`ioctl` and `ioctlsocket` take two different types of arguments but worked in the past due to
long being 32-bit. However, ioctl functionality is non-standard and should not be used in
code written after **1997** in order to make sockets non-blocking. This functionality was
standardized as part of fcntl.
* Using the new function `make_nonblocking` to make socket nonblocking
Join the license header with historical comments using a separator so IDEs can correctly parse the initial header.
Also use .gitattributes to ensure all files are LF.
* Begin by marking functions and variables as static when needed.
* More work.
* More work.
* More pokes.
* More work.
* More work.
* Initial work on the netgames.
* Revert changes to the license header on source files.
* clutter.cpp poke.
* One final poke.
* Move some declarations to headers:
Move paged_in_count and paged_in_num to gamesequence.h
Move DoneLightInstance and StartLightInstance to polymodel.h
* Look over the AI script/plug-ins.
* Going over the changes one last time.
* Fix rebase errors.
* More migration from bare statics to static inlines.
The vast majority of this is fixing up `char *` that should be `const char *`
but a handful of other fixes, like potential buffer overflows that GCC
noticed, etc, were applied as well.
This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer
necessary, as there is no longer a flood of compiler warning spam when
building.
This does not fix all compiler warnings; there are still a handful, and they
are legitimate, but they can be dealt with in a future commit.
The MACINTOSH define refers to MacOS Classic (not OS X) which we do not
plan to support. Rather than carry the cruft forever, let's delete it.
NOTE: legacy/ is unused but we're keeping it around, so MACINTOSH uses
there are left alone.
Process used for this commit:
```
git rm -r mac
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" \) \
-exec unifdef -UMACINTOSH -o {} {} \;
git restore legacy
git add .
```
Test Plan:
On Mac, build both Debug and Release
```
cmake --build --preset mac --config Debug
cmake --build --preset mac --config Release
```
Most of these warnings are due to the use of NULL instead of 0 or NULL instead of '\0'.
Some are macro redefinitions. None of them are pointer storage related. Those will be
in another PR.