/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // SelectRangeDialog.cpp : implementation file // #include "stdafx.h" #include "editor.h" #include "pserror.h" #include "SelectRangeDialog.h" #include "terrain.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // SelectRangeDialog dialog SelectRangeDialog::SelectRangeDialog(CWnd *pParent /*=NULL*/) : CDialog(SelectRangeDialog::IDD, pParent) { //{{AFX_DATA_INIT(SelectRangeDialog) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void SelectRangeDialog::DoDataExchange(CDataExchange *pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(SelectRangeDialog) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(SelectRangeDialog, CDialog) //{{AFX_MSG_MAP(SelectRangeDialog) ON_EN_KILLFOCUS(IDC_LOWER_BOUND_EDIT, OnKillfocusLowerBoundEdit) ON_EN_KILLFOCUS(IDC_UPPER_BOUND_EDIT, OnKillfocusUpperBoundEdit) ON_BN_CLICKED(IDC_SELECT_SLOPE_CHECK, OnSelectSlopeCheck) ON_EN_KILLFOCUS(IDC_SLOPE_EDIT, OnKillfocusSlopeEdit) ON_BN_CLICKED(IDC_INVERSE_CHECK, OnInverseCheck) ON_BN_CLICKED(IDC_TEXTURE_GRID_CHECK, OnTextureGridCheck) ON_BN_CLICKED(IDC_RANDOM_CHECK, OnRandomCheck) ON_BN_CLICKED(IDC_SELECT_CUR_TEXTURE_CHECK, OnSelectCurTextureCheck) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // SelectRangeDialog message handlers void SelectRangeDialog::OnKillfocusLowerBoundEdit() { CEdit *ebox; char str[20]; int num; ebox = (CEdit *)GetDlgItem(IDC_LOWER_BOUND_EDIT); ebox->GetWindowText(str, 20); num = atoi(str); if (num < 0) num = 0; if (num > 255) num = 255; LowerBound = num; } void SelectRangeDialog::OnKillfocusUpperBoundEdit() { CEdit *ebox; char str[20]; int num; ebox = (CEdit *)GetDlgItem(IDC_UPPER_BOUND_EDIT); ebox->GetWindowText(str, 20); num = atoi(str); if (num < 0) num = 0; if (num > 255) num = 255; UpperBound = num; } void SelectRangeDialog::OnOK() { OnKillfocusUpperBoundEdit(); OnKillfocusLowerBoundEdit(); OnKillfocusSlopeEdit(); int use_slope = IsDlgButtonChecked(IDC_SELECT_SLOPE_CHECK); int inverted = IsDlgButtonChecked(IDC_INVERSE_CHECK); int texgrid = IsDlgButtonChecked(IDC_TEXTURE_GRID_CHECK); int random = IsDlgButtonChecked(IDC_RANDOM_CHECK); int cur_texture = IsDlgButtonChecked(IDC_SELECT_CUR_TEXTURE_CHECK); if (UpperBound < LowerBound) { OutrageMessageBox("Lower bound must be less than upper bound!"); } else { for (int i = 0; i < TERRAIN_WIDTH * TERRAIN_DEPTH; i++) TerrainSelected[i] = 0; Num_terrain_selected = 0; for (int i = 0; i < TERRAIN_WIDTH * TERRAIN_DEPTH; i++) { int selected = 1; if (!(Terrain_seg[i].ypos >= LowerBound && Terrain_seg[i].ypos <= UpperBound)) selected = 0; if (use_slope) { int x = i % TERRAIN_WIDTH; int z = i / TERRAIN_WIDTH; if (x != (TERRAIN_WIDTH - 1)) { if (!((abs(Terrain_seg[i].ypos - Terrain_seg[z * TERRAIN_WIDTH + (x + 1)].ypos)) >= SlopeAngle)) selected = 0; if (z != (TERRAIN_DEPTH - 1)) { if (!((abs(Terrain_seg[i].ypos - Terrain_seg[(z + 1) * TERRAIN_WIDTH + (x + 1)].ypos)) >= SlopeAngle)) selected = 0; } } if (z != (TERRAIN_DEPTH - 1)) { if (!((abs(Terrain_seg[i].ypos - Terrain_seg[(z + 1) * TERRAIN_WIDTH + (x)].ypos)) >= SlopeAngle)) selected = 0; } } if (random) { if (rand() > (RAND_MAX / 2)) selected = 0; } if (texgrid) { int x = i % TERRAIN_WIDTH; int z = i / TERRAIN_WIDTH; if (x % (1 << (MAX_TERRAIN_LOD - 1))) selected = 0; if (z % (1 << (MAX_TERRAIN_LOD - 1))) selected = 0; } if (cur_texture) { if (Terrain_tex_seg[Terrain_seg[i].texseg_index].tex_index != D3EditState.texdlg_texture) selected = 0; } if (inverted) selected = !selected; if (selected) { TerrainSelected[i] = 1; Num_terrain_selected++; } } } CDialog::OnOK(); } void SelectRangeDialog::OnCancel() { // TODO: Add extra cleanup here CDialog::OnCancel(); } void SelectRangeDialog::OnSelectSlopeCheck() { int c = IsDlgButtonChecked(IDC_SELECT_SLOPE_CHECK); CButton *bbox = (CButton *)GetDlgItem(IDC_SLOPE_EDIT); bbox->EnableWindow(c); } void SelectRangeDialog::OnKillfocusSlopeEdit() { CEdit *ebox; char str[20]; int num; ebox = (CEdit *)GetDlgItem(IDC_SLOPE_EDIT); ebox->GetWindowText(str, 20); num = atoi(str); if (num < 0) num = 0; if (num > 255) num = 255; SlopeAngle = num; } void SelectRangeDialog::OnInverseCheck() {} void SelectRangeDialog::OnTextureGridCheck() { // TODO: Add your control notification handler code here } void SelectRangeDialog::OnRandomCheck() { // TODO: Add your control notification handler code here } void SelectRangeDialog::OnSelectCurTextureCheck() { // TODO: Add your control notification handler code here }