "Defend Red Acropolis and Escape",
|
|
|
|
"Escape from Red Acropolis", "Keep 3 of the 5 reactors alive"};
|
|
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
|
|
|
|
#define NUM_MESSAGE_NAMES 21
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroMessage", "DefendThoseReactors2",
|
2024-04-16 20:21:35 +00:00
|
|
|
"IncomingMessage", "DefendReactorsShort",
|
|
|
|
"Reactor5Status", "Health75",
|
|
|
|
"Reactor4Status", "Reactor3Status",
|
|
|
|
"Reactor2Status", "Reactor1Status",
|
|
|
|
"Health50", "Health25",
|
|
|
|
"Destroyed", "HITPOINTS",
|
|
|
|
"BLANK", "OOPS",
|
|
|
|
"WereGettinOut", "SelfDestruct",
|
|
|
|
"ExitOnly", "EntranceDoorMessage",
|
|
|
|
"30SecondsLeft"};
|
2024-04-28 04:39:29 +00:00
|
|
|
const char *Message_strings[NUM_MESSAGE_NAMES];
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ===============
|
|
|
|
// InitializeDLL()
|
|
|
|
// ===============
|
|
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ClearGlobalActionCtrs();
|
|
|
|
dfInit();
|
|
|
|
InitMessageList();
|
|
|
|
|
|
|
|
// Build the filename of the message file
|
2024-04-28 04:39:29 +00:00
|
|
|
char filename[_MAX_PATH + 32];
|
2024-04-16 20:21:35 +00:00
|
|
|
int lang_type;
|
|
|
|
if (func_list->script_identifier != NULL) {
|
|
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
|
|
lang_type = Game_GetLanguage();
|
|
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
|
|
strcat(filename, "_FRN");
|
|
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
|
|
strcat(filename, "_GER");
|
|
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
|
|
strcat(filename, "_ITN");
|
|
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
|
|
strcat(filename, "_SPN");
|
|
|
|
strcat(filename, ".msg");
|
|
|
|
} else {
|
|
|
|
strcpy(filename, "level5.msg");
|
|
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
|
|
}
|
|
|
|
if (!ReadMessageFile(filename)) {
|
|
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
|
|
}
|
|
|
|
|
|
|
|
int j;
|
|
|
|
|
|
|
|
// Do Door Index lookups
|
|
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
|
|
|
|
// Do Object Index lookups
|
|
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
|
|
|
|
// Do Room Index lookups
|
|
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
|
|
|
|
// Do Trigger Index lookups
|
|
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Do Sound Index lookups
|
|
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
|
|
|
|
// Do Texture Index lookups
|
|
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
|
|
|
|
// Do Path Index lookups
|
|
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
|
|
|
|
// Do Matcen Index lookups
|
|
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
|
|
|
|
// Do Goal Index lookups
|
|
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
|
|
|
|
// Do Message Name lookups
|
|
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =============
|
|
|
|
// ShutdownDLL()
|
|
|
|
// =============
|
|
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
|
|
|
|
// ===============
|
|
|
|
// GetGOScriptID()
|
|
|
|
// ===============
|
2024-05-24 03:07:26 +00:00
|
|
|
int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ================
|
|
|
|
// CreateInstance()
|
|
|
|
// ================
|
|
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
return new LevelScript_0000;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_200D:
|
|
|
|
return new CustomObjectScript_200D;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_281B:
|
|
|
|
return new CustomObjectScript_281B;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_3816:
|
|
|
|
return new CustomObjectScript_3816;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_1012:
|
|
|
|
return new CustomObjectScript_1012;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_181C:
|
|
|
|
return new CustomObjectScript_181C;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_0820:
|
|
|
|
return new CustomObjectScript_0820;
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_1044:
|
|
|
|
return new CustomObjectScript_1044;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
return new TriggerScript_0000;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
return new TriggerScript_0005;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
return new TriggerScript_0006;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
return new TriggerScript_0004;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
return new TriggerScript_0009;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
return new TriggerScript_0002;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
return new TriggerScript_0007;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
return new TriggerScript_0003;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
return new TriggerScript_000A;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
return new TriggerScript_0001;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
return new TriggerScript_0008;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0010:
|
|
|
|
return new TriggerScript_0010;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000E:
|
|
|
|
return new TriggerScript_000E;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
return new TriggerScript_000C;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0014:
|
|
|
|
return new TriggerScript_0014;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0012:
|
|
|
|
return new TriggerScript_0012;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000F:
|
|
|
|
return new TriggerScript_000F;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000D:
|
|
|
|
return new TriggerScript_000D;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
return new TriggerScript_000B;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0013:
|
|
|
|
return new TriggerScript_0013;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
return new TriggerScript_0011;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0016:
|
|
|
|
return new TriggerScript_0016;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0017:
|
|
|
|
return new TriggerScript_0017;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0015:
|
|
|
|
return new TriggerScript_0015;
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0018:
|
|
|
|
return new TriggerScript_0018;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// DestroyInstance()
|
|
|
|
// =================
|
|
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
delete ((LevelScript_0000 *)ptr);
|
2024-04-19 23:42:17 +00:00
|
|
|
break;
|
2024-04-16 20:21:35 +00:00
|
|
|
case ID_CUSTOM_OBJECT_200D:
|
|
|
|
delete ((CustomObjectScript_200D *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_281B:
|
|
|
|
delete ((CustomObjectScript_281B *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_3816:
|
|
|
|
delete ((CustomObjectScript_3816 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_1012:
|
|
|
|
delete ((CustomObjectScript_1012 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_181C:
|
|
|
|
delete ((CustomObjectScript_181C *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_0820:
|
|
|
|
delete ((CustomObjectScript_0820 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_CUSTOM_OBJECT_1044:
|
|
|
|
delete ((CustomObjectScript_1044 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
delete ((TriggerScript_000A *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0010:
|
|
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000E:
|
|
|
|
delete ((TriggerScript_000E *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
delete ((TriggerScript_000C *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0014:
|
|
|
|
delete ((TriggerScript_0014 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0012:
|
|
|
|
delete ((TriggerScript_0012 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000F:
|
|
|
|
delete ((TriggerScript_000F *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000D:
|
|
|
|
delete ((TriggerScript_000D *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
delete ((TriggerScript_000B *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0013:
|
|
|
|
delete ((TriggerScript_0013 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0016:
|
|
|
|
delete ((TriggerScript_0016 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0017:
|
|
|
|
delete ((TriggerScript_0017 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0015:
|
|
|
|
delete ((TriggerScript_0015 *)ptr);
|
|
|
|
break;
|
|
|
|
case ID_TRIGGER_0018:
|
|
|
|
delete ((TriggerScript_0018 *)ptr);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// ===================
|
|
|
|
// CallInstanceEvent()
|
|
|
|
// ===================
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (id) {
|
|
|
|
case ID_LEVEL_0000:
|
|
|
|
case ID_CUSTOM_OBJECT_200D:
|
|
|
|
case ID_CUSTOM_OBJECT_281B:
|
|
|
|
case ID_CUSTOM_OBJECT_3816:
|
|
|
|
case ID_CUSTOM_OBJECT_1012:
|
|
|
|
case ID_CUSTOM_OBJECT_181C:
|
|
|
|
case ID_CUSTOM_OBJECT_0820:
|
|
|
|
case ID_CUSTOM_OBJECT_1044:
|
|
|
|
case ID_TRIGGER_0000:
|
|
|
|
case ID_TRIGGER_0005:
|
|
|
|
case ID_TRIGGER_0006:
|
|
|
|
case ID_TRIGGER_0004:
|
|
|
|
case ID_TRIGGER_0009:
|
|
|
|
case ID_TRIGGER_0002:
|
|
|
|
case ID_TRIGGER_0007:
|
|
|
|
case ID_TRIGGER_0003:
|
|
|
|
case ID_TRIGGER_000A:
|
|
|
|
case ID_TRIGGER_0001:
|
|
|
|
case ID_TRIGGER_0008:
|
|
|
|
case ID_TRIGGER_0010:
|
|
|
|
case ID_TRIGGER_000E:
|
|
|
|
case ID_TRIGGER_000C:
|
|
|
|
case ID_TRIGGER_0014:
|
|
|
|
case ID_TRIGGER_0012:
|
|
|
|
case ID_TRIGGER_000F:
|
|
|
|
case ID_TRIGGER_000D:
|
|
|
|
case ID_TRIGGER_000B:
|
|
|
|
case ID_TRIGGER_0013:
|
|
|
|
case ID_TRIGGER_0011:
|
|
|
|
case ID_TRIGGER_0016:
|
|
|
|
case ID_TRIGGER_0017:
|
|
|
|
case ID_TRIGGER_0015:
|
|
|
|
case ID_TRIGGER_0018:
|
|
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ==================
|
|
|
|
// SaveRestoreState()
|
|
|
|
// ==================
|
2024-05-24 03:07:26 +00:00
|
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
