/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #if !defined(AFX_BRIEFTEXTEDIT_H__01F120A6_427B_11D2_B359_006008BF0B09__INCLUDED_) #define AFX_BRIEFTEXTEDIT_H__01F120A6_427B_11D2_B359_006008BF0B09__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // BriefTextEdit.h : header file // #include "telcomefxstructs.h" #include "TelComEffects.h" ///////////////////////////////////////////////////////////////////////////// // CBriefTextEdit dialog class CBriefTextEdit : public CDialog { // Construction public: CBriefTextEdit(int curr_screen, TCTEXTDESC *desc = NULL, char *text = NULL, int id = 0, CWnd *pParent = NULL); // standard constructor TCTEXTDESC desc; int m_Screen; CString m_Text; CRichEditCtrl m_RichEdit; bool m_RichEditInit; // Dialog Data //{{AFX_DATA(CBriefTextEdit) enum { IDD = IDD_BRIEF_ADDTEXT }; int m_iID; int m_iBY; int m_iRX; float m_fSpeed; float m_fStartTime; int m_iTY; int m_iLX; int m_iEffectType; CString m_sDesc; BYTE m_iBlue; BYTE m_iGreen; BYTE m_iRed; BOOL m_TabStop; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBriefTextEdit) protected: virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CBriefTextEdit) virtual void OnOK(); virtual BOOL OnInitDialog(); afx_msg void OnBriefColorPal(); afx_msg void OnSelchangeBriefTPredef(); afx_msg void OnMissionflags(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BRIEFTEXTEDIT_H__01F120A6_427B_11D2_B359_006008BF0B09__INCLUDED_)