///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level3.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.cpp" #ifdef _MSC_VER // Visual C++ Build #define STDCALL __stdcall #define STDCALLPTR *STDCALL #else // Non-Visual C++ Build #define STDCALL __attribute__((stdcall)) #define STDCALLPTR STDCALL * #endif #ifdef __cplusplus extern "C" { #endif char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); void STDCALL ShutdownDLL(void); int STDCALL GetGOScriptID(char *name, ubyte is_door); void STDCALLPTR CreateInstance(int id); void STDCALL DestroyInstance(int id, void *ptr); short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); int STDCALL GetCOScriptList(int **list, int **id_list); int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_2109 0x001 #define ID_CUSTOM_OBJECT_1AE9 0x002 #define ID_CUSTOM_OBJECT_206D 0x003 #define ID_CUSTOM_OBJECT_117F 0x004 #define ID_CUSTOM_OBJECT_184A 0x005 #define ID_CUSTOM_OBJECT_4049 0x006 #define ID_CUSTOM_OBJECT_0961 0x007 #define ID_CUSTOM_OBJECT_0960 0x008 #define ID_CUSTOM_OBJECT_095F 0x009 #define ID_CUSTOM_OBJECT_095E 0x00a #define ID_CUSTOM_OBJECT_28D9 0x00b #define ID_CUSTOM_OBJECT_38E0 0x00c #define ID_CUSTOM_OBJECT_1995 0x00d #define ID_CUSTOM_OBJECT_11CB 0x00e #define ID_CUSTOM_OBJECT_20D7 0x00f #define ID_CUSTOM_OBJECT_30D8 0x010 #define ID_CUSTOM_OBJECT_20DC 0x011 #define ID_CUSTOM_OBJECT_28DA 0x012 #define ID_CUSTOM_OBJECT_11B7 0x013 #define ID_CUSTOM_OBJECT_21A7 0x014 #define ID_CUSTOM_OBJECT_11C9 0x015 #define ID_CUSTOM_OBJECT_21CA 0x016 #define ID_CUSTOM_OBJECT_202B 0x017 #define ID_CUSTOM_OBJECT_18D6 0x018 #define ID_CUSTOM_OBJECT_202D 0x019 #define ID_CUSTOM_OBJECT_21CD 0x01a #define ID_CUSTOM_OBJECT_182E 0x01b #define ID_CUSTOM_OBJECT_31CC 0x01c #define ID_CUSTOM_OBJECT_431E 0x01d #define ID_CUSTOM_OBJECT_1320 0x01e #define ID_CUSTOM_OBJECT_131F 0x01f #define ID_CUSTOM_OBJECT_131D 0x020 #define ID_CUSTOM_OBJECT_100C 0x021 #define ID_CUSTOM_OBJECT_18AD 0x022 #define ID_TRIGGER_0003 0x023 #define ID_TRIGGER_0002 0x024 #define ID_TRIGGER_000A 0x025 #define ID_TRIGGER_0001 0x026 #define ID_TRIGGER_0000 0x027 #define ID_TRIGGER_000B 0x028 #define ID_TRIGGER_000E 0x029 #define ID_TRIGGER_000D 0x02a #define ID_TRIGGER_000C 0x02b #define ID_TRIGGER_0009 0x02c #define ID_TRIGGER_0006 0x02d #define ID_TRIGGER_0007 0x02e #define ID_TRIGGER_0004 0x02f #define ID_TRIGGER_0008 0x030 #define ID_TRIGGER_0019 0x031 #define ID_TRIGGER_0018 0x032 #define ID_TRIGGER_0017 0x033 #define ID_TRIGGER_0016 0x034 #define ID_TRIGGER_0014 0x035 #define ID_TRIGGER_0015 0x036 #define ID_TRIGGER_0005 0x037 #define ID_TRIGGER_0013 0x038 #define ID_TRIGGER_0022 0x039 #define ID_TRIGGER_0012 0x03a #define ID_TRIGGER_0011 0x03b #define ID_TRIGGER_001A 0x03c #define ID_TRIGGER_001D 0x03d #define ID_TRIGGER_001C 0x03e #define ID_TRIGGER_001E 0x03f // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); ~BaseScript(); virtual short CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2109 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1AE9 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_206D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_117F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_184A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_4049 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0961 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0960 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_095F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_095E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_28D9 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_38E0 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1995 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_11CB : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_20D7 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_30D8 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_20DC : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_28DA : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_11B7 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_21A7 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_11C9 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_21CA : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_202B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18D6 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_202D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_21CD : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_182E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_31CC : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_431E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1320 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_131F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_131D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_100C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18AD : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0019 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0018 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0017 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0016 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0014 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0015 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0013 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0022 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0012 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0011 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_000 = 0; int ScriptActionCtr_071 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_057 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_054 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_085 = 0; int ScriptActionCtr_084 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_081 = 0; int ScriptActionCtr_080 = 0; int ScriptActionCtr_079 = 0; int ScriptActionCtr_078 = 0; int ScriptActionCtr_077 = 0; int ScriptActionCtr_076 = 0; int ScriptActionCtr_075 = 0; int ScriptActionCtr_073 = 0; int ScriptActionCtr_096 = 0; int ScriptActionCtr_097 = 0; int ScriptActionCtr_070 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_098 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_037 = 0; int ScriptActionCtr_093 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_094 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_099 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_101 = 0; int ScriptActionCtr_100 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_030 = 0; int ScriptActionCtr_103 = 0; int ScriptActionCtr_102 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_109 = 0; int ScriptActionCtr_104 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_108 = 0; int ScriptActionCtr_107 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_088 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_111 = 0; int ScriptActionCtr_092 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_072 = 0; int ScriptActionCtr_091 