/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ ///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level5.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.h" #include "module.h" #ifdef __cplusplus extern "C" { #endif DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); DLLEXPORT void STDCALL ShutdownDLL(void); DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door); DLLEXPORT void STDCALLPTR CreateInstance(int id); DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr); DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list); DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_200D 0x001 #define ID_CUSTOM_OBJECT_281B 0x002 #define ID_CUSTOM_OBJECT_3816 0x003 #define ID_CUSTOM_OBJECT_1012 0x004 #define ID_CUSTOM_OBJECT_181C 0x005 #define ID_CUSTOM_OBJECT_0820 0x006 #define ID_CUSTOM_OBJECT_1044 0x007 #define ID_TRIGGER_0000 0x008 #define ID_TRIGGER_0005 0x009 #define ID_TRIGGER_0006 0x00a #define ID_TRIGGER_0004 0x00b #define ID_TRIGGER_0009 0x00c #define ID_TRIGGER_0002 0x00d #define ID_TRIGGER_0007 0x00e #define ID_TRIGGER_0003 0x00f #define ID_TRIGGER_000A 0x010 #define ID_TRIGGER_0001 0x011 #define ID_TRIGGER_0008 0x012 #define ID_TRIGGER_0010 0x013 #define ID_TRIGGER_000E 0x014 #define ID_TRIGGER_000C 0x015 #define ID_TRIGGER_0014 0x016 #define ID_TRIGGER_0012 0x017 #define ID_TRIGGER_000F 0x018 #define ID_TRIGGER_000D 0x019 #define ID_TRIGGER_000B 0x01a #define ID_TRIGGER_0013 0x01b #define ID_TRIGGER_0011 0x01c #define ID_TRIGGER_0016 0x01d #define ID_TRIGGER_0017 0x01e #define ID_TRIGGER_0015 0x01f #define ID_TRIGGER_0018 0x020 // ======================== // Script Class Definitions // ======================== class BaseScript { public: virtual ~BaseScript() = default; virtual int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_200D final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_281B final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_3816 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1012 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_181C final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0820 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1044 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0010 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0014 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0012 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000F final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000D final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0013 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0011 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0016 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0017 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0015 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0018 final : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_000 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_090 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_054 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_057 = 0; int ScriptActionCtr_060 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_058 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_087 = 0; int ScriptActionCtr_088 = 0; int ScriptActionCtr_089 = 0; int ScriptActionCtr_030 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_000 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_090 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_054 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_057 = 0; ScriptActionCtr_060 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_058 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_087 = 0; ScriptActionCtr_088 = 0; ScriptActionCtr_089 = 0; ScriptActionCtr_030 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_090, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_082, file_ptr); File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_074, file_ptr); File_WriteInt(ScriptActionCtr_069, file_ptr); File_WriteInt(ScriptActionCtr_066, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_067, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_050, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_054, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_057, file_ptr); File_WriteInt(ScriptActionCtr_060, file_ptr); File_WriteInt(ScriptActionCtr_059, file_ptr); File_WriteInt(ScriptActionCtr_058, file_ptr); File_WriteInt(ScriptActionCtr_061, file_ptr); File_WriteInt(ScriptActionCtr_062, file_ptr); File_WriteInt(ScriptActionCtr_063, file_ptr); File_WriteInt(ScriptActionCtr_064, file_ptr); File_WriteInt(ScriptActionCtr_065, file_ptr); File_WriteInt(ScriptActionCtr_068, file_ptr); File_WriteInt(ScriptActionCtr_083, file_ptr); File_WriteInt(ScriptActionCtr_086, file_ptr); File_WriteInt(ScriptActionCtr_087, file_ptr); File_WriteInt(ScriptActionCtr_088, file_ptr); File_WriteInt(ScriptActionCtr_089, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_090 