/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // TriggerListCombo.cpp : implementation file // #include "stdafx.h" #ifndef NEWEDITOR #include "editor.h" #else #include "neweditor.h" #endif #include "TriggerListCombo.h" #include "trigger.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTriggerListCombo CTriggerListCombo::CTriggerListCombo() {} CTriggerListCombo::~CTriggerListCombo() {} BEGIN_MESSAGE_MAP(CTriggerListCombo, CComboBox) //{{AFX_MSG_MAP(CTriggerListCombo) ON_CONTROL_REFLECT(CBN_SETFOCUS, OnSetfocus) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTriggerListCombo message handlers void CTriggerListCombo::Init(int selected) { // Clear the combo box ResetContent(); // Add the "none" sound AddString(""); SetItemData(0, -1); SetCurSel(0); // default // Now add all the sounsd for (int i = 0; i < Num_triggers; i++) { int index = AddString(Triggers[i].name); SetItemData(index, i); if (selected == i) SetCurSel(index); } } void CTriggerListCombo::SetSelected(int selected) { // Now add all the sounsd int count = GetCount(); for (int i = 0; i < count; i++) { if (selected == (int)GetItemData(i)) SetCurSel(i); } } int CTriggerListCombo::GetSelected() { return (int)GetItemData(GetCurSel()); } void CTriggerListCombo::OnSetfocus() { // Update list in case the items have changed Init(GetSelected()); }