/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . --- HISTORICAL COMMENTS FOLLOW --- * $Logfile: /DescentIII/Main/lib/appdatabase.h $ * $Revision: 6 $ * $Date: 5/13/99 5:04p $ * $Author: Ardussi $ * * Application Database * * $Log: /DescentIII/Main/lib/appdatabase.h $ * * 6 5/13/99 5:04p Ardussi * changes for compiling on the Mac * * 5 5/10/99 10:53p Ardussi * changes to compile on Mac * * 4 4/15/99 1:44a Jeff * changes for linux compile * * 3 7/24/97 3:06p Matt * Added functions to read & write bools & variable-length integers, and * fixed a few small bugs. * * 2 6/11/97 1:09p Samir * Virtual destructors. * * 1 6/10/97 4:55p Samir * Old osDatabase code merged into AppDatabase. * * $NoKeywords: $ */ #ifndef APPDATABASE #define APPDATABASE #include "pstypes.h" /* oeAppDatabase to get info about the application from a managed database (or a custom info file) Again, this class should be the parent of a platform specific class like osWinDatabase, for instance. */ class oeAppDatabase { public: oeAppDatabase(){}; // you can also create a reference to a current database. this is good if // you have a hierachical database. oeAppDatabase(oeAppDatabase *parent){}; virtual ~oeAppDatabase(){}; // creates an empty classification or structure where you can store information virtual bool create_record(const char *pathname) = 0; // set current database focus to a particular record virtual bool lookup_record(const char *pathname) = 0; // read either an integer or string from the current record virtual bool read(const char *label, char *entry, int *entrylen) = 0; virtual bool read(const char *label, void *entry, int wordsize) = 0; // read an variable-sized integer virtual bool read(const char *label, bool *entry) = 0; // write either an integer or string to a record. virtual bool write(const char *label, const char *entry, int entrylen) = 0; virtual bool write(const char *label, int entry) = 0; // get the current user's name. virtual void get_user_name(char *buffer, size_t *size) = 0; }; // JCA: moved these from the Win32Database // Handy macro to read an int without having to specify the wordsize #define read_int(label, varp) read(label, varp, sizeof(*varp)) // Macro to write a string #define write_string(label, varp) write(label, varp, strlen(varp)) /* This section includes the platform-specific header files Add a platform to this list once implemented: Win32 Samir Win32Database.h 06/97 */ #include "linux/lnxdatabase.h" #endif