2024-04-16 20:21:35 +00:00
|
|
|
|
|
|
|
// ====================
|
|
|
|
// GetTriggerScriptID()
|
|
|
|
// ====================
|
|
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
|
|
return ID_TRIGGER_0000;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
|
|
return ID_TRIGGER_0005;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
|
|
return ID_TRIGGER_0006;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
|
|
return ID_TRIGGER_0004;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
|
|
return ID_TRIGGER_0009;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
|
|
return ID_TRIGGER_0002;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
|
|
return ID_TRIGGER_0007;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
|
|
return ID_TRIGGER_0003;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
|
|
return ID_TRIGGER_000A;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
|
|
return ID_TRIGGER_0001;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
|
|
return ID_TRIGGER_0008;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
|
|
return ID_TRIGGER_0010;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
|
|
return ID_TRIGGER_000E;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
|
|
return ID_TRIGGER_000C;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14])
|
|
|
|
return ID_TRIGGER_0014;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15])
|
|
|
|
return ID_TRIGGER_0012;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16])
|
|
|
|
return ID_TRIGGER_000F;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17])
|
|
|
|
return ID_TRIGGER_000D;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18])
|
|
|
|
return ID_TRIGGER_000B;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19])
|
|
|
|
return ID_TRIGGER_0013;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20])
|
|
|
|
return ID_TRIGGER_0011;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21])
|
|
|
|
return ID_TRIGGER_0016;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22])
|
|
|
|
return ID_TRIGGER_0017;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23])
|
|
|
|
return ID_TRIGGER_0015;
|
|
|
|
|
|
|
|
if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24])
|
|
|
|
return ID_TRIGGER_0018;
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================
|
|
|
|
// GetCOScriptList()
|
|
|
|
// =================
|
|
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
|
|
static int cust_handle_list[7];
|
|
|
|
static int cust_id_list[7] = {ID_CUSTOM_OBJECT_200D, ID_CUSTOM_OBJECT_281B, ID_CUSTOM_OBJECT_3816,
|
|
|
|
ID_CUSTOM_OBJECT_1012, ID_CUSTOM_OBJECT_181C, ID_CUSTOM_OBJECT_0820,
|
|
|
|
ID_CUSTOM_OBJECT_1044};
|
|
|
|
|
|
|
|
// Fill in the custom handle list
|
|
|
|
cust_handle_list[0] = Object_handles[4];
|
|
|
|
cust_handle_list[1] = Object_handles[3];
|
|
|
|
cust_handle_list[2] = Object_handles[2];
|
|
|
|
cust_handle_list[3] = Object_handles[1];
|
|
|
|
cust_handle_list[4] = Object_handles[0];
|
|
|
|
cust_handle_list[5] = Object_handles[14];
|
|
|
|
cust_handle_list[6] = Object_handles[5];
|
|
|
|
|
|
|
|
*list = cust_handle_list;
|
|
|
|
*id_list = cust_id_list;
|
|
|
|
|
|
|
|
return 7;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=======================
|
|
|
|
// Script Implementation
|
|
|
|
//=======================
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_SAVESTATE: {
|
|
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
|
|
dfSave(event_data->fileptr);
|
|
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
|
|
dsCustomSave(event_data->fileptr);
|
|
|
|
#endif
|
|
|
|
} break;
|
|
|
|
case EVT_RESTORESTATE: {
|
|
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
|
|
dfRestore(event_data->fileptr);
|
|
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
|
|
dsCustomRestore(event_data->fileptr);
|
|
|
|
#endif
|
|
|
|
} break;
|
|
|
|
case EVT_INTERVAL: {
|
|
|
|
// Script 028: Update Reactor Display
|
|
|
|
if (1) {
|
|
|
|
aCustomReactorDisplayUpdate();
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_028++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 036: 3 Reactors Dead
|
|
|
|
if ((ScriptActionCtr_036 < 1) && ((qUserVarValueInt(1) >= 3) && ((ScriptActionCtr_069 > 0) == false))) {
|
|
|
|
aAddGameMessage(Message_strings[15], Message_strings[2]);
|
|
|
|
aGoalFailed(Goal_indexes[7], 1);
|
|
|
|
aSetLevelTimer(3.000000f, 5);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_036++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case EVT_LEVELSTART: {
|
|
|
|
ClearGlobalActionCtrs();
|
|
|
|
dfInit();
|
|
|
|
|
|
|
|
// Script 000: LevelStartInits
|
|
|
|
if (1) {
|
|
|
|
aCustomReactorDisplayInit();
|
|
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
|
|
aMatcenSetState(1, Matcen_indexes[1]);
|
|
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
|
|
aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4);
|
|
|
|
aUserVarSet(1, 0.000000f);
|
|
|
|
aUserVarSet(8, 0.000000f);
|
|
|
|
aUserVarSet(9, 0.000000f);
|
|
|
|
aSetLevelTimer(12.000000f, 7);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_000++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 001: StartIntroMovie
|
|
|
|
if (1) {
|
|
|
|
aCinematicIntro(Path_indexes[8], Message_strings[0], Object_handles[5], Path_indexes[9], 10.000000f);
|
|
|
|
aSetLevelTimer(2.000000f, 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_001++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 004: All Reactors are on
|
|
|
|
if ((ScriptActionCtr_004 < 1) && (1)) {
|
|
|
|
aAISetTeam(65536, Object_handles[0]);
|
|
|
|
aAISetTeam(65536, Object_handles[1]);
|
|
|
|
aAISetTeam(65536, Object_handles[2]);
|
|
|
|
aAISetTeam(65536, Object_handles[3]);
|
|
|
|
aAISetTeam(65536, Object_handles[4]);
|
|
|
|
aSetLevelTimer(720.000000f, 2);
|
|
|
|
aTimerShow(2);
|
|
|
|
aSetLevelTimer(2.000000f, 12);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_004++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 041: Music-Intro
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegionAll(1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_041++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 086: Second General Voice
|
|
|
|
if ((ScriptActionCtr_086 < 1) && (1)) {
|
|
|
|
aSetLevelTimer(60.000000f, 8);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_086++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case EVT_TIMER: {
|
|
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
|
|
|
|
// Script 074: RestartLevel
|
|
|
|
if ((ScriptActionCtr_074 < 1) && (event_data->id == 5)) {
|
|
|
|
aFailLevel();
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_074++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 069: ReactorsLive
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3)) {
|
|
|
|
aGoalCompleted(Goal_indexes[7], 1);
|
|
|
|
aGoalEnableDisable(0, Goal_indexes[0]);
|
|
|
|
aGoalEnableDisable(0, Goal_indexes[1]);
|
|
|
|
aGoalEnableDisable(0, Goal_indexes[2]);
|
|
|
|
aGoalEnableDisable(0, Goal_indexes[3]);
|
|
|
|
aGoalEnableDisable(0, Goal_indexes[4]);
|
|
|
|
aAddGameMessage(Message_strings[16], Message_strings[2]);
|
|
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
|
|
aShowHUDMessage(Message_strings[17]);
|
|
|
|
aSetLevelTimer(60.000000f, 13);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_069++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 066: ReactorAlive-5
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[0]) == false)) {
|
|
|
|
aObjMakeInvuln(Object_handles[4], 99999);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_066++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 035: ReactorAlive-4
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[1]) == false)) {
|
|
|
|
aObjMakeInvuln(Object_handles[3], 99999);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_035++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 034: ReactorAlive-3
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[2]) == false)) {
|
|
|
|
aObjMakeInvuln(Object_handles[2], 99999);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_034++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 033: ReactorAlive-2
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[3]) == false)) {
|
|
|
|
aObjMakeInvuln(Object_handles[1], 99999);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_033++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 032: ReactorAlive-1
|
|
|
|
if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[4]) == false)) {
|
|
|
|
aObjMakeInvuln(Object_handles[0], 99999);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_032++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 029: 30Seconds Left
|
|
|
|
if ((event_data->id == 13) && (qUserVarValue(8) == 0.000000f)) {
|
|
|
|
aShowHUDMessage(Message_strings[20]);
|
|
|
|
aSetLevelTimer(30.000000f, 3);
|
|
|
|
aTimerShow(3);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_029++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 039: Exit clock goes off
|
|
|
|
if ((ScriptActionCtr_039 < 1) && ((event_data->id == 3) && ((ScriptActionCtr_011 > 0) == false))) {
|
|
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
|
|
aSoundPlay2D(Sound_indexes[3], 1.000000f);
|
|
|
|
aSoundPlay2D(Sound_indexes[4], 1.000000f);
|
|
|
|
aFadeWhiteAndEndlevel(3.000000f, Message_strings[14]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_039++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 068: Random Level Shake
|
|
|
|
if ((event_data->id == 4) && ((ScriptActionCtr_011 > 0) == 0)) {
|
|
|
|
aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4);
|
|
|
|
aMiscViewerShake(qRandomValue(70.000000f, 100.000000f));
|
|
|
|
aUserVarSet(7, qRandomValue(1.000000f, 5.000000f));
|
|
|
|
if (qUserVarValueInt(7) == 1) {
|
|
|
|
aSoundPlay2D(Sound_indexes[5], 1.000000f);
|
|
|
|
} else {
|
|
|
|
if (qUserVarValueInt(7) == 2) {
|
|
|
|
aSoundPlay2D(Sound_indexes[6], 1.000000f);
|
|
|
|
} else {
|
|
|
|
