/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // WorldTexturesDialog.h : header file // #include "SoundListCombo.h" #include "gr.h" ///////////////////////////////////////////////////////////////////////////// // CWorldTexturesDialog dialog class CWorldTexturesDialog : public CDialog { // Construction public: CWorldTexturesDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CWorldTexturesDialog) enum { IDD = IDD_WORLDTEXTURES }; CSoundListCombo m_ambient_sound_combo; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWorldTexturesDialog) public: virtual BOOL DestroyWindow(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation public: // Generated message map functions //{{AFX_MSG(CWorldTexturesDialog) afx_msg void OnWtexdlgAddnew(); afx_msg void OnPaint(); afx_msg void OnNext(); afx_msg void OnPrevious(); afx_msg void OnSelendokTexList(); afx_msg void OnLock(); afx_msg void OnCheckin(); afx_msg void OnRcsStatus(); afx_msg void OnDelete(); afx_msg void OnVolatile(); afx_msg void OnWater(); afx_msg void OnForcefield(); afx_msg void OnCheckAnimate(); afx_msg void OnLoadBitmap(); afx_msg void OnCheckDestroy(); afx_msg void OnKillfocusReflect(); afx_msg void OnKillfocusSlideu(); afx_msg void OnKillfocusSlidev(); afx_msg void OnKillfocusDamage(); afx_msg void OnKillfocusTexNum(); virtual BOOL OnInitDialog(); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnTextureCurrent(); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnMineTexture(); afx_msg void OnObjectTexture(); afx_msg void OnTerrainTexture(); afx_msg void OnKillfocusBlueLighting(); afx_msg void OnKillfocusGreenLighting(); afx_msg void OnKillfocusRedLighting(); afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo); afx_msg void OnAddNewSmall(); afx_msg void OnAddNewTiny(); afx_msg void OnKillfocusAlphaEdit(); afx_msg void OnTextureFlyThruCheck(); afx_msg void OnPingPong(); afx_msg void OnTextureChangeName(); afx_msg void OnSelendokDestroyPulldown(); afx_msg void OnSaturate(); afx_msg void OnOverride(); afx_msg void OnSaveAsTga(); afx_msg void OnConvertToNormal(); afx_msg void OnConvertToSmall(); afx_msg void OnConvertToTiny(); afx_msg void OnKillfocusSpeedEdit(); afx_msg void OnImportBump(); afx_msg void OnGenerateOmni(); afx_msg void OnSrcBump(); afx_msg void OnBump1(); afx_msg void OnBump2(); afx_msg void OnBump3(); afx_msg void OnBump4(); afx_msg void OnMetalCheck(); afx_msg void OnMarbleCheck(); afx_msg void OnPlasticCheck(); afx_msg void OnEffectTexture(); afx_msg void OnHudCockpitTexture(); afx_msg void OnLightTexture(); afx_msg void OnProceduralCheck(); afx_msg void OnProceduralButton(); afx_msg void OnWaterProceduralCheck(); afx_msg void OnForceLightmaps(); afx_msg void OnCoronaA(); afx_msg void OnCoronaB(); afx_msg void OnCoronaC(); afx_msg void OnCoronaD(); afx_msg void OnMultichecktex(); afx_msg void OnImport4444(); afx_msg void OnSaturateLightmap(); afx_msg void OnAddNewHuge(); afx_msg void OnLavaCheckbox(); afx_msg void OnRubbleCheckbox(); afx_msg void OnSelendokTextureAmbientSoundPulldown(); afx_msg void OnKillfocusTextureAmbientSoundVolume(); afx_msg void OnSmoothSpecCheck(); afx_msg void OnAmbientSoundSelect(); afx_msg void OnCheckBreakable(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void UpdateDialog(void); void UpdateTextureViews (int); void SaveTexturesOnClose (void); void TextureListDown(int rows); void TextureListUp(int rows); int LoadITLFile (char *filename,int type); void DrawSwatch(int handle,float r,float g,float b); void ChangeSize (int w,int h); private: grHardwareSurface m_TextureSurf; int m_TexStart; // Start of texture list. int m_TexListPos; // Current position of textture list. int m_TexPageLen; // length of one view of textures in listbox int m_bumpmap; bool m_RedrawListbox; int m_CheckX, m_CheckY, m_CheckForTextureList; };