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https://github.com/kevinbentley/Descent3.git
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36 lines
630 B
CMake
36 lines
630 B
CMake
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SET (HEADERS
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dyna_gl.h
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HardwareInternal.h
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RendererConfig.h
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SoftwareInternal.h)
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SET (CPPS
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HardwareClipper.cpp
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HardwareDraw.cpp
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HardwareGlobalVars.cpp
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HardwareInstance.cpp
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HardwareOpenGL.cpp
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HardwarePoints.cpp
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HardwareSetup.cpp
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HardwareTransforms.cpp
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SoftwareClipper.cpp
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SoftwareDraw.cpp
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SoftwareGlobalVars.cpp
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SoftwareInstance.cpp
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SoftwareOpenGL.cpp
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SoftwareOpenGLMeshBuilder.cpp
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SoftwarePoints.cpp
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SoftwareSetup.cpp)
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IF(UNIX)
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SET (CPPS ${CPPS} lnxscreenmode.cpp)
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ENDIF()
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# These are excluded.
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#opengl.cpp
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#renderer.cpp
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#Direct3D.cpp
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ADD_LIBRARY(renderer STATIC ${HEADERS} ${CPPS})
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