Descent3/win32/win32os.h

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/* Win32 OS Specific internal header to win32 library */
#ifndef WIN32OS_H
#define WIN32OS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "gameos.h"
typedef struct win32oss_info {
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HWND hwnd;
HINSTANCE hinst;
} win32oss_info;
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#endif