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55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
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// musicutils.h : main header file for the MUSICUTILS application
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//
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#if !defined(AFX_MUSICUTILS_H__D94CC633_1CA3_11D2_AF2D_0060089A8025__INCLUDED_)
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#define AFX_MUSICUTILS_H__D94CC633_1CA3_11D2_AF2D_0060089A8025__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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/////////////////////////////////////////////////////////////////////////////
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// CMusicutilsApp:
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// See musicutils.cpp for the implementation of this class
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//
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class CMusicutilsApp : public CWinApp
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{
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public:
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CMusicutilsApp();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMusicutilsApp)
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public:
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virtual BOOL InitInstance();
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virtual BOOL OnIdle(LONG lCount);
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(CMusicutilsApp)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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class oeApplication;
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extern oeApplication *MusicUtils;
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extern CMusicutilsApp theApp;
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MUSICUTILS_H__D94CC633_1CA3_11D2_AF2D_0060089A8025__INCLUDED_)
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