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_082 = File_ReadInt(file_ptr); ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_074 = File_ReadInt(file_ptr); ScriptActionCtr_069 = File_ReadInt(file_ptr); ScriptActionCtr_066 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_067 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_050 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_054 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_057 = File_ReadInt(file_ptr); ScriptActionCtr_060 = File_ReadInt(file_ptr); ScriptActionCtr_059 = File_ReadInt(file_ptr); ScriptActionCtr_058 = File_ReadInt(file_ptr); ScriptActionCtr_061 = File_ReadInt(file_ptr); ScriptActionCtr_062 = File_ReadInt(file_ptr); ScriptActionCtr_063 = File_ReadInt(file_ptr); ScriptActionCtr_064 = File_ReadInt(file_ptr); ScriptActionCtr_065 = File_ReadInt(file_ptr); ScriptActionCtr_068 = File_ReadInt(file_ptr); ScriptActionCtr_083 = File_ReadInt(file_ptr); ScriptActionCtr_086 = File_ReadInt(file_ptr); ScriptActionCtr_087 = File_ReadInt(file_ptr); ScriptActionCtr_088 = File_ReadInt(file_ptr); ScriptActionCtr_089 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ /* $$ENUM Region 0:Intro 1:MainHub 2:Tunnels 3:Reactor 4:EscapeSequence $$END */ #define NUM_REACTORS 5 const char *Reactor_names[NUM_REACTORS] = {"Reactor1", "Reactor2", "Reactor3", "Reactor4", "Reactor5"}; int Reactor_handles[NUM_REACTORS]; float Reactor_initial_shields[NUM_REACTORS]; int Reactor_shields_percent[NUM_REACTORS]; const char *Reactor_text; const char *GetMessage(const char *name); /* $$ACTION Custom Intialize reactor display aCustomReactorDisplayInit Intialize reactor display Initializes the HUD display for the reactors $$END */ void aCustomReactorDisplayInit() { msafe_struct mstruct; // Get handles for each reactor & init shields for (int i = 0; i < NUM_REACTORS; i++) { Reactor_handles[i] = Scrpt_FindObjectName(Reactor_names[i]); mstruct.objhandle = Reactor_handles[i]; MSafe_GetValue(MSAFE_OBJECT_SHIELDS, &mstruct); Reactor_initial_shields[i] = mstruct.shields; Reactor_shields_percent[i] = -1; // Force update first time } Reactor_text = GetMessage("ReactorHUDLabel"); } /* $$ACTION Custom Update reactor display aCustomReactorDisplayUpdate Update reactor display Updates the HUD display for the reactors $$END */ void aCustomReactorDisplayUpdate() { msafe_struct mstruct; bool update = 0; int i; // Update shields for each reactor for (i = 0; i < NUM_REACTORS; i++) { mstruct.objhandle = Reactor_handles[i]; MSafe_GetValue(MSAFE_OBJECT_SHIELDS, &mstruct); int percent = (int)ceil(mstruct.shields / Reactor_initial_shields[i] * 100); if (Reactor_shields_percent[i] != percent) { Reactor_shields_percent[i] = percent; update = 1; } } if (update) { mstruct.color = GR_RGB(255, 0, 0); snprintf(mstruct.message, sizeof(mstruct.message), "%s", Reactor_text); char *t = mstruct.message + strlen(mstruct.message); for (i = 0; i < NUM_REACTORS; i++) t += sprintf(t, "\n %d: %d%%", i + 1, Reactor_shields_percent[i]); MSafe_CallFunction(MSAFE_MISC_UPDATE_HUD_ITEM, &mstruct); } } // Tell the code to call our functions #define ENABLE_CUSTOM_SAVE_AND_RESTORE // Save custom data for this script void dsCustomSave(void *fileptr) { for (int i = 0; i < NUM_REACTORS; i++) { File_WriteInt(Reactor_handles[i], fileptr); File_WriteFloat(Reactor_initial_shields[i], fileptr); File_WriteInt(Reactor_shields_percent[i], fileptr); } } // Restore custom data for this script void dsCustomRestore(void *fileptr) { for (int i = 0; i < NUM_REACTORS; i++) { Reactor_handles[i] = File_ReadInt(fileptr); Reactor_initial_shields[i] = File_ReadFloat(fileptr); Reactor_shields_percent[i] = File_ReadInt(fileptr); } Reactor_text = GetMessage("ReactorHUDLabel"); } /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message struct tScriptMessage { char *name; // the name of the message char *message; // the actual message text }; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(const char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message const char *GetMessage(const char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 1 const char *Door_names[NUM_DOOR_NAMES] = {"ExitDoor"}; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 15 const char *Object_names[NUM_OBJECT_NAMES] = {"Reactor1", "Reactor2", "Reactor3", "Reactor4", "Reactor5", "StartDoor", "Flame01", "Flame03", "Flame04", "Flame05", "Flame06", "Flame07", "Flame08", "Flame09", "ExitDoor"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 10 const char *Room_names[NUM_ROOM_NAMES] = {"Reactor5Screen", "Reactor4Screen", "Reactor3Screen", "Reactor2Screen", "Reactor1Screen", "Reactor5Room", "Reactor4Room", "Reactor3Room", "Reactor2Room", "Reactor1Room"}; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 