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_089 = 0; int ScriptActionCtr_087 = 0; int ScriptActionCtr_090 = 0; int ScriptActionCtr_060 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_095 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_058 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_105 = 0; int ScriptActionCtr_106 = 0; int ScriptActionCtr_110 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_000 = 0; ScriptActionCtr_071 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_057 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_054 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_085 = 0; ScriptActionCtr_084 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_081 = 0; ScriptActionCtr_080 = 0; ScriptActionCtr_079 = 0; ScriptActionCtr_078 = 0; ScriptActionCtr_077 = 0; ScriptActionCtr_076 = 0; ScriptActionCtr_075 = 0; ScriptActionCtr_073 = 0; ScriptActionCtr_096 = 0; ScriptActionCtr_097 = 0; ScriptActionCtr_070 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_098 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_037 = 0; ScriptActionCtr_093 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_094 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_099 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_101 = 0; ScriptActionCtr_100 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_030 = 0; ScriptActionCtr_103 = 0; ScriptActionCtr_102 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_109 = 0; ScriptActionCtr_104 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_108 = 0; ScriptActionCtr_107 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_088 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_111 = 0; ScriptActionCtr_092 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_072 = 0; ScriptActionCtr_091 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_089 = 0; ScriptActionCtr_087 = 0; ScriptActionCtr_090 = 0; ScriptActionCtr_060 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_095 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_058 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_105 = 0; ScriptActionCtr_106 = 0; ScriptActionCtr_110 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_071, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_059, file_ptr); File_WriteInt(ScriptActionCtr_057, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_054, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_050, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_086, file_ptr); File_WriteInt(ScriptActionCtr_085, file_ptr); File_WriteInt(ScriptActionCtr_084, file_ptr); File_WriteInt(ScriptActionCtr_083, file_ptr); File_WriteInt(ScriptActionCtr_082, file_ptr); File_WriteInt(ScriptActionCtr_081, file_ptr); File_WriteInt(ScriptActionCtr_080, file_ptr); File_WriteInt(ScriptActionCtr_079, file_ptr); File_WriteInt(ScriptActionCtr_078, file_ptr); File_WriteInt(ScriptActionCtr_077, file_ptr); File_WriteInt(ScriptActionCtr_076, file_ptr); File_WriteInt(ScriptActionCtr_075, file_ptr); File_WriteInt(ScriptActionCtr_073, file_ptr); File_WriteInt(ScriptActionCtr_096, file_ptr); File_WriteInt(ScriptActionCtr_097, file_ptr); File_WriteInt(ScriptActionCtr_070, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_098, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_037, file_ptr); File_WriteInt(ScriptActionCtr_093, file_ptr); File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_094, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_099, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_101, file_ptr); File_WriteInt(ScriptActionCtr_100, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); File_WriteInt(ScriptActionCtr_103, file_ptr); File_WriteInt(ScriptActionCtr_102, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_074, file_ptr); File_WriteInt(ScriptActionCtr_109, file_ptr); File_WriteInt(ScriptActionCtr_104, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_108, file_ptr); File_WriteInt(ScriptActionCtr_107, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_088, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_111, file_ptr); File_WriteInt(ScriptActionCtr_092, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_072, file_ptr); File_WriteInt(ScriptActionCtr_091, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_089, file_ptr); File_WriteInt(ScriptActionCtr_087, file_ptr); File_WriteInt(ScriptActionCtr_090, file_ptr); File_WriteInt(ScriptActionCtr_060, file_ptr); File_WriteInt(ScriptActionCtr_061, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_095, file_ptr); File_WriteInt(ScriptActionCtr_062, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_069, file_ptr); File_WriteInt(ScriptActionCtr_065, file_ptr); File_WriteInt(ScriptActionCtr_066, file_ptr); File_WriteInt(ScriptActionCtr_067, file_ptr); File_WriteInt(ScriptActionCtr_068, file_ptr); File_WriteInt(ScriptActionCtr_058, file_ptr); File_WriteInt(ScriptActionCtr_063, file_ptr); File_WriteInt(ScriptActionCtr_064, file_ptr); File_WriteInt(ScriptActionCtr_105, file_ptr); File_WriteInt(ScriptActionCtr_106, file_ptr); File_WriteInt(ScriptActionCtr_110, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_071 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_059 = File_ReadInt(file_ptr); ScriptActionCtr_057 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_054 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_050 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_086 = File_ReadInt(file_ptr); ScriptActionCtr_085 = File_ReadInt(file_ptr); ScriptActionCtr_084 = File_ReadInt(file_ptr); ScriptActionCtr_083 = File_ReadInt(file_ptr); ScriptActionCtr_082 = File_ReadInt(file_ptr); ScriptActionCtr_081 = File_ReadInt(file_ptr); ScriptActionCtr_080 = File_ReadInt(file_ptr); ScriptActionCtr_079 = File_ReadInt(file_ptr); ScriptActionCtr_078 = File_ReadInt(file_ptr); ScriptActionCtr_077 = File_ReadInt(file_ptr); ScriptActionCtr_076 = File_ReadInt(file_ptr); ScriptActionCtr_075 = File_ReadInt(file_ptr); ScriptActionCtr_073 = File_ReadInt(file_ptr); ScriptActionCtr_096 = File_ReadInt(file_ptr); ScriptActionCtr_097 = File_ReadInt(file_ptr); ScriptActionCtr_070 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_098 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_037 = File_ReadInt(file_ptr); ScriptActionCtr_093 = File_ReadInt(file_ptr); ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_094 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_099 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_101 = File_ReadInt(file_ptr); ScriptActionCtr_100 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); ScriptActionCtr_103 = File_ReadInt(file_ptr); ScriptActionCtr_102 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_074 = File_ReadInt(file_ptr); ScriptActionCtr_109 = File_ReadInt(file_ptr); ScriptActionCtr_104 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_108 = File_ReadInt(file_ptr); ScriptActionCtr_107 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_088 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_111 = File_ReadInt(file_ptr); ScriptActionCtr_092 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_072 = File_ReadInt(file_ptr); ScriptActionCtr_091 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_089 = File_ReadInt(file_ptr); ScriptActionCtr_087 = File_ReadInt(file_ptr); ScriptActionCtr_090 = File_ReadInt(file_ptr); ScriptActionCtr_060 = File_ReadInt(file_ptr); ScriptActionCtr_061 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_095 = File_ReadInt(file_ptr); ScriptActionCtr_062 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_069 = File_ReadInt(file_ptr); ScriptActionCtr_065 = File_ReadInt(file_ptr); ScriptActionCtr_066 = File_ReadInt(file_ptr); ScriptActionCtr_067 = File_ReadInt(file_ptr); ScriptActionCtr_068 = File_ReadInt(file_ptr); ScriptActionCtr_058 = File_ReadInt(file_ptr); ScriptActionCtr_063 = File_ReadInt(file_ptr); ScriptActionCtr_064 = File_ReadInt(file_ptr); ScriptActionCtr_105 = File_ReadInt(file_ptr); ScriptActionCtr_106 = File_ReadInt(file_ptr); ScriptActionCtr_110 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ // Enter your custom script code here /* $$ENUM Region 0:IntroCam 1:FirstIndoor 2:FirstOutdoor 3:SecondIndoor 4:DatlinkVariation 5:Cave 6:SecondOutdoor 7:Ancients 8:ThirdOutdoor 9:AlienCraft 10:SecondIndoorPart2 $$END */ /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message typedef struct { char *name; // the name of the message char *message; // the actual message text } tScriptMessage; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message char *GetMessage(char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 9 char *Door_names[NUM_DOOR_NAMES] = {"RadioDoor", "OctaDoorMainWest", "OctaDoorMainNorth", "OctaDoorControl", "OctaDoorTrans", "OctaDoorMainSouth", "OctaDoorMainEast", "OctaDoorStore", "OctaDoorLab"}; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 55 char *Object_names[NUM_OBJECT_NAMES] = {"ThiefCarrier", "DataHolder", "SuperThief", "Final Cartridge", "Original Cartridge", "RescueShip1", "RescueShip2", "RescueShip3", "MainKey", "GoodieRoomSwitch", "LT", "LTdeadspew", "FirstOutsideDoorSw", "RadioDoorSwitch2", "RadioCam", "RadioDoorSwitch1", "RadioToggle4", "RadioToggle3", "RadioToggle2", "RadioToggle1", "SBlackSmall", "BottomSpewer", "SWhite2", "SWhite1", "SWhiteGravity2", "SWhiteGravity1", "DTubbs1", "OctaSwitchTrans", "OctaSwitchLab-1", "OctaSwitchLab-2", "OctaSwitchStore-2", "OctaSwitchStore-1", "OctaSwitchControl", "OctaSwitchMN", "OctaSwitchME-2", "OctaSwitchME-1", "OctaSwitchMW", "OctaSwitchMS-1", "OctaSwitchMS-2", "OctaDoorStore", "DataTransfer-1", "DataTransfer-2", "DataTransferSwitch", "UploadCamera", "LTCbase1", "LTCbase2", "LTCbase3", "LTCbase4", "LTSkyCamera", "LTCdiscaharge1", "LTCdischarge2", "LTCdischarge3", "LTCdischarge4", "KeyDoor", "SecretRocks"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 7 char *Room_names[NUM_ROOM_NAMES] = {"GoodiePortalRoom", "ReturnInsideRoom", "FirstOutdoorPortal", "RadioRoom", "RadioArmory", "GlassDome", "RockBlock"}; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 29 char *Trigger_names[NUM_TRIGGER_NAMES] = { "Waypoint7", "Waypoint6", "Waypoint5", "Waypoint4", "Waypoint2", "Waypoint1", "Voice10", "Voice8", "Voice7", "Voice-Computer", "Voice5", "Voice3", "Voice2", "Voice1", "Music-Ancient", "Music-2Out2", "Music-2Out1", "Music-Cave2", "Music-Cave1", "Music-2InPt22", "Music-2InPart2", "Music-2In2", "Music-2In4", "Music-1Out2", "Music-1In", "Music-2InDat", "ExitLab", "EnterLab", "UploadNode"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 7 char *Sound_names[NUM_SOUND_NAMES] = {"AmbSwitch31", "PupC1", "Cloak on", "Cloak off", "AmbSwitch11", "Lightning", "HitEnergy"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 6 char *Texture_names[NUM_TEXTURE_NAMES] = {"Reddataup", "Ready1", "Notready", "Staticscrolling", "Online", "FunkyEffect5"}; int Texture_indexes[NUM_TEXTURE_NAMES]; #define NUM_PATH_NAMES 8 char *Path_names[NUM_PATH_NAMES] = {"IntroCam", "IntroShip", "SuperIntro", "Rescuer1", "Rescuer2", "Rescuer3", "EndLevelCam", "EndLevelShip"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 2 char *Matcen_names[NUM_MATCEN_NAMES] = {"DatlinkMatcen", "ThiefDenMatcen"}; int Matcen_indexes[NUM_MATCEN_NAMES]; #define NUM_GOAL_NAMES 11 char *Goal_names[NUM_GOAL_NAMES] = {"Disable Access Forcefield", "Get Security Key", "Activate Datlink", "Activate Data Upload", "Reacquire the Data Cartridge", "Place the Cartridge between Upload Nodes", "Acquire the Data Cartridge", "Find Sweitzer's Lab", "Return to Surface", "Retrieve the Data Cartridge", "Destroy Lightning Control Tower"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 23 char *Message_names[NUM_MESSAGE_NAMES] = {"IntroMessage", "ForceFieldDeactivated", "MainKeyCard", "RadioRoomUnlock", "RadioRoomFirst", "All4Radio", "All4Radio2", "ThiefGotIt", "SuperIntro", "KillSuper", "DestroyedSuper", "FalseTransfer", "Uploading", "DestroyedThief", "DataFinal", "DataOriginal", "PlaceCartridge", "DataNodes", "TempGetData", "EndLevel", "LTSelfDestruct", "UploadNode", "SecurityDoor"}; char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 1]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); strcat(filename, ".msg"); } else { strcpy(filename, "level3.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(char *name, ubyte isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_2109: return new CustomObjectScript_2109; break; case ID_CUSTOM_OBJECT_1AE9: return new CustomObjectScript_1AE9; break; case ID_CUSTOM_OBJECT_206D: return new CustomObjectScript_206D; break; case ID_CUSTOM_OBJECT_117F: return new CustomObjectScript_117F; break; case ID_CUSTOM_OBJECT_184A: return new CustomObjectScript_184A; break; case ID_CUSTOM_OBJECT_4049: return new CustomObjectScript_4049; break; case ID_CUSTOM_OBJECT_0961: return new CustomObjectScript_0961; break; case ID_CUSTOM_OBJECT_0960: return new CustomObjectScript_0960; break; case ID_CUSTOM_OBJECT_095F: return new CustomObjectScript_095F; break; case ID_CUSTOM_OBJECT_095E: return new CustomObjectScript_095E; break; case ID_CUSTOM_OBJECT_28D9: return new CustomObjectScript_28D9; break; case ID_CUSTOM_OBJECT_38E0: return new CustomObjectScript_38E0; break; case ID_CUSTOM_OBJECT_1995: return new CustomObjectScript_1995; break; case ID_CUSTOM_OBJECT_11CB: return new CustomObjectScript_11CB; break; case ID_CUSTOM_OBJECT_20D7: return new CustomObjectScript_20D7; break; case ID_CUSTOM_OBJECT_30D8: return new CustomObjectScript_30D8; break; case ID_CUSTOM_OBJECT_20DC: return new CustomObjectScript_20DC; break; case ID_CUSTOM_OBJECT_28DA: return new CustomObjectScript_28DA; break; case ID_CUSTOM_OBJECT_11B7: return new CustomObjectScript_11B7; break; case ID_CUSTOM_OBJECT_21A7: return new CustomObjectScript_21A7; break; case ID_CUSTOM_OBJECT_11C9: return new CustomObjectScript_11C9; break; case ID_CUSTOM_OBJECT_21CA: return new CustomObjectScript_21CA; break; case ID_CUSTOM_OBJECT_202B: return new CustomObjectScript_202B; break; case ID_CUSTOM_OBJECT_18D6: return new CustomObjectScript_18D6; break; case