Descent3/mac/MacDisplays.h

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#include <DrawSprocket.h>
#define DSP_640x480 0
#define DSP_800x600 1
#define DSP_1024x768 2
#define DSP_1152x870 3
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// #define DSP_1280x960 4
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extern DSpContextAttributes gDSpContextAttributes[];
extern DSpContextReference gDSpContext[];
extern short current_context;