/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // Defines for indexes into the string table for in-code strings #ifndef __STRING_TABLE____ #define __STRING_TABLE____ #define TXT(index) GetStringFromTable(index) // Returns a pointer to the string at the index location from the string table // if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given const char *GetStringFromTable(int index); #define TXT_GAMENAME TXT(0) //"Monsterball" #define TXT_KILLEDA TXT(1) //"%s was killed by %s" #define TXT_SUICIDEA TXT(2) //"%s lost control" #define TXT_PILOT TXT(3) //"Pilot" #define TXT_POINTS TXT(4) //"Points" #define TXT_BLUNDERS TXT(5) //"Blunders" #define TXT_KILLSSHORT TXT(6) //"K" #define TXT_DEATHSSHORT TXT(7) //"D" #define TXT_SUICIDESSHORT TXT(8) //"S" #define TXT_PING TXT(9) //"Ping" #define TXT_SCOREONE TXT(10) //"%s Team Scores 1 point!" #define TXT_SCOREMULTI TXT(11) //"%s Team Scores %d points!!" #define TXT_BLUNDERSCORE TXT(12) //"%s accidently scores a point for the %s team!" #define TXT_BLUNDERMULTISCORE TXT(13) //"%s accidently scores %d points for the %s team!" #define TXT_PLAYERSCORE TXT(14) //"%s (%s) knocks the ball in for a point!" #define TXT_PLAYERMULTISCORE TXT(15) //"%s (%s) knocks the ball in for %d points!" #define TXT_HUDDISPLAY TXT(16) //"%s Team: %d" #define TXT_KILLS TXT(17) //"Kills" #define TXT_DEATHS TXT(18) //"Deaths" #define TXT_SUICIDES TXT(19) //"Suicides" #define TXT_SAVESTATSA TXT(20) //"Monsterball\r\nGame: %s\nLevel: %d" #define TXT_SAVESTATSTEAM TXT(21) //"%s Team" #define TXT_SAVESTATSB TXT(22) //"Current Level Rankings\r\n" #define TXT_SAVESTATSC \ TXT(23) //"Rank Name Points Blunders Kills Deaths Suicides" #define TXT_SAVESTATSD TXT(24) //"\r\nIndividual Stats\r\n" #define TXT_TIMEINGAME TXT(25) //"Total Time In Game: %s" #define TXT_SAVESTATSE TXT(26) //"Team: Callsign: Kills: Deaths:" #define TXT_STATSSAVED TXT(27) //"Stats saved to file" #define TXT_HUDSCORE TXT(28) //"[%d]%s Team" #define TXT_WELCOME TXT(29) //"Welcome To Monsterball %s" #define TXT_ONTEAM TXT(30) //"You're On The %s Team" #define TXT_JOINED TXT(31) //"%s Has Joined The %s Team" #define TXT_STATGAMENAME TXT(32) //"Monsterball" #endif