ID_CUSTOM_OBJECT_202D: return new CustomObjectScript_202D; break; case ID_CUSTOM_OBJECT_21CD: return new CustomObjectScript_21CD; break; case ID_CUSTOM_OBJECT_182E: return new CustomObjectScript_182E; break; case ID_CUSTOM_OBJECT_31CC: return new CustomObjectScript_31CC; break; case ID_CUSTOM_OBJECT_431E: return new CustomObjectScript_431E; break; case ID_CUSTOM_OBJECT_1320: return new CustomObjectScript_1320; break; case ID_CUSTOM_OBJECT_131F: return new CustomObjectScript_131F; break; case ID_CUSTOM_OBJECT_131D: return new CustomObjectScript_131D; break; case ID_CUSTOM_OBJECT_100C: return new CustomObjectScript_100C; break; case ID_CUSTOM_OBJECT_18AD: return new CustomObjectScript_18AD; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_0002: return new TriggerScript_0002; break; case ID_TRIGGER_000A: return new TriggerScript_000A; break; case ID_TRIGGER_0001: return new TriggerScript_0001; break; case ID_TRIGGER_0000: return new TriggerScript_0000; break; case ID_TRIGGER_000B: return new TriggerScript_000B; break; case ID_TRIGGER_000E: return new TriggerScript_000E; break; case ID_TRIGGER_000D: return new TriggerScript_000D; break; case ID_TRIGGER_000C: return new TriggerScript_000C; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0004: return new TriggerScript_0004; break; case ID_TRIGGER_0008: return new TriggerScript_0008; break; case ID_TRIGGER_0019: return new TriggerScript_0019; break; case ID_TRIGGER_0018: return new TriggerScript_0018; break; case ID_TRIGGER_0017: return new TriggerScript_0017; break; case ID_TRIGGER_0016: return new TriggerScript_0016; break; case ID_TRIGGER_0014: return new TriggerScript_0014; break; case ID_TRIGGER_0015: return new TriggerScript_0015; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0013: return new TriggerScript_0013; break; case ID_TRIGGER_0022: return new TriggerScript_0022; break; case ID_TRIGGER_0012: return new TriggerScript_0012; break; case ID_TRIGGER_0011: return new TriggerScript_0011; break; case ID_TRIGGER_001A: return new TriggerScript_001A; break; case ID_TRIGGER_001D: return new TriggerScript_001D; break; case ID_TRIGGER_001C: return new TriggerScript_001C; break; case ID_TRIGGER_001E: return new TriggerScript_001E; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); case ID_CUSTOM_OBJECT_2109: delete ((CustomObjectScript_2109 *)ptr); break; case ID_CUSTOM_OBJECT_1AE9: delete ((CustomObjectScript_1AE9 *)ptr); break; case ID_CUSTOM_OBJECT_206D: delete ((CustomObjectScript_206D *)ptr); break; case ID_CUSTOM_OBJECT_117F: delete ((CustomObjectScript_117F *)ptr); break; case ID_CUSTOM_OBJECT_184A: delete ((CustomObjectScript_184A *)ptr); break; case ID_CUSTOM_OBJECT_4049: delete ((CustomObjectScript_4049 *)ptr); break; case ID_CUSTOM_OBJECT_0961: delete ((CustomObjectScript_0961 *)ptr); break; case ID_CUSTOM_OBJECT_0960: delete ((CustomObjectScript_0960 *)ptr); break; case ID_CUSTOM_OBJECT_095F: delete ((CustomObjectScript_095F *)ptr); break; case ID_CUSTOM_OBJECT_095E: delete ((CustomObjectScript_095E *)ptr); break; case ID_CUSTOM_OBJECT_28D9: delete ((CustomObjectScript_28D9 *)ptr); break; case ID_CUSTOM_OBJECT_38E0: delete ((CustomObjectScript_38E0 *)ptr); break; case ID_CUSTOM_OBJECT_1995: delete ((CustomObjectScript_1995 *)ptr); break; case ID_CUSTOM_OBJECT_11CB: delete ((CustomObjectScript_11CB *)ptr); break; case ID_CUSTOM_OBJECT_20D7: delete ((CustomObjectScript_20D7 *)ptr); break; case ID_CUSTOM_OBJECT_30D8: delete ((CustomObjectScript_30D8 *)ptr); break; case ID_CUSTOM_OBJECT_20DC: delete ((CustomObjectScript_20DC *)ptr); break; case ID_CUSTOM_OBJECT_28DA: delete ((CustomObjectScript_28DA *)ptr); break; case ID_CUSTOM_OBJECT_11B7: delete ((CustomObjectScript_11B7 *)ptr); break; case ID_CUSTOM_OBJECT_21A7: delete ((CustomObjectScript_21A7 *)ptr); break; case ID_CUSTOM_OBJECT_11C9: delete ((CustomObjectScript_11C9 *)ptr); break; case ID_CUSTOM_OBJECT_21CA: delete ((CustomObjectScript_21CA *)ptr); break; case ID_CUSTOM_OBJECT_202B: delete ((CustomObjectScript_202B *)ptr); break; case ID_CUSTOM_OBJECT_18D6: delete ((CustomObjectScript_18D6 *)ptr); break; case ID_CUSTOM_OBJECT_202D: delete ((CustomObjectScript_202D *)ptr); break; case ID_CUSTOM_OBJECT_21CD: delete ((CustomObjectScript_21CD *)ptr); break; case ID_CUSTOM_OBJECT_182E: delete ((CustomObjectScript_182E *)ptr); break; case ID_CUSTOM_OBJECT_31CC: delete ((CustomObjectScript_31CC *)ptr); break; case ID_CUSTOM_OBJECT_431E: delete ((CustomObjectScript_431E *)ptr); break; case ID_CUSTOM_OBJECT_1320: delete ((CustomObjectScript_1320 *)ptr); break; case ID_CUSTOM_OBJECT_131F: delete ((CustomObjectScript_131F *)ptr); break; case ID_CUSTOM_OBJECT_131D: delete ((CustomObjectScript_131D *)ptr); break; case ID_CUSTOM_OBJECT_100C: delete ((CustomObjectScript_100C *)ptr); break; case ID_CUSTOM_OBJECT_18AD: delete ((CustomObjectScript_18AD *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_0002: delete ((TriggerScript_0002 *)ptr); break; case ID_TRIGGER_000A: delete ((TriggerScript_000A *)ptr); break; case ID_TRIGGER_0001: delete ((TriggerScript_0001 *)ptr); break; case ID_TRIGGER_0000: delete ((TriggerScript_0000 *)ptr); break; case ID_TRIGGER_000B: delete ((TriggerScript_000B *)ptr); break; case ID_TRIGGER_000E: delete ((TriggerScript_000E *)ptr); break; case ID_TRIGGER_000D: delete ((TriggerScript_000D *)ptr); break; case ID_TRIGGER_000C: delete ((TriggerScript_000C *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0004: delete ((TriggerScript_0004 *)ptr); break; case ID_TRIGGER_0008: delete ((TriggerScript_0008 *)ptr); break; case ID_TRIGGER_0019: delete ((TriggerScript_0019 *)ptr); break; case ID_TRIGGER_0018: delete ((TriggerScript_0018 *)ptr); break; case ID_TRIGGER_0017: delete ((TriggerScript_0017 *)ptr); break; case ID_TRIGGER_0016: delete ((TriggerScript_0016 *)ptr); break; case ID_TRIGGER_0014: delete ((TriggerScript_0014 *)ptr); break; case ID_TRIGGER_0015: delete ((TriggerScript_0015 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0013: delete ((TriggerScript_0013 *)ptr); break; case ID_TRIGGER_0022: delete ((TriggerScript_0022 *)ptr); break; case ID_TRIGGER_0012: delete ((TriggerScript_0012 *)ptr); break; case ID_TRIGGER_0011: delete ((TriggerScript_0011 *)ptr); break; case ID_TRIGGER_001A: delete ((TriggerScript_001A *)ptr); break; case ID_TRIGGER_001D: delete ((TriggerScript_001D *)ptr); break; case ID_TRIGGER_001C: delete ((TriggerScript_001C *)ptr); break; case ID_TRIGGER_001E: delete ((TriggerScript_001E *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_2109: case ID_CUSTOM_OBJECT_1AE9: case ID_CUSTOM_OBJECT_206D: case ID_CUSTOM_OBJECT_117F: case ID_CUSTOM_OBJECT_184A: case ID_CUSTOM_OBJECT_4049: case ID_CUSTOM_OBJECT_0961: case ID_CUSTOM_OBJECT_0960: case ID_CUSTOM_OBJECT_095F: case ID_CUSTOM_OBJECT_095E: case ID_CUSTOM_OBJECT_28D9: case ID_CUSTOM_OBJECT_38E0: case ID_CUSTOM_OBJECT_1995: case ID_CUSTOM_OBJECT_11CB: case ID_CUSTOM_OBJECT_20D7: case ID_CUSTOM_OBJECT_30D8: case ID_CUSTOM_OBJECT_20DC: case ID_CUSTOM_OBJECT_28DA: case ID_CUSTOM_OBJECT_11B7: case ID_CUSTOM_OBJECT_21A7: case ID_CUSTOM_OBJECT_11C9: case ID_CUSTOM_OBJECT_21CA: case ID_CUSTOM_OBJECT_202B: case ID_CUSTOM_OBJECT_18D6: case ID_CUSTOM_OBJECT_202D: case ID_CUSTOM_OBJECT_21CD: case ID_CUSTOM_OBJECT_182E: case ID_CUSTOM_OBJECT_31CC: case ID_CUSTOM_OBJECT_431E: case ID_CUSTOM_OBJECT_1320: case ID_CUSTOM_OBJECT_131F: case ID_CUSTOM_OBJECT_131D: case ID_CUSTOM_OBJECT_100C: case ID_CUSTOM_OBJECT_18AD: case ID_TRIGGER_0003: case ID_TRIGGER_0002: case ID_TRIGGER_000A: case ID_TRIGGER_0001: case ID_TRIGGER_0000: case ID_TRIGGER_000B: case ID_TRIGGER_000E: case ID_TRIGGER_000D: case ID_TRIGGER_000C: case ID_TRIGGER_0009: case ID_TRIGGER_0006: case ID_TRIGGER_0007: case ID_TRIGGER_0004: case ID_TRIGGER_0008: case ID_TRIGGER_0019: case ID_TRIGGER_0018: case ID_TRIGGER_0017: case ID_TRIGGER_0016: case ID_TRIGGER_0014: case ID_TRIGGER_0015: case ID_TRIGGER_0005: case ID_TRIGGER_0013: case ID_TRIGGER_0022: case ID_TRIGGER_0012: case ID_TRIGGER_0011: case ID_TRIGGER_001A: case ID_TRIGGER_001D: case ID_TRIGGER_001C: case ID_TRIGGER_001E: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0002; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_000A; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0001; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_0000; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_000B; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_000E; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_000D; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_000C; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12]) return ID_TRIGGER_0004; if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13]) return ID_TRIGGER_0008; if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14]) return ID_TRIGGER_0019; if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15]) return ID_TRIGGER_0018; if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16]) return ID_TRIGGER_0017; if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17]) return ID_TRIGGER_0016; if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18]) return ID_TRIGGER_0014; if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19]) return ID_TRIGGER_0015; if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21]) return ID_TRIGGER_0013; if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22]) return ID_TRIGGER_0022; if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23]) return ID_TRIGGER_0012; if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24]) return ID_TRIGGER_0011; if (trigger_room == Trigger_rooms[25] && trigger_face == Trigger_faces[25]) return ID_TRIGGER_001A; if (trigger_room == Trigger_rooms[26] && trigger_face == Trigger_faces[26]) return ID_TRIGGER_001D; if (trigger_room == Trigger_rooms[27] && trigger_face == Trigger_faces[27]) return ID_TRIGGER_001C; if (trigger_room == Trigger_rooms[28] && trigger_face == Trigger_faces[28]) return ID_TRIGGER_001E; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[34]; static int cust_id_list[34] = { ID_CUSTOM_OBJECT_2109, ID_CUSTOM_OBJECT_1AE9, ID_CUSTOM_OBJECT_206D, ID_CUSTOM_OBJECT_117F, ID_CUSTOM_OBJECT_184A, ID_CUSTOM_OBJECT_4049, ID_CUSTOM_OBJECT_0961, ID_CUSTOM_OBJECT_0960, ID_CUSTOM_OBJECT_095F, ID_CUSTOM_OBJECT_095E, ID_CUSTOM_OBJECT_28D9, ID_CUSTOM_OBJECT_38E0, ID_CUSTOM_OBJECT_1995, ID_CUSTOM_OBJECT_11CB, ID_CUSTOM_OBJECT_20D7, ID_CUSTOM_OBJECT_30D8, ID_CUSTOM_OBJECT_20DC, ID_CUSTOM_OBJECT_28DA, ID_CUSTOM_OBJECT_11B7, ID_CUSTOM_OBJECT_21A7, ID_CUSTOM_OBJECT_11C9, ID_CUSTOM_OBJECT_21CA, ID_CUSTOM_OBJECT_202B, ID_CUSTOM_OBJECT_18D6, ID_CUSTOM_OBJECT_202D, ID_CUSTOM_OBJECT_21CD, ID_CUSTOM_OBJECT_182E, ID_CUSTOM_OBJECT_31CC, ID_CUSTOM_OBJECT_431E, ID_CUSTOM_OBJECT_1320, ID_CUSTOM_OBJECT_131F, ID_CUSTOM_OBJECT_131D, ID_CUSTOM_OBJECT_100C, ID_CUSTOM_OBJECT_18AD}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[9]; cust_handle_list[1] = Object_handles[10]; cust_handle_list[2] = Object_handles[12]; cust_handle_list[3] = Object_handles[8]; cust_handle_list[4] = Object_handles[13]; cust_handle_list[5] = Object_handles[15]; cust_handle_list[6] = Object_handles[16]; cust_handle_list[7] = Object_handles[17]; cust_handle_list[8] = Object_handles[18]; cust_handle_list[9] = Object_handles[19]; cust_handle_list[10] = Object_handles[36]; cust_handle_list[11] = Object_handles[33]; cust_handle_list[12] = Object_handles[32]; cust_handle_list[13] = Object_handles[27]; cust_handle_list[14] = Object_handles[38]; cust_handle_list[15] = Object_handles[37]; cust_handle_list[16] = Object_handles[34]; cust_handle_list[17] = Object_handles[35]; cust_handle_list[18] = Object_handles[30]; cust_handle_list[19] = Object_handles[31]; cust_handle_list[20] = Object_handles[29]; cust_handle_list[21] = Object_handles[28]; cust_handle_list[22] = Object_handles[0]; cust_handle_list[23] = Object_handles[39]; cust_handle_list[24] = Object_handles[2]; cust_handle_list[25] = Object_handles[42]; cust_handle_list[26] = Object_handles[3]; cust_handle_list[27] = Object_handles[4]; cust_handle_list[28] = Object_handles[44]; cust_handle_list[29] = Object_handles[45]; cust_handle_list[30] = Object_handles[46]; cust_handle_list[31] = Object_handles[47]; cust_handle_list[32] = Object_handles[53]; cust_handle_list[33] = Object_handles[54]; *list = cust_handle_list; *id_list = cust_id_list; return 34; } //======================= // Script Implementation //======================= BaseScript::BaseScript() {} BaseScript::~BaseScript() {} short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomSave(event_data->fileptr); #endif } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomRestore(event_data->fileptr); #endif } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 095: Returned to Outside if ((ScriptActionCtr_095 < 1) && (((ScriptActionCtr_049 > 0) == true) && (qObjOnTerrain(qObjSavedHandle(17)) == true))) { aSetLevelTimer(0.000000f, 4); // Increment the script action counter if (ScriptActionCtr_095 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_095++; } } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 000: Level Start if (1 == true) { aAISetMaxSpeed(Object_handles[0], 0.000000f); aUserFlagSet(9, 0); aObjHide(Object_handles[1]); aObjGhostSet(1, Object_handles[2]); aObjGhostSet(1, Object_handles[3]); aObjGhostSet(1, Object_handles[4]); aMusicSetRegionAll(1); aUserVarSet(5, 0.000000f); aUserVarSet(6, 0.000000f); aObjGhostSet(1, Object_handles[5]); aObjGhostSet(1, Object_handles[6]); aObjGhostSet(1, Object_handles[7]); aSetLevelTimer(15.000000f, 1); aRainTurnOn(0.900000f); aLightningTurnOn(2.000000f, 0.100000f); aSoundPlaySteaming("VoxL03StartLevel.