Descent3/legacy/D3Launch/VideoDetectDlg.h

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#if !defined(AFX_VIDEODETECTDLG_H__11362FC3_61E3_11D2_A4E0_00A0C96ED60D__INCLUDED_)
#define AFX_VIDEODETECTDLG_H__11362FC3_61E3_11D2_A4E0_00A0C96ED60D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VideoDetectDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CVideoDetectDlg dialog
class CVideoDetectDlg : public CDialog
{
// Construction
public:
CVideoDetectDlg(CWnd* pParent = NULL); // standard constructor
int DetectOpenGL;
int DetectDirect3D;
int DetectGlide;
// Dialog Data
//{{AFX_DATA(CVideoDetectDlg)
enum { IDD = IDD_VIDEODETECT_DLG };
CButton m_OpenGLCheck;
CButton m_GlideCheck;
CButton m_Direct3DCheck;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVideoDetectDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CVideoDetectDlg)
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIDEODETECTDLG_H__11362FC3_61E3_11D2_A4E0_00A0C96ED60D__INCLUDED_)