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https://github.com/kevinbentley/Descent3.git
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Merge pull request #486 from winterheart/fix-cfile-update
Additional fixes to cfile DLL exports
This commit is contained in:
commit
308d82e276
@ -100,7 +100,9 @@ void InvReset(int playernum, bool reset_all) {
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void MonoPrintf(int n, char *format, ...) {}
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void MonoPrintf(int n, char *format, ...) {}
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// wrapper for cfopen
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// wrapper for cfopen
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void OpenCFILE(CFILE **handle, const char *filename, const char *mode) { *handle = cfopen(filename, mode); }
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void OpenCFILE(CFILE **handle, const std::filesystem::path &filename, const char *mode) {
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*handle = cfopen(filename, mode);
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}
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// wrapper for ObjGetUltimateParent
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// wrapper for ObjGetUltimateParent
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void GetUltimateParentForObject(object **parent, object *child) { *parent = ObjGetUltimateParent(child); }
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void GetUltimateParentForObject(object **parent, object *child) { *parent = ObjGetUltimateParent(child); }
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@ -51,7 +51,7 @@ int InvGetTypeIDCount(int playernum, int type, int id);
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// Inventory Reset wrapper
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// Inventory Reset wrapper
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void InvReset(int playernum, bool reset_all = true);
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void InvReset(int playernum, bool reset_all = true);
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// wraps cfopen
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// wraps cfopen
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void OpenCFILE(CFILE **handle, const char *filename, const char *mode);
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void OpenCFILE(CFILE **handle, const std::filesystem::path &filename, const char *mode);
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// wrapper for ObjGetUltimateParent
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// wrapper for ObjGetUltimateParent
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void GetUltimateParentForObject(object **parent, object *child);
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void GetUltimateParentForObject(object **parent, object *child);
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// sets an object's flag dead
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// sets an object's flag dead
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@ -114,20 +114,6 @@ DLLGetGameInfo_fp DLLGetGameInfo = NULL;
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dllinfo DLLInfo;
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dllinfo DLLInfo;
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tOSIRISModuleInit Multi_d3m_osiris_funcs;
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tOSIRISModuleInit Multi_d3m_osiris_funcs;
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char Multi_game_dll_name[_MAX_PATH * 2];
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char Multi_game_dll_name[_MAX_PATH * 2];
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#define GAMEDLL_FUNCPOINTERS 400
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#ifdef _DEBUG
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#define NEXTFP \
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do { \
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i++; \
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if (i >= GAMEDLL_FUNCPOINTERS) \
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Int3(); \
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} while (0); \
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api->fp[i]
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#else
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#define NEXTFP \
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i++; \
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api->fp[i]
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#endif
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static void DUMMYrend_DrawScaledBitmap(int x1, int y1, int x2, int y2, int bm, float u0, float v0, float u1, float v1,
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static void DUMMYrend_DrawScaledBitmap(int x1, int y1, int x2, int y2, int bm, float u0, float v0, float u1, float v1,
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float zval, int color, float *alphas) {
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float zval, int color, float *alphas) {
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@ -147,380 +133,380 @@ void GetGameAPI(game_api *api) {
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api->Current_mission = (int *)&Current_mission;
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api->Current_mission = (int *)&Current_mission;
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api->GameTextures = (int *)GameTextures;
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api->GameTextures = (int *)GameTextures;
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api->GameVClips = (int *)GameVClips;
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api->GameVClips = (int *)GameVClips;
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// Fill in function pointers here. The order here must match the order on the
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// DLL side
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int i = -1; // start at -1 because it increments right away
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NEXTFP = (int *)AddHUDMessage;
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// Fill in function pointers here. The order here must match the order on the
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NEXTFP = (int *)MultiSendClientExecuteDLL;
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// DLL side (dmfcbase.cpp)
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NEXTFP = (int *)FindObjectIDName;
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NEXTFP = (int *)GetGoalRoomForTeam;
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api->fp[0] = (int *)AddHUDMessage;
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NEXTFP = (int *)SetMaxTeams;
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api->fp[1] = (int *)MultiSendClientExecuteDLL;
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NEXTFP = (int *)ComputeRoomCenter;
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api->fp[2] = (int *)FindObjectIDName;
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NEXTFP = (int *)ObjCreate;
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api->fp[3] = (int *)GetGoalRoomForTeam;
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NEXTFP = (int *)MultiSendObject;
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api->fp[4] = (int *)SetMaxTeams;
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NEXTFP = (int *)MultiPaintGoalRooms;
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api->fp[5] = (int *)ComputeRoomCenter;
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NEXTFP = (int *)MultiSendSpecialPacket;
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api->fp[6] = (int *)ObjCreate;
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NEXTFP = (int *)IncTeamScore;
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api->fp[7] = (int *)MultiSendObject;
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NEXTFP = (int *)MonoPrintf;
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api->fp[8] = (int *)MultiPaintGoalRooms;
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NEXTFP = (int *)ObjSetPos;
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api->fp[9] = (int *)MultiSendSpecialPacket;
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NEXTFP = (int *)InvCheckItem;
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api->fp[10] = (int *)IncTeamScore;
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NEXTFP = (int *)InvAddTypeID;
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api->fp[11] = (int *)MonoPrintf;
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NEXTFP = (int *)InvRemove;
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api->fp[12] = (int *)ObjSetPos;
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NEXTFP = (int *)PlayerSetLighting;
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api->fp[13] = (int *)InvCheckItem;
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NEXTFP = (int *)FindShipName;
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api->fp[14] = (int *)InvAddTypeID;
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NEXTFP = (int *)PlayerSetRotatingBall;
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api->fp[15] = (int *)InvRemove;
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NEXTFP = (int *)ChangePlayerShipIndex;
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api->fp[16] = (int *)PlayerSetLighting;
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NEXTFP = (int *)InvGetTypeIDCount;
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api->fp[17] = (int *)FindShipName;
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NEXTFP = (int *)D3W_Play3dSound;
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api->fp[18] = (int *)PlayerSetRotatingBall;
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NEXTFP = (int *)FindSoundName;
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api->fp[19] = (int *)ChangePlayerShipIndex;
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NEXTFP = (int *)SpewCreate;
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api->fp[20] = (int *)InvGetTypeIDCount;
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NEXTFP = (int *)SpewClearEvent;
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api->fp[21] = (int *)D3W_Play3dSound;
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NEXTFP = (int *)bm_AllocLoadFileBitmap;
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api->fp[22] = (int *)FindSoundName;
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NEXTFP = (int *)bm_FreeBitmap;
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api->fp[23] = (int *)SpewCreate;
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NEXTFP = (int *)DUMMYrend_DrawScaledBitmap;
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api->fp[24] = (int *)SpewClearEvent;
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NEXTFP = (int *)grtext_Printf;
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api->fp[25] = (int *)bm_AllocLoadFileBitmap;
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NEXTFP = (int *)grtext_Flush;
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api->fp[26] = (int *)bm_FreeBitmap;
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NEXTFP = (int *)grtext_SetColor;
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api->fp[27] = (int *)DUMMYrend_DrawScaledBitmap;
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NEXTFP = (int *)grtext_SetFancyColor;
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api->fp[28] = (int *)grtext_Printf;
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NEXTFP = (int *)grtext_SetAlpha;
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api->fp[29] = (int *)grtext_Flush;
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NEXTFP = (int *)grtext_GetAlpha;
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api->fp[30] = (int *)grtext_SetColor;
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NEXTFP = (int *)grtext_SetFont;
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api->fp[31] = (int *)grtext_SetFancyColor;
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NEXTFP = (int *)grtext_GetFont;
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api->fp[32] = (int *)grtext_SetAlpha;
