/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // Defines for indexes into the string table for in-code strings #ifndef __STRING_TABLE____ #define __STRING_TABLE____ #define TXT(index) GetStringFromTable(index) // Returns a pointer to the string at the index location from the string table // if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given const char *GetStringFromTable(int index); #define TXT_DEATH1 TXT(0) //"%s got butchered by %s" #define TXT_SUICIDE1 TXT(1) //"%s shags himself" #define TXT_PILOT TXT(2) //"Pilot" #define TXT_KILLS TXT(3) //"Kills" #define TXT_DEATHS TXT(4) //"Deaths" #define TXT_SUICIDES TXT(5) //"Suicides" #define TXT_SCORE TXT(6) //"Score" #define TXT_LOSTORB TXT(7) //"%s Lost The HyperOrb!!!" #define TXT_GOTORB TXT(8) //"%s Has The HyperOrb!!!" #define TXT_SCOREPOINTS TXT(9) //"%s racks up another %d points!" #define TXT_STATS TXT(10) //"Stats" #define TXT_WELCOME TXT(11) //"Welcome to Hyper Anarchy %s!" #define TXT_JOINED TXT(12) //"%s has joined the Hyper Anarchy!" #define TXT_GAMENAME TXT(13) //"Hyper-Anarchy" #define TXT_STATSGAMENAME TXT(14) //"Anarchy" #define TXT_PING TXT(15) //"Ping" #define TXT_HUDSCORECOLORS TXT(16) //"HUD Score Colors" #define TXT_PLAYERCOLORS TXT(17) //"Player Colors" #define TXT_NORMAL TXT(18) //"Normal" #define TXT_SAVESTATSA TXT(19) //"Hyper-Anarchy\r\nGame: %s\r\nLevel: %d\r\n" #define TXT_SAVESTATSB TXT(20) //"Current Level Rankings\r\n" #define TXT_SAVESTATSC \ TXT(21) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Time In Game]" #define TXT_SAVESTATSD TXT(22) //"\r\nIndividual Stats\r\n" #define TXT_TIMEINGAME TXT(23) //"Total Time In Game: %s" #define TXT_SAVESTATSE TXT(24) //"Callsign: Kills: Deaths:" #define TXT_STATSAVED TXT(25) //"Stats saved to file" #define TXT_KILLS_SHORT TXT(26) //"K" #define TXT_DEATHS_SHORT TXT(27) //"D" #define TXT_SUICIDES_SHORT TXT(28) //"S" #endif