25 const char *Trigger_names[NUM_TRIGGER_NAMES] = {"ExitSequenceTrigger", "IntoTunnel1", "MainHub1", "MainHub2", "MainHub3", "MainHub4", "MainHub5", "IntoTunnel2", "IntoTunnel3", "IntoTunnel4", "IntoTunnel5", "OutReactor1", "OutReactor2", "OutReactor3", "OutReactor4", "OutReactor5", "IntoReactor1", "IntoReactor2", "IntoReactor3", "IntoReactor4", "IntoReactor5", "IntoReactor4Mainten", "IntoReactor3Mainten", "OutReactor3Maintena", "OutReactor4Maintena"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 10 const char *Sound_names[NUM_SOUND_NAMES] = {"AmbDroneReactor", "DoorIsLocked", "ExpMissileLarge1", "ExpMissileMed1", "Lightning", "AmbExplosionFarA", "AmbExplosionFarG", "AmbExplosionFarI", "AmbExplosionFarD", "AmbExplosionFarE"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 4 const char *Texture_names[NUM_TEXTURE_NAMES] = {"RedAMon75", "RedAMon50", "RedAMon25", "Staticscrolling"}; int Texture_indexes[NUM_TEXTURE_NAMES]; #define NUM_PATH_NAMES 14 const char *Path_names[NUM_PATH_NAMES] = {"Matcen12To1", "Matcen12To2", "Matcen12To3", "Matcen34To3", "Matcen34To4", "Mat5To5", "Matcen5To4", "Matcen5To2", "IntroCamera", "IntroPlayerPath", "ExitCamera2", "PlayerExit3", "ExitCameraTunnel", "PlayerExit1Alt"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 3 const char *Matcen_names[NUM_MATCEN_NAMES] = {"Matcen34", "Matcen5", "Matcen12"}; int Matcen_indexes[NUM_MATCEN_NAMES]; #define NUM_GOAL_NAMES 8 const char *Goal_names[NUM_GOAL_NAMES] = {"Keep Reactor 5 Alive", "Keep Reactor 4 Alive", "Keep Reactor 3 Alive", "Keep Reactor 2 Alive", "Keep Reactor 1 Alive", "Defend Red Acropolis and Escape", "Escape from Red Acropolis", "Keep 3 of the 5 reactors alive"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 21 const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroMessage", "DefendThoseReactors2", "IncomingMessage", "DefendReactorsShort", "Reactor5Status", "Health75", "Reactor4Status", "Reactor3Status", "Reactor2Status", "Reactor1Status", "Health50", "Health25", "Destroyed", "HITPOINTS", "BLANK", "OOPS", "WereGettinOut", "SelfDestruct", "ExitOnly", "EntranceDoorMessage", "30SecondsLeft"}; const char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 32]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); strcat(filename, ".msg"); } else { strcpy(filename, "level5.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_200D: return new CustomObjectScript_200D; break; case ID_CUSTOM_OBJECT_281B: return new CustomObjectScript_281B; break; case ID_CUSTOM_OBJECT_3816: return new CustomObjectScript_3816; break; case ID_CUSTOM_OBJECT_1012: return new CustomObjectScript_1012; break; case ID_CUSTOM_OBJECT_181C: return new CustomObjectScript_181C; break; case ID_CUSTOM_OBJECT_0820: return new CustomObjectScript_0820; break; case ID_CUSTOM_OBJECT_1044: return new CustomObjectScript_1044; break; case ID_TRIGGER_0000: return new TriggerScript_0000; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_0004: return new TriggerScript_0004; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_0002: return new TriggerScript_0002; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_000A: return new TriggerScript_000A; break; case ID_TRIGGER_0001: return new TriggerScript_0001; break; case ID_TRIGGER_0008: return new TriggerScript_0008; break; case ID_TRIGGER_0010: return new TriggerScript_0010; break; case ID_TRIGGER_000E: return new TriggerScript_000E; break; case ID_TRIGGER_000C: return new TriggerScript_000C; break; case ID_TRIGGER_0014: return new TriggerScript_0014; break; case ID_TRIGGER_0012: return new TriggerScript_0012; break; case ID_TRIGGER_000F: return new TriggerScript_000F; break; case ID_TRIGGER_000D: return new TriggerScript_000D; break; case ID_TRIGGER_000B: return new TriggerScript_000B; break; case ID_TRIGGER_0013: return new TriggerScript_0013; break; case ID_TRIGGER_0011: return new TriggerScript_0011; break; case ID_TRIGGER_0016: return new TriggerScript_0016; break; case ID_TRIGGER_0017: return new TriggerScript_0017; break; case ID_TRIGGER_0015: return new TriggerScript_0015; break; case ID_TRIGGER_0018: return new TriggerScript_0018; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); break; case ID_CUSTOM_OBJECT_200D: delete ((CustomObjectScript_200D *)ptr); break; case ID_CUSTOM_OBJECT_281B: delete ((CustomObjectScript_281B *)ptr); break; case ID_CUSTOM_OBJECT_3816: delete ((CustomObjectScript_3816 *)ptr); break; case ID_CUSTOM_OBJECT_1012: delete ((CustomObjectScript_1012 *)ptr); break; case ID_CUSTOM_OBJECT_181C: delete ((CustomObjectScript_181C *)ptr); break; case ID_CUSTOM_OBJECT_0820: delete ((CustomObjectScript_0820 *)ptr); break; case ID_CUSTOM_OBJECT_1044: delete ((CustomObjectScript_1044 *)ptr); break; case ID_TRIGGER_0000: delete ((TriggerScript_0000 