Descent3/editor/QuickCompile.cpp

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/*
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* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/editor/QuickCompile.cpp $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:57:38 $
* $Author: kevinb $
*
* Does a quick compile of a script
*
* $Log: not supported by cvs2svn $
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*
* 2 12/30/98 4:38p Jeff
* initial creation
*
* $NoKeywords: $
*/
// QuickCompile.cpp : implementation file
//
#include "stdafx.h"
#include "editor.h"
#include "QuickCompile.h"
#include "scriptcompilerapi.h"
#include "ScriptMassCompile.h"
#include "ddio.h"
#include "cfile.h"
#include "manage.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CQuickCompile dialog
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CQuickCompile::CQuickCompile(char *scriptname, CWnd *pParent /*=NULL*/) : CDialog(CQuickCompile::IDD, pParent) {
//{{AFX_DATA_INIT(CQuickCompile)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
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strcpy(m_scriptname, scriptname);
ret_value = 0;
}
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void CQuickCompile::DoDataExchange(CDataExchange *pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CQuickCompile)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CQuickCompile, CDialog)
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//{{AFX_MSG_MAP(CQuickCompile)
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQuickCompile message handlers
CEdit *quick_compile_edit;
CString quick_compile_string;
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void quickcompilercallback(char *str) {
quick_compile_string += str;
quick_compile_edit->SetWindowText(quick_compile_string);
}
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BOOL CQuickCompile::OnInitDialog() {
CDialog::OnInitDialog();
quick_compile_string = "";
quick_compile_edit = (CEdit *)GetDlgItem(IDC_TEXT);
ret_value = 0;
char filename[_MAX_PATH];
char compiled_filename[_MAX_PATH];
bool isours = false;
ddio_SplitPath(m_scriptname, NULL, filename, NULL);
strcpy(compiled_filename, filename);
strcat(filename, ".cpp");
strcat(compiled_filename, ".dll");
if (mng_FindTrackLock(filename, PAGETYPE_GAMEFILE) != -1)
isours = true;
// grey out the OK button
CWnd *wnd = (CWnd *)GetDlgItem(IDOK);
wnd->EnableWindow(false);
if (cfexist(filename)) {
char full_path[_MAX_PATH];
ddio_MakePath(full_path, LocalScriptDir, compiled_filename, NULL);
if (cfexist(full_path)) {
ddio_DeleteFile(full_path);
}
if (!isours) {
quick_compile_string += "====================================================\r\n";
quick_compile_string += "=== SCRIPT IS NOT CHECKED OUT BY YOU!!!!!\r\n";
quick_compile_string += "====================================================\r\n";
quick_compile_edit->SetWindowText(quick_compile_string);
}
tCompilerInfo ci;
ci.callback = quickcompilercallback;
ci.script_type = DetermineScriptType(filename);
strcpy(ci.source_filename, filename);
ScriptCompile(&ci);
if (cfexist(compiled_filename)) {
ret_value = 1;
}
} else {
ret_value = -1;
char buffer[256];
sprintf(buffer, "'%s' does not exist", filename);
quick_compile_edit->SetWindowText(buffer);
}
wnd->EnableWindow(true);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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void CQuickCompile::OnDestroy() {
CDialog::OnDestroy();
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quick_compile_string = "";
}
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INT_PTR CQuickCompile::DoModal() { return CDialog::DoModal(); }