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 071: IntroCam if (1 == true) { aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[8], Path_indexes[1], 15.000000f); // Increment the script action counter if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++; } // Script 002: Start Spewers! if (1) { aTurnOnSpew(Object_handles[20], 0, 8, 0.000000f, 0.000000f, 65536, 0, 1.200000f, 0.100000f, -1.000000f, 2.400000f, 25.000000f, 0, -1); aTurnOnSpew(Object_handles[21], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.400000f, 0.140000f, -1.000000f, 3.000000f, 15.000000f, 0, -1); aTurnOnSpew(Object_handles[22], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.400000f, 0.140000f, -1.000000f, 3.000000f, 20.000000f, 0, -1); aTurnOnSpew(Object_handles[23], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.400000f, 0.140000f, -1.000000f, 3.000000f, 20.000000f, 0, -1); aTurnOnSpew(Object_handles[24], 0, 7, 1.000000f, 0.010000f, 65664, 0, 1.400000f, 0.130000f, -1.000000f, 3.000000f, 20.000000f, 0, -1); aTurnOnSpew(Object_handles[25], 0, 7, 1.000000f, 0.010000f, 65664, 0, 1.400000f, 0.130000f, -1.000000f, 3.000000f, 20.000000f, 0, -1); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } // Script 098: DeadRobotStuff if (1) { aObjSetShields(Object_handles[26], 45.000000f); aTurnOnSpew(Object_handles[26], 0, 8, 0.000000f, 0.000000f, 65536, 0, 1.200000f, 0.120000f, -1.000000f, 2.000000f, 15.000000f, 0, -1); // Increment the script action counter if (ScriptActionCtr_098 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_098++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 020: RadioAll if (event_data->id == 0) { aGoalCompleted(Goal_indexes[2], 1); aRoomSetFaceTexture(Room_indexes[3], 42, Texture_indexes[4]); aPortalRenderSet(0, 0, Room_indexes[4], 1); aShowHUDMessage(Message_strings[5]); aShowHUDMessage(Message_strings[6]); aUserVarSet(4, 1.000000f); aSoundPlaySteaming("VoxDispatcher.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } // Script 027: Toggle INIT if (event_data->id == 1) { aUserVarSet(3, 0.000000f); aUserVarSet(2, 1.000000f); aUserVarSet(1, 0.000000f); aUserVarSet(0, 0.000000f); aObjPlayAnim(Object_handles[16], 0, 1, 1.000000f, 0); aObjPlayAnim(Object_handles[19], 0, 1, 1.000000f, 0); // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } // Script 072: SuperThief Intro Part I if (event_data->id == 10) { aCloakObject(Object_handles[2], 20.000000f); aObjGhostSet(0, Object_handles[2]); aObjSpark(Object_handles[2], 20.000000f, 5.000000f); aMoveObjectToPositionClipboard(Object_handles[2]); aTurnOnSpew(Object_handles[40], -1, 16, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.090000f, 8.000000f, 3.000000f, 30.000000f, 0, -1); aTurnOnSpew(Object_handles[41], -1, 16, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.090000f, 8.000000f, 3.000000f, 30.000000f, 0, -1); aObjSpark(Object_handles[3], 50.000000f, 5.000000f); aCinematicSimple(Path_indexes[2], Message_strings[8], Object_handles[2], 17.500000f, 1); aSetLevelTimer(5.000000f, 11); // Increment the script action counter if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_072++; } // Script 091: SuperThief Intro Part II if (event_data->id == 11) { aUnCloakObject(Object_handles[2]); aObjSpark(Object_handles[3], 100.000000f, 2.000000f); aSoundPlayObject(Sound_indexes[2], Object_handles[1], 1.000000f); aObjGhostSet(1, Object_handles[3]); aSetLevelTimer(2.000000f, 12); aObjSpark(Object_handles[2], 70.000000f, 2.000000f); // Increment the script action counter if (ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_091++; } // Script 047: SuperThief Intro Part III if (event_data->id == 12) { aObjSpark(Object_handles[3], 30.000000f, 2.000000f); aSoundPlayObject(Sound_indexes[3], Object_handles[1], 1.000000f); aObjSpark(Object_handles[2], 20.000000f, 4.000000f); // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } // Script 005: EndLevelTest if ((ScriptActionCtr_005 < 1) && (event_data->id == 4)) { if ((ScriptActionCtr_020 > 0) == true) { aObjGhostSet(0, Object_handles[5]); aObjGhostSet(0, Object_handles[6]); aObjGhostSet(0, Object_handles[7]); aAIGoalFollowPathSimple(Object_handles[5], Path_indexes[3], 4352, -1, 3); aAIGoalFollowPathSimple(Object_handles[6], Path_indexes[4], 4352, -1, 3); aAIGoalFollowPathSimple(Object_handles[7], Path_indexes[5], 4352, -1, 3); } else { } aGoalCompleted(Goal_indexes[8], 1); aGoalCompleted(Goal_indexes[9], 1); aPortalBreakGlass(0, Room_indexes[5]); aPortalBreakGlass(1, Room_indexes[5]); aPortalBreakGlass(2, Room_indexes[5]); aPortalBreakGlass(3, Room_indexes[5]); aPortalBreakGlass(4, Room_indexes[5]); aPortalBreakGlass(5, Room_indexes[5]); aPortalBreakGlass(6, Room_indexes[5]); aPortalBreakGlass(7, Room_indexes[5]); aPortalBreakGlass(8, Room_indexes[5]); aPortalBreakGlass(9, Room_indexes[5]); aPortalBreakGlass(10, Room_indexes[5]); aPortalBreakGlass(11, Room_indexes[5]); aStartEndlevelSequencePath(Path_indexes[6], Path_indexes[7], 10.000000f, Message_strings[19]); // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 058: LT - Create Sky Lightning if (event_data->id == 7) { if (qObjExists(qObjSavedHandle(16)) == true) { aSoundPlayObject(Sound_indexes[5], Object_handles[10], 1.000000f); aLightningCreate(Object_handles[48], qObjSavedHandle(16), 0.600000f, 4.000000f, 5, Texture_indexes[5], 0.300000f, 3, 150, 200, 255, 0); aObjSpark(qObjSavedHandle(16), 100.000000f, 2.000000f); aObjSpark(qObjSavedHandle(9), 100.000000f, 2.000000f); } aSetLevelTimer(2.000000f, 8); // Increment the script action counter if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++; } // Script 063: LT - Create Base Lighting if (event_data->id == 8) { if ((qObjExists(qObjSavedHandle(5)) == false) && (qObjExists(qObjSavedHandle(6)) == false) && (qObjExists(qObjSavedHandle(7)) == false) && (qObjExists(qObjSavedHandle(8)) == false)) { aGoalCompleted(Goal_indexes[10], 1); aShowHUDMessage(Message_strings[20]); aObjSpark(Object_handles[10], 50.000000f, 20.000000f); aSetScriptedDeath(Object_handles[10], 1); } else { aSoundPlayObject(Sound_indexes[5], Object_handles[10], 1.000000f); aUserFlagSet(8, 1); if (qObjExists(qObjSavedHandle(5)) == true) { aObjSaveHandle(qPlayerClosest(qObjSavedHandle(1), 7), 14); aObjSaveHandle(qObjSavedHandle(1), 11); aObjSaveHandle(qObjSavedHandle(5), 13); aObjSaveHandle(Object_handles[49], 12); aUserFlagSet(8, 0); } if (qObjExists(qObjSavedHandle(6)) == true) { aObjSaveHandle(qPlayerClosest(qObjSavedHandle(2), 8), 10); if ((qUserFlag(8) == true) || (qUserVarValue(8) < qUserVarValue(7))) { aUserVarSet(7, qUserVarValue(8)); aObjSaveHandle(qObjSavedHandle(10), 14); aObjSaveHandle(qObjSavedHandle(2), 11); aObjSaveHandle(qObjSavedHandle(6), 13); aObjSaveHandle(Object_handles[50], 12); aUserFlagSet(8, 0); } } if (qObjExists(qObjSavedHandle(7)) == true) { aObjSaveHandle(qPlayerClosest(qObjSavedHandle(3), 8), 10); if ((qUserFlag(8) == true) || (qUserVarValue(8) < qUserVarValue(7))) { aUserVarSet(7, qUserVarValue(8)); aObjSaveHandle(qObjSavedHandle(10), 14); aObjSaveHandle(qObjSavedHandle(3), 11); aObjSaveHandle(qObjSavedHandle(7), 13); aObjSaveHandle(Object_handles[51], 12); aUserFlagSet(8, 0); } } if (qObjExists(qObjSavedHandle(8)) == true) { aObjSaveHandle(qPlayerClosest(qObjSavedHandle(4), 8), 10); if ((qUserFlag(8) == true) || (qUserVarValue(8) < qUserVarValue(7))) { aUserVarSet(7, qUserVarValue(8)); aObjSaveHandle(qObjSavedHandle(10), 