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_0004: delete ((TriggerScript_0004 *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_0002: delete ((TriggerScript_0002 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_000A: delete ((TriggerScript_000A *)ptr); break; case ID_TRIGGER_0001: delete ((TriggerScript_0001 *)ptr); break; case ID_TRIGGER_0008: delete ((TriggerScript_0008 *)ptr); break; case ID_TRIGGER_0010: delete ((TriggerScript_0010 *)ptr); break; case ID_TRIGGER_000E: delete ((TriggerScript_000E *)ptr); break; case ID_TRIGGER_000C: delete ((TriggerScript_000C *)ptr); break; case ID_TRIGGER_0014: delete ((TriggerScript_0014 *)ptr); break; case ID_TRIGGER_0012: delete ((TriggerScript_0012 *)ptr); break; case ID_TRIGGER_000F: delete ((TriggerScript_000F *)ptr); break; case ID_TRIGGER_000D: delete ((TriggerScript_000D *)ptr); break; case ID_TRIGGER_000B: delete ((TriggerScript_000B *)ptr); break; case ID_TRIGGER_0013: delete ((TriggerScript_0013 *)ptr); break; case ID_TRIGGER_0011: delete ((TriggerScript_0011 *)ptr); break; case ID_TRIGGER_0016: delete ((TriggerScript_0016 *)ptr); break; case ID_TRIGGER_0017: delete ((TriggerScript_0017 *)ptr); break; case ID_TRIGGER_0015: delete ((TriggerScript_0015 *)ptr); break; case ID_TRIGGER_0018: delete ((TriggerScript_0018 *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_200D: case ID_CUSTOM_OBJECT_281B: case ID_CUSTOM_OBJECT_3816: case ID_CUSTOM_OBJECT_1012: case ID_CUSTOM_OBJECT_181C: case ID_CUSTOM_OBJECT_0820: case ID_CUSTOM_OBJECT_1044: case ID_TRIGGER_0000: case ID_TRIGGER_0005: case ID_TRIGGER_0006: case ID_TRIGGER_0004: case ID_TRIGGER_0009: case ID_TRIGGER_0002: case ID_TRIGGER_0007: case ID_TRIGGER_0003: case ID_TRIGGER_000A: case ID_TRIGGER_0001: case ID_TRIGGER_0008: case ID_TRIGGER_0010: case ID_TRIGGER_000E: case ID_TRIGGER_000C: case ID_TRIGGER_0014: case ID_TRIGGER_0012: case ID_TRIGGER_000F: case ID_TRIGGER_000D: case ID_TRIGGER_000B: case ID_TRIGGER_0013: case ID_TRIGGER_0011: case ID_TRIGGER_0016: case ID_TRIGGER_0017: case ID_TRIGGER_0015: case ID_TRIGGER_0018: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0000; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0004; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_0002; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_000A; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_0001; if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10]) return ID_TRIGGER_0008; if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11]) return ID_TRIGGER_0010; if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12]) return ID_TRIGGER_000E; if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13]) return ID_TRIGGER_000C; if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14]) return ID_TRIGGER_0014; if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15]) return ID_TRIGGER_0012; if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16]) return ID_TRIGGER_000F; if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17]) return ID_TRIGGER_000D; if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18]) return ID_TRIGGER_000B; if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19]) return ID_TRIGGER_0013; if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20]) return ID_TRIGGER_0011; if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21]) return ID_TRIGGER_0016; if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22]) return ID_TRIGGER_0017; if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23]) return ID_TRIGGER_0015; if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24]) return ID_TRIGGER_0018; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[7]; static int cust_id_list[7] = {ID_CUSTOM_OBJECT_200D, ID_CUSTOM_OBJECT_281B, ID_CUSTOM_OBJECT_3816, ID_CUSTOM_OBJECT_1012, ID_CUSTOM_OBJECT_181C, ID_CUSTOM_OBJECT_0820, ID_CUSTOM_OBJECT_1044}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[4]; cust_handle_list[1] = Object_handles[3]; cust_handle_list[2] = Object_handles[2]; cust_handle_list[3] = Object_handles[1]; cust_handle_list[4] = Object_handles[0]; cust_handle_list[5] = Object_handles[14]; cust_handle_list[6] = Object_handles[5]; *list = cust_handle_list; *id_list = cust_id_list; return 7; } //======================= // Script Implementation //======================= int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomSave(event_data->fileptr); #endif } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomRestore(event_data->fileptr); #endif } break; case EVT_INTERVAL: { // Script 028: Update Reactor Display if (1) { aCustomReactorDisplayUpdate(); // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } // Script 036: 3 Reactors Dead if ((ScriptActionCtr_036 < 1) && ((qUserVarValueInt(1) >= 3) && ((ScriptActionCtr_069 > 