Remove unused osTask class

This commit is contained in:
Azamat H. Hackimov 2024-07-28 06:07:14 +03:00
parent fc209ddba4
commit cb9e0f8828
6 changed files with 3 additions and 241 deletions

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@ -1,85 +0,0 @@
/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/lib/TaskSystem.h $
* $Revision: 3 $
* $Date: 9/14/98 4:02p $
* $Author: Samir $
*
* Task manager
*
* $Log: /DescentIII/Main/lib/TaskSystem.h $
*
* 3 9/14/98 4:02p Samir
* allow variable lengths of blocking for tasks.
*
* 2 8/10/98 5:54p Samir
* added mutexes.
*
* 1 5/23/97 4:07p Samir
* Initial revision.
*
* $NoKeywords: $
*/
#ifndef TASKSYSTEM_H
#define TASKSYSTEM_H
#include "pstypes.h"
enum tTaskPriority { TASKPRIORITY_HIGHEST, TASKPRIORITY_NORMAL, TASKPRIORITY_LOWEST };
// Since this system handles concepts such as multitasking, and the such,
// we will define the event structures differently, since different systems
// handle multitasking differently.
class osEvent {
public:
#if defined(WIN32)
void *event_os_handle; // this is the Win32 Event Handle
#endif // WIN32
public:
osEvent(char *name);
~osEvent();
bool error() const; // reports error
void signal(); // signal the event so blocking can stop
void clear(); // clear the event so blocking can continue
bool block(int timeout = -1); // block until signaled (-1 = full blocking, else time in ms to block)
};
class osTask {
public:
#if defined(WIN32)
void *task_os_handle; // This is the Win32 Thread Handle
#endif // WIN32
public:
osTask(unsigned (*func)(void *), tTaskPriority priority, void *parm = NULL);
~osTask();
bool error() const; // reports error
void suspend(); // suspends task
void resume(); // resumes task
};
#endif

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@ -45,7 +45,6 @@
#include <cctype>
#include "AppConsole.h"
#include "TaskSystem.h"
#include "ddio_common.h"
static char *Con_raw_read_buf = nullptr; // The next buffer of text from user input

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@ -139,9 +139,7 @@
#define __STREAMAUDIO_H_
#include "adecode.h"
#include "ssl_lib.h"
#include "TaskSystem.h"
void *AudioStreamCB(void *user_data, int handle, int *size);
int ADecodeFileRead(void *data, void *buf, uint32_t qty);

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@ -3,7 +3,6 @@ set(CPPS
wincon.cpp
WinController.cpp
windata.cpp
wintask.cpp
)
add_library(win32 STATIC ${CPPS})

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@ -64,18 +64,14 @@
* $NoKeywords: $
*/
#include <algorithm>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <windows.h>
#include "Application.h"
#include "AppConsole.h"
#include "TaskSystem.h"
#include <windows.h>
#include <string.h>
#include <process.h>
#include <algorithm>
#define CON_SCROLL_ROWS 25
#define CON_SCROLL_COLS 80

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@ -1,145 +0,0 @@
/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/win32/wintask.cpp $
* $Revision: 5 $
* $Date: 9/14/98 4:02p $
* $Author: Samir $
*
* Task manager
*
* $Log: /DescentIII/Main/win32/wintask.cpp $
*
* 5 9/14/98 4:02p Samir
* allow variable lengths of blocking for tasks.
*
* 4 8/10/98 5:54p Samir
* added mutexes.
*
* 3 10/22/97 10:57a Samir
* Made highest priority time critical again.
*
* 2 10/17/97 11:37a Samir
* Changed highest task priority from TIME_CRITICAL to HIGHEST.
*
* 2 6/09/97 4:17p Samir
* RCS check in.
*
* $NoKeywords: $
*/
// Library includes
#include "TaskSystem.h"
#include "pserror.h"
// Standard includes
#include <windows.h>
// ---------------------------------------------------------------------------
// osTask implementation
// ---------------------------------------------------------------------------
osTask::osTask(unsigned (*func)(void *), tTaskPriority priority, void *parm) {
int pri;
task_os_handle = nullptr;
task_os_handle = CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)func, (LPVOID)parm, 0, nullptr);
if (task_os_handle == nullptr) {
Int3(); // Get Samir.
}
if (priority == TASKPRIORITY_HIGHEST)
pri = THREAD_PRIORITY_TIME_CRITICAL;
else if (priority == TASKPRIORITY_NORMAL)
pri = THREAD_PRIORITY_NORMAL;
else if (priority == TASKPRIORITY_LOWEST)
pri = THREAD_PRIORITY_LOWEST;
SetThreadPriority((HANDLE)task_os_handle, pri);
}
osTask::~osTask() {
if (task_os_handle) {
CloseHandle((HANDLE)task_os_handle);
}
}
bool osTask::error() const {
if (!task_os_handle)
return 1;
else
return 0;
}
void osTask::suspend() // suspends task
{
if (task_os_handle) {
SuspendThread((HANDLE)task_os_handle);
}
}
void osTask::resume() // resumes task
{
if (task_os_handle) {
ResumeThread((HANDLE)task_os_handle);
}
}
// ---------------------------------------------------------------------------
// osEvent implementation
// ---------------------------------------------------------------------------
osEvent::osEvent(char *name) { event_os_handle = CreateEvent(NULL, TRUE, FALSE, name); }
osEvent::~osEvent() {
if (event_os_handle)
CloseHandle((HANDLE)event_os_handle);
}
// signal the event so blocking can stop
void osEvent::signal() {
if (event_os_handle)
SetEvent((HANDLE)event_os_handle);
}
// clear the event so blocking can continue
void osEvent::clear() {
if (event_os_handle)
ResetEvent((HANDLE)event_os_handle);
}
// block until signaled
bool osEvent::block(int timeout) {
if (event_os_handle) {
DWORD res = WaitForSingleObject((HANDLE)event_os_handle, (timeout == -1) ? INFINITE : timeout);
if (res == WAIT_OBJECT_0)
return 1;
else if (res == WAIT_ABANDONED)
return 0;
}
return 0;
}
bool osEvent::error() const {
if (!event_os_handle)
return 1;
else
return 0;
}