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NEXTFP = (int *)grtext_GetTextLineWidth;
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api->fp[33] = (int *)grtext_GetAlpha;
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NEXTFP = (int *)grfont_GetHeight;
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api->fp[34] = (int *)grtext_SetFont;
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NEXTFP = (int *)grtext_CenteredPrintf;
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api->fp[35] = (int *)grtext_GetFont;
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NEXTFP = (int *)AddColoredHUDMessage;
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api->fp[36] = (int *)grtext_GetTextLineWidth;
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NEXTFP = (int *)bm_w;
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api->fp[37] = (int *)grfont_GetHeight;
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NEXTFP = (int *)bm_h;
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api->fp[38] = (int *)grtext_CenteredPrintf;
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NEXTFP = (int *)rend_DrawSimpleBitmap;
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api->fp[39] = (int *)AddColoredHUDMessage;
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NEXTFP = (int *)MultiClientSendSpecialPacket;
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api->fp[40] = (int *)bm_w;
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NEXTFP = (int *)AddBlinkingHUDMessage;
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api->fp[41] = (int *)bm_h;
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NEXTFP = (int *)InvReset;
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api->fp[42] = (int *)rend_DrawSimpleBitmap;
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NEXTFP = (int *)AddHUDItem;
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api->fp[43] = (int *)MultiClientSendSpecialPacket;
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NEXTFP = (int *)RenderHUDQuad;
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api->fp[44] = (int *)AddBlinkingHUDMessage;
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NEXTFP = (int *)RenderHUDText;
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api->fp[45] = (int *)InvReset;
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NEXTFP = (int *)MultiEndLevel;
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api->fp[46] = (int *)AddHUDItem;
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NEXTFP = (int *)bm_data;
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api->fp[47] = (int *)RenderHUDQuad;
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NEXTFP = (int *)bm_AllocBitmap;
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api->fp[48] = (int *)RenderHUDText;
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NEXTFP = (int *)rend_FillRect;
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api->fp[49] = (int *)MultiEndLevel;
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NEXTFP = (int *)bm_CreateChunkedBitmap;
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api->fp[50] = (int *)bm_data;
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NEXTFP = (int *)bm_DestroyChunkedBitmap;
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api->fp[51] = (int *)bm_AllocBitmap;
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NEXTFP = (int *)rend_DrawChunkedBitmap;
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api->fp[52] = (int *)rend_FillRect;
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NEXTFP = (int *)rend_DrawScaledChunkedBitmap;
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api->fp[53] = (int *)bm_CreateChunkedBitmap;
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NEXTFP = (int *)OpenCFILE;
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api->fp[54] = (int *)bm_DestroyChunkedBitmap;
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NEXTFP = (int *)cfclose;
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api->fp[55] = (int *)rend_DrawChunkedBitmap;
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NEXTFP = (int *)cfeof;
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api->fp[56] = (int *)rend_DrawScaledChunkedBitmap;
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NEXTFP = (int *)cfexist;
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api->fp[57] = (int *)OpenCFILE;
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NEXTFP = (int *)cf_ReadBytes;
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api->fp[58] = (int *)cfclose;
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NEXTFP = (int *)cf_ReadInt;
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api->fp[59] = (int *)cfeof;
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NEXTFP = (int *)cf_ReadShort;
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api->fp[60] = (int *)cfexist;
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NEXTFP = (int *)cf_ReadByte;
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api->fp[61] = (int *)cf_ReadBytes;
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NEXTFP = (int *)cf_ReadFloat;
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api->fp[62] = (int *)cf_ReadInt;
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NEXTFP = (int *)cf_ReadDouble;
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api->fp[63] = (int *)cf_ReadShort;
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NEXTFP = (int *)cf_ReadString;
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api->fp[64] = (int *)cf_ReadByte;
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NEXTFP = (int *)cf_WriteBytes;
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api->fp[65] = (int *)cf_ReadFloat;
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NEXTFP = (int *)cf_WriteString;
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api->fp[66] = (int *)cf_ReadDouble;
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NEXTFP = (int *)cf_WriteInt;
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api->fp[67] = (int *)cf_ReadString;
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NEXTFP = (int *)cf_WriteShort;
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api->fp[68] = (int *)cf_WriteBytes;
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NEXTFP = (int *)cf_WriteByte;
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api->fp[69] = (int *)cf_WriteString;
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NEXTFP = (int *)cf_WriteFloat;
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api->fp[70] = (int *)cf_WriteInt;
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NEXTFP = (int *)cf_WriteDouble;
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api->fp[71] = (int *)cf_WriteShort;
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NEXTFP = (int *)cf_CopyFile;
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api->fp[72] = (int *)cf_WriteByte;
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NEXTFP = (int *)cf_Diff;
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api->fp[73] = (int *)cf_WriteFloat;
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NEXTFP = (int *)MultiDisconnectPlayer;
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api->fp[74] = (int *)cf_WriteDouble;
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NEXTFP = (int *)nw_GetNumbersFromHostAddress;
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api->fp[75] = (int *)cf_CopyFile;
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NEXTFP = (int *)nw_GetThisIP;
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api->fp[76] = (int *)cf_Diff;
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NEXTFP = (int *)CreateStringTable;
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api->fp[77] = (int *)MultiDisconnectPlayer;
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NEXTFP = (int *)DestroyStringTable;
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api->fp[78] = (int *)nw_GetNumbersFromHostAddress;
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NEXTFP = (int *)RenderHUDTextFlags;
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api->fp[79] = (int *)nw_GetThisIP;
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NEXTFP = (int *)PlayerSpewInventory;
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api->fp[80] = (int *)CreateStringTable;
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NEXTFP = (int *)PlayerSetHUDNameFOV;
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api->fp[81] = (int *)DestroyStringTable;
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NEXTFP = (int *)GetUltimateParentForObject;
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api->fp[82] = (int *)RenderHUDTextFlags;
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NEXTFP = (int *)SetObjectDeadFlagDLL;
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api->fp[83] = (int *)PlayerSpewInventory;
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NEXTFP = (int *)DLLFatalError;
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api->fp[84] = (int *)PlayerSetHUDNameFOV;
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NEXTFP = (int *)assertdll;
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api->fp[85] = (int *)GetUltimateParentForObject;
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NEXTFP = (int *)MultiMatchWeapon;
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api->fp[86] = (int *)SetObjectDeadFlagDLL;
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NEXTFP = (int *)MultiGetMatchChecksum;
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api->fp[87] = (int *)DLLFatalError;
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NEXTFP = (int *)FindWeaponName;
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api->fp[88] = (int *)assertdll;
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NEXTFP = (int *)cf_OpenLibrary;
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api->fp[89] = (int *)MultiMatchWeapon;
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NEXTFP = (int *)cf_CloseLibrary;
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api->fp[90] = (int *)MultiGetMatchChecksum;
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NEXTFP = (int *)MultiSendRequestToObserve;
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api->fp[91] = (int *)FindWeaponName;
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NEXTFP = (int *)FindTextureName;
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api->fp[92] = (int *)cf_OpenLibrary;
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NEXTFP = (int *)ApplyDamageToPlayer;
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api->fp[93] = (int *)cf_CloseLibrary;
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NEXTFP = (int *)MultiMatchGeneric;
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api->fp[94] = (int *)MultiSendRequestToObserve;
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NEXTFP = (int *)SetUITextItemText;
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api->fp[95] = (int *)FindTextureName;
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NEXTFP = (int *)NewUIWindowCreate;
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api->fp[96] = (int *)ApplyDamageToPlayer;
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NEXTFP = (int *)NewUIWindowDestroy;
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api->fp[97] = (int *)MultiMatchGeneric;
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NEXTFP = (int *)NewUIWindowOpen;
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api->fp[98] = (int *)SetUITextItemText;
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NEXTFP = (int *)NewUIWindowClose;
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api->fp[99] = (int *)NewUIWindowCreate;
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NEXTFP = (int *)TextCreate;
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api->fp[100] = (int *)NewUIWindowDestroy;
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NEXTFP = (int *)EditCreate;
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api->fp[101] = (int *)NewUIWindowOpen;
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NEXTFP = (int *)ButtonCreate;
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api->fp[102] = (int *)NewUIWindowClose;
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NEXTFP = (int *)ListCreate;