if (qUserVarValueInt(7) == 3) {
|
|
|
|
aSoundPlay2D(Sound_indexes[7], 1.000000f);
|
|
|
|
} else {
|
|
|
|
if (qUserVarValueInt(7) == 4) {
|
|
|
|
aSoundPlay2D(Sound_indexes[8], 1.000000f);
|
|
|
|
} else {
|
|
|
|
aSoundPlay2D(Sound_indexes[9], 1.000000f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_068++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 083: First Voice Message
|
|
|
|
if ((ScriptActionCtr_083 < 1) && (event_data->id == 7)) {
|
|
|
|
aSoundPlaySteaming("VoxL05StartLev.osf", 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_083++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 087: Second General Voice Part 2
|
|
|
|
if ((ScriptActionCtr_087 < 1) && (event_data->id == 8)) {
|
|
|
|
aSoundPlaySteaming("VoxL05GeneralA.osf", 1.000000f);
|
|
|
|
aSetLevelTimer(180.000000f, 9);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_087++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 088: Third VO shuttle C
|
|
|
|
if ((ScriptActionCtr_088 < 1) && (event_data->id == 9)) {
|
|
|
|
aSoundPlaySteaming("VoxL05GeneralC.osf", 1.000000f);
|
|
|
|
aSetLevelTimer(10.000000f, 10);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_088++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 089: Fourth VO shuttle C response
|
|
|
|
if ((ScriptActionCtr_089 < 1) && (event_data->id == 10)) {
|
|
|
|
aSoundPlaySteaming("VoxL05GeneralD.osf", 1.000000f);
|
|
|
|
aSetLevelTimer(60.000000f, 11);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_089++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 030: Fifth VO shuttle C response
|
|
|
|
if ((ScriptActionCtr_030 < 1) && (event_data->id == 11)) {
|
|
|
|
aSoundPlaySteaming("VoxL05GeneralB.osf", 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_030++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case EVT_MATCEN_CREATE: {
|
|
|
|
tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create;
|
|
|
|
|
|
|
|
// Script 017: Send Matcen12 Guy to Reactor
|
|
|
|
if (event_data->id == Matcen_indexes[2]) {
|
|
|
|
aAISetFOV(event_data->it_handle, 360.000000f);
|
|
|
|
aAIFlags(1, 64, event_data->it_handle);
|
|
|
|
if (qRandomChance(0.010000f) == true) {
|
|
|
|
aAIFlags(0, 1024, event_data->it_handle);
|
|
|
|
}
|
|
|
|
if (((qRandomChance(0.500000f) == true) && (qObjShields(Object_handles[0]) > 0.000000f)) ||
|
|
|
|
((qObjShields(Object_handles[1]) <= 0.000000f) && (qObjShields(Object_handles[2]) <= 0.000000f))) {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[0]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[0], 4352, -1, 0);
|
|
|
|
} else {
|
|
|
|
if (qObjShields(Object_handles[1]) > 0.000000f) {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[1]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[1], 4352, -1, 0);
|
|
|
|
} else {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[2]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[2], 4352, -1, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_017++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 003: Send Matcen34 Guy to Reactor
|
|
|
|
if (event_data->id == Matcen_indexes[0]) {
|
|
|
|
aAISetFOV(event_data->it_handle, 360.000000f);
|
|
|
|
aAIFlags(1, 64, event_data->it_handle);
|
|
|
|
if (qRandomChance(0.010000f) == true) {
|
|
|
|
aAIFlags(0, 1024, event_data->it_handle);
|
|
|
|
}
|
|
|
|
if (((qRandomChance(0.500000f) == true) && (qObjShields(Object_handles[3]) > 0.000000f)) ||
|
|
|
|
(qObjShields(Object_handles[2]) <= 0.000000f)) {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[3]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[3], 4352, -1, 0);
|
|
|
|
} else {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[2]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[4], 4352, -1, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_003++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 090: Send Matcen5 Guy to Reactor
|
|
|
|
if (event_data->id == Matcen_indexes[1]) {
|
|
|
|
aAISetFOV(event_data->it_handle, 360.000000f);
|
|
|
|
aAIFlags(1, 64, event_data->it_handle);
|
|
|
|
if (qRandomChance(0.010000f) == true) {
|
|
|
|
aAIFlags(0, 1024, event_data->it_handle);
|
|
|
|
}
|
|
|
|
if (qObjShields(Object_handles[4]) > 0.000000f) {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[4]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[5], 4352, 0, 3);
|
|
|
|
} else {
|
|
|
|
if (qObjShields(Object_handles[3]) > 0.000000f) {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[3]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[6], 4352, -1, 0);
|
|
|
|
} else {
|
|
|
|
aAISetTarget(event_data->it_handle, Object_handles[1]);
|
|
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[7], 4352, -1, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_090++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case EVT_PLAYER_MOVIE_END: {
|
|
|
|
// Script 009: GiveStartMessage
|
|
|
|
if ((ScriptActionCtr_009 < 1) && (1)) {
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[4], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[3], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[2], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f);
|
|
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f);
|
|
|
|
aObjPlayAnim(Object_handles[4], 0, 32, 4.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[3], 0, 32, 4.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[2], 0, 32, 4.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[1], 0, 32, 4.000000f, 1);
|
|
|
|
aObjPlayAnim(Object_handles[0], 0, 32, 4.000000f, 1);
|
|
|
|
aAddGameMessage(Message_strings[1], Message_strings[2]);
|
|
|
|
aShowHUDMessage(Message_strings[3]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_009++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 031: Exit Sequence Part 2
|
|
|
|
if ((ScriptActionCtr_011 > 0) == true) {
|
|
|
|
aStartEndlevelSequencePath(Path_indexes[10], Path_indexes[11], 9.000000f, Message_strings[14]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_031++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_200D::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 027: Reactor5Status75percent
|
|
|
|
if ((ScriptActionCtr_027 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[4]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[0]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_027++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 023: Reactor5Status50percent
|
|
|
|
if ((ScriptActionCtr_023 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[4]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[1]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_023++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 019: Reactor5Status25percent
|
|
|
|
if ((ScriptActionCtr_019 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[4]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[11]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[2]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_019++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 014: Reactor5StatusDestroyed
|
|
|
|
if ((ScriptActionCtr_014 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) {
|
|
|
|
aAISetTeam(196608, data->me_handle);
|
|
|
|
aShowHUDMessage(Message_strings[4]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[12]);
|
|
|
|
aUserVarInc(1);
|
|
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
|
|
aRoomSetLightingFlicker(1, Room_indexes[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[3]);
|
|
|
|
aSoundStopObj(data->me_handle);
|
|
|
|
aGoalFailed(Goal_indexes[0], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_014++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 002: Debug Script for Reactor 1
|
|
|
|
if (0 == true) {
|
|
|
|
aShowHUDMessageF(Message_strings[13], qObjShields(Object_handles[4]));
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_002++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_281B::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 026: Reactor4Status75percent
|
|
|
|
if ((ScriptActionCtr_026 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[6]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[0]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_026++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 022: Reactor4Status50percent
|
|
|
|
if ((ScriptActionCtr_022 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[6]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[1]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_022++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 018: Reactor4Status25percent
|
|
|
|
if ((ScriptActionCtr_018 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[6]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[11]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[2]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_018++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 013: Reactor4StatusDestroyed
|
|
|
|
if ((ScriptActionCtr_013 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) {
|
|
|
|
aAISetTeam(196608, data->me_handle);
|
|
|
|
aShowHUDMessage(Message_strings[6]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[12]);
|
|
|
|
aUserVarInc(1);
|
|
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
|
|
aRoomSetLightingFlicker(1, Room_indexes[6]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[3]);
|
|
|
|
aSoundStopObj(data->me_handle);
|
|
|
|
aGoalFailed(Goal_indexes[1], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_013++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_3816::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 025: Reactor3Status75percent
|
|
|
|
if ((ScriptActionCtr_025 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[7]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[0]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_025++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 021: Reactor3Status50percent
|
|
|
|
