mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 11:28:56 +00:00
53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
|
/*
|
||
|
* Descent 3
|
||
|
* Copyright (C) 2024 Descent Developers
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#ifndef LIBMVE_LNX_SOUND_H_
|
||
|
#define LIBMVE_LNX_SOUND_H_
|
||
|
|
||
|
#include <SDL_audio.h>
|
||
|
|
||
|
#include "sound_interface.h"
|
||
|
|
||
|
namespace D3 {
|
||
|
|
||
|
class MovieSoundDevice : ISoundDevice {
|
||
|
private:
|
||
|
SDL_AudioDeviceID m_device_id = 0;
|
||
|
|
||
|
public:
|
||
|
MovieSoundDevice(int sample_rate, uint16_t sample_size, uint8_t channels, uint32_t buf_size, bool is_compressed);
|
||
|
~MovieSoundDevice();
|
||
|
|
||
|
[[nodiscard]] bool IsInitialized() const { return m_device_id > 0 ? true : false; }
|
||
|
|
||
|
void static SDLAudioCallback(void *userdata, unsigned char *stream, int len);
|
||
|
|
||
|
void Play() override;
|
||
|
void Stop() override;
|
||
|
void Lock() override;
|
||
|
void Unlock() override;
|
||
|
|
||
|
using ISoundDevice::GetBuffer;
|
||
|
using ISoundDevice::IsCompressed;
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif // LIBMVE_LNX_SOUND_H_
|