g3_Init and g3_Close do nothing

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Chris Sarbora 2024-07-01 01:59:40 -05:00
parent fb2dbe8c92
commit 0d5aa9df1d
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2 changed files with 0 additions and 14 deletions

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@ -259,14 +259,6 @@ struct g3Point {
// Functions in library
// 3d system startup and shutdown:
// initialize the 3d system
void g3_Init(void);
// close down the 3d system
void g3_Close(void);
// Frame setup functions:
// start the frame, specifying view position, matrix, & zoom

View File

@ -26,12 +26,6 @@
// User-specified aspect ratio, stored as w/h
static float sAspect = 0.0f;
// initialize the 3d system
void g3_Init(void) { atexit(g3_Close); }
// close down the 3d system
void g3_Close(void) {}
// allows the user to specify an aspect ratio that overrides the renderer's
// The parameter is the w/h of the screen pixels
void g3_SetAspectRatio(float aspect) { sAspect = aspect; }