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api->fp[103] = (int *)TextCreate;
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NEXTFP = (int *)ListRemoveAll;
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api->fp[104] = (int *)EditCreate;
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NEXTFP = (int *)ListAddItem;
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api->fp[105] = (int *)ButtonCreate;
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NEXTFP = (int *)ListRemoveItem;
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api->fp[106] = (int *)ListCreate;
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NEXTFP = (int *)ListSelectItem;
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api->fp[107] = (int *)ListRemoveAll;
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NEXTFP = (int *)ListGetItem;
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api->fp[108] = (int *)ListAddItem;
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NEXTFP = (int *)ListGetSelectedIndex;
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api->fp[109] = (int *)ListRemoveItem;
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NEXTFP = (int *)EditSetText;
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api->fp[110] = (int *)ListSelectItem;
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NEXTFP = (int *)EditGetText;
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api->fp[111] = (int *)ListGetItem;
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NEXTFP = (int *)DoUI;
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api->fp[112] = (int *)ListGetSelectedIndex;
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NEXTFP = (int *)DoMessageBox;
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api->fp[113] = (int *)EditSetText;
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NEXTFP = (int *)DescentDefer;
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api->fp[114] = (int *)EditGetText;
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NEXTFP = (int *)NewUIGameWindowCreate;
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api->fp[115] = (int *)DoUI;
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NEXTFP = (int *)NewUIGameWindowDestroy;
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api->fp[116] = (int *)DoMessageBox;
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NEXTFP = (int *)NewUIGameWindowOpen;
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api->fp[117] = (int *)DescentDefer;
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NEXTFP = (int *)NewUIGameWindowClose;
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api->fp[118] = (int *)NewUIGameWindowCreate;
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NEXTFP = (int *)HotSpotCreate;
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api->fp[119] = (int *)NewUIGameWindowDestroy;
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NEXTFP = (int *)PollUI;
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api->fp[120] = (int *)NewUIGameWindowOpen;
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NEXTFP = (int *)RemoveUITextItem;
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api->fp[121] = (int *)NewUIGameWindowClose;
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NEXTFP = (int *)CreateNewUITextItem;
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api->fp[122] = (int *)HotSpotCreate;
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NEXTFP = (int *)UIConsoleGadgetCreate;
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api->fp[123] = (int *)PollUI;
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NEXTFP = (int *)UIConsoleGadgetputs;
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api->fp[124] = (int *)RemoveUITextItem;
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NEXTFP = (int *)NewUIWindowSetFocusOnEditGadget;
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api->fp[125] = (int *)CreateNewUITextItem;
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NEXTFP = (int *)OldEditCreate;
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api->fp[126] = (int *)UIConsoleGadgetCreate;
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NEXTFP = (int *)OldListCreate;
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api->fp[127] = (int *)UIConsoleGadgetputs;
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NEXTFP = (int *)OldListRemoveAll;
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api->fp[128] = (int *)NewUIWindowSetFocusOnEditGadget;
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NEXTFP = (int *)OldListAddItem;
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api->fp[129] = (int *)OldEditCreate;
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NEXTFP = (int *)OldListRemoveItem;
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api->fp[130] = (int *)OldListCreate;
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NEXTFP = (int *)OldListSelectItem;
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api->fp[131] = (int *)OldListRemoveAll;
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NEXTFP = (int *)OldListGetItem;
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api->fp[132] = (int *)OldListAddItem;
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NEXTFP = (int *)OldListGetSelectedIndex;
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api->fp[133] = (int *)OldListRemoveItem;
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NEXTFP = (int *)OldEditSetText;
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api->fp[134] = (int *)OldListSelectItem;
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NEXTFP = (int *)OldEditGetText;
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api->fp[135] = (int *)OldListGetItem;
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NEXTFP = (int *)ToggleUICallback;
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api->fp[136] = (int *)OldListGetSelectedIndex;
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NEXTFP = (int *)SetOldEditBufferLen;
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api->fp[137] = (int *)OldEditSetText;
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NEXTFP = (int *)NewUIWindowLoadBackgroundImage;
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api->fp[138] = (int *)OldEditGetText;
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NEXTFP = (int *)DeleteUIItem;
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api->fp[139] = (int *)ToggleUICallback;
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NEXTFP = (int *)HotSpotSetStates;
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api->fp[140] = (int *)SetOldEditBufferLen;
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NEXTFP = (int *)SetUICallback;
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api->fp[141] = (int *)NewUIWindowLoadBackgroundImage;
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NEXTFP = (int *)RetrieveUICallback;
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api->fp[142] = (int *)DeleteUIItem;
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NEXTFP = (int *)SuspendControls;
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api->fp[143] = (int *)HotSpotSetStates;
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NEXTFP = (int *)ResumeControls;
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api->fp[144] = (int *)SetUICallback;
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NEXTFP = (int *)ui_ShowCursor;
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api->fp[145] = (int *)RetrieveUICallback;
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NEXTFP = (int *)ui_HideCursor;
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api->fp[146] = (int *)SuspendControls;
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NEXTFP = (int *)GameFrame;
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api->fp[147] = (int *)ResumeControls;
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NEXTFP = (int *)PrintDedicatedMessage;
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api->fp[148] = (int *)ui_ShowCursor;
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NEXTFP = (int *)ddio_MakePath;
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api->fp[149] = (int *)ui_HideCursor;
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NEXTFP = (int *)ddio_SplitPath;
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api->fp[150] = (int *)GameFrame;
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NEXTFP = (int *)D3W_Play2dSound;
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api->fp[151] = (int *)PrintDedicatedMessage;
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NEXTFP = (int *)D3W_TouchSound;
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api->fp[152] = (int *)ddio_MakePath;
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NEXTFP = (int *)dDatabaseRead1;
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api->fp[153] = (int *)ddio_SplitPath;
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NEXTFP = (int *)dDatabaseRead2;
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api->fp[154] = (int *)D3W_Play2dSound;
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NEXTFP = (int *)dDatabaseRead3;
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api->fp[155] = (int *)D3W_TouchSound;
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NEXTFP = (int *)dDatabaseWrite1;
|
api->fp[156] = (int *)dDatabaseRead1;
|
||||||
NEXTFP = (int *)dDatabaseWrite2;
|
api->fp[157] = (int *)dDatabaseRead2;
|
||||||
NEXTFP = (int *)dAttachObject;
|
api->fp[158] = (int *)dDatabaseRead3;
|
||||||
NEXTFP = (int *)dObjGet;
|
api->fp[159] = (int *)dDatabaseWrite1;
|
||||||
NEXTFP = (int *)ListSetSelectedIndex;
|
api->fp[160] = (int *)dDatabaseWrite2;
|
||||||
NEXTFP = (int *)RemoveUIBmpItem;
|
api->fp[161] = (int *)dAttachObject;
|
||||||
NEXTFP = (int *)CreateNewUIBmpItem;
|
api->fp[162] = (int *)dObjGet;
|
||||||
NEXTFP = (int *)GetUIItemWidth;
|
api->fp[163] = (int *)ListSetSelectedIndex;
|
||||||
NEXTFP = (int *)GetUIItemHeight;
|
api->fp[164] = (int *)RemoveUIBmpItem;
|
||||||
NEXTFP = (int *)SliderCreate;
|
api->fp[165] = (int *)CreateNewUIBmpItem;
|
||||||
NEXTFP = (int *)SliderSetRange;
|
api->fp[166] = (int *)GetUIItemWidth;
|
||||||
NEXTFP = (int *)SliderGetRange;
|
api->fp[167] = (int *)GetUIItemHeight;
|
||||||
NEXTFP = (int *)SliderSetPos;
|
api->fp[168] = (int *)SliderCreate;
|
||||||
NEXTFP = (int *)SliderGetPos;
|
api->fp[169] = (int *)SliderSetRange;
|
||||||
NEXTFP = (int *)SliderSetSelectChangeCallback;
|
api->fp[170] = (int *)SliderGetRange;
|
||||||
NEXTFP = (int *)SliderSetSelectChangeCallbackWData;
|
api->fp[171] = (int *)SliderSetPos;
|
||||||
NEXTFP = (int *)TextSetTitle;
|
api->fp[172] = (int *)SliderGetPos;
|
||||||
NEXTFP = (int *)PPic_GetPilot;
|
api->fp[173] = (int *)SliderSetSelectChangeCallback;
|
||||||
NEXTFP = (int *)PPic_GetBitmapHandle;
|
api->fp[174] = (int *)SliderSetSelectChangeCallbackWData;
|
||||||
NEXTFP = (int *)rend_DrawLine;
|
api->fp[175] = (int *)TextSetTitle;
|
||||||
NEXTFP = (int *)rend_SetFlatColor;
|
api->fp[176] = (int *)PPic_GetPilot;
|
||||||
NEXTFP = (int *)MultiSetLogoState;
|
api->fp[177] = (int *)PPic_GetBitmapHandle;
|
||||||
NEXTFP = (int *)PlayerGetRandomStartPosition;
|
api->fp[178] = (int *)rend_DrawLine;
|
||||||
NEXTFP = (int *)InitPlayerNewShip;
|
api->fp[179] = (int *)rend_SetFlatColor;
|
||||||
NEXTFP = (int *)CheckBoxCreate;
|
api->fp[180] = (int *)MultiSetLogoState;
|
||||||
NEXTFP = (int *)CheckBoxSetCheck;
|
api->fp[181] = (int *)PlayerGetRandomStartPosition;
|
||||||
NEXTFP = (int *)CheckBoxIsChecked;
|
api->fp[182] = (int *)InitPlayerNewShip;
|
||||||
NEXTFP = (int *)nw_GetHostAddressFromNumbers;
|
api->fp[183] = (int *)CheckBoxCreate;
|
||||||
NEXTFP = (int *)mng_ClearAddonTables;
|
api->fp[184] = (int *)CheckBoxSetCheck;
|
||||||
NEXTFP = (int *)mng_SetAddonTable;
|
api->fp[185] = (int *)CheckBoxIsChecked;
|
||||||
NEXTFP = (int *)DebugBreak_callback_stop;
|
api->fp[186] = (int *)nw_GetHostAddressFromNumbers;
|
||||||
NEXTFP = (int *)DebugBreak_callback_resume;
|
api->fp[187] = (int *)mng_ClearAddonTables;
|
||||||
NEXTFP = (int *)Int3MessageBox;
|
api->fp[188] = (int *)mng_SetAddonTable;
|
||||||
NEXTFP = (int *)GetUIItemPosition;
|
api->fp[189] = (int *)DebugBreak_callback_stop;
|
||||||
NEXTFP = (int *)dAttachObjectRadius;
|
api->fp[190] = (int *)DebugBreak_callback_resume;
|
||||||