14); aObjSaveHandle(qObjSavedHandle(4), 11); aObjSaveHandle(qObjSavedHandle(8), 13); aObjSaveHandle(Object_handles[52], 12); aUserFlagSet(8, 0); } } aLightningCreate(qObjSavedHandle(9), qObjSavedHandle(11), 0.600000f, 4.000000f, 2, Texture_indexes[5], 0.300000f, 3, 150, 200, 255, 0); aObjSpark(qObjSavedHandle(11), 100.000000f, 2.000000f); aSetLevelTimer(2.000000f, 9); } // Increment the script action counter if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } // Script 064: LT - Create Discharge Lightning if (event_data->id == 9) { if (qObjExists(qObjSavedHandle(13)) == true) { aSoundPlayObject(Sound_indexes[5], qObjSavedHandle(11), 1.000000f); aObjSaveHandle(qPlayerClosest(qObjSavedHandle(11), 7), 14); if ((qUserVarValue(7) < 200.000000f) && (qObjShields(qObjSavedHandle(14)) > 0.000000f)) { aSoundPlayObject(Sound_indexes[6], qObjSavedHandle(14), 1.000000f); aLightningCreate(qObjSavedHandle(11), qObjSavedHandle(14), 0.600000f, 4.000000f, 2, Texture_indexes[5], 0.300000f, 3, 150, 200, 255, 0); aObjSpark(qObjSavedHandle(14), 40.000000f, 2.000000f); aObjApplyDamage(qObjSavedHandle(14), 10.000000f); } else { aObjSpark(qObjSavedHandle(12), 40.000000f, 1.000000f); aLightningCreate(qObjSavedHandle(11), qObjSavedHandle(12), 0.600000f, 4.000000f, 2, Texture_indexes[5], 0.300000f, 3, 150, 200, 255, 0); } } aSetLevelTimer(qRandomValue(5.000000f, 10.000000f), 7); // Increment the script action counter if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } } break; case EVT_PLAYER_MOVIE_END: { tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end; // Script 003: LabDoors Init if ((ScriptActionCtr_003 < 1) && (1)) { aObjPlayAnim(Object_handles[27], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[28], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[29], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[30], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[31], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[32], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[33], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[34], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[35], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[36], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[37], 0, 2, 1.000000f, 0); aObjPlayAnim(Object_handles[38], 0, 2, 1.000000f, 0); aUserFlagSet(0, 1); aUserFlagSet(1, 1); aUserFlagSet(2, 1); aUserFlagSet(3, 1); aUserFlagSet(4, 1); aUserFlagSet(5, 1); aUserFlagSet(6, 1); aUserFlagSet(7, 1); // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2109::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 001: Goodie Switch hit if ((ScriptActionCtr_001 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1)) { aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aPortalRenderSet(0, 1, Room_indexes[0], 1); aShowHUDMessage(Message_strings[1]); // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1AE9::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 069: Get LT's children if (1) { aObjSaveHandle(qGetAtachedChild(Object_handles[10], 0), 9); aObjSaveHandle(qGetAtachedChild(Object_handles[10], 1), 16); // Increment the script action counter if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } } break; case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 015: Second Outdoor FF Tower if ((ScriptActionCtr_015 < 1) && (1)) { aMusicSetRegionAll(3); aTurnOnSpew(Object_handles[11], 1, 7, 0.000000f, 0.000000f, 65536, 0, 1.200000f, 0.130000f, -1.000000f, 3.000000f, 25.000000f, 0, -1); aTurnOnSpew(Object_handles[11], 0, 8, 0.000000f, 0.000000f, 65536, 0, 1.200000f, 0.130000f, -1.000000f, 3.000000f, 25.000000f, 0, -1); aTurnOnSpew(Object_handles[11], 0, 8, 0.000000f, 0.000000f, 65536, 0, 1.200000f, 0.130000f, -1.000000f, 4.000000f, 20.000000f, 0, -1); aPortalRenderSet(0, 0, Room_indexes[1], 1); aShowHUDMessage(Message_strings[1]); // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_206D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 004: First Outdoor ForceField Switch if ((ScriptActionCtr_004 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aGoalCompleted(Goal_indexes[0], 1); aSetLevelTimer(qRandomValue(10.000000f, 15.000000f), 7); aLightningTurnOn(0.300000f, 0.080000f); aRainTurnOn(0.900000f); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aPortalRenderSet(0, 0, Room_indexes[2], 1); aShowHUDMessage(Message_strings[1]); // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_117F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 016: KeyCard2 if (qObjIsPlayer(event_data->it_handle) == true) { aObjectPlayerGiveKey(event_data->it_handle, data->me_handle, 1, Message_strings[2], 0); aGoalCompleted(Goal_indexes[1], 1); aShowHUDMessage(Message_strings[2]); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_184A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 009: RadioDoorLock2 if ((ScriptActionCtr_009 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); if ((ScriptActionCtr_017 > 0) == true) { aMatcenSetState(1, Matcen_indexes[0]); aCreatePopupView(0, Object_handles[14], 8.000000f, 1.000000f); aShowHUDMessage(Message_strings[3]); aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); } else { aShowHUDMessage(Message_strings[4]); } // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_4049::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 017: RadioDoorLock1 if ((ScriptActionCtr_017 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); if ((ScriptActionCtr_009 > 0) == true) { aMatcenSetState(1, Matcen_indexes[0]); aCreatePopupView(0, Object_handles[14], 8.000000f, 1.000000f); aShowHUDMessage(Message_strings[3]); aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); } else { aShowHUDMessage(Message_strings[4]); } // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0961::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 023: Toggle4 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((qUserVarValue(3) == 0.000000f) || (qUserVarValue(3) == 1.000000f)) && (qUserVarValue(4) == 0.000000f)) { aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aSetObjectTimer(data->me_handle, 2.000000f, -1); if (qUserVarValue(3) == 0.000000f) { aRoomSetFaceTexture(Room_indexes[3], 212, Texture_indexes[0]); aUserVarSet(3, 2.000000f); aObjPlayAnim(data->me_handle, 1, 2, 2.000000f, 0); if (qUserVarValue(2) > 0.000000f) { if ((qUserVarValue(0) > 0.000000f) && (qUserVarValue(1) > 0.000000f)) { aSetLevelTimer(0.000000f, 0); } aRoomSetFaceTexture(Room_indexes[3], 22, Texture_indexes[1]); } } else { aRoomSetFaceTexture(Room_indexes[3], 22, Texture_indexes[2]); aRoomSetFaceTexture(Room_indexes[3], 212, Texture_indexes[3]); aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0); aUserVarSet(3, -1.000000f); } // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 026: Toggle4Timer if (1) { if (qUserVarValue(3) == 2.000000f) { aUserVarSet(3, 1.000000f); } else { aUserVarSet(3, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0960::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 022: Toggle3 