0) == false))) { aAddGameMessage(Message_strings[15], Message_strings[2]); aGoalFailed(Goal_indexes[7], 1); aSetLevelTimer(3.000000f, 5); // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } } break; case EVT_LEVELSTART: { ClearGlobalActionCtrs(); dfInit(); // Script 000: LevelStartInits if (1) { aCustomReactorDisplayInit(); aMatcenSetState(1, Matcen_indexes[0]); aMatcenSetState(1, Matcen_indexes[1]); aMatcenSetState(1, Matcen_indexes[2]); aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4); aUserVarSet(1, 0.000000f); aUserVarSet(8, 0.000000f); aUserVarSet(9, 0.000000f); aSetLevelTimer(12.000000f, 7); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 001: StartIntroMovie if (1) { aCinematicIntro(Path_indexes[8], Message_strings[0], Object_handles[5], Path_indexes[9], 10.000000f); aSetLevelTimer(2.000000f, 1); // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } // Script 004: All Reactors are on if ((ScriptActionCtr_004 < 1) && (1)) { aAISetTeam(65536, Object_handles[0]); aAISetTeam(65536, Object_handles[1]); aAISetTeam(65536, Object_handles[2]); aAISetTeam(65536, Object_handles[3]); aAISetTeam(65536, Object_handles[4]); aSetLevelTimer(720.000000f, 2); aTimerShow(2); aSetLevelTimer(2.000000f, 12); // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } // Script 041: Music-Intro if (1) { aMusicSetRegionAll(1); // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } // Script 086: Second General Voice if ((ScriptActionCtr_086 < 1) && (1)) { aSetLevelTimer(60.000000f, 8); // Increment the script action counter if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 074: RestartLevel if ((ScriptActionCtr_074 < 1) && (event_data->id == 5)) { aFailLevel(); // Increment the script action counter if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } // Script 069: ReactorsLive if ((event_data->id == 2) && (qUserVarValueInt(1) < 3)) { aGoalCompleted(Goal_indexes[7], 1); aGoalEnableDisable(0, Goal_indexes[0]); aGoalEnableDisable(0, Goal_indexes[1]); aGoalEnableDisable(0, Goal_indexes[2]); aGoalEnableDisable(0, Goal_indexes[3]); aGoalEnableDisable(0, Goal_indexes[4]); aAddGameMessage(Message_strings[16], Message_strings[2]); aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); aShowHUDMessage(Message_strings[17]); aSetLevelTimer(60.000000f, 13); // Increment the script action counter if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } // Script 066: ReactorAlive-5 if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[0]) == false)) { aObjMakeInvuln(Object_handles[4], 99999); // Increment the script action counter if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } // Script 035: ReactorAlive-4 if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[1]) == false)) { aObjMakeInvuln(Object_handles[3], 99999); // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } // Script 034: ReactorAlive-3 if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[2]) == false)) { aObjMakeInvuln(Object_handles[2], 99999); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } // Script 033: ReactorAlive-2 if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[3]) == false)) { aObjMakeInvuln(Object_handles[1], 99999); // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } // Script 032: ReactorAlive-1 if ((event_data->id == 2) && (qUserVarValueInt(1) < 3) && (qGoalFailed(Goal_indexes[4]) == false)) { aObjMakeInvuln(Object_handles[0], 99999); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } // Script 029: 30Seconds Left if ((event_data->id == 13) && (qUserVarValue(8) == 0.000000f)) { aShowHUDMessage(Message_strings[20]); aSetLevelTimer(30.000000f, 3); aTimerShow(3); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } // Script 039: Exit clock goes off if ((ScriptActionCtr_039 < 1) && ((event_data->id == 3) && ((ScriptActionCtr_011 > 0) == false))) { aSoundPlay2D(Sound_indexes[2], 1.000000f); aSoundPlay2D(Sound_indexes[3], 1.000000f); aSoundPlay2D(Sound_indexes[4], 1.000000f); aFadeWhiteAndEndlevel(3.000000f, Message_strings[14]); // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } // Script 068: Random Level Shake if ((event_data->id == 4) && ((ScriptActionCtr_011 > 0) == 0)) { aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4); aMiscViewerShake(qRandomValue(70.000000f, 100.000000f)); aUserVarSet(7, qRandomValue(1.000000f, 5.000000f)); if (qUserVarValueInt(7) == 1) { aSoundPlay2D(Sound_indexes[5], 1.000000f); } else { if (qUserVarValueInt(7) == 2) { aSoundPlay2D(Sound_indexes[6], 1.000000f); } else { if (qUserVarValueInt(7) == 3) { aSoundPlay2D(Sound_indexes[7], 1.000000f); } else { if (qUserVarValueInt(7) == 4) { aSoundPlay2D(Sound_indexes[8], 1.000000f); } else { aSoundPlay2D(Sound_indexes[9], 1.000000f); } } } } // Increment the script action counter if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } // Script 083: First Voice Message if ((ScriptActionCtr_083 < 1) && (event_data->id == 7)) { aSoundPlaySteaming("VoxL05StartLev.