NEXTFP = (int *)dUnattachChildren;
|
api->fp[191] = (int *)Int3MessageBox;
|
||||||
NEXTFP = (int *)dUnattachChild;
|
api->fp[192] = (int *)GetUIItemPosition;
|
||||||
NEXTFP = (int *)dUnattachFromParent;
|
api->fp[193] = (int *)dAttachObjectRadius;
|
||||||
NEXTFP = (int *)vm_GetMagnitude;
|
api->fp[194] = (int *)dUnattachChildren;
|
||||||
NEXTFP = (int *)vm_MatrixMulVector;
|
api->fp[195] = (int *)dUnattachChild;
|
||||||
NEXTFP = (int *)phys_apply_force;
|
api->fp[196] = (int *)dUnattachFromParent;
|
||||||
NEXTFP = (int *)phys_apply_rot;
|
api->fp[197] = (int *)vm_GetMagnitude;
|
||||||
NEXTFP = (int *)vm_TransposeMatrix;
|
api->fp[198] = (int *)vm_MatrixMulVector;
|
||||||
NEXTFP = (int *)vm_CrossProduct;
|
api->fp[199] = (int *)phys_apply_force;
|
||||||
NEXTFP = (int *)vm_NormalizeVector;
|
api->fp[200] = (int *)phys_apply_rot;
|
||||||
NEXTFP = (int *)ConvertEulerToAxisAmount;
|
api->fp[201] = (int *)vm_TransposeMatrix;
|
||||||
NEXTFP = (int *)ConvertAxisAmountToEuler;
|
api->fp[202] = (int *)vm_CrossProduct;
|
||||||
NEXTFP = (int *)vm_GetMagnitudeFast;
|
api->fp[203] = (int *)vm_NormalizeVector;
|
||||||
NEXTFP = (int *)vm_MakeIdentity;
|
api->fp[204] = (int *)ConvertEulerToAxisAmount;
|
||||||
NEXTFP = (int *)dvm_MakeZeroVector;
|
api->fp[205] = (int *)ConvertAxisAmountToEuler;
|
||||||
NEXTFP = (int *)dvm_MakeZeroAngle;
|
api->fp[206] = (int *)vm_GetMagnitudeFast;
|
||||||
NEXTFP = (int *)vm_VectorMulTMatrix;
|
api->fp[207] = (int *)vm_MakeIdentity;
|
||||||
NEXTFP = (int *)vm_MatrixMul;
|
api->fp[208] = (int *)dvm_MakeZeroVector;
|
||||||
NEXTFP = (int *)vm_MatrixMulTMatrix;
|
api->fp[209] = (int *)dvm_MakeZeroAngle;
|
||||||
NEXTFP = (int *)vm_DotProduct;
|
api->fp[210] = (int *)vm_VectorMulTMatrix;
|
||||||
NEXTFP = (int *)vm_SubVectors;
|
api->fp[211] = (int *)vm_MatrixMul;
|
||||||
NEXTFP = (int *)vm_AddVectors;
|
api->fp[212] = (int *)vm_MatrixMulTMatrix;
|
||||||
NEXTFP = (int *)vm_AverageVector;
|
api->fp[213] = (int *)vm_DotProduct;
|
||||||
NEXTFP = (int *)vm_ScaleVector;
|
api->fp[214] = (int *)vm_SubVectors;
|
||||||
NEXTFP = (int *)vm_ScaleAddVector;
|
api->fp[215] = (int *)vm_AddVectors;
|
||||||
NEXTFP = (int *)vm_DivVector;
|
api->fp[216] = (int *)vm_AverageVector;
|
||||||
NEXTFP = (int *)vm_NormalizeVectorFast;
|
api->fp[217] = (int *)vm_ScaleVector;
|
||||||
NEXTFP = (int *)vm_ClearMatrix;
|
api->fp[218] = (int *)vm_ScaleAddVector;
|
||||||
NEXTFP = (int *)vm_AnglesToMatrix;
|
api->fp[219] = (int *)vm_DivVector;
|
||||||
NEXTFP = (int *)vm_Orthogonalize;
|
api->fp[220] = (int *)vm_NormalizeVectorFast;
|
||||||
NEXTFP = (int *)vm_VectorToMatrix;
|
api->fp[221] = (int *)vm_ClearMatrix;
|
||||||
NEXTFP = (int *)vm_VectorAngleToMatrix;
|
api->fp[222] = (int *)vm_AnglesToMatrix;
|
||||||
NEXTFP = (int *)vm_SinCos;
|
api->fp[223] = (int *)vm_Orthogonalize;
|
||||||
NEXTFP = (int *)vm_GetSlope;
|
api->fp[224] = (int *)vm_VectorToMatrix;
|
||||||
NEXTFP = (int *)vm_GetPerp;
|
api->fp[225] = (int *)vm_VectorAngleToMatrix;
|
||||||
NEXTFP = (int *)vm_GetNormal;
|
api->fp[226] = (int *)vm_SinCos;
|
||||||
NEXTFP = (int *)vm_VectorDistance;
|
api->fp[227] = (int *)vm_GetSlope;
|
||||||
NEXTFP = (int *)vm_VectorDistanceQuick;
|
api->fp[228] = (int *)vm_GetPerp;
|
||||||
NEXTFP = (int *)vm_GetNormalizedDir;
|
api->fp[229] = (int *)vm_GetNormal;
|
||||||
NEXTFP = (int *)vm_GetNormalizedDirFast;
|
api->fp[230] = (int *)vm_VectorDistance;
|
||||||
NEXTFP = (int *)vm_ExtractAnglesFromMatrix;
|
api->fp[231] = (int *)vm_VectorDistanceQuick;
|
||||||
NEXTFP = (int *)vm_DeltaAngVec;
|
api->fp[232] = (int *)vm_GetNormalizedDir;
|
||||||
NEXTFP = (int *)vm_DeltaAngVecNorm;
|
api->fp[233] = (int *)vm_GetNormalizedDirFast;
|
||||||
NEXTFP = (int *)vm_DistToPlane;
|
api->fp[234] = (int *)vm_ExtractAnglesFromMatrix;
|
||||||
NEXTFP = (int *)calc_det_value;
|
api->fp[235] = (int *)vm_DeltaAngVec;
|
||||||
NEXTFP = (int *)vm_MakeInverseMatrix;
|
api->fp[236] = (int *)vm_DeltaAngVecNorm;
|
||||||
NEXTFP = (int *)vm_SinCosToMatrix;
|
api->fp[237] = (int *)vm_DistToPlane;
|
||||||
NEXTFP = (int *)vm_GetCentroid;
|
api->fp[238] = (int *)calc_det_value;
|
||||||
NEXTFP = (int *)vm_MakeRandomVector;
|
api->fp[239] = (int *)vm_MakeInverseMatrix;
|
||||||
NEXTFP = (int *)vm_ComputeBoundingSphere;
|
api->fp[240] = (int *)vm_SinCosToMatrix;
|
||||||
NEXTFP = (int *)vm_GetCentroidFast;
|
api->fp[241] = (int *)vm_GetCentroid;
|
||||||
NEXTFP = (int *)RenderHUDGetTextLineWidth;
|
api->fp[242] = (int *)vm_MakeRandomVector;
|
||||||
NEXTFP = (int *)RenderHUDGetTextHeight;
|
api->fp[243] = (int *)vm_ComputeBoundingSphere;
|
||||||
NEXTFP = (int *)dStartFrame;
|
api->fp[244] = (int *)vm_GetCentroidFast;
|
||||||
NEXTFP = (int *)EndFrame;
|
api->fp[245] = (int *)RenderHUDGetTextLineWidth;
|
||||||
NEXTFP = (int *)ResetFacings;
|
api->fp[246] = (int *)RenderHUDGetTextHeight;
|
||||||
NEXTFP = (int *)GameRenderWorld;
|
api->fp[247] = (int *)dStartFrame;
|
||||||
NEXTFP = (int *)GetFrameParameters;
|
api->fp[248] = (int *)EndFrame;
|
||||||
NEXTFP = (int *)rend_SetZBufferState;
|
api->fp[249] = (int *)ResetFacings;
|
||||||
NEXTFP = (int *)rend_SetLighting;
|
api->fp[250] = (int *)GameRenderWorld;
|
||||||
NEXTFP = (int *)rend_SetColorModel;
|
api->fp[251] = (int *)GetFrameParameters;
|
||||||
NEXTFP = (int *)rend_SetTextureType;
|
api->fp[252] = (int *)rend_SetZBufferState;
|
||||||
NEXTFP = (int *)rend_DrawPolygon3D;
|
api->fp[253] = (int *)rend_SetLighting;
|
||||||
NEXTFP = (int *)rend_SetMipState;
|
api->fp[254] = (int *)rend_SetColorModel;
|
||||||
NEXTFP = (int *)rend_SetFogState;
|
api->fp[255] = (int *)rend_SetTextureType;
|
||||||
NEXTFP = (int *)rend_SetFiltering;
|
api->fp[256] = (int *)rend_DrawPolygon3D;
|
||||||
NEXTFP = (int *)rend_SetOverlayMap;
|
api->fp[257] = (int *)rend_SetMipState;
|
||||||
NEXTFP = (int *)rend_SetOverlayType;
|
api->fp[258] = (int *)rend_SetFogState;
|
||||||
NEXTFP = (int *)rend_ClearScreen;
|
api->fp[259] = (int *)rend_SetFiltering;
|
||||||
NEXTFP = (int *)rend_SetPixel;
|
api->fp[260] = (int *)rend_SetOverlayMap;
|
||||||
NEXTFP = (int *)rend_GetPixel;
|
api->fp[261] = (int *)rend_SetOverlayType;
|
||||||
NEXTFP = (int *)rend_FillCircle;
|
api->fp[262] = (int *)rend_ClearScreen;
|
||||||
NEXTFP = (int *)rend_DrawCircle;
|
api->fp[263] = (int *)rend_SetPixel;
|
||||||
NEXTFP = (int *)rend_SetAlphaType;
|
api->fp[264] = (int *)rend_GetPixel;
|
||||||
NEXTFP = (int *)rend_SetAlphaValue;
|
api->fp[265] = (int *)rend_FillCircle;
|
||||||
NEXTFP = (int *)rend_SetWrapType;
|
api->fp[266] = (int *)rend_DrawCircle;
|
||||||
NEXTFP = (int *)rend_SetZBias;
|
api->fp[267] = (int *)rend_SetAlphaType;
|
||||||
NEXTFP = (int *)rend_SetZBufferWriteMask;
|
api->fp[268] = (int *)rend_SetAlphaValue;
|
||||||
NEXTFP = (int *)rend_GetLFBLock;
|
api->fp[269] = (int *)rend_SetWrapType;
|
||||||
NEXTFP = (int *)rend_ReleaseLFBLock;
|
api->fp[270] = (int *)rend_SetZBias;
|
||||||
NEXTFP = (int *)rend_DrawLFBBitmap;
|
api->fp[271] = (int *)rend_SetZBufferWriteMask;
|
||||||
NEXTFP = (int *)rend_DrawSpecialLine;
|
api->fp[272] = (int *)rend_GetLFBLock;
|
||||||
NEXTFP = (int *)fvi_FindIntersection;
|
api->fp[273] = (int *)rend_ReleaseLFBLock;
|
||||||
NEXTFP = (int *)fvi_QuickDistFaceList;
|
api->fp[274] = (int *)rend_DrawLFBBitmap;
|
||||||
NEXTFP = (int *)fvi_QuickDistCellList;
|
api->fp[275] = (int *)rend_DrawSpecialLine;
|
||||||
NEXTFP = (int *)fvi_QuickDistObjectList;
|
api->fp[276] = (int *)fvi_FindIntersection;
|
||||||
NEXTFP = (int *)fvi_QuickRoomCheck;
|
api->fp[277] = (int *)fvi_QuickDistFaceList;
|
||||||
NEXTFP = (int *)ObjSetPosAndMarkMoved;
|
api->fp[278] = (int *)fvi_QuickDistCellList;
|
||||||
NEXTFP = (int *)dSetObjectDeadFlagWDemo;
|
api->fp[279] = (int *)fvi_QuickDistObjectList;
|
||||||
NEXTFP = (int *)taunt_AreEnabled;
|
api->fp[280] = (int *)fvi_QuickRoomCheck;
|
||||||
NEXTFP = (int *)dSetAudioTaunts;
|
api->fp[281] = (int *)ObjSetPosAndMarkMoved;
|
||||||
NEXTFP = (int *)GetRankIndex;
|
api->fp[282] = (int *)dSetObjectDeadFlagWDemo;
|
||||||
NEXTFP = (int *)VisEffectAllocate;
|
api->fp[283] = (int *)taunt_AreEnabled;
|
||||||
NEXTFP = (int *)VisEffectFree;
|
api->fp[284] = (int *)dSetAudioTaunts;
|
||||||
NEXTFP = (int *)VisEffectInitType;
|
api->fp[285] = (int *)GetRankIndex;
|
||||||
NEXTFP = (int *)VisEffectCreate;
|
api->fp[286] = (int *)VisEffectAllocate;
|
||||||
NEXTFP = (int *)VisEffectLink;
|
api->fp[287] = (int *)VisEffectFree;
|
||||||
NEXTFP = (int *)VisEffectUnlink;
|
api->fp[288] = (int *)VisEffectInitType;
|
||||||
NEXTFP = (int *)VisEffectRelink;
|
api->fp[289] = (int *)VisEffectCreate;
|
||||||
NEXTFP = (int *)VisEffectDelete;
|
api->fp[290] = (int *)VisEffectLink;
|
||||||
NEXTFP = (int *)CreateRandomSparks;
|
api->fp[291] = (int *)VisEffectUnlink;
|
||||||
NEXTFP = (int *)CreateRandomLineSparks;
|
api->fp[292] = (int *)VisEffectRelink;
|
||||||
NEXTFP = (int *)VisEffectCreateControlled;
|
api->fp[293] = (int *)VisEffectDelete;
|
||||||
NEXTFP = (int *)CreateRandomParticles;
|
api->fp[294] = (int *)CreateRandomSparks;
|
||||||
NEXTFP = (int *)AttachRandomNapalmEffectsToObject;
|
api->fp[295] = (int *)CreateRandomLineSparks;
|
||||||
NEXTFP = (int *)InitObjectScripts;
|
api->fp[296] = (int *)VisEffectCreateControlled;
|
||||||
NEXTFP = (int *)g3_StartFrame;
|
api->fp[297] = (int *)CreateRandomParticles;
|
||||||
NEXTFP = (int *)g3_EndFrame;
|
api->fp[298] = (int *)AttachRandomNapalmEffectsToObject;
|
||||||
NEXTFP = (int *)g3_GetViewPosition;
|
api->fp[299] = (int *)InitObjectScripts;
|
||||||
NEXTFP = (int *)g3_GetViewMatrix;
|
api->fp[300] = (int *)g3_StartFrame;
|
||||||
NEXTFP = (int *)g3_GetUnscaledMatrix;
|
api->fp[301] = (int *)g3_EndFrame;
|
||||||
NEXTFP = (int *)g3_StartInstanceMatrix;
|
api->fp[302] = (int *)g3_GetViewPosition;
|
||||||
NEXTFP = (int *)g3_StartInstanceAngles;
|
api->fp[303] = (int *)g3_GetViewMatrix;
|
||||||
NEXTFP = (int *)g3_DoneInstance;
|
api->fp[304] = (int *)g3_GetUnscaledMatrix;
|
||||||
NEXTFP = (int *)g3_CheckNormalFacing;
|
api->fp[305] = (int *)g3_StartInstanceMatrix;
|
||||||
NEXTFP = (int *)g3_RotatePoint;
|
api->fp[306] = (int *)g3_StartInstanceAngles;
|
||||||
NEXTFP = (int *)g3_ProjectPoint;
|
api->fp[307] = (int *)g3_DoneInstance;
|
||||||
NEXTFP = (int *)g3_CalcPointDepth;
|
api->fp[308] = (int *)g3_CheckNormalFacing;
|
||||||
NEXTFP = (int *)g3_Point2Vec;
|
api->fp[309] = (int *)g3_RotatePoint;
|
||||||
NEXTFP = (int *)g3_CodePoint;
|
api->fp[310] = (int *)g3_ProjectPoint;
|
||||||
NEXTFP = (int *)g3_RotateDeltaX;
|
api->fp[311] = (int *)g3_CalcPointDepth;
|
||||||
NEXTFP = (int *)g3_RotateDeltaY;
|
api->fp[312] = (int *)g3_Point2Vec;
|
||||||
NEXTFP = (int *)g3_RotateDeltaZ;
|
api->fp[313] = (int *)g3_CodePoint;
|
||||||
NEXTFP = (int *)g3_RotateDeltaVec;
|
api->fp[314] = (int *)g3_RotateDeltaX;
|
||||||
NEXTFP = (int *)g3_AddDeltaVec;
|
api->fp[315] = (int *)g3_RotateDeltaY;
|
||||||
NEXTFP = (int *)g3_DrawPoly;
|
api->fp[316] = (int *)g3_RotateDeltaZ;
|
||||||
NEXTFP = (int *)g3_DrawSphere;
|
api->fp[317] = (int *)g3_RotateDeltaVec;
|
||||||
NEXTFP = (int *)g3_CheckAndDrawPoly;
|
api->fp[318] = (int *)g3_AddDeltaVec;
|
||||||
NEXTFP = (int *)g3_DrawLine;
|
api->fp[319] = (int *)g3_DrawPoly;
|
||||||
NEXTFP = (int *)g3_DrawBitmap;
|
api->fp[320] = (int *)g3_DrawSphere;
|
||||||
NEXTFP = (int *)g3_DrawRotatedBitmap;
|
api->fp[321] = (int *)g3_CheckAndDrawPoly;
|
||||||
NEXTFP = (int *)g3_DrawBox;
|
api->fp[322] = (int *)g3_DrawLine;
|
||||||
NEXTFP = (int *)g3_SetCustomClipPlane;
|
api->fp[323] = (int *)g3_DrawBitmap;
|
||||||
NEXTFP = (int *)g3_SetFarClipZ;
|
api->fp[324] = (int *)g3_DrawRotatedBitmap;
|
||||||
NEXTFP = (int *)g3_ClipPolygon;
|
api->fp[325] = (int *)g3_DrawBox;
|
||||||
NEXTFP = (int *)g3_FreeTempPoints;
|
api->fp[326] = (int *)g3_SetCustomClipPlane;
|
||||||
NEXTFP = (int *)g3_GetMatrixScale;
|
api->fp[327] = (int *)g3_SetFarClipZ;
|
||||||
NEXTFP = (int *)g3_SetTriangulationTest;
|
api->fp[328] = (int *)g3_ClipPolygon;
|
||||||
NEXTFP = (int *)g3_DrawSpecialLine;
|
api->fp[329] = (int *)g3_FreeTempPoints;
|
||||||
NEXTFP = (int *)g3_DrawPlanarRotatedBitmap;
|
api->fp[330] = (int *)g3_GetMatrixScale;
|
||||||
NEXTFP = (int *)PlayerStopSounds;
|
api->fp[331] = (int *)g3_SetTriangulationTest;
|
||||||
NEXTFP = (int *)FindArg;
|
api->fp[332] = (int *)g3_DrawSpecialLine;
|
||||||
NEXTFP = (int *)FireWeaponFromObject;
|
api->fp[333] = (int *)g3_DrawPlanarRotatedBitmap;
|
||||||
NEXTFP = (int *)CreateAndFireWeapon;
|
api->fp[334] = (int *)PlayerStopSounds;
|
||||||
