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Add new command line option: -display
The new command line option -display lets the user select the display on which Descent 3 should be displayed. This is useful in multi-monitor setups where the game now can be run on any of the given monitors.
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@ -424,7 +424,21 @@ int opengl_Setup(oeApplication *app, const int *width, const int *height) {
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}
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}
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if (!GSDLWindow) {
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if (!GSDLWindow) {
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GSDLWindow = SDL_CreateWindow("Descent 3", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, winw, winh, flags);
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int display = 0;
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if (int display_arg = FindArg("-display"); display_arg != 0) {
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if (const char * arg_index_str = GetArg (display_arg + 1); arg_index_str == nullptr) {
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LOG_WARNING << "No parameter for -display given";
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} else {
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int arg_index = atoi(arg_index_str);
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int display_count = SDL_GetNumVideoDisplays();
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if ((arg_index < 0) || (arg_index >= display_count)) {
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LOG_WARNING.printf( "Parameter for -display must be in the range 0..%i", display_count-1 );
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} else {
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display = arg_index;
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}
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}
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}
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GSDLWindow = SDL_CreateWindow("Descent 3", SDL_WINDOWPOS_UNDEFINED_DISPLAY(display), SDL_WINDOWPOS_UNDEFINED_DISPLAY(display), winw, winh, flags);
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if (!GSDLWindow) {
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if (!GSDLWindow) {
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LOG_ERROR.printf("OpenGL: SDL window creation failed: %s", SDL_GetError());
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LOG_ERROR.printf("OpenGL: SDL window creation failed: %s", SDL_GetError());
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return 0;
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return 0;
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