#ifndef DOORPAGE_H #define DOORPAGE_H #include "manage.h" #include "door.h" #include "cfile/cfile.h" #include "pstypes.h" typedef struct { door door_struct; char image_name[PAGENAME_LEN]; char open_sound_name[PAGENAME_LEN]; char close_sound_name[PAGENAME_LEN]; } mngs_door_page; // Door page functions //--------------------------------------------------------------- // Given an open file pointer and a door_page struct, writes that doorpage out void mng_WriteDoorPage(CFILE *outfile, mngs_door_page *doorpage); // Reads a door page from an open file. Returns 0 on error. int mng_ReadDoorPage(CFILE *infile, mngs_door_page *doorpage); // Given an open file pointer and a door_page struct, writes that doorpage out void mng_WriteNewDoorPage(CFILE *outfile, mngs_door_page *doorpage); // Reads a door page from an open file. Returns 0 on error. int mng_ReadNewDoorPage(CFILE *infile, mngs_door_page *doorpage); // Reads in the doorpage named "name" into doorpage struct // Returns 0 on error or couldn't find, else 1 if all is good int mng_FindSpecificDoorPage(char *name, mngs_door_page *doorpage, int offset = 0); // Given a door page, allocs a door and calls AssignDoorPageToDoor to actually // load model and values. Rturns door handle on success, -1 if fail int mng_SetAndLoadDoor(mngs_door_page *doorpage); // Given a doorpage and a door handle, attempts to make door n correspond to // to the doorpage. // Returns 1 on success, 0 otherwise int mng_AssignDoorPageToDoor(mngs_door_page *doorpage, int n); // Copies values from a Door into a door_page void mng_AssignDoorToDoorPage(int n, mngs_door_page *doorpage); // Reads in a door page from the local table file, superseding any door // already in RAM with that same name void mng_LoadLocalDoorPage(CFILE *); // Reads in a page off the net void mng_LoadNetDoorPage(CFILE *, bool overlay = false); #endif