NEXTFP = (int *)SelectNextCameraView;
|
api->fp[335] = (int *)FindArg;
|
||||||
NEXTFP = (int *)dInven_Add;
|
api->fp[336] = (int *)FireWeaponFromObject;
|
||||||
NEXTFP = (int *)dInven_AddObject;
|
api->fp[337] = (int *)CreateAndFireWeapon;
|
||||||
NEXTFP = (int *)dInven_AddCounterMeasure;
|
api->fp[338] = (int *)SelectNextCameraView;
|
||||||
NEXTFP = (int *)dInven_Remove;
|
api->fp[339] = (int *)dInven_Add;
|
||||||
NEXTFP = (int *)dInven_Use;
|
api->fp[340] = (int *)dInven_AddObject;
|
||||||
NEXTFP = (int *)dInven_UseObjHandle;
|
api->fp[341] = (int *)dInven_AddCounterMeasure;
|
||||||
NEXTFP = (int *)dInven_Size;
|
api->fp[342] = (int *)dInven_Remove;
|
||||||
NEXTFP = (int *)dInven_CheckItem;
|
api->fp[343] = (int *)dInven_Use;
|
||||||
NEXTFP = (int *)dInven_Reset;
|
api->fp[344] = (int *)dInven_UseObjHandle;
|
||||||
NEXTFP = (int *)dInven_ResetPos;
|
api->fp[345] = (int *)dInven_Size;
|
||||||
NEXTFP = (int *)dInven_NextPos;
|
api->fp[346] = (int *)dInven_CheckItem;
|
||||||
NEXTFP = (int *)dInven_PrevPos;
|
api->fp[347] = (int *)dInven_Reset;
|
||||||
NEXTFP = (int *)dInven_GetPosTypeID;
|
api->fp[348] = (int *)dInven_ResetPos;
|
||||||
NEXTFP = (int *)dInven_GetAuxPosTypeID;
|
api->fp[349] = (int *)dInven_NextPos;
|
||||||
NEXTFP = (int *)dInven_GetPosDescription;
|
api->fp[350] = (int *)dInven_PrevPos;
|
||||||
NEXTFP = (int *)dInven_GetPosIconName;
|
api->fp[351] = (int *)dInven_GetPosTypeID;
|
||||||
NEXTFP = (int *)dInven_GetPosName;
|
api->fp[352] = (int *)dInven_GetAuxPosTypeID;
|
||||||
NEXTFP = (int *)dInven_GetPosInfo;
|
api->fp[353] = (int *)dInven_GetPosDescription;
|
||||||
NEXTFP = (int *)dInven_GetPosCount;
|
api->fp[354] = (int *)dInven_GetPosIconName;
|
||||||
NEXTFP = (int *)dInven_AtBeginning;
|
api->fp[355] = (int *)dInven_GetPosName;
|
||||||
NEXTFP = (int *)dInven_AtEnd;
|
api->fp[356] = (int *)dInven_GetPosInfo;
|
||||||
NEXTFP = (int *)dInven_GotoPos;
|
api->fp[357] = (int *)dInven_GetPosCount;
|
||||||
NEXTFP = (int *)dInven_GotoPosTypeID;
|
api->fp[358] = (int *)dInven_AtBeginning;
|
||||||
NEXTFP = (int *)dInven_UsePos;
|
api->fp[359] = (int *)dInven_AtEnd;
|
||||||
NEXTFP = (int *)dInven_GetPos;
|
api->fp[360] = (int *)dInven_GotoPos;
|
||||||
NEXTFP = (int *)dInven_ValidatePos;
|
api->fp[361] = (int *)dInven_GotoPosTypeID;
|
||||||
NEXTFP = (int *)dInven_IsSelectable;
|
api->fp[362] = (int *)dInven_UsePos;
|
||||||
NEXTFP = (int *)dInven_IsUsable;
|
api->fp[363] = (int *)dInven_GetPos;
|
||||||
NEXTFP = (int *)dInven_GetTypeIDCount;
|
api->fp[364] = (int *)dInven_ValidatePos;
|
||||||
NEXTFP = (int *)dInven_FindPos;
|
api->fp[365] = (int *)dInven_IsSelectable;
|
||||||
NEXTFP = (int *)dInven_GetInventoryItemList;
|
api->fp[366] = (int *)dInven_IsUsable;
|
||||||
|
api->fp[367] = (int *)dInven_GetTypeIDCount;
|
||||||
|
api->fp[368] = (int *)dInven_FindPos;
|
||||||
|
api->fp[369] = (int *)dInven_GetInventoryItemList;
|
||||||
|
|
||||||
// Variable pointers
|
// Variable pointers
|
||||||
api->vp[0] = (int *)&Player_num;
|
api->vp[0] = (int *)&Player_num;
|
||||||
|
@ -395,7 +395,7 @@ void GetMultiAPI(multi_api *api) {
|
|||||||
api->netplayers = (int *)&NetPlayers;
|
api->netplayers = (int *)&NetPlayers;
|
||||||
api->ships = (int *)Ships;
|
api->ships = (int *)Ships;
|
||||||
// Fill in function pointers here. The order here must match the order on the
|
// Fill in function pointers here. The order here must match the order on the
|
||||||
// DLL side
|
// DLL side (netcon/includes/mdllinit.h)
|
||||||
|
|
||||||
api->fp[0] = (int *)SetUITextItemText;
|
api->fp[0] = (int *)SetUITextItemText;
|
||||||
api->fp[1] = (int *)NewUIWindowCreate;
|
api->fp[1] = (int *)NewUIWindowCreate;
|
||||||
|
@ -154,6 +154,9 @@
|
|||||||
* $NoKeywords: $
|
* $NoKeywords: $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
// Do functions, variables
|
||||||
|
// Note, these must match the ordering on the D3 side (multi_dll_mgr.cpp)
|
||||||
|
|
||||||
DLLGetMultiAPI = (GetMultiAPI_fp)api_func;
|
DLLGetMultiAPI = (GetMultiAPI_fp)api_func;
|
||||||
DLLGetMultiAPI(&API);
|
DLLGetMultiAPI(&API);
|
||||||
DLLSetUITextItemText = (SetUITextItemText_fp)API.fp[0];
|
DLLSetUITextItemText = (SetUITextItemText_fp)API.fp[0];
|
||||||
|
@ -781,380 +781,378 @@ void DMFCBase::LoadFunctions(int *api_func) {
|
|||||||
GameTextures = (texture *)API.GameTextures;
|
GameTextures = (texture *)API.GameTextures;
|
||||||
GameVClips = (vclip *)API.GameVClips;
|
GameVClips = (vclip *)API.GameVClips;
|
||||||
|
|
||||||
int i = 0;
|
|
||||||
|
|
||||||
// Do functions, variables
|
// Do functions, variables
|
||||||
// Note, these must match the ordering on the D3 side
|
// Note, these must match the ordering on the D3 side (Game2DLL.cpp)
|
||||||
DLLAddHUDMessage = (AddHUDMessage_fp)API.fp[i++];
|
DLLAddHUDMessage = (AddHUDMessage_fp)API.fp[0];
|
||||||
DLLMultiSendClientExecuteDLL = (MultiSendClientExecuteDLL_fp)API.fp[i++];
|
DLLMultiSendClientExecuteDLL = (MultiSendClientExecuteDLL_fp)API.fp[1];
|
||||||
DLLFindObjectIDName = (FindObjectIDName_fp)API.fp[i++];
|
DLLFindObjectIDName = (FindObjectIDName_fp)API.fp[2];
|
||||||
DLLGetGoalRoomForTeam = (GetGoalRoomForTeam_fp)API.fp[i++];
|
DLLGetGoalRoomForTeam = (GetGoalRoomForTeam_fp)API.fp[3];
|
||||||
DLLSetMaxTeams = (SetMaxTeams_fp)API.fp[i++];
|
DLLSetMaxTeams = (SetMaxTeams_fp)API.fp[4];
|
||||||
DLLComputeRoomCenter = (ComputeRoomCenter_fp)API.fp[i++];
|
DLLComputeRoomCenter = (ComputeRoomCenter_fp)API.fp[5];
|
||||||
DLLObjCreate = (ObjCreate_fp)API.fp[i++];
|
DLLObjCreate = (ObjCreate_fp)API.fp[6];
|
||||||
DLLMultiSendObject = (MultiSendObject_fp)API.fp[i++];
|
DLLMultiSendObject = (MultiSendObject_fp)API.fp[7];
|
||||||
DLLMultiPaintGoalRooms = (MultiPaintGoalRooms_fp)API.fp[i++];
|
DLLMultiPaintGoalRooms = (MultiPaintGoalRooms_fp)API.fp[8];
|
||||||
DLLMultiSendSpecialPacket = (MultiSendSpecialPacket_fp)API.fp[i++];
|
DLLMultiSendSpecialPacket = (MultiSendSpecialPacket_fp)API.fp[9];
|
||||||
DLLIncTeamScore = (IncTeamScore_fp)API.fp[i++];
|
DLLIncTeamScore = (IncTeamScore_fp)API.fp[10];
|
||||||
DLLDebug_ConsolePrintf = (Debug_ConsolePrintf_fp)API.fp[i++];
|
DLLDebug_ConsolePrintf = (Debug_ConsolePrintf_fp)API.fp[11];
|
||||||
DLLObjSetPosNoMark = (ObjSetPosNoMark_fp)API.fp[i++];
|
DLLObjSetPosNoMark = (ObjSetPosNoMark_fp)API.fp[12];
|
||||||
DLLInvCheckItem = (InvCheckItem_fp)API.fp[i++];
|
DLLInvCheckItem = (InvCheckItem_fp)API.fp[13];
|
||||||
DLLInvAddTypeID = (InvAddTypeID_fp)API.fp[i++];
|
DLLInvAddTypeID = (InvAddTypeID_fp)API.fp[14];
|
||||||
DLLInvRemove = (InvRemove_fp)API.fp[i++];
|
DLLInvRemove = (InvRemove_fp)API.fp[15];
|
||||||
DLLPlayerSetLighting = (PlayerSetLighting_fp)API.fp[i++];
|
DLLPlayerSetLighting = (PlayerSetLighting_fp)API.fp[16];
|
||||||
DLLFindShipName = (FindShipName_fp)API.fp[i++];
|
DLLFindShipName = (FindShipName_fp)API.fp[17];
|
||||||
DLLPlayerSetRotatingBall = (PlayerSetRotatingBall_fp)API.fp[i++];
|
DLLPlayerSetRotatingBall = (PlayerSetRotatingBall_fp)API.fp[18];
|
||||||
DLLPlayerChangeShip = (PlayerChangeShip_fp)API.fp[i++];
|
DLLPlayerChangeShip = (PlayerChangeShip_fp)API.fp[19];
|
||||||
DLLInvGetTypeIDCount = (InvGetTypeIDCount_fp)API.fp[i++];
|
DLLInvGetTypeIDCount = (InvGetTypeIDCount_fp)API.fp[20];
|
||||||
DLLPlay3dSound = (D3W_Play3dSound_fp)API.fp[i++];
|
DLLPlay3dSound = (D3W_Play3dSound_fp)API.fp[21];
|
||||||
DLLFindSoundName = (FindSoundName_fp)API.fp[i++];
|
DLLFindSoundName = (FindSoundName_fp)API.fp[22];
|
||||||
DLLSpewCreate = (SpewCreate_fp)API.fp[i++];
|
DLLSpewCreate = (SpewCreate_fp)API.fp[23];
|
||||||
DLLSpewClearEvent = (SpewClearEvent_fp)API.fp[i++];
|
DLLSpewClearEvent = (SpewClearEvent_fp)API.fp[24];
|
||||||
DLLbm_AllocLoadFileBitmap = (bm_AllocLoadFileBitmap_fp)API.fp[i++];
|
DLLbm_AllocLoadFileBitmap = (bm_AllocLoadFileBitmap_fp)API.fp[25];
|
||||||
DLLbm_FreeBitmap = (bm_FreeBitmap_fp)API.fp[i++];
|
DLLbm_FreeBitmap = (bm_FreeBitmap_fp)API.fp[26];
|
||||||
DLLrend_DrawScaledBitmap = (rend_DrawScaledBitmap_fp)API.fp[i++];
|
DLLrend_DrawScaledBitmap = (rend_DrawScaledBitmap_fp)API.fp[27];
|
||||||
DLLgrtext_Printf = (grtext_Printf_fp)API.fp[i++];
|
DLLgrtext_Printf = (grtext_Printf_fp)API.fp[28];
|
||||||
DLLgrtext_Flush = (grtext_Flush_fp)API.fp[i++];
|
DLLgrtext_Flush = (grtext_Flush_fp)API.fp[29];
|
||||||
DLLgrtext_SetColor = (grtext_SetColor_fp)API.fp[i++];
|
DLLgrtext_SetColor = (grtext_SetColor_fp)API.fp[30];
|
||||||
DLLgrtext_SetFancyColor = (grtext_SetFancyColor_fp)API.fp[i++];
|
DLLgrtext_SetFancyColor = (grtext_SetFancyColor_fp)API.fp[31];
|
||||||
DLLgrtext_SetAlpha = (grtext_SetAlpha_fp)API.fp[i++];
|
DLLgrtext_SetAlpha = (grtext_SetAlpha_fp)API.fp[32];
|
||||||
DLLgrtext_GetAlpha = (grtext_GetAlpha_fp)API.fp[i++];
|
DLLgrtext_GetAlpha = (grtext_GetAlpha_fp)API.fp[33];
|
||||||
DLLgrtext_SetFont = (grtext_SetFont_fp)API.fp[i++];
|
DLLgrtext_SetFont = (grtext_SetFont_fp)API.fp[34];
|
||||||
DLLgrtext_GetFont = (grtext_GetFont_fp)API.fp[i++];
|
DLLgrtext_GetFont = (grtext_GetFont_fp)API.fp[35];
|
||||||
DLLgrtext_GetTextLineWidth = (grtext_GetTextLineWidth_fp)API.fp[i++];
|
DLLgrtext_GetTextLineWidth = (grtext_GetTextLineWidth_fp)API.fp[36];
|
||||||
DLLgrfont_GetHeight = (grfont_GetHeight_fp)API.fp[i++];
|
DLLgrfont_GetHeight = (grfont_GetHeight_fp)API.fp[37];
|
||||||
DLLgrtext_CenteredPrintf = (grtext_CenteredPrintf_fp)API.fp[i++];
|
DLLgrtext_CenteredPrintf = (grtext_CenteredPrintf_fp)API.fp[38];
|
||||||
DLLAddColoredHUDMessage = (AddColoredHUDMessage_fp)API.fp[i++];
|
DLLAddColoredHUDMessage = (AddColoredHUDMessage_fp)API.fp[39];
|
||||||
DLLbm_w = (bm_w_fp)API.fp[i++];
|
DLLbm_w = (bm_w_fp)API.fp[40];
|
||||||
DLLbm_h = (bm_h_fp)API.fp[i++];
|
DLLbm_h = (bm_h_fp)API.fp[41];
|
||||||
DLLrend_DrawSimpleBitmap = (rend_DrawSimpleBitmap_fp)API.fp[i++];
|
DLLrend_DrawSimpleBitmap = (rend_DrawSimpleBitmap_fp)API.fp[42];
|
||||||
DLLMultiClientSendSpecialPacket = (MultiClientSendSpecialPacket_fp)API.fp[i++];
|
DLLMultiClientSendSpecialPacket = (MultiClientSendSpecialPacket_fp)API.fp[43];
|
||||||
DLLAddBlinkingHUDMessage = (AddBlinkingHUDMessage_fp)API.fp[i++];
|
DLLAddBlinkingHUDMessage = (AddBlinkingHUDMessage_fp)API.fp[44];
|
||||||
DLLInvReset = (InvReset_fp)API.fp[i++];
|
DLLInvReset = (InvReset_fp)API.fp[45];
|
||||||
DLLAddHUDItem = (AddHUDItem_fp)API.fp[i++];
|
DLLAddHUDItem = (AddHUDItem_fp)API.fp[46];
|
||||||
DLLRenderHUDQuad = (RenderHUDQuad_fp)API.fp[i++];
|
DLLRenderHUDQuad = (RenderHUDQuad_fp)API.fp[47];
|
||||||
DLLRenderHUDText = (RenderHUDText_fp)API.fp[i++];
|
DLLRenderHUDText = (RenderHUDText_fp)API.fp[48];
|
||||||
DLLMultiEndLevel = (MultiEndLevel_fp)API.fp[i++];
|
DLLMultiEndLevel = (MultiEndLevel_fp)API.fp[49];
|
||||||
DLLbm_data = (bm_data_fp)API.fp[i++];
|
DLLbm_data = (bm_data_fp)API.fp[50];
|
||||||
DLLbm_AllocBitmap = (bm_AllocBitmap_fp)API.fp[i++];
|
DLLbm_AllocBitmap = (bm_AllocBitmap_fp)API.fp[51];
|
||||||
DLLrend_FillRect = (rend_FillRect_fp)API.fp[i++];
|
DLLrend_FillRect = (rend_FillRect_fp)API.fp[52];
|
||||||
DLLbm_CreateChunkedBitmap = (bm_CreateChunkedBitmap_fp)API.fp[i++];
|
DLLbm_CreateChunkedBitmap = (bm_CreateChunkedBitmap_fp)API.fp[53];
|
||||||
DLLbm_DestroyChunkedBitmap = (bm_DestroyChunkedBitmap_fp)API.fp[i++];
|
DLLbm_DestroyChunkedBitmap = (bm_DestroyChunkedBitmap_fp)API.fp[54];
|
||||||
DLLrend_DrawChunkedBitmap = (rend_DrawChunkedBitmap_fp)API.fp[i++];
|
DLLrend_DrawChunkedBitmap = (rend_DrawChunkedBitmap_fp)API.fp[55];
|
||||||
DLLrend_DrawScaledChunkedBitmap = (rend_DrawScaledChunkedBitmap_fp)API.fp[i++];
|
DLLrend_DrawScaledChunkedBitmap = (rend_DrawScaledChunkedBitmap_fp)API.fp[56];
|
||||||
DLLOpenCFILE = (OpenCFILE_fp)API.fp[i++];
|
DLLOpenCFILE = (OpenCFILE_fp)API.fp[57];
|
||||||
DLLcfclose = (cfclose_fp)API.fp[i++];
|
DLLcfclose = (cfclose_fp)API.fp[58];
|
||||||
DLLcfeof = (cfeof_fp)API.fp[i++];
|
DLLcfeof = (cfeof_fp)API.fp[59];
|
||||||
DLLcfexist = (cfexist_fp)API.fp[i++];
|
DLLcfexist = (cfexist_fp)API.fp[60];
|
||||||
DLLcf_ReadBytes = (cf_ReadBytes_fp)API.fp[i++];
|
DLLcf_ReadBytes = (cf_ReadBytes_fp)API.fp[61];
|
||||||
DLLcf_ReadInt = (cf_ReadInt_fp)API.fp[i++];
|
DLLcf_ReadInt = (cf_ReadInt_fp)API.fp[62];
|
||||||
DLLcf_ReadShort = (cf_ReadShort_fp)API.fp[i++];
|
DLLcf_ReadShort = (cf_ReadShort_fp)API.fp[63];
|
||||||
DLLcf_ReadByte = (cf_ReadByte_fp)API.fp[i++];
|
DLLcf_ReadByte = (cf_ReadByte_fp)API.fp[64];
|
||||||
DLLcf_ReadFloat = (cf_ReadFloat_fp)API.fp[i++];
|
DLLcf_ReadFloat = (cf_ReadFloat_fp)API.fp[65];
|
||||||
DLLcf_ReadDouble = (cf_ReadDouble_fp)API.fp[i++];