if ((ScriptActionCtr_021 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[7]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[1]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_021++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 016: Reactor3Status25percent
|
|
|
|
if ((ScriptActionCtr_016 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[7]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[11]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[2]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_016++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 012: Reactor3StatusDestroyed
|
|
|
|
if ((ScriptActionCtr_012 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) {
|
|
|
|
aAISetTeam(196608, data->me_handle);
|
|
|
|
aShowHUDMessage(Message_strings[7]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[12]);
|
|
|
|
aUserVarInc(1);
|
|
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
|
|
aRoomSetLightingFlicker(1, Room_indexes[7]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[3]);
|
|
|
|
aSoundStopObj(data->me_handle);
|
|
|
|
aGoalFailed(Goal_indexes[2], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_012++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_1012::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 024: Reactor2Status75percent
|
|
|
|
if ((ScriptActionCtr_024 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[8]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[0]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_024++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 020: Reactor2Status50percent
|
|
|
|
if ((ScriptActionCtr_020 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[8]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[1]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_020++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 015: Reactor2Status25percent
|
|
|
|
if ((ScriptActionCtr_015 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[8]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[11]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[2]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_015++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 008: Reactor2StatusDestroyed
|
|
|
|
if ((ScriptActionCtr_008 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) {
|
|
|
|
aAISetTeam(196608, data->me_handle);
|
|
|
|
aShowHUDMessage(Message_strings[8]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[12]);
|
|
|
|
aUserVarInc(1);
|
|
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
|
|
aRoomSetLightingFlicker(1, Room_indexes[8]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[3]);
|
|
|
|
aSoundStopObj(data->me_handle);
|
|
|
|
aGoalFailed(Goal_indexes[3], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_008++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_181C::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
// Script 005: Reactor1Status75percent
|
|
|
|
if ((ScriptActionCtr_005 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[9]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[5]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[0]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_005++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 006: Reactor1Status50percent
|
|
|
|
if ((ScriptActionCtr_006 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[9]);
|
|
|
|
aShowColoredHUDMessage(255, 255, 0, Message_strings[10]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[1]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_006++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 007: Reactor1Status25percent
|
|
|
|
if ((ScriptActionCtr_007 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) {
|
|
|
|
aShowHUDMessage(Message_strings[9]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[11]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[2]);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_007++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 010: Reactor1StatusDestroyed
|
|
|
|
if ((ScriptActionCtr_010 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) {
|
|
|
|
aAISetTeam(196608, data->me_handle);
|
|
|
|
aShowHUDMessage(Message_strings[9]);
|
|
|
|
aShowColoredHUDMessage(255, 0, 0, Message_strings[12]);
|
|
|
|
aUserVarInc(1);
|
|
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
|
|
aRoomSetLightingFlicker(1, Room_indexes[9]);
|
|
|
|
aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[3]);
|
|
|
|
aSoundStopObj(data->me_handle);
|
|
|
|
aGoalFailed(Goal_indexes[4], 1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_010++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_0820::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 038: ExitDoorMessage
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
aShowHUDMessage(Message_strings[18]);
|
|
|
|
aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_038++;
|
|
|
|
|
|
|
|
return CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t CustomObjectScript_1044::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 067: EntranceDoorMessage
|
|
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
|
|
aShowHUDMessage(Message_strings[19]);
|
|
|
|
aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_067++;
|
|
|
|
|
|
|
|
return CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 011: ExitCameraSequence
|
|
|
|
if ((ScriptActionCtr_011 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
|
|
aCinematicIntro(Path_indexes[12], Message_strings[14], Object_handles[6], Path_indexes[13], 6.500000f);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_011++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 082: FlamesTest
|
|
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
|
|
aTurnOnSpew(Object_handles[6], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[7], -1, 8, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[7], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[8], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[9], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[10], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[11], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[12], -1, 4, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
aTurnOnSpew(Object_handles[13], -1, 3, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f,
|
|
|
|
15.000000f, 60.000000f, 1, -1);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_082++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 040: IntoTunnel1
|
|
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_040++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Script 047: Music-enter Tunnel1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_047++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 042: Music-MainHub1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_042++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 043: Music-MainHub2
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_043++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 045: Music-MainHub3
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_045++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 044: Music-MainHub4
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_044++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 046: Music-MainHub5
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_046++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 048: Music-enter Tunnel2
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_048++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 049: Music-enter Tunnel3
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_049++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 050: Music-enter Tunnel4
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_050++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 051: Music-enter Tunnel5
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_051++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 052: Music-Tunnel1 from Reactor1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_052++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 053: Music-Tunnel2 from Reactor2
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_053++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 054: Music-Tunnel3 from Reactor3
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_054++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 055: Music-Tunnel4 from Reactor4
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_055++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 056: Music-Tunnel5 from Reactor5
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_056++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 057: Reactor1
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_057++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 060: Reactor2
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_060++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 059: Reactor3
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_059++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 058: Reactor4
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_058++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 061: Reactor5
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_061++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 062: Enter reactor 4 from maintenance tube
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_062++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 063: Enter reactor 3 from maintenance tube
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_063++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 064: Leave reactor 3 into maintenance tube
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_064++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
2024-05-24 03:27:12 +00:00
|
|
|
int16_t TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) {
|
2024-04-16 20:21:35 +00:00
|
|
|
switch (event) {
|
|
|
|
case EVT_COLLIDE: {
|
|
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
|
|
|
|
