/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #if !defined(AFX_DEATHDIALOG_H__ADECD300_ABA8_11D2_A13A_0060089A83BE__INCLUDED_) #define AFX_DEATHDIALOG_H__ADECD300_ABA8_11D2_A13A_0060089A83BE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DeathDialog.h : header file // #include "DeathInfo.h" #include "objinfo.h" ///////////////////////////////////////////////////////////////////////////// // CDeathDialog dialog class CDeathDialog : public CDialog { // Construction public: CDeathDialog(death_info *death_info, CWnd *pParent = NULL); // standard constructor death_info *m_death_info_ptr; int m_flags; // Dialog Data //{{AFX_DATA(CDeathDialog) enum { IDD = IDD_DEATH_DIALOG }; int m_explosion_size_radio; float m_delay_max; float m_delay_min; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDeathDialog) protected: virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation private: void UpdateDialog(); protected: // Generated message map functions //{{AFX_MSG(CDeathDialog) afx_msg void OnDeathBreaksApart(); afx_msg void OnDeathCommonAnimal(); afx_msg void OnDeathCommonDescent(); afx_msg void OnDeathCommonQuickExplosion(); afx_msg void OnDeathCommonR2D2(); afx_msg void OnDeathCommonShootUp(); afx_msg void OnDeathContactBreaksApart(); afx_msg void OnDeathContactExplodes(); afx_msg void OnDeathContactRemains(); afx_msg void OnDeathCopy(); afx_msg void OnDeathDebrisContactExplodes(); afx_msg void OnDeathDebrisContactRemains(); afx_msg void OnDeathDelayFireballs(); afx_msg void OnDeathDelayFlying(); afx_msg void OnDeathDelayLosesAntigrav(); afx_msg void OnChangeDeathDelayMax(); afx_msg void OnChangeDeathDelayMin(); afx_msg void OnDeathDelaySparks(); afx_msg void OnDeathExplodes(); afx_msg void OnDeathExplosionLarge(); afx_msg void OnDeathExplosionMedium(); afx_msg void OnDeathExplosionSmall(); afx_msg void OnDeathPaste(); afx_msg void OnDeathBlastRing(); virtual BOOL OnInitDialog(); virtual void OnOK(); afx_msg void OnDeathContactBlastRing(); afx_msg void OnDeathContactFireball(); afx_msg void OnDeathDebrisContactBlastRing(); afx_msg void OnDeathDebrisContactFireball(); afx_msg void OnDeathDebrisSmokes(); afx_msg void OnDeathDelayFromAnim(); afx_msg void OnDeathDelaySmoke(); afx_msg void OnDeathFireball(); afx_msg void OnDeathLosesAntigrav(); afx_msg void OnDeathRemains(); afx_msg void OnDeathDelayFadeAway(); afx_msg void OnDeathFadesAway(); afx_msg void OnDeathDelaySound(); afx_msg void OnDeathDelayNoTumble(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DEATHDIALOG_H__ADECD300_ABA8_11D2_A13A_0060089A83BE__INCLUDED_)