|
DLLcf_ReadDouble = (cf_ReadDouble_fp)API.fp[66];
|
||||||
DLLcf_ReadString = (cf_ReadString_fp)API.fp[i++];
|
DLLcf_ReadString = (cf_ReadString_fp)API.fp[67];
|
||||||
DLLcf_WriteBytes = (cf_WriteBytes_fp)API.fp[i++];
|
DLLcf_WriteBytes = (cf_WriteBytes_fp)API.fp[68];
|
||||||
DLLcf_WriteString = (cf_WriteString_fp)API.fp[i++];
|
DLLcf_WriteString = (cf_WriteString_fp)API.fp[69];
|
||||||
DLLcf_WriteInt = (cf_WriteInt_fp)API.fp[i++];
|
DLLcf_WriteInt = (cf_WriteInt_fp)API.fp[70];
|
||||||
DLLcf_WriteShort = (cf_WriteShort_fp)API.fp[i++];
|
DLLcf_WriteShort = (cf_WriteShort_fp)API.fp[71];
|
||||||
DLLcf_WriteByte = (cf_WriteByte_fp)API.fp[i++];
|
DLLcf_WriteByte = (cf_WriteByte_fp)API.fp[72];
|
||||||
DLLcf_WriteFloat = (cf_WriteFloat_fp)API.fp[i++];
|
DLLcf_WriteFloat = (cf_WriteFloat_fp)API.fp[73];
|
||||||
DLLcf_WriteDouble = (cf_WriteDouble_fp)API.fp[i++];
|
DLLcf_WriteDouble = (cf_WriteDouble_fp)API.fp[74];
|
||||||
DLLcf_CopyFile = (cf_CopyFile_fp)API.fp[i++];
|
DLLcf_CopyFile = (cf_CopyFile_fp)API.fp[75];
|
||||||
DLLcf_Diff = (cf_Diff_fp)API.fp[i++];
|
DLLcf_Diff = (cf_Diff_fp)API.fp[76];
|
||||||
DLLMultiDisconnectPlayer = (MultiDisconnectPlayer_fp)API.fp[i++];
|
DLLMultiDisconnectPlayer = (MultiDisconnectPlayer_fp)API.fp[77];
|
||||||
DLLnw_GetNumbersFromHostAddress = (nw_GetNumbersFromHostAddress_fp)API.fp[i++];
|
DLLnw_GetNumbersFromHostAddress = (nw_GetNumbersFromHostAddress_fp)API.fp[78];
|
||||||
DLLnw_GetThisIP = (nw_GetThisIP_fp)API.fp[i++];
|
DLLnw_GetThisIP = (nw_GetThisIP_fp)API.fp[79];
|
||||||
DLLCreateStringTable = (CreateStringTable_fp)API.fp[i++];
|
DLLCreateStringTable = (CreateStringTable_fp)API.fp[80];
|
||||||
DLLDestroyStringTable = (DestroyStringTable_fp)API.fp[i++];
|
DLLDestroyStringTable = (DestroyStringTable_fp)API.fp[81];
|
||||||
DLLRenderHUDTextFlags = (RenderHUDTextFlags_fp)API.fp[i++];
|
DLLRenderHUDTextFlags = (RenderHUDTextFlags_fp)API.fp[82];
|
||||||
DLLPlayerSpewInventory = (PlayerSpewInventory_fp)API.fp[i++];
|
DLLPlayerSpewInventory = (PlayerSpewInventory_fp)API.fp[83];
|
||||||
DLLPlayerSetHUDNameFOV = (PlayerSetHUDNameFOV_fp)API.fp[i++];
|
DLLPlayerSetHUDNameFOV = (PlayerSetHUDNameFOV_fp)API.fp[84];
|
||||||
DLLGetUltimateParentForObject = (GetUltimateParentForObject_fp)API.fp[i++];
|
DLLGetUltimateParentForObject = (GetUltimateParentForObject_fp)API.fp[85];
|
||||||
DLLSetObjectDeadFlagRaw = (SetObjectDeadFlagRaw_fp)API.fp[i++];
|
DLLSetObjectDeadFlagRaw = (SetObjectDeadFlagRaw_fp)API.fp[86];
|
||||||
FatalError = (DLLFatalError_fp)API.fp[i++];
|
FatalError = (DLLFatalError_fp)API.fp[87];
|
||||||
DLLassert = (assertdll_fp)API.fp[i++];
|
DLLassert = (assertdll_fp)API.fp[88];
|
||||||
DLLMultiMatchWeapon = (MultiMatchWeapon_fp)API.fp[i++];
|
DLLMultiMatchWeapon = (MultiMatchWeapon_fp)API.fp[89];
|
||||||
DLLMultiGetMatchChecksum = (MultiGetMatchChecksum_fp)API.fp[i++];
|
DLLMultiGetMatchChecksum = (MultiGetMatchChecksum_fp)API.fp[90];
|
||||||
DLLFindWeaponName = (FindWeaponName_fp)API.fp[i++];
|
DLLFindWeaponName = (FindWeaponName_fp)API.fp[91];
|
||||||
DLLcf_OpenLibrary = (cf_OpenLibrary_fp)API.fp[i++];
|
DLLcf_OpenLibrary = (cf_OpenLibrary_fp)API.fp[92];
|
||||||
DLLcf_CloseLibrary = (cf_CloseLibrary_fp)API.fp[i++];
|
DLLcf_CloseLibrary = (cf_CloseLibrary_fp)API.fp[93];
|
||||||
DLLMultiSendRequestToObserve = (MultiSendRequestToObserve_fp)API.fp[i++];
|
DLLMultiSendRequestToObserve = (MultiSendRequestToObserve_fp)API.fp[94];
|
||||||
DLLFindTextureName = (FindTextureName_fp)API.fp[i++];
|
DLLFindTextureName = (FindTextureName_fp)API.fp[95];
|
||||||
DLLApplyDamageToPlayer = (ApplyDamageToPlayer_fp)API.fp[i++];
|
DLLApplyDamageToPlayer = (ApplyDamageToPlayer_fp)API.fp[96];
|
||||||
DLLMultiMatchGeneric = (MultiMatchGeneric_fp)API.fp[i++];
|
DLLMultiMatchGeneric = (MultiMatchGeneric_fp)API.fp[97];
|
||||||
DLLSetUITextItemText = (SetUITextItemText_fp)API.fp[i++];
|
DLLSetUITextItemText = (SetUITextItemText_fp)API.fp[98];
|
||||||
DLLNewUIWindowCreate = (NewUIWindowCreate_fp)API.fp[i++];
|
DLLNewUIWindowCreate = (NewUIWindowCreate_fp)API.fp[99];
|
||||||
DLLNewUIWindowDestroy = (NewUIWindowDestroy_fp)API.fp[i++];
|
DLLNewUIWindowDestroy = (NewUIWindowDestroy_fp)API.fp[100];
|
||||||
DLLNewUIWindowOpen = (NewUIWindowOpen_fp)API.fp[i++];
|
DLLNewUIWindowOpen = (NewUIWindowOpen_fp)API.fp[101];
|
||||||
DLLNewUIWindowClose = (NewUIWindowClose_fp)API.fp[i++];
|
DLLNewUIWindowClose = (NewUIWindowClose_fp)API.fp[102];
|
||||||
DLLTextCreate = (TextCreate_fp)API.fp[i++];
|
DLLTextCreate = (TextCreate_fp)API.fp[103];
|
||||||
DLLEditCreate = (EditCreate_fp)API.fp[i++];
|
DLLEditCreate = (EditCreate_fp)API.fp[104];
|
||||||
DLLButtonCreate = (ButtonCreate_fp)API.fp[i++];
|
DLLButtonCreate = (ButtonCreate_fp)API.fp[105];
|
||||||
DLLListCreate = (ListCreate_fp)API.fp[i++];
|
DLLListCreate = (ListCreate_fp)API.fp[106];
|
||||||
DLLListRemoveAll = (ListRemoveAll_fp)API.fp[i++];
|
DLLListRemoveAll = (ListRemoveAll_fp)API.fp[107];
|
||||||
DLLListAddItem = (ListAddItem_fp)API.fp[i++];
|
DLLListAddItem = (ListAddItem_fp)API.fp[108];
|
||||||
DLLListRemoveItem = (ListRemoveItem_fp)API.fp[i++];
|
DLLListRemoveItem = (ListRemoveItem_fp)API.fp[109];
|
||||||
DLLListSelectItem = (ListSelectItem_fp)API.fp[i++];
|
DLLListSelectItem = (ListSelectItem_fp)API.fp[110];
|
||||||
DLLListGetItem = (ListGetItem_fp)API.fp[i++];
|
DLLListGetItem = (ListGetItem_fp)API.fp[111];
|
||||||
DLLListGetSelectedIndex = (ListGetSelectedIndex_fp)API.fp[i++];
|
DLLListGetSelectedIndex = (ListGetSelectedIndex_fp)API.fp[112];
|
||||||
DLLEditSetText = (EditSetText_fp)API.fp[i++];
|
DLLEditSetText = (EditSetText_fp)API.fp[113];
|
||||||
DLLEditGetText = (EditGetText_fp)API.fp[i++];
|
DLLEditGetText = (EditGetText_fp)API.fp[114];
|
||||||
DLLDoUI = (DoUI_fp)API.fp[i++];
|
DLLDoUI = (DoUI_fp)API.fp[115];
|
||||||
DLLDoMessageBox = (DoMessageBox_fp)API.fp[i++];
|
DLLDoMessageBox = (DoMessageBox_fp)API.fp[116];
|
||||||
DLLDescentDefer = (DescentDefer_fp)API.fp[i++];
|
DLLDescentDefer = (DescentDefer_fp)API.fp[117];
|
||||||
DLLNewUIGameWindowCreate = (NewUIGameWindowCreate_fp)API.fp[i++];
|
DLLNewUIGameWindowCreate = (NewUIGameWindowCreate_fp)API.fp[118];
|
||||||
DLLNewUIGameWindowDestroy = (NewUIGameWindowDestroy_fp)API.fp[i++];
|
DLLNewUIGameWindowDestroy = (NewUIGameWindowDestroy_fp)API.fp[119];
|
||||||
DLLNewUIGameWindowOpen = (NewUIGameWindowOpen_fp)API.fp[i++];
|
DLLNewUIGameWindowOpen = (NewUIGameWindowOpen_fp)API.fp[120];
|
||||||
DLLNewUIGameWindowClose = (NewUIGameWindowClose_fp)API.fp[i++];
|
DLLNewUIGameWindowClose = (NewUIGameWindowClose_fp)API.fp[121];
|
||||||
DLLHotSpotCreate = (HotSpotCreate_fp)API.fp[i++];
|
DLLHotSpotCreate = (HotSpotCreate_fp)API.fp[122];
|
||||||
DLLPollUI = (PollUI_fp)API.fp[i++];
|
DLLPollUI = (PollUI_fp)API.fp[123];
|
||||||
DLLRemoveUITextItem = (RemoveUITextItem_fp)API.fp[i++];
|
DLLRemoveUITextItem = (RemoveUITextItem_fp)API.fp[124];
|
||||||
DLLCreateNewUITextItem = (CreateNewUITextItem_fp)API.fp[i++];
|
DLLCreateNewUITextItem = (CreateNewUITextItem_fp)API.fp[125];
|
||||||
DLLUIConsoleGadgetCreate = (UIConsoleGadgetCreate_fp)API.fp[i++];
|
DLLUIConsoleGadgetCreate = (UIConsoleGadgetCreate_fp)API.fp[126];
|
||||||
DLLUIConsoleGadgetputs = (UIConsoleGadgetputs_fp)API.fp[i++];
|
DLLUIConsoleGadgetputs = (UIConsoleGadgetputs_fp)API.fp[127];
|
||||||
DLLNewUIWindowSetFocusOnEditGadget = (NewUIWindowSetFocusOnEditGadget_fp)API.fp[i++];
|
DLLNewUIWindowSetFocusOnEditGadget = (NewUIWindowSetFocusOnEditGadget_fp)API.fp[128];
|
||||||
DLLOldEditCreate = (OldEditCreate_fp)API.fp[i++];
|
DLLOldEditCreate = (OldEditCreate_fp)API.fp[129];
|
||||||
DLLOldListCreate = (OldListCreate_fp)API.fp[i++];
|
DLLOldListCreate = (OldListCreate_fp)API.fp[130];
|
||||||
DLLOldListRemoveAll = (OldListRemoveAll_fp)API.fp[i++];
|
DLLOldListRemoveAll = (OldListRemoveAll_fp)API.fp[131];
|
||||||
DLLOldListAddItem = (OldListAddItem_fp)API.fp[i++];
|
DLLOldListAddItem = (OldListAddItem_fp)API.fp[132];
|
||||||
DLLOldListRemoveItem = (OldListRemoveItem_fp)API.fp[i++];
|
DLLOldListRemoveItem = (OldListRemoveItem_fp)API.fp[133];
|
||||||
DLLOldListSelectItem = (OldListSelectItem_fp)API.fp[i++];
|
DLLOldListSelectItem = (OldListSelectItem_fp)API.fp[134];
|
||||||
DLLOldListGetItem = (OldListGetItem_fp)API.fp[i++];
|
DLLOldListGetItem = (OldListGetItem_fp)API.fp[135];
|
||||||
DLLOldListGetSelectedIndex = (OldListGetSelectedIndex_fp)API.fp[i++];
|
DLLOldListGetSelectedIndex = (OldListGetSelectedIndex_fp)API.fp[136];
|
||||||
DLLOldEditSetText = (OldEditSetText_fp)API.fp[i++];
|
DLLOldEditSetText = (OldEditSetText_fp)API.fp[137];
|
||||||
DLLOldEditGetText = (OldEditGetText_fp)API.fp[i++];
|
DLLOldEditGetText = (OldEditGetText_fp)API.fp[138];
|
||||||
DLLToggleUICallback = (ToggleUICallback_fp)API.fp[i++];
|
DLLToggleUICallback = (ToggleUICallback_fp)API.fp[139];
|
||||||
DLLSetOldEditBufferLen = (SetOldEditBufferLen_fp)API.fp[i++];
|
DLLSetOldEditBufferLen = (SetOldEditBufferLen_fp)API.fp[140];
|
||||||
DLLNewUIWindowLoadBackgroundImage = (NewUIWindowLoadBackgroundImage_fp)API.fp[i++];
|
DLLNewUIWindowLoadBackgroundImage = (NewUIWindowLoadBackgroundImage_fp)API.fp[141];
|
||||||
DLLDeleteUIItem = (DeleteUIItem_fp)API.fp[i++];
|
DLLDeleteUIItem = (DeleteUIItem_fp)API.fp[142];
|
||||||
DLLHotSpotSetStates = (HotSpotSetStates_fp)API.fp[i++];
|
DLLHotSpotSetStates = (HotSpotSetStates_fp)API.fp[143];
|
||||||
DLLSetUICallback = (SetUICallback_fp)API.fp[i++];
|
DLLSetUICallback = (SetUICallback_fp)API.fp[144];
|
||||||
DLLGetUICallback = (RetrieveUICallback_fp)API.fp[i++];
|
DLLGetUICallback = (RetrieveUICallback_fp)API.fp[145];
|
||||||
DLLSuspendControls = (SuspendControls_fp)API.fp[i++];
|
DLLSuspendControls = (SuspendControls_fp)API.fp[146];
|
||||||
DLLResumeControls = (ResumeControls_fp)API.fp[i++];
|
DLLResumeControls = (ResumeControls_fp)API.fp[147];
|
||||||
DLLShowCursor = (ui_ShowCursor_fp)API.fp[i++];
|
DLLShowCursor = (ui_ShowCursor_fp)API.fp[148];
|
||||||
DLLHideCursor = (ui_HideCursor_fp)API.fp[i++];
|
DLLHideCursor = (ui_HideCursor_fp)API.fp[149];
|
||||||
DLLGameFrame = (GameFrame_fp)API.fp[i++];
|
DLLGameFrame = (GameFrame_fp)API.fp[150];
|
||||||
DPrintf = (DPrintf_fp)API.fp[i++];
|
DPrintf = (DPrintf_fp)API.fp[151];
|
||||||
DLLddio_MakePath = (ddio_MakePath_fp)API.fp[i++];
|
DLLddio_MakePath = (ddio_MakePath_fp)API.fp[152];
|
||||||
DLLddio_SplitPath = (ddio_SplitPath_fp)API.fp[i++];
|
DLLddio_SplitPath = (ddio_SplitPath_fp)API.fp[153];
|
||||||
DLLPlay2dSound = (Play2dSound_fp)API.fp[i++];
|
DLLPlay2dSound = (Play2dSound_fp)API.fp[154];
|
||||||
DLLTouchSound = (TouchSound_fp)API.fp[i++];
|
DLLTouchSound = (TouchSound_fp)API.fp[155];
|
||||||
DatabaseRead1 = (dDatabaseRead_fp1)API.fp[i++];
|
DatabaseRead1 = (dDatabaseRead_fp1)API.fp[156];
|
||||||
DatabaseRead2 = (dDatabaseRead_fp2)API.fp[i++];
|
DatabaseRead2 = (dDatabaseRead_fp2)API.fp[157];
|
||||||
DatabaseRead3 = (dDatabaseRead_fp3)API.fp[i++];
|
DatabaseRead3 = (dDatabaseRead_fp3)API.fp[158];
|
||||||
DatabaseWrite1 = (dDatabaseWrite_fp1)API.fp[i++];
|
DatabaseWrite1 = (dDatabaseWrite_fp1)API.fp[159];
|
||||||
DatabaseWrite2 = (dDatabaseWrite_fp2)API.fp[i++];
|
DatabaseWrite2 = (dDatabaseWrite_fp2)API.fp[160];
|
||||||
DLLAttachObject = (AttachObject_fp)API.fp[i++];
|
DLLAttachObject = (AttachObject_fp)API.fp[161];
|
||||||
DLLObjGet = (ObjGet_fp)API.fp[i++];
|
DLLObjGet = (ObjGet_fp)API.fp[162];
|
||||||
DLLListSetSelectedIndex = (ListSetSelectedIndex_fp)API.fp[i++];
|
DLLListSetSelectedIndex = (ListSetSelectedIndex_fp)API.fp[163];
|
||||||
DLLRemoveUIBmpItem = (RemoveUIBmpItem_fp)API.fp[i++];
|
DLLRemoveUIBmpItem = (RemoveUIBmpItem_fp)API.fp[164];
|
||||||
DLLCreateNewUIBmpItem = (CreateNewUIBmpItem_fp)API.fp[i++];
|
DLLCreateNewUIBmpItem = (CreateNewUIBmpItem_fp)API.fp[165];
|
||||||
DLLGetUIItemWidth = (GetUIItemWidth_fp)API.fp[i++];
|
DLLGetUIItemWidth = (GetUIItemWidth_fp)API.fp[166];
|
||||||
DLLGetUIItemHeight = (GetUIItemHeight_fp)API.fp[i++];
|
DLLGetUIItemHeight = (GetUIItemHeight_fp)API.fp[167];
|
||||||
DLLSliderCreate = (SliderCreate_fp)API.fp[i++];
|
DLLSliderCreate = (SliderCreate_fp)API.fp[168];
|
||||||
DLLSliderSetRange = (SliderSetRange_fp)API.fp[i++];
|
DLLSliderSetRange = (SliderSetRange_fp)API.fp[169];
|
||||||
DLLSliderGetRange = (SliderGetRange_fp)API.fp[i++];
|
DLLSliderGetRange = (SliderGetRange_fp)API.fp[170];
|
||||||
DLLSliderSetPos = (SliderSetPos_fp)API.fp[i++];
|
DLLSliderSetPos = (SliderSetPos_fp)API.fp[171];
|
||||||
