/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // TerrainDialog.h : header file // #include "keypaddialog.h" #define CC_MODE_SKY 0 #define CC_MODE_HORIZON 1 #define CC_MODE_FOG 2 #define CC_MODE_SAT 3 ///////////////////////////////////////////////////////////////////////////// // CTerrainDialog dialog class CTerrainDialog : public CKeypadDialog { // Construction public: CTerrainDialog(CWnd *pParent = NULL); // standard constructor virtual void RunKeypadFunction(int code); void SetCurrentMoon(int); void MoveSat(int, int); // Dialog Data //{{AFX_DATA(CTerrainDialog) enum { IDD = IDD_TERRAINKEYPAD }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTerrainDialog) protected: virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation private: int Current_satellite; int cc_mode; void UpdateDialog(); void DrawSwatch(int, int, int, int); protected: // Generated message map functions //{{AFX_MSG(CTerrainDialog) afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnTerrpadMoveUp(); afx_msg void OnTerrpadMoveDown(); afx_msg void OnTerrpadImport(); afx_msg void OnTerrpadRenormalize(); afx_msg void OnTerrpadRaise10(); afx_msg void OnTerrpadLower10(); afx_msg void OnSkyTexture(); afx_msg void OnTerrpadSelectNone(); afx_msg void OnTerrpadRotTexture(); afx_msg void OnSkyNearer(); afx_msg void OnSkyFarther(); afx_msg void OnStarsCheck(); afx_msg void OnFastTerrainCheck(); afx_msg void OnTerrpadFillArea(); afx_msg void OnTerrpadRedoTopmap(); afx_msg void OnTerrpadMakeMax(); afx_msg void OnTerrpadMakeMin(); afx_msg void OnTerrpadMakeZero(); afx_msg void OnTerrpadPyramid(); afx_msg void OnTerrpadHill(); afx_msg void OnTerrpadPancakes(); afx_msg void OnTerrMoveMoon(); afx_msg void OnTerrRandomizeSky(); afx_msg void OnPaint(); afx_msg void OnTerrMoreMoons(); afx_msg void OnTerrLessMoons(); afx_msg void OnTerrNextMoon(); afx_msg void OnTerrPrevMoon(); afx_msg void OnShowTerrain(); afx_msg void OnFlatShadeTerrainCheck(); afx_msg BOOL OnHelpInfo(HELPINFO *pHelpInfo); afx_msg void OnTerrSelectAll(); afx_msg void OnTerrain2d(); afx_msg void OnTextureSky(); afx_msg void OnKillfocusSkyRedEdit(); afx_msg void OnKillfocusSkyGreenEdit(); afx_msg void OnKillfocusSkyBlueEdit(); afx_msg void OnNoLodEngine(); afx_msg void OnKillfocusFogDistanceEdit(); afx_msg void OnKillfocusPixelErrorEdit(); afx_msg void OnTerrpadSelectrange(); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar); afx_msg void OnSkyRadio(); afx_msg void OnHorizonRadio(); afx_msg void OnFogRadio(); afx_msg void OnToggleVisibility(); afx_msg void OnShowInvisible(); afx_msg void OnTerrMoveMoonAway(); afx_msg void OnMoveSatUp(); afx_msg void OnMoveSatDown(); afx_msg void OnMoveSatLeft(); afx_msg void OnMoveSatRight(); afx_msg void OnSatelliteCheck(); afx_msg void OnSmoothTerrain(); afx_msg void OnUseFog(); afx_msg void OnUseHalo(); afx_msg void OnUseAtmosphere(); afx_msg void OnDropTerrain(); afx_msg void OnSaveAsPcx(); afx_msg void OnNoExtRoomsObjs(); afx_msg void OnTerrainOcclusion(); afx_msg void OnSatelliteRadio(); afx_msg void OnForceVisible(); afx_msg void OnKillfocusDamagePerSecEdit(); afx_msg void OnKillfocusFogScalarEdit(); afx_msg void OnRotateStars(); afx_msg void OnRotateSky(); afx_msg void OnKillfocusRotateSpeedEdit(); afx_msg void OnTileMore(); afx_msg void OnTileLess(); afx_msg void OnTerrSound(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; // Makes a copy of current terrain into an undo buffer void PushTerrainUndo(); // Copies the undo buffer onto the terrain void PopTerrainUndo();