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } // Script 087: Second General Voice Part 2 if ((ScriptActionCtr_087 < 1) && (event_data->id == 8)) { aSoundPlaySteaming("VoxL05GeneralA.osf", 1.000000f); aSetLevelTimer(180.000000f, 9); // Increment the script action counter if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } // Script 088: Third VO shuttle C if ((ScriptActionCtr_088 < 1) && (event_data->id == 9)) { aSoundPlaySteaming("VoxL05GeneralC.osf", 1.000000f); aSetLevelTimer(10.000000f, 10); // Increment the script action counter if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++; } // Script 089: Fourth VO shuttle C response if ((ScriptActionCtr_089 < 1) && (event_data->id == 10)) { aSoundPlaySteaming("VoxL05GeneralD.osf", 1.000000f); aSetLevelTimer(60.000000f, 11); // Increment the script action counter if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++; } // Script 030: Fifth VO shuttle C response if ((ScriptActionCtr_030 < 1) && (event_data->id == 11)) { aSoundPlaySteaming("VoxL05GeneralB.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; case EVT_MATCEN_CREATE: { tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create; // Script 017: Send Matcen12 Guy to Reactor if (event_data->id == Matcen_indexes[2]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if (qRandomChance(0.010000f) == true) { aAIFlags(0, 1024, event_data->it_handle); } if (((qRandomChance(0.500000f) == true) && (qObjShields(Object_handles[0]) > 0.000000f)) || ((qObjShields(Object_handles[1]) <= 0.000000f) && (qObjShields(Object_handles[2]) <= 0.000000f))) { aAISetTarget(event_data->it_handle, Object_handles[0]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[0], 4352, -1, 0); } else { if (qObjShields(Object_handles[1]) > 0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[1]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[1], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[2]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[2], 4352, -1, 0); } } // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } // Script 003: Send Matcen34 Guy to Reactor if (event_data->id == Matcen_indexes[0]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if (qRandomChance(0.010000f) == true) { aAIFlags(0, 1024, event_data->it_handle); } if (((qRandomChance(0.500000f) == true) && (qObjShields(Object_handles[3]) > 0.000000f)) || (qObjShields(Object_handles[2]) <= 0.000000f)) { aAISetTarget(event_data->it_handle, Object_handles[3]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[3], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[2]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[4], 4352, -1, 0); } // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } // Script 090: Send Matcen5 Guy to Reactor if (event_data->id == Matcen_indexes[1]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if (qRandomChance(0.010000f) == true) { aAIFlags(0, 1024, event_data->it_handle); } if (qObjShields(Object_handles[4]) > 0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[4]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[5], 4352, 0, 3); } else { if (qObjShields(Object_handles[3]) > 0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[3]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[6], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[1]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[7], 4352, -1, 0); } } // Increment the script action counter if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++; } } break; case EVT_PLAYER_MOVIE_END: { // Script 009: GiveStartMessage if ((ScriptActionCtr_009 < 1) && (1)) { aSoundPlayObject(Sound_indexes[0], Object_handles[4], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[3], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[2], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f); aObjPlayAnim(Object_handles[4], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[3], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[2], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[1], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[0], 0, 32, 4.000000f, 1); aAddGameMessage(Message_strings[1], Message_strings[2]); aShowHUDMessage(Message_strings[3]); // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } // Script 031: Exit Sequence Part 2 if ((ScriptActionCtr_011 > 0) == true) { aStartEndlevelSequencePath(Path_indexes[10], Path_indexes[11], 9.000000f, Message_strings[14]); // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_200D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { // Script 027: Reactor5Status75percent if ((ScriptActionCtr_027 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[0]); // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } // Script 023: Reactor5Status50percent if ((ScriptActionCtr_023 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[1]); // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } // Script 019: Reactor5Status25percent if ((ScriptActionCtr_019 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[2]); // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } // Script 014: Reactor5StatusDestroyed if ((ScriptActionCtr_014 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[5]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[0], 1); // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } // Script 002: Debug Script for Reactor 1 if (0 == true) { aShowHUDMessageF(Message_strings[13], qObjShields(Object_handles[4])); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_281B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { // Script 026: Reactor4Status75percent if ((ScriptActionCtr_026 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[0]); // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } // Script 022: Reactor4Status50percent if ((ScriptActionCtr_022 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[1]); // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } // Script 018: Reactor4Status25percent if ((ScriptActionCtr_018 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[2]); // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } // Script 013: Reactor4StatusDestroyed if ((ScriptActionCtr_013 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[6]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[1], 1); // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_3816::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { // Script 025: Reactor3Status75percent if ((ScriptActionCtr_025 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[0]); // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } // Script 021: Reactor3Status50percent if ((ScriptActionCtr_021 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[1]); // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } // Script 016: Reactor3Status25percent if ((ScriptActionCtr_016 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[2]); // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } // Script 012: Reactor3StatusDestroyed if ((ScriptActionCtr_012 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[7]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[2], 1); // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1012::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { // Script 024: Reactor2Status75percent if ((ScriptActionCtr_024 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[0]); // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } // Script 020: Reactor2Status50percent if ((ScriptActionCtr_020 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[1]); // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } // Script 015: Reactor2Status25percent if ((ScriptActionCtr_015 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[2]); // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } // Script 008: Reactor2StatusDestroyed if ((ScriptActionCtr_008 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[8]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[3], 1); // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_181C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { // Script 005: Reactor1Status75percent if ((ScriptActionCtr_005 < 1) && ((qObjShields(data->me_handle) < 22500.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[0]); // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 006: Reactor1Status50percent if ((ScriptActionCtr_006 < 1) && ((qObjShields(data->me_handle) < 15000.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[1]); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 007: Reactor1Status25percent if ((ScriptActionCtr_007 < 1) && ((qObjShields(data->me_handle) < 7500.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[2]); // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } // Script 010: Reactor1StatusDestroyed if ((ScriptActionCtr_010 < 1) && ((qObjShields(data->me_handle) <= 0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[9]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[4], 1); // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0820::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 038: ExitDoorMessage if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) { aShowHUDMessage(Message_strings[18]); aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f); // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; return CONTINUE_DEFAULT; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1044::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 067: EntranceDoorMessage if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) { aShowHUDMessage(Message_strings[19]); aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f); // Increment