// Script 065: Leave reactor 4 into maintenance tube
|
|
|
|
if (1) {
|
|
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
|
|
|
|
// Increment the script action counter
|
|
|
|
if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE)
|
|
|
|
ScriptActionCtr_065++;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*********************************************************
|
|
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
|
|
**********************************************************
|
|
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
|
|
|
|
VERSION 3
|
|
|
|
NEXT_ID 91
|
|
|
|
|
|
|
|
// UserType value blocks
|
|
|
|
$$UTYPE_VALS_START UserVar
|
|
|
|
0:Reactors are on
|
|
|
|
1:ReactorsDestroyed
|
|
|
|
2:Reactor1Damage
|
|
|
|
3:Reactor2Damage
|
|
|
|
4:Reactor3Damage
|
|
|
|
5:Reactor4Damage
|
|
|
|
6:Reactor5Damage
|
|
|
|
7:RandomSound
|
|
|
|
8:PlayerExitted
|
|
|
|
9:ExitMovieSequences
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
|
|
0:EndMovieplayed
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
|
|
0:IntroCameraTimer
|
|
|
|
1:IntroMovieDone
|
|
|
|
2:MaintainReactors
|
|
|
|
3:XsecondCountdown
|
|
|
|
4:ShakeTimer
|
|
|
|
5:FailedTimer
|
|
|
|
6:ReactorTimer
|
|
|
|
7:FirstVoiceOverMessage
|
|
|
|
8:SecondVoiceOverMessage
|
|
|
|
9:ThirdVOshuttleC
|
|
|
|
10:VOShuttleRescueResponse
|
|
|
|
11:FifthVO
|
|
|
|
12:MatcenTimer
|
|
|
|
13:ShortCountdown
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
|
|
0:Reactor5
|
|
|
|
1:Reactor4
|
|
|
|
2:Reactor3
|
|
|
|
3:Reactor2
|
|
|
|
4:Reactor1
|
|
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
|
|
|
|
|
|
// Name Lists
|
|
|
|
$$DOOR_LIST_START
|
|
|
|
ExitDoor
|
|
|
|
$$DOOR_LIST_END
|
|
|
|
|
|
|
|
$$OBJECT_LIST_START
|
|
|
|
Reactor1
|
|
|
|
Reactor2
|
|
|
|
Reactor3
|
|
|
|
Reactor4
|
|
|
|
Reactor5
|
|
|
|
StartDoor
|
|
|
|
Flame01
|
|
|
|
Flame03
|
|
|
|
Flame04
|
|
|
|
Flame05
|
|
|
|
Flame06
|
|
|
|
Flame07
|
|
|
|
Flame08
|
|
|
|
Flame09
|
|
|
|
ExitDoor
|
|
|
|
$$OBJECT_LIST_END
|
|
|
|
|
|
|
|
$$ROOM_LIST_START
|
|
|
|
Reactor5Screen
|
|
|
|
Reactor4Screen
|
|
|
|
Reactor3Screen
|
|
|
|
Reactor2Screen
|
|
|
|
Reactor1Screen
|
|
|
|
Reactor5Room
|
|
|
|
Reactor4Room
|
|
|
|
Reactor3Room
|
|
|
|
Reactor2Room
|
|
|
|
Reactor1Room
|
|
|
|
$$ROOM_LIST_END
|
|
|
|
|
|
|
|
$$TRIGGER_LIST_START
|
|
|
|
ExitSequenceTrigger
|
|
|
|
IntoTunnel1
|
|
|
|
MainHub1
|
|
|
|
MainHub2
|
|
|
|
MainHub3
|
|
|
|
MainHub4
|
|
|
|
MainHub5
|
|
|
|
IntoTunnel2
|
|
|
|
IntoTunnel3
|
|
|
|
IntoTunnel4
|
|
|
|
IntoTunnel5
|
|
|
|
OutReactor1
|
|
|
|
OutReactor2
|
|
|
|
OutReactor3
|
|
|
|
OutReactor4
|
|
|
|
OutReactor5
|
|
|
|
IntoReactor1
|
|
|
|
IntoReactor2
|
|
|
|
IntoReactor3
|
|
|
|
IntoReactor4
|
|
|
|
IntoReactor5
|
|
|
|
IntoReactor4Mainten
|
|
|
|
IntoReactor3Mainten
|
|
|
|
OutReactor3Maintena
|
|
|
|
OutReactor4Maintena
|
|
|
|
$$TRIGGER_LIST_END
|
|
|
|
|
|
|
|
$$SOUND_LIST_START
|
|
|
|
AmbDroneReactor
|
|
|
|
DoorIsLocked
|
|
|
|
ExpMissileLarge1
|
|
|
|
ExpMissileMed1
|
|
|
|
Lightning
|
|
|
|
AmbExplosionFarA
|
|
|
|
AmbExplosionFarG
|
|
|
|
AmbExplosionFarI
|
|
|
|
AmbExplosionFarD
|
|
|
|
AmbExplosionFarE
|
|
|
|
$$SOUND_LIST_END
|
|
|
|
|
|
|
|
$$TEXTURE_LIST_START
|
|
|
|
RedAMon75
|
|
|
|
RedAMon50
|
|
|
|
RedAMon25
|
|
|
|
Staticscrolling
|
|
|
|
$$TEXTURE_LIST_END
|
|
|
|
|
|
|
|
$$SPECNAME_LIST_START
|
|
|
|
$$SPECNAME_LIST_END
|
|
|
|
|
|
|
|
$$PATH_LIST_START
|
|
|
|
Matcen12To1
|
|
|
|
Matcen12To2
|
|
|
|
Matcen12To3
|
|
|
|
Matcen34To3
|
|
|
|
Matcen34To4
|
|
|
|
Mat5To5
|
|
|
|
Matcen5To4
|
|
|
|
Matcen5To2
|
|
|
|
IntroCamera
|
|
|
|
IntroPlayerPath
|
|
|
|
ExitCamera2
|
|
|
|
PlayerExit3
|
|
|
|
ExitCameraTunnel
|
|
|
|
PlayerExit1Alt
|
|
|
|
$$PATH_LIST_END
|
|
|
|
|
|
|
|
$$MATCEN_LIST_START
|
|
|
|
Matcen34
|
|
|
|
Matcen5
|
|
|
|
Matcen12
|
|
|
|
$$MATCEN_LIST_END
|
|
|
|
|
|
|
|
$$GOAL_LIST_START
|
|
|
|
Keep Reactor 5 Alive
|
|
|
|
Keep Reactor 4 Alive
|
|
|
|
Keep Reactor 3 Alive
|
|
|
|
Keep Reactor 2 Alive
|
|
|
|
Keep Reactor 1 Alive
|
|
|
|
Defend Red Acropolis and Escape
|
|
|
|
Escape from Red Acropolis
|
|
|
|
Keep 3 of the 5 reactors alive
|
|
|
|
$$GOAL_LIST_END
|
|
|
|
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
|
|
VoxL05StartLev.osf
|
|
|
|
VoxL05GeneralA.osf
|
|
|
|
VoxL05GeneralC.osf
|
|
|
|
VoxL05GeneralD.osf
|
|
|
|
VoxL05GeneralB.osf
|
|
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
|
|
|
|
|
|
// Script Tree Dump
|
|
|
|
00:0:LevelStartInits
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aCustomReactorDisplayInit
|
|
|
|
08:aMatcenSetState
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Activate/Deactivate
|
|
|
|
10:17:0:0:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aMatcenSetState
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Activate/Deactivate
|
|
|
|
10:17:0:1:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aMatcenSetState
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Activate/Deactivate
|
|
|
|
10:17:0:2:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomValue:Time
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:30.000000:LowerLimit
|
|
|
|
10:6:45.000000:UpperLimit
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
10:10:0:4:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
10:6:0.000000:value
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:8:UserVar
|
|
|
|
10:6:0.000000:value
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:9:UserVar
|
|
|
|
10:6:0.000000:value
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:12.000000:Time
|
|
|
|
10:10:0:7:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:28:Update Reactor Display
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:5
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aCustomReactorDisplayUpdate
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:17:Send Matcen12 Guy to Reactor
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:21
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:17:1:0:Matcen
|
|
|
|
07:1:0
|
|
|
|
10:17:0:2:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetFOV
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:6:360.000000:FOV
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Set/Clear
|
|
|
|
10:15:64:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomChance:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:9:0.010000:Probability
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Set/Clear
|
|
|
|
10:15:1024:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomChance:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:9:0.500000:Probability
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:0:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:2
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:2:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:0:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:0:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:2
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:1:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:1:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:2:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:2:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:3:Send Matcen34 Guy to Reactor
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:21
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:17:1:0:Matcen
|
|
|
|
07:1:0
|
|
|
|
10:17:0:0:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetFOV
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:6:360.000000:FOV
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Set/Clear
|
|
|
|
10:15:64:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomChance:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:9:0.010000:Probability
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Set/Clear
|
|
|
|
10:15:1024:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomChance:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:9:0.500000:Probability
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:3:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:2
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:2:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:3:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:3:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:2:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:4:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:90:Send Matcen5 Guy to Reactor
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:21
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:17:1:0:Matcen
|
|
|
|
07:1:0
|
|
|
|
10:17:0:1:Matcen
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetFOV
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:6:360.000000:FOV
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Set/Clear
|
|
|
|
10:15:64:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomChance:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:9:0.010000:Probability
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAIFlags
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Set/Clear
|
|
|
|
10:15:1024:AIFlags
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:4:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:2
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:4:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:5:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:0:GoalID
|
|
|
|
10:10:0:3:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:3:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:2
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:3:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:6:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTarget
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:1:0:1:Target
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAIGoalFollowPathSimple
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
10:16:7:Path
|
|
|
|
10:15:4352:AIGoalFlags
|
|
|
|
10:10:0:-1:GoalID