DLLSliderGetPos = (SliderGetPos_fp)API.fp[i++];
|
DLLSliderGetPos = (SliderGetPos_fp)API.fp[172];
|
||||||
DLLSliderSetSelectChangeCallback = (SliderSetSelectChangeCallback_fp)API.fp[i++];
|
DLLSliderSetSelectChangeCallback = (SliderSetSelectChangeCallback_fp)API.fp[173];
|
||||||
DLLSliderSetSelectChangeCallbackWData = (SliderSetSelectChangeCallbackWData_fp)API.fp[i++];
|
DLLSliderSetSelectChangeCallbackWData = (SliderSetSelectChangeCallbackWData_fp)API.fp[174];
|
||||||
DLLTextSetTitle = (TextSetTitle_fp)API.fp[i++];
|
DLLTextSetTitle = (TextSetTitle_fp)API.fp[175];
|
||||||
DLLPPic_GetPilot = (PPic_GetPilot_fp)API.fp[i++];
|
DLLPPic_GetPilot = (PPic_GetPilot_fp)API.fp[176];
|
||||||
DLLPPic_GetBitmapHandle = (PPic_GetBitmapHandle_fp)API.fp[i++];
|
DLLPPic_GetBitmapHandle = (PPic_GetBitmapHandle_fp)API.fp[177];
|
||||||
DLLrend_DrawLine = (rend_DrawLine_fp)API.fp[i++];
|
DLLrend_DrawLine = (rend_DrawLine_fp)API.fp[178];
|
||||||
DLLrend_SetFlatColor = (rend_SetFlatColor_fp)API.fp[i++];
|
DLLrend_SetFlatColor = (rend_SetFlatColor_fp)API.fp[179];
|
||||||
DLLMultiSetLogoState = (MultiSetLogoState_fp)API.fp[i++];
|
DLLMultiSetLogoState = (MultiSetLogoState_fp)API.fp[180];
|
||||||
DLLPlayerGetRandomStartPosition = (PlayerGetRandomStartPosition_fp)API.fp[i++];
|
DLLPlayerGetRandomStartPosition = (PlayerGetRandomStartPosition_fp)API.fp[181];
|
||||||
DLLInitPlayerNewShip = (InitPlayerNewShip_fp)API.fp[i++];
|
DLLInitPlayerNewShip = (InitPlayerNewShip_fp)API.fp[182];
|
||||||
DLLCheckBoxCreate = (CheckBoxCreate_fp)API.fp[i++];
|
DLLCheckBoxCreate = (CheckBoxCreate_fp)API.fp[183];
|
||||||
DLLCheckBoxSetCheck = (CheckBoxSetCheck_fp)API.fp[i++];
|
DLLCheckBoxSetCheck = (CheckBoxSetCheck_fp)API.fp[184];
|
||||||
DLLCheckBoxIsChecked = (CheckBoxIsChecked_fp)API.fp[i++];
|
DLLCheckBoxIsChecked = (CheckBoxIsChecked_fp)API.fp[185];
|
||||||
DLLnw_GetHostAddressFromNumbers = (nw_GetHostAddressFromNumbers_fp)API.fp[i++];
|
DLLnw_GetHostAddressFromNumbers = (nw_GetHostAddressFromNumbers_fp)API.fp[186];
|
||||||
TableFilesClear = (TableFilesClear_fp)API.fp[i++];
|
TableFilesClear = (TableFilesClear_fp)API.fp[187];
|
||||||
TableFileAdd = (TableFileAdd_fp)API.fp[i++];
|
TableFileAdd = (TableFileAdd_fp)API.fp[188];
|
||||||
DLLDebugBreak_callback_stop = (DebugBreak_callback_stop_fp)API.fp[i++];
|
DLLDebugBreak_callback_stop = (DebugBreak_callback_stop_fp)API.fp[189];
|
||||||
DLLDebugBreak_callback_resume = (DebugBreak_callback_resume_fp)API.fp[i++];
|
DLLDebugBreak_callback_resume = (DebugBreak_callback_resume_fp)API.fp[190];
|
||||||
DLLInt3MessageBox = (Int3MessageBox_fp)API.fp[i++];
|
DLLInt3MessageBox = (Int3MessageBox_fp)API.fp[191];
|
||||||
DLLGetUIItemPosition = (GetUIItemPosition_fp)API.fp[i++];
|
DLLGetUIItemPosition = (GetUIItemPosition_fp)API.fp[192];
|
||||||
DLLAttachObjectRadius = (AttachObjectRadius_fp)API.fp[i++];
|
DLLAttachObjectRadius = (AttachObjectRadius_fp)API.fp[193];
|
||||||
DLLUnattachChildren = (UnattachChildren_fp)API.fp[i++];
|
DLLUnattachChildren = (UnattachChildren_fp)API.fp[194];
|
||||||
DLLUnattachChild = (UnattachChild_fp)API.fp[i++];
|
DLLUnattachChild = (UnattachChild_fp)API.fp[195];
|
||||||
DLLUnattachFromParent = (UnattachFromParent_fp)API.fp[i++];
|
DLLUnattachFromParent = (UnattachFromParent_fp)API.fp[196];
|
||||||
DLLvm_GetMagnitude = (vm_GetMagnitude_fp)API.fp[i++];
|
DLLvm_GetMagnitude = (vm_GetMagnitude_fp)API.fp[197];
|
||||||
DLLvm_MatrixMulVector = (vm_MatrixMulVector_fp)API.fp[i++];
|
DLLvm_MatrixMulVector = (vm_MatrixMulVector_fp)API.fp[198];
|
||||||
DLLphys_apply_force = (phys_apply_force_fp)API.fp[i++];
|
DLLphys_apply_force = (phys_apply_force_fp)API.fp[199];
|
||||||
DLLphys_apply_rot = (phys_apply_rot_fp)API.fp[i++];
|
DLLphys_apply_rot = (phys_apply_rot_fp)API.fp[200];
|
||||||
DLLvm_TransposeMatrix = (vm_TransposeMatrix_fp)API.fp[i++];
|
DLLvm_TransposeMatrix = (vm_TransposeMatrix_fp)API.fp[201];
|
||||||
DLLvm_CrossProduct = (vm_CrossProduct_fp)API.fp[i++];
|
DLLvm_CrossProduct = (vm_CrossProduct_fp)API.fp[202];
|
||||||
DLLvm_NormalizeVector = (vm_NormalizeVector_fp)API.fp[i++];
|
DLLvm_NormalizeVector = (vm_NormalizeVector_fp)API.fp[203];
|
||||||
DLLConvertEulerToAxisAmount = (ConvertEulerToAxisAmount_fp)API.fp[i++];
|
DLLConvertEulerToAxisAmount = (ConvertEulerToAxisAmount_fp)API.fp[204];
|
||||||
DLLConvertAxisAmountToEuler = (ConvertAxisAmountToEuler_fp)API.fp[i++];
|
DLLConvertAxisAmountToEuler = (ConvertAxisAmountToEuler_fp)API.fp[205];
|
||||||
DLLvm_GetMagnitudeFast = (vm_GetMagnitudeFast_fp)API.fp[i++];
|
DLLvm_GetMagnitudeFast = (vm_GetMagnitudeFast_fp)API.fp[206];
|
||||||
DLLvm_MakeIdentity = (vm_MakeIdentity_fp)API.fp[i++];
|
DLLvm_MakeIdentity = (vm_MakeIdentity_fp)API.fp[207];
|
||||||
DLLvm_MakeVectorZero = (vm_MakeVectorZero_fp)API.fp[i++];
|
DLLvm_MakeVectorZero = (vm_MakeVectorZero_fp)API.fp[208];
|
||||||
DLLvm_MakeAngleZero = (vm_MakeAngleZero_fp)API.fp[i++];
|
DLLvm_MakeAngleZero = (vm_MakeAngleZero_fp)API.fp[209];
|
||||||
DLLvm_VectorMulTMatrix = (vm_VectorMulTMatrix_fp)API.fp[i++];
|
DLLvm_VectorMulTMatrix = (vm_VectorMulTMatrix_fp)API.fp[210];
|
||||||
DLLvm_MatrixMul = (vm_MatrixMul_fp)API.fp[i++];
|
DLLvm_MatrixMul = (vm_MatrixMul_fp)API.fp[211];
|
||||||
DLLvm_MatrixMulTMatrix = (vm_MatrixMulTMatrix_fp)API.fp[i++];
|
DLLvm_MatrixMulTMatrix = (vm_MatrixMulTMatrix_fp)API.fp[212];
|
||||||
DLLvm_DotProduct = (vm_DotProduct_fp)API.fp[i++];
|
DLLvm_DotProduct = (vm_DotProduct_fp)API.fp[213];
|
||||||
DLLvm_SubVectors = (vm_SubVectors_fp)API.fp[i++];
|
DLLvm_SubVectors = (vm_SubVectors_fp)API.fp[214];
|
||||||
DLLvm_AddVectors = (vm_AddVectors_fp)API.fp[i++];
|
DLLvm_AddVectors = (vm_AddVectors_fp)API.fp[215];
|
||||||
DLLvm_AverageVector = (vm_AverageVector_fp)API.fp[i++];
|
DLLvm_AverageVector = (vm_AverageVector_fp)API.fp[216];
|
||||||
DLLvm_ScaleVector = (vm_ScaleVector_fp)API.fp[i++];
|
DLLvm_ScaleVector = (vm_ScaleVector_fp)API.fp[217];
|
||||||
DLLvm_ScaleAddVector = (vm_ScaleAddVector_fp)API.fp[i++];
|
DLLvm_ScaleAddVector = (vm_ScaleAddVector_fp)API.fp[218];
|
||||||
DLLvm_DivVector = (vm_DivVector_fp)API.fp[i++];
|
DLLvm_DivVector = (vm_DivVector_fp)API.fp[219];
|
||||||
DLLvm_NormalizeVectorFast = (vm_NormalizeVectorFast_fp)API.fp[i++];
|
DLLvm_NormalizeVectorFast = (vm_NormalizeVectorFast_fp)API.fp[220];
|
||||||
DLLvm_ClearMatrix = (vm_ClearMatrix_fp)API.fp[i++];
|
DLLvm_ClearMatrix = (vm_ClearMatrix_fp)API.fp[221];
|
||||||
DLLvm_AnglesToMatrix = (vm_AnglesToMatrix_fp)API.fp[i++];
|
DLLvm_AnglesToMatrix = (vm_AnglesToMatrix_fp)API.fp[222];
|
||||||
DLLvm_Orthogonalize = (vm_Orthogonalize_fp)API.fp[i++];
|
DLLvm_Orthogonalize = (vm_Orthogonalize_fp)API.fp[223];
|
||||||
DLLvm_VectorToMatrix = (vm_VectorToMatrix_fp)API.fp[i++];
|
DLLvm_VectorToMatrix = (vm_VectorToMatrix_fp)API.fp[224];
|
||||||
DLLvm_VectorAngleToMatrix = (vm_VectorAngleToMatrix_fp)API.fp[i++];
|
DLLvm_VectorAngleToMatrix = (vm_VectorAngleToMatrix_fp)API.fp[225];
|
||||||
DLLvm_SinCos = (vm_SinCos_fp)API.fp[i++];
|
DLLvm_SinCos = (vm_SinCos_fp)API.fp[226];
|
||||||
DLLvm_GetSlope = (vm_GetSlope_fp)API.fp[i++];
|
DLLvm_GetSlope = (vm_GetSlope_fp)API.fp[227];
|
||||||
DLLvm_GetPerp = (vm_GetPerp_fp)API.fp[i++];
|
DLLvm_GetPerp = (vm_GetPerp_fp)API.fp[228];
|
||||||
DLLvm_GetNormal = (vm_GetNormal_fp)API.fp[i++];
|
DLLvm_GetNormal = (vm_GetNormal_fp)API.fp[229];
|
||||||
DLLvm_VectorDistance = (vm_VectorDistance_fp)API.fp[i++];
|
DLLvm_VectorDistance = (vm_VectorDistance_fp)API.fp[230];
|
||||||
DLLvm_VectorDistanceQuick = (vm_VectorDistanceQuick_fp)API.fp[i++];
|
DLLvm_VectorDistanceQuick = (vm_VectorDistanceQuick_fp)API.fp[231];
|
||||||
DLLvm_GetNormalizedDir = (vm_GetNormalizedDir_fp)API.fp[i++];
|
DLLvm_GetNormalizedDir = (vm_GetNormalizedDir_fp)API.fp[232];
|
||||||
DLLvm_GetNormalizedDirFast = (vm_GetNormalizedDirFast_fp)API.fp[i++];
|
DLLvm_GetNormalizedDirFast = (vm_GetNormalizedDirFast_fp)API.fp[233];
|
||||||
DLLvm_ExtractAnglesFromMatrix = (vm_ExtractAnglesFromMatrix_fp)API.fp[i++];
|
DLLvm_ExtractAnglesFromMatrix = (vm_ExtractAnglesFromMatrix_fp)API.fp[234];
|
||||||
DLLvm_DeltaAngVec = (vm_DeltaAngVec_fp)API.fp[i++];
|
DLLvm_DeltaAngVec = (vm_DeltaAngVec_fp)API.fp[235];
|
||||||
DLLvm_DeltaAngVecNorm = (vm_DeltaAngVecNorm_fp)API.fp[i++];
|
DLLvm_DeltaAngVecNorm = (vm_DeltaAngVecNorm_fp)API.fp[236];
|
||||||
DLLvm_DistToPlane = (vm_DistToPlane_fp)API.fp[i++];
|
DLLvm_DistToPlane = (vm_DistToPlane_fp)API.fp[237];
|
||||||
DLLvm_CalcDetValue = (vm_CalcDetValue_fp)API.fp[i++];
|
DLLvm_CalcDetValue = (vm_CalcDetValue_fp)API.fp[238];
|
||||||
DLLvm_MakeInverseMatrix = (vm_MakeInverseMatrix_fp)API.fp[i++];
|
DLLvm_MakeInverseMatrix = (vm_MakeInverseMatrix_fp)API.fp[239];
|
||||||
DLLvm_SinCosToMatrix = (vm_SinCosToMatrix_fp)API.fp[i++];
|
DLLvm_SinCosToMatrix = (vm_SinCosToMatrix_fp)API.fp[240];
|
||||||
DLLvm_GetCentroid = (vm_GetCentroid_fp)API.fp[i++];
|
DLLvm_GetCentroid = (vm_GetCentroid_fp)API.fp[241];
|
||||||
DLLvm_MakeRandomVector = (vm_MakeRandomVector_fp)API.fp[i++];
|
DLLvm_MakeRandomVector = (vm_MakeRandomVector_fp)API.fp[242];
|
||||||
DLLvm_ComputeBoundingSphere = (vm_ComputeBoundingSphere_fp)API.fp[i++];
|
DLLvm_ComputeBoundingSphere = (vm_ComputeBoundingSphere_fp)API.fp[243];
|
||||||
DLLvm_GetCentroidFast = (vm_GetCentroidFast_fp)API.fp[i++];
|
DLLvm_GetCentroidFast = (vm_GetCentroidFast_fp)API.fp[244];
|
||||||
DLLRenderHUDGetTextLineWidth = (RenderHUDGetTextLineWidth_fp)API.fp[i++];
|
DLLRenderHUDGetTextLineWidth = (RenderHUDGetTextLineWidth_fp)API.fp[245];
|
||||||
DLLRenderHUDGetTextHeight = (RenderHUDGetTextHeight_fp)API.fp[i++];
|
DLLRenderHUDGetTextHeight = (RenderHUDGetTextHeight_fp)API.fp[246];
|
||||||
DLLStartFrame = (StartFrame_fp)API.fp[i++];
|
DLLStartFrame = (StartFrame_fp)API.fp[247];
|
||||||
DLLEndFrame = (EndFrame_fp)API.fp[i++];
|
DLLEndFrame = (EndFrame_fp)API.fp[248];
|
||||||
DLLResetFacings = (ResetFacings_fp)API.fp[i++];
|
DLLResetFacings = (ResetFacings_fp)API.fp[249];
|
||||||
DLLGameRenderWorld = (GameRenderWorld_fp)API.fp[i++];
|
DLLGameRenderWorld = (GameRenderWorld_fp)API.fp[250];
|
||||||
DLLGetFrameParameters = (GetFrameParameters_fp)API.fp[i++];
|
DLLGetFrameParameters = (GetFrameParameters_fp)API.fp[251];
|
||||||
DLLrend_SetZBufferState = (rend_SetZBufferState_fp)API.fp[i++];
|
DLLrend_SetZBufferState = (rend_SetZBufferState_fp)API.fp[252];
|
||||||
DLLrend_SetLighting = (rend_SetLighting_fp)API.fp[i++];
|
DLLrend_SetLighting = (rend_SetLighting_fp)API.fp[253];
|
||||||
DLLrend_SetColorModel = (rend_SetColorModel_fp)API.fp[i++];
|
DLLrend_SetColorModel = (rend_SetColorModel_fp)API.fp[254];
|
||||||
DLLrend_SetTextureType = (rend_SetTextureType_fp)API.fp[i++];
|
DLLrend_SetTextureType = (rend_SetTextureType_fp)API.fp[255];
|
||||||
DLLrend_DrawPolygon = (rend_DrawPolygon_fp)API.fp[i++];
|
DLLrend_DrawPolygon = (rend_DrawPolygon_fp)API.fp[256];
|
||||||
DLLrend_SetMipState = (rend_SetMipState_fp)API.fp[i++];
|
DLLrend_SetMipState = (rend_SetMipState_fp)API.fp[257];
|
||||||
DLLrend_SetFogState = (rend_SetFogState_fp)API.fp[i++];
|
DLLrend_SetFogState = (rend_SetFogState_fp)API.fp[258];
|
||||||
DLLrend_SetFiltering = (rend_SetFiltering_fp)API.fp[i++];
|
DLLrend_SetFiltering = (rend_SetFiltering_fp)API.fp[259];
|
||||||
DLLrend_SetOverlayMap = (rend_SetOverlayMap_fp)API.fp[i++];
|
DLLrend_SetOverlayMap = (rend_SetOverlayMap_fp)API.fp[260];
|
||||||
DLLrend_SetOverlayType = (rend_SetOverlayType_fp)API.fp[i++];
|
DLLrend_SetOverlayType = (rend_SetOverlayType_fp)API.fp[261];
|
||||||
DLLrend_ClearScreen = (rend_ClearScreen_fp)API.fp[i++];
|
DLLrend_ClearScreen = (rend_ClearScreen_fp)API.fp[262];
|
||||||
DLLrend_SetPixel = (rend_SetPixel_fp)API.fp[i++];
|
DLLrend_SetPixel = (rend_SetPixel_fp)API.fp[263];
|
||||||
DLLrend_GetPixel = (rend_GetPixel_fp)API.fp[i++];
|
DLLrend_GetPixel = (rend_GetPixel_fp)API.fp[264];
|
||||||
DLLrend_FillCircle = (rend_FillCircle_fp)API.fp[i++];
|
DLLrend_FillCircle = (rend_FillCircle_fp)API.fp[265];
|
||||||
DLLrend_DrawCircle = (rend_DrawCircle_fp)API.fp[i++];
|
DLLrend_DrawCircle = (rend_DrawCircle_fp)API.fp[266];
|
||||||
DLLrend_SetAlphaType = (rend_SetAlphaType_fp)API.fp[i++];
|
DLLrend_SetAlphaType = (rend_SetAlphaType_fp)API.fp[267];
|
||||||
DLLrend_SetAlphaValue = (rend_SetAlphaValue_fp)API.fp[i++];
|
DLLrend_SetAlphaValue = (rend_SetAlphaValue_fp)API.fp[268];
|
||||||
DLLrend_SetWrapType = (rend_SetWrapType_fp)API.fp[i++];
|
DLLrend_SetWrapType = (rend_SetWrapType_fp)API.fp[269];
|
||||||
DLLrend_SetZBias = (rend_SetZBias_fp)API.fp[i++];
|
