Commit Graph

9 Commits

Author SHA1 Message Date
GravisZro
5e5e0c99c3 Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
Azamat H. Hackimov
3bd07d1f7e Reordering dependant on sndlib modules
Properly include and reuse produced static lib in other components.
2024-05-22 22:03:46 +03:00
C.W. Betts
c6da74b069
Mark functions and variables as static (#185)
* Begin by marking functions and variables as static when needed.

* More work.

* More work.

* More pokes.

* More work.

* More work.

* Initial work on the netgames.

* Revert changes to the license header on source files.

* clutter.cpp poke.

* One final poke.

* Move some declarations to headers:

Move paged_in_count and paged_in_num to gamesequence.h
Move DoneLightInstance and StartLightInstance to polymodel.h

* Look over the AI script/plug-ins.

* Going over the changes one last time.

* Fix rebase errors.

* More migration from bare statics to static inlines.
2024-05-07 23:35:28 +02:00
Thomas Otto
00389c50ea Some more CMake white space formatting
- tabs to spaces
 - use Unix line endings everywhere
 - newline at end of file
 - remove trailing white space
 - no space between keywords and opening parenthesis
 - use 2 spaces to indent
2024-04-21 11:46:32 +02:00
Kevin Bentley
1f45163248 Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
Louis Gombert
c2b71b8147 Standardize CMake formatting
lowercase function names, blocks indent
2024-04-20 14:45:49 +02:00
Kevin Bentley
7399b5a2f2 Fix CRLF line endings. 2024-04-16 14:21:35 -06:00
Kevin Bentley
c6640cc631 clang-format on everything. 2024-04-16 12:56:40 -06:00
Kevin Bentley
df209742fc Initial import 2024-04-15 21:43:29 -06:00