|
|
|
|
10:10:0:0:GoalPriority
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:1:StartIntroMovie
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aCinematicIntro
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:8:CameraPath
|
|
|
|
10:8:IntroMessage:Text
|
|
|
|
10:1:0:5:TotallyNotUsedTarget
|
|
|
|
10:16:9:PlayerPath
|
|
|
|
10:6:10.000000:Seconds
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:2.000000:Time
|
|
|
|
10:10:0:1:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:9:GiveStartMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:28
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:4:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:3:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:2:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:1:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlayObject
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:0:Sound
|
|
|
|
10:1:0:0:Object
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:4:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:32:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:3:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:32:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:2:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:32:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:32:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:0:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:32:EndFrame
|
|
|
|
10:6:4.000000:CycleTime
|
|
|
|
10:5:1:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:DefendThoseReactors2:GameMessage
|
|
|
|
10:8:IncomingMessage:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:DefendReactorsShort:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:4:All Reactors are on
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:65536:Teams
|
|
|
|
10:1:0:0:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:65536:Teams
|
|
|
|
10:1:0:1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:65536:Teams
|
|
|
|
10:1:0:2:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:65536:Teams
|
|
|
|
10:1:0:3:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:65536:Teams
|
|
|
|
10:1:0:4:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:720.000000:Time
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTimerShow
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:2.000000:Time
|
|
|
|
10:10:0:12:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:27:Reactor5Status75percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:4
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:22500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor5Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health75:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:0:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:26:Reactor4Status75percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:3
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:22500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor4Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health75:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:25:Reactor3Status75percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:2
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:22500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor3Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health75:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:24:Reactor2Status75percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:1
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:22500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor2Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health75:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:3:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:5:Reactor1Status75percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:0
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:22500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor1Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health75:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:4:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:0:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:23:Reactor5Status50percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:4
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:15000.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor5Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health50:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:0:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:22:Reactor4Status50percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:3
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:15000.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor4Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health50:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:21:Reactor3Status50percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:2
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:15000.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor3Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health50:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:20:Reactor2Status50percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:1
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:15000.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor2Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health50:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:3:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:6:Reactor1Status50percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:0
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:15000.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor1Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:255:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health50:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:4:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:1:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:19:Reactor5Status25percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:4
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:7500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor5Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health25:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:0:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:18:Reactor4Status25percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:3
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:7500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor4Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health25:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:16:Reactor3Status25percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:2
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:7500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor3Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health25:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:15:Reactor2Status25percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:1
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:7500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor2Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health25:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:3:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:7:Reactor1Status25percent
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:0
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:6:7500.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor1Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Health25:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:4:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:2:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:14:Reactor5StatusDestroyed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:4
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:196608:Teams
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor5Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Destroyed:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarInc
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:0:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSpark
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:6:40.000000:SparkRate
|
|
|
|
10:6:99999.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetLightingFlicker
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:On/Off
|
|
|
|
10:2:5:Room
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:0:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundStopObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:0:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:13:Reactor4StatusDestroyed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:3
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:196608:Teams
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor4Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Destroyed:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarInc
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:0:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSpark
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:6:40.000000:SparkRate
|
|
|
|
10:6:99999.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetLightingFlicker
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:On/Off
|
|
|
|
10:2:6:Room
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:1:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundStopObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:1:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:12:Reactor3StatusDestroyed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:2
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:196608:Teams
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor3Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Destroyed:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarInc
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:0:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSpark
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:6:40.000000:SparkRate
|
|
|
|
10:6:99999.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetLightingFlicker
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:On/Off
|
|
|
|
10:2:7:Room
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:2:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundStopObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:2:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:8:Reactor2StatusDestroyed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:1
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:196608:Teams
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor2Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Destroyed:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarInc
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:0:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSpark
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:6:40.000000:SparkRate
|
|
|
|
10:6:99999.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetLightingFlicker
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:On/Off
|
|
|
|
10:2:8:Room
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:3:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundStopObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:3:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:10:Reactor1StatusDestroyed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:0
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:5
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAISetTeam
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:196608:Teams
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:Reactor1Status:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowColoredHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:4:255:Red
|
|
|
|
10:4:0:Green
|
|
|
|
10:4:0:Blue
|
|
|
|
10:8:Destroyed:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarInc
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjPlayAnim
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:4:0:StartFrame
|
|
|
|
10:4:0:EndFrame
|
|
|
|
10:6:1.000000:CycleTime
|
|
|
|
10:5:0:Looping
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aObjSpark
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
10:6:40.000000:SparkRate
|
|
|
|
10:6:99999.000000:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetLightingFlicker
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:On/Off
|
|
|
|
10:2:9:Room
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aRoomSetFaceTexture
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:2:4:Room
|
|
|
|
10:4:3:FaceNum
|
|
|
|
10:14:3:Texture
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundStopObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:2:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:4:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:2:Debug Script for Reactor 1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:4
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:5:0:Literal
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessageF
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:HITPOINTS:Message
|
|
|
|
06:qObjShields:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:4:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:31:Exit Sequence Part 2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:28
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:11:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aStartEndlevelSequencePath
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:10:CameraPath
|
|
|
|
10:16:11:PlayerPath
|
|
|
|
10:6:9.000000:Time
|
|
|
|
10:8:BLANK:Text
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:11:ExitCameraSequence
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:0
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:5:1:Bool
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:5:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:6:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aCinematicIntro
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:16:12:CameraPath
|
|
|
|
10:8:BLANK:Text
|
|
|
|
10:1:0:6:TotallyNotUsedTarget
|
|
|
|
10:16:13:PlayerPath
|
|
|
|
10:6:6.500000:Seconds
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:82:FlamesTest
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:0
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:5:1:Bool
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:6:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:7:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:8:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:7:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:8:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:9:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:10:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:11:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:2:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:12:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:4:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTurnOnSpew
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:13:Object
|
|
|
|
10:4:-1:GunNum
|
|
|
|
10:10:0:3:SpewType
|
|
|
|
10:6:0.000000:Mass
|
|
|
|
10:6:0.000000:Drag
|
|
|
|
10:15:65536:PhysicsFlags
|
|
|
|
10:5:0:IsRealObject
|
|
|
|
10:6:4.000000:BlobLifetime
|
|
|
|
10:6:0.150000:BlobInterval
|
|
|
|
10:6:-1.000000:SpewLife
|
|
|
|
10:6:15.000000:BlobSize
|
|
|
|
10:6:60.000000:BlobSpeed
|
|
|
|
10:5:1:Randomize
|
|
|
|
10:10:0:-1:SpewHandle
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:36:3 Reactors Dead
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:5
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:4
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:69:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:OOPS:GameMessage
|
|
|
|
10:8:IncomingMessage:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalFailed
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:7:LevelGoal
|
|
|
|
10:10:0:1:Failed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:3.000000:Time
|
|
|
|
10:10:0:5:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:74:RestartLevel
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:5:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aFailLevel
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:69:ReactorsLive
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aGoalCompleted
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:7:LevelGoal
|
|
|
|
10:10:0:1:Completed
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalEnableDisable
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:18:0:0:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalEnableDisable
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:18:0:1:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalEnableDisable
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:18:0:2:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalEnableDisable
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:18:0:3:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aGoalEnableDisable
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Enable/Disable
|
|
|
|
10:18:0:4:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aAddGameMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:WereGettinOut:GameMessage
|
|
|
|
10:8:IncomingMessage:HUDMessage
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorLockUnlock
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:0:Lock/Unlock
|
|
|
|
10:0:0:0:DoorName
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aDoorSetPos
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:0:0:0:Door
|
|
|
|
10:9:1.000000:Position
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:SelfDestruct:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:60.000000:Time
|
|
|
|
10:10:0:13:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:66:ReactorAlive-5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qGoalFailed:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:0:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjMakeInvuln
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:4:Object
|
|
|
|
10:4:99999:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:35:ReactorAlive-4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qGoalFailed:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:1:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjMakeInvuln
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:3:Object
|
|
|
|
10:4:99999:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:34:ReactorAlive-3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qGoalFailed:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:2:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjMakeInvuln
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:2:Object
|
|
|
|
10:4:99999:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:33:ReactorAlive-2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qGoalFailed:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:3:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjMakeInvuln
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:1:Object
|
|
|
|
10:4:99999:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:32:ReactorAlive-1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:2:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:3
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qGoalFailed:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:18:0:4:LevelGoal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aObjMakeInvuln
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:0:0:Object
|
|
|
|
10:4:99999:Time
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:38:ExitDoorMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:14