DLLrend_SetZBias = (rend_SetZBias_fp)API.fp[270];
|
||||||
DLLrend_SetZBufferWriteMask = (rend_SetZBufferWriteMask_fp)API.fp[i++];
|
DLLrend_SetZBufferWriteMask = (rend_SetZBufferWriteMask_fp)API.fp[271];
|
||||||
DLLrend_GetLFBLock = (rend_GetLFBLock_fp)API.fp[i++];
|
DLLrend_GetLFBLock = (rend_GetLFBLock_fp)API.fp[272];
|
||||||
DLLrend_ReleaseLFBLock = (rend_ReleaseLFBLock_fp)API.fp[i++];
|
DLLrend_ReleaseLFBLock = (rend_ReleaseLFBLock_fp)API.fp[273];
|
||||||
DLLrend_DrawLFBBitmap = (rend_DrawLFBBitmap_fp)API.fp[i++];
|
DLLrend_DrawLFBBitmap = (rend_DrawLFBBitmap_fp)API.fp[274];
|
||||||
DLLrend_DrawSpecialLine = (rend_DrawSpecialLine_fp)API.fp[i++];
|
DLLrend_DrawSpecialLine = (rend_DrawSpecialLine_fp)API.fp[275];
|
||||||
DLLfvi_FindIntersection = (fvi_FindIntersection_fp)API.fp[i++];
|
DLLfvi_FindIntersection = (fvi_FindIntersection_fp)API.fp[276];
|
||||||
DLLfvi_QuickDistFaceList = (fvi_QuickDistFaceList_fp)API.fp[i++];
|
DLLfvi_QuickDistFaceList = (fvi_QuickDistFaceList_fp)API.fp[277];
|
||||||
DLLfvi_QuickDistCellList = (fvi_QuickDistCellList_fp)API.fp[i++];
|
DLLfvi_QuickDistCellList = (fvi_QuickDistCellList_fp)API.fp[278];
|
||||||
DLLfvi_QuickDistObjectList = (fvi_QuickDistObjectList_fp)API.fp[i++];
|
DLLfvi_QuickDistObjectList = (fvi_QuickDistObjectList_fp)API.fp[279];
|
||||||
DLLfvi_QuickRoomCheck = (fvi_QuickRoomCheck_fp)API.fp[i++];
|
DLLfvi_QuickRoomCheck = (fvi_QuickRoomCheck_fp)API.fp[280];
|
||||||
DLLObjSetPos = (ObjSetPos_fp)API.fp[i++];
|
DLLObjSetPos = (ObjSetPos_fp)API.fp[281];
|
||||||
DLLSetObjectDeadFlag = (SetObjectDeadFlag_fp)API.fp[i++];
|
DLLSetObjectDeadFlag = (SetObjectDeadFlag_fp)API.fp[282];
|
||||||
DLLtaunt_AreEnabled = (taunt_AreEnabled_fp)API.fp[i++];
|
DLLtaunt_AreEnabled = (taunt_AreEnabled_fp)API.fp[283];
|
||||||
DLLtaunt_Enable = (taunt_Enable_fp)API.fp[i++];
|
DLLtaunt_Enable = (taunt_Enable_fp)API.fp[284];
|
||||||
GetPlayerRankIndex = (GetPlayerRankIndex_fp)API.fp[i++];
|
GetPlayerRankIndex = (GetPlayerRankIndex_fp)API.fp[285];
|
||||||
DLLVisEffectAllocate = (VisEffectAllocate_fp)API.fp[i++];
|
DLLVisEffectAllocate = (VisEffectAllocate_fp)API.fp[286];
|
||||||
DLLVisEffectFree = (VisEffectFree_fp)API.fp[i++];
|
DLLVisEffectFree = (VisEffectFree_fp)API.fp[287];
|
||||||
DLLVisEffectInitType = (VisEffectInitType_fp)API.fp[i++];
|
DLLVisEffectInitType = (VisEffectInitType_fp)API.fp[288];
|
||||||
DLLVisEffectCreate = (VisEffectCreate_fp)API.fp[i++];
|
DLLVisEffectCreate = (VisEffectCreate_fp)API.fp[289];
|
||||||
DLLVisEffectLink = (VisEffectLink_fp)API.fp[i++];
|
DLLVisEffectLink = (VisEffectLink_fp)API.fp[290];
|
||||||
DLLVisEffectUnlink = (VisEffectUnlink_fp)API.fp[i++];
|
DLLVisEffectUnlink = (VisEffectUnlink_fp)API.fp[291];
|
||||||
DLLVisEffectRelink = (VisEffectRelink_fp)API.fp[i++];
|
DLLVisEffectRelink = (VisEffectRelink_fp)API.fp[292];
|
||||||
DLLVisEffectDelete = (VisEffectDelete_fp)API.fp[i++];
|
DLLVisEffectDelete = (VisEffectDelete_fp)API.fp[293];
|
||||||
DLLCreateRandomSparks = (CreateRandomSparks_fp)API.fp[i++];
|
DLLCreateRandomSparks = (CreateRandomSparks_fp)API.fp[294];
|
||||||
DLLCreateRandomLineSparks = (CreateRandomLineSparks_fp)API.fp[i++];
|
DLLCreateRandomLineSparks = (CreateRandomLineSparks_fp)API.fp[295];
|
||||||
DLLVisEffectCreateControlled = (VisEffectCreateControlled_fp)API.fp[i++];
|
DLLVisEffectCreateControlled = (VisEffectCreateControlled_fp)API.fp[296];
|
||||||
DLLCreateRandomParticles = (CreateRandomParticles_fp)API.fp[i++];
|
DLLCreateRandomParticles = (CreateRandomParticles_fp)API.fp[297];
|
||||||
DLLAttachRandomNapalmEffectsToObject = (AttachRandomNapalmEffectsToObject_fp)API.fp[i++];
|
DLLAttachRandomNapalmEffectsToObject = (AttachRandomNapalmEffectsToObject_fp)API.fp[298];
|
||||||
DLLInitObjectScripts = (InitObjectScripts_fp)API.fp[i++];
|
DLLInitObjectScripts = (InitObjectScripts_fp)API.fp[299];
|
||||||
DLLg3_StartFrame = (g3_StartFrame_fp)API.fp[i++];
|
DLLg3_StartFrame = (g3_StartFrame_fp)API.fp[300];
|
||||||
DLLg3_EndFrame = (g3_EndFrame_fp)API.fp[i++];
|
DLLg3_EndFrame = (g3_EndFrame_fp)API.fp[301];
|
||||||
DLLg3_GetViewPosition = (g3_GetViewPosition_fp)API.fp[i++];
|
DLLg3_GetViewPosition = (g3_GetViewPosition_fp)API.fp[302];
|
||||||
DLLg3_GetViewMatrix = (g3_GetViewMatrix_fp)API.fp[i++];
|
DLLg3_GetViewMatrix = (g3_GetViewMatrix_fp)API.fp[303];
|
||||||
DLLg3_GetUnscaledMatrix = (g3_GetUnscaledMatrix_fp)API.fp[i++];
|
DLLg3_GetUnscaledMatrix = (g3_GetUnscaledMatrix_fp)API.fp[304];
|
||||||
DLLg3_StartInstanceMatrix = (g3_StartInstanceMatrix_fp)API.fp[i++];
|
DLLg3_StartInstanceMatrix = (g3_StartInstanceMatrix_fp)API.fp[305];
|
||||||
DLLg3_StartInstanceAngles = (g3_StartInstanceAngles_fp)API.fp[i++];
|
DLLg3_StartInstanceAngles = (g3_StartInstanceAngles_fp)API.fp[306];
|
||||||
DLLg3_DoneInstance = (g3_DoneInstance_fp)API.fp[i++];
|
DLLg3_DoneInstance = (g3_DoneInstance_fp)API.fp[307];
|
||||||
DLLg3_CheckNormalFacing = (g3_CheckNormalFacing_fp)API.fp[i++];
|
DLLg3_CheckNormalFacing = (g3_CheckNormalFacing_fp)API.fp[308];
|
||||||
DLLg3_RotatePoint = (g3_RotatePoint_fp)API.fp[i++];
|
DLLg3_RotatePoint = (g3_RotatePoint_fp)API.fp[309];
|
||||||
DLLg3_ProjectPoint = (g3_ProjectPoint_fp)API.fp[i++];
|
DLLg3_ProjectPoint = (g3_ProjectPoint_fp)API.fp[310];
|
||||||
DLLg3_CalcPointDepth = (g3_CalcPointDepth_fp)API.fp[i++];
|
DLLg3_CalcPointDepth = (g3_CalcPointDepth_fp)API.fp[311];
|
||||||
DLLg3_Point2Vec = (g3_Point2Vec_fp)API.fp[i++];
|
DLLg3_Point2Vec = (g3_Point2Vec_fp)API.fp[312];
|
||||||
DLLg3_CodePoint = (g3_CodePoint_fp)API.fp[i++];
|
DLLg3_CodePoint = (g3_CodePoint_fp)API.fp[313];
|
||||||
DLLg3_RotateDeltaX = (g3_RotateDeltaX_fp)API.fp[i++];
|
DLLg3_RotateDeltaX = (g3_RotateDeltaX_fp)API.fp[314];
|
||||||
DLLg3_RotateDeltaY = (g3_RotateDeltaY_fp)API.fp[i++];
|
DLLg3_RotateDeltaY = (g3_RotateDeltaY_fp)API.fp[315];
|
||||||
DLLg3_RotateDeltaZ = (g3_RotateDeltaZ_fp)API.fp[i++];
|
DLLg3_RotateDeltaZ = (g3_RotateDeltaZ_fp)API.fp[316];
|
||||||
DLLg3_RotateDeltaVec = (g3_RotateDeltaVec_fp)API.fp[i++];
|
DLLg3_RotateDeltaVec = (g3_RotateDeltaVec_fp)API.fp[317];
|
||||||
DLLg3_AddDeltaVec = (g3_AddDeltaVec_fp)API.fp[i++];
|
DLLg3_AddDeltaVec = (g3_AddDeltaVec_fp)API.fp[318];
|
||||||
DLLg3_DrawPoly = (g3_DrawPoly_fp)API.fp[i++];
|
DLLg3_DrawPoly = (g3_DrawPoly_fp)API.fp[319];
|
||||||
DLLg3_DrawSphere = (g3_DrawSphere_fp)API.fp[i++];
|
DLLg3_DrawSphere = (g3_DrawSphere_fp)API.fp[320];
|
||||||
DLLg3_CheckAndDrawPoly = (g3_CheckAndDrawPoly_fp)API.fp[i++];
|
DLLg3_CheckAndDrawPoly = (g3_CheckAndDrawPoly_fp)API.fp[321];
|
||||||
DLLg3_DrawLine = (g3_DrawLine_fp)API.fp[i++];
|
DLLg3_DrawLine = (g3_DrawLine_fp)API.fp[322];
|
||||||
DLLg3_DrawBitmap = (g3_DrawBitmap_fp)API.fp[i++];
|
DLLg3_DrawBitmap = (g3_DrawBitmap_fp)API.fp[323];
|
||||||
DLLg3_DrawRotatedBitmap = (g3_DrawRotatedBitmap_fp)API.fp[i++];
|
DLLg3_DrawRotatedBitmap = (g3_DrawRotatedBitmap_fp)API.fp[324];
|
||||||
DLLg3_DrawBox = (g3_DrawBox_fp)API.fp[i++];
|
DLLg3_DrawBox = (g3_DrawBox_fp)API.fp[325];
|
||||||
DLLg3_SetCustomClipPlane = (g3_SetCustomClipPlane_fp)API.fp[i++];
|
DLLg3_SetCustomClipPlane = (g3_SetCustomClipPlane_fp)API.fp[326];
|
||||||
DLLg3_SetFarClipZ = (g3_SetFarClipZ_fp)API.fp[i++];
|
DLLg3_SetFarClipZ = (g3_SetFarClipZ_fp)API.fp[327];
|
||||||
DLLg3_ClipPolygon = (g3_ClipPolygon_fp)API.fp[i++];
|
DLLg3_ClipPolygon = (g3_ClipPolygon_fp)API.fp[328];
|
||||||
DLLg3_FreeTempPoints = (g3_FreeTempPoints_fp)API.fp[i++];
|
DLLg3_FreeTempPoints = (g3_FreeTempPoints_fp)API.fp[329];
|
||||||
DLLg3_GetMatrixScale = (g3_GetMatrixScale_fp)API.fp[i++];
|
DLLg3_GetMatrixScale = (g3_GetMatrixScale_fp)API.fp[330];
|
||||||
DLLg3_SetTriangulationTest = (g3_SetTriangulationTest_fp)API.fp[i++];
|
DLLg3_SetTriangulationTest = (g3_SetTriangulationTest_fp)API.fp[331];
|
||||||
DLLg3_DrawSpecialLine = (g3_DrawSpecialLine_fp)API.fp[i++];
|
DLLg3_DrawSpecialLine = (g3_DrawSpecialLine_fp)API.fp[332];
|
||||||
DLLg3_DrawPlanarRotatedBitmap = (g3_DrawPlanarRotatedBitmap_fp)API.fp[i++];
|
DLLg3_DrawPlanarRotatedBitmap = (g3_DrawPlanarRotatedBitmap_fp)API.fp[333];
|
||||||
DLLPlayerStopSounds = (PlayerStopSounds_fp)API.fp[i++];
|
DLLPlayerStopSounds = (PlayerStopSounds_fp)API.fp[334];
|
||||||
DLLFindArg = (FindArg_fp)API.fp[i++];
|
DLLFindArg = (FindArg_fp)API.fp[335];
|
||||||
DLLFireWeaponFromObject = (FireWeaponFromObject_fp)API.fp[i++];
|
DLLFireWeaponFromObject = (FireWeaponFromObject_fp)API.fp[336];
|
||||||
DLLCreateAndFireWeapon = (CreateAndFireWeapon_fp)API.fp[i++];
|
DLLCreateAndFireWeapon = (CreateAndFireWeapon_fp)API.fp[337];
|
||||||
DLLSelectNextCameraView = (SelectNextCameraView_fp)API.fp[i++];
|
DLLSelectNextCameraView = (SelectNextCameraView_fp)API.fp[338];
|
||||||
Inven_Add = (dInven_Add_fp)API.fp[i++];
|
Inven_Add = (dInven_Add_fp)API.fp[339];
|
||||||
Inven_AddObject = (dInven_AddObject_fp)API.fp[i++];
|
Inven_AddObject = (dInven_AddObject_fp)API.fp[340];
|
||||||
Inven_AddCounterMeasure = (dInven_AddCounterMeasure_fp)API.fp[i++];
|
Inven_AddCounterMeasure = (dInven_AddCounterMeasure_fp)API.fp[341];
|
||||||
Inven_Remove = (dInven_Remove_fp)API.fp[i++];
|
Inven_Remove = (dInven_Remove_fp)API.fp[342];
|
||||||
Inven_Use = (dInven_Use_fp)API.fp[i++];
|
Inven_Use = (dInven_Use_fp)API.fp[343];
|
||||||
Inven_UseObjHandle = (dInven_UseObjHandle_fp)API.fp[i++];
|
Inven_UseObjHandle = (dInven_UseObjHandle_fp)API.fp[344];
|
||||||
Inven_Size = (dInven_Size_fp)API.fp[i++];
|
Inven_Size = (dInven_Size_fp)API.fp[345];
|
||||||
Inven_CheckItem = (dInven_CheckItem_fp)API.fp[i++];
|
Inven_CheckItem = (dInven_CheckItem_fp)API.fp[346];
|
||||||
Inven_Reset = (dInven_Reset_fp)API.fp[i++];
|
Inven_Reset = (dInven_Reset_fp)API.fp[347];
|
||||||
Inven_ResetPos = (dInven_ResetPos_fp)API.fp[i++];
|
Inven_ResetPos = (dInven_ResetPos_fp)API.fp[348];
|
||||||
Inven_NextPos = (dInven_NextPos_fp)API.fp[i++];
|
Inven_NextPos = (dInven_NextPos_fp)API.fp[349];
|
||||||
Inven_PrevPos = (dInven_PrevPos_fp)API.fp[i++];
|
Inven_PrevPos = (dInven_PrevPos_fp)API.fp[350];
|
||||||
Inven_GetPosTypeID = (dInven_GetPosTypeID_fp)API.fp[i++];
|
Inven_GetPosTypeID = (dInven_GetPosTypeID_fp)API.fp[351];
|
||||||
Inven_GetAuxPosTypeID = (dInven_GetAuxPosTypeID_fp)API.fp[i++];
|
Inven_GetAuxPosTypeID = (dInven_GetAuxPosTypeID_fp)API.fp[352];
|
||||||
Inven_GetPosDescription = (dInven_GetPosDescription_fp)API.fp[i++];
|
Inven_GetPosDescription = (dInven_GetPosDescription_fp)API.fp[353];
|
||||||
Inven_GetPosIconName = (dInven_GetPosIconName_fp)API.fp[i++];
|
Inven_GetPosIconName = (dInven_GetPosIconName_fp)API.fp[354];
|
||||||
Inven_GetPosName = (dInven_GetPosName_fp)API.fp[i++];
|
Inven_GetPosName = (dInven_GetPosName_fp)API.fp[355];
|
||||||
Inven_GetPosInfo = (dInven_GetPosInfo_fp)API.fp[i++];
|
Inven_GetPosInfo = (dInven_GetPosInfo_fp)API.fp[356];
|
||||||
Inven_GetPosCount = (dInven_GetPosCount_fp)API.fp[i++];
|
Inven_GetPosCount = (dInven_GetPosCount_fp)API.fp[357];
|
||||||
Inven_AtBeginning = (dInven_AtBeginning_fp)API.fp[i++];
|
Inven_AtBeginning = (dInven_AtBeginning_fp)API.fp[358];
|
||||||
Inven_AtEnd = (dInven_AtEnd_fp)API.fp[i++];
|
Inven_AtEnd = (dInven_AtEnd_fp)API.fp[359];
|
||||||
Inven_GotoPos = (dInven_GotoPos_fp)API.fp[i++];
|
Inven_GotoPos = (dInven_GotoPos_fp)API.fp[360];
|
||||||
Inven_GotoPosTypeID = (dInven_GotoPosTypeID_fp)API.fp[i++];
|
Inven_GotoPosTypeID = (dInven_GotoPosTypeID_fp)API.fp[361];
|
||||||
Inven_UsePos = (dInven_UsePos_fp)API.fp[i++];
|
Inven_UsePos = (dInven_UsePos_fp)API.fp[362];
|
||||||
Inven_GetPos = (dInven_GetPos_fp)API.fp[i++];
|
Inven_GetPos = (dInven_GetPos_fp)API.fp[363];
|
||||||
Inven_ValidatePos = (dInven_ValidatePos_fp)API.fp[i++];
|
Inven_ValidatePos = (dInven_ValidatePos_fp)API.fp[364];
|
||||||
Inven_IsSelectable = (dInven_IsSelectable_fp)API.fp[i++];
|
Inven_IsSelectable = (dInven_IsSelectable_fp)API.fp[365];
|
||||||
Inven_IsUsable = (dInven_IsUsable_fp)API.fp[i++];
|
Inven_IsUsable = (dInven_IsUsable_fp)API.fp[366];
|
||||||
Inven_GetTypeIDCount = (dInven_GetTypeIDCount_fp)API.fp[i++];
|
Inven_GetTypeIDCount = (dInven_GetTypeIDCount_fp)API.fp[367];
|
||||||
Inven_FindPos = (dInven_FindPos_fp)API.fp[i++];
|
Inven_FindPos = (dInven_FindPos_fp)API.fp[368];
|
||||||
Inven_GetInventoryItemList = (dInven_GetInventoryItemList_fp)API.fp[i++];
|
Inven_GetInventoryItemList = (dInven_GetInventoryItemList_fp)API.fp[369];
|
||||||
|
|
||||||
// Do variables
|
// Do variables
|
||||||
Player_num = (int *)API.vp[0];
|
Player_num = (int *)API.vp[0];
|
||||||
|
Loading…
Reference in New Issue
Block a user