the script action counter if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; return CONTINUE_DEFAULT; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 011: ExitCameraSequence if ((ScriptActionCtr_011 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) { aGoalCompleted(Goal_indexes[5], 1); aGoalCompleted(Goal_indexes[6], 1); aCinematicIntro(Path_indexes[12], Message_strings[14], Object_handles[6], Path_indexes[13], 6.500000f); // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } // Script 082: FlamesTest if (qObjIsPlayer(event_data->it_handle) == 1) { aTurnOnSpew(Object_handles[6], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[7], -1, 8, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[7], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[8], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[9], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[10], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[11], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[12], -1, 4, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[13], -1, 3, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); // Increment the script action counter if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 040: IntoTunnel1 if (qObjIsPlayer(event_data->it_handle) == true) { // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } // Script 047: Music-enter Tunnel1 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 042: Music-MainHub1 if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 043: Music-MainHub2 if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 045: Music-MainHub3 if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 044: Music-MainHub4 if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 046: Music-MainHub5 if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 048: Music-enter Tunnel2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 049: Music-enter Tunnel3 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 050: Music-enter Tunnel4 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 051: Music-enter Tunnel5 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 052: Music-Tunnel1 from Reactor1 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 053: Music-Tunnel2 from Reactor2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 054: Music-Tunnel3 from Reactor3 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 055: Music-Tunnel4 from Reactor4 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 056: Music-Tunnel5 from Reactor5 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 057: Reactor1 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 060: Reactor2 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 059: Reactor3 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 058: Reactor4 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 061: Reactor5 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 062: Enter reactor 4 from maintenance tube if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 063: Enter reactor 3 from maintenance tube if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 064: Leave reactor 3 into maintenance tube if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 065: Leave reactor 4 into maintenance tube if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 91 // UserType value blocks $$UTYPE_VALS_START UserVar 0:Reactors are on 1:ReactorsDestroyed 2:Reactor1Damage 3:Reactor2Damage 4:Reactor3Damage 5:Reactor4Damage 6:Reactor5Damage 7:RandomSound 8:PlayerExitted 9:ExitMovieSequences $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag 0:EndMovieplayed $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:IntroCameraTimer 1:IntroMovieDone 2:MaintainReactors 3:XsecondCountdown 4:ShakeTimer 5:FailedTimer 6:ReactorTimer 7:FirstVoiceOverMessage 8:SecondVoiceOverMessage 9:ThirdVOshuttleC 10:VOShuttleRescueResponse 11:FifthVO 12:MatcenTimer 13:ShortCountdown $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID 0:Reactor5 1:Reactor4 2:Reactor3 3:Reactor2 4:Reactor1 $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START ExitDoor $$DOOR_LIST_END $$OBJECT_LIST_START Reactor1 Reactor2 Reactor3 Reactor4 Reactor5 StartDoor Flame01 Flame03 Flame04 Flame05 Flame06 Flame07 Flame08 Flame09 ExitDoor $$OBJECT_LIST_END $$ROOM_LIST_START Reactor5Screen Reactor4Screen Reactor3Screen Reactor2Screen Reactor1Screen Reactor5Room Reactor4Room Reactor3Room Reactor2Room Reactor1Room $$ROOM_LIST_END $$TRIGGER_LIST_START ExitSequenceTrigger IntoTunnel1 MainHub1 MainHub2 MainHub3 MainHub4 MainHub5 IntoTunnel2 IntoTunnel3 IntoTunnel4 IntoTunnel5 OutReactor1 OutReactor2 OutReactor3 OutReactor4 OutReactor5 IntoReactor1 IntoReactor2 IntoReactor3 IntoReactor4 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