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:1:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:ExitOnly:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlay2DObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:1:Sound
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:67:EntranceDoorMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:1:5
|
|
|
|
02:0
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:1:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:EntranceDoorMessage:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlay2DObj
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:1:Sound
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:29:30Seconds Left
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:13:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValue:Float
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:8:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:6:0.000000:Literal
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aShowHUDMessage
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:8:30SecondsLeft:Message
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:30.000000:Time
|
|
|
|
10:10:0:3:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aTimerShow
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:39:Exit clock goes off
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:3:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:11:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:7
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:2:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:3:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:4:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aFadeWhiteAndEndlevel
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:3.000000:Time
|
|
|
|
10:8:BLANK:Text
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:40:IntoTunnel1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:1
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qObjIsPlayer:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:1:1:-1:Object
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:0:6
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:DO NOTHING
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:41:Music-Intro
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegionAll
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:42:Music-MainHub1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:2
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:43:Music-MainHub2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:3
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:45:Music-MainHub3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:4
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:44:Music-MainHub4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:5
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:46:Music-MainHub5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:6
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:1:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:47:Music-enter Tunnel1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:1
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:48:Music-enter Tunnel2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:7
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:49:Music-enter Tunnel3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:8
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:50:Music-enter Tunnel4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:9
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:51:Music-enter Tunnel5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:10
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:52:Music-Tunnel1 from Reactor1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:11
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:53:Music-Tunnel2 from Reactor2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:12
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:54:Music-Tunnel3 from Reactor3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:13
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:55:Music-Tunnel4 from Reactor4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:14
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:56:Music-Tunnel5 from Reactor5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:15
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:57:Reactor1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:16
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:60:Reactor2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:17
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:59:Reactor3
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:18
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:58:Reactor4
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:19
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:61:Reactor5
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:20
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:62:Enter reactor 4 from maintenance tube
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:21
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:63:Enter reactor 3 from maintenance tube
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:22
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:3:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:64:Leave reactor 3 into maintenance tube
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:23
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:65:Leave reactor 4 into maintenance tube
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:0:24
|
|
|
|
02:1
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aMusicSetRegion
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:2:Region
|
|
|
|
10:1:1:-1:PlayerObject
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:68:Random Level Shake
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
09:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:4:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:11:11:ScriptID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:5:0:Bool
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomValue:Time
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:30.000000:LowerLimit
|
|
|
|
10:6:45.000000:UpperLimit
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
10:10:0:4:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aMiscViewerShake
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qRandomValue:Amount
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:70.000000:LowerLimit
|
|
|
|
10:6:100.000000:UpperLimit
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aUserVarSet
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:UserVar
|
|
|
|
06:qRandomValue:value
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:1.000000:LowerLimit
|
|
|
|
10:6:5.000000:UpperLimit
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:4:1:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:5:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:4:2:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:6:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:4:3:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:7:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
03:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
06:qUserVarValueInt:Integer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:0:7:UserVar
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
07:1:0
|
|
|
|
10:4:4:Integer
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:8:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:1:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlay2D
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:12:9:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:83:First Voice Message
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:7:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:0:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:86:Second General Voice
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:6
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:0
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:60.000000:Time
|
|
|
|
10:10:0:8:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:87:Second General Voice Part 2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:8:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:1:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:180.000000:Time
|
|
|
|
10:10:0:9:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:88:Third VO shuttle C
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:9:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:2:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:10.000000:Time
|
|
|
|
10:10:0:10:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:89:Fourth VO shuttle C response
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:10:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:3:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
08:aSetLevelTimer
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:6:60.000000:Time
|
|
|
|
10:10:0:11:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
00:30:Fifth VO shuttle C response
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
01:2:0
|
|
|
|
02:9
|
|
|
|
03:0
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
05:2
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:10:2:0:TimerID
|
|
|
|
07:1:0
|
|
|
|
10:10:0:11:TimerID
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
04:0:0:1
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
08:aSoundPlaySteaming
|
|
|
|
$$CHILD_BLOCK_START
|
|
|
|
10:19:4:Sound
|
|
|
|
10:9:1.000000:Volume
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$CHILD_BLOCK_END
|
|
|
|
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
|
|
*********************************************************/
|