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((qUserVarValue(2) == 0.000000f) || (qUserVarValue(2) == 1.000000f)) && (qUserVarValue(4) == 0.000000f)) { aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aSetObjectTimer(data->me_handle, 2.000000f, -1); if (qUserVarValue(2) == 0.000000f) { aRoomSetFaceTexture(Room_indexes[3], 223, Texture_indexes[0]); aUserVarSet(2, 2.000000f); aObjPlayAnim(data->me_handle, 1, 2, 2.000000f, 0); if (qUserVarValue(3) > 0.000000f) { if ((qUserVarValue(0) > 0.000000f) && (qUserVarValue(1) > 0.000000f)) { aSetLevelTimer(0.000000f, 0); } aRoomSetFaceTexture(Room_indexes[3], 22, Texture_indexes[1]); } } else { aRoomSetFaceTexture(Room_indexes[3], 22, Texture_indexes[2]); aRoomSetFaceTexture(Room_indexes[3], 223, Texture_indexes[3]); aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0); aUserVarSet(2, -1.000000f); } // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 025: Toggle3Timer if (1) { if (qUserVarValue(2) == 2.000000f) { aUserVarSet(2, 1.000000f); } else { aUserVarSet(2, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_095F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 021: Toggle2 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((qUserVarValue(1) == 0.000000f) || (qUserVarValue(1) == 1.000000f)) && (qUserVarValue(4) == 0.000000f)) { aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aSetObjectTimer(data->me_handle, 2.000000f, -1); if (qUserVarValue(1) == 0.000000f) { aRoomSetFaceTexture(Room_indexes[3], 201, Texture_indexes[3]); aUserVarSet(1, 2.000000f); aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0); if (qUserVarValue(0) > 0.000000f) { if ((qUserVarValue(2) > 0.000000f) && (qUserVarValue(3) > 0.000000f)) { aSetLevelTimer(0.000000f, 0); } aRoomSetFaceTexture(Room_indexes[3], 9, Texture_indexes[1]); } } else { aRoomSetFaceTexture(Room_indexes[3], 9, Texture_indexes[2]); aRoomSetFaceTexture(Room_indexes[3], 201, Texture_indexes[0]); aObjPlayAnim(data->me_handle, 1, 2, 2.000000f, 0); aUserVarSet(1, -1.000000f); } // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 024: Toggle2Timer if (1) { if (qUserVarValue(1) == 2.000000f) { aUserVarSet(1, 1.000000f); } else { aUserVarSet(1, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_095E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 018: Toggle1 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((qUserVarValue(0) == 0.000000f) || (qUserVarValue(0) == 1.000000f)) && (qUserVarValue(4) == 0.000000f)) { aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aSetObjectTimer(data->me_handle, 2.000000f, -1); if (qUserVarValue(0) == 0.000000f) { aRoomSetFaceTexture(Room_indexes[3], 190, Texture_indexes[0]); aUserVarSet(0, 2.000000f); aObjPlayAnim(data->me_handle, 1, 2, 2.000000f, 0); if (qUserVarValue(1) > 0.000000f) { if ((qUserVarValue(2) > 0.000000f) && (qUserVarValue(3) > 0.000000f)) { aSetLevelTimer(0.000000f, 0); } aRoomSetFaceTexture(Room_indexes[3], 9, Texture_indexes[1]); } } else { aRoomSetFaceTexture(Room_indexes[3], 9, Texture_indexes[2]); aRoomSetFaceTexture(Room_indexes[3], 190, Texture_indexes[3]); aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0); aUserVarSet(0, -1.000000f); } // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 019: Toggle1Timer if (1) { if (qUserVarValue(0) == 2.000000f) { aUserVarSet(0, 1.000000f); } else { aUserVarSet(0, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_28D9::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 032: OctaSwitchWestUN if ((qUserFlag(4) == true) && (qObjIsPlayerWeapon(event_data->it_handle) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[36], 1.000000f); aObjPlayAnim(Object_handles[36], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[1]); aUserFlagSet(4, 0); aSetObjectTimer(Object_handles[36], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } // Script 037: OctaSwitchWest if ((qUserFlag(4) == true) && (qObjIsPlayerWeapon(event_data->it_handle) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[36], 1.000000f); aObjPlayAnim(Object_handles[36], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[1]); aUserFlagSet(4, 0); aSetObjectTimer(Object_handles[36], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 088: OctaWest Timer if (1) { aUserFlagSet(4, 1); // Increment the script action counter if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_38E0::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 093: OctaSwitchNorthUN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(5) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[33], 1.000000f); aObjPlayAnim(Object_handles[33], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[2]); aUserFlagSet(5, 0); aSetObjectTimer(Object_handles[33], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_093++; } // Script 036: OctaSwitchNorth if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(5) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[33], 1.000000f); aObjPlayAnim(Object_handles[33], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[2]); aUserFlagSet(5, 0); aSetObjectTimer(Object_handles[33], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 046: OctaNorth Timer if (1) { aUserFlagSet(5, 1); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1995::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 094: OctaSwitchControlUN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(3) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[32], 1.000000f); aObjPlayAnim(Object_handles[32], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[3]); aUserFlagSet(3, 0); aSetObjectTimer(Object_handles[32], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_094 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_094++; } // Script 035: OctaSwitchControl if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(3) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[32], 1.000000f); aObjPlayAnim(Object_handles[32], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[3]); aUserFlagSet(3, 0); aSetObjectTimer(Object_handles[32], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 045: OctaControl Timer if (1) { aUserFlagSet(3, 1); // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_11CB::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 099: OctaSwitchTransUN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(2) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[27], 1.000000f); aObjPlayAnim(Object_handles[27], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[4]); aUserFlagSet(2, 0); aSetObjectTimer(Object_handles[27], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_099 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_099++; } // Script 034: OctaSwitchTrans if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(2) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[27], 1.000000f); aObjPlayAnim(Object_handles[27], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[4]); aUserFlagSet(2, 0); aSetObjectTimer(Object_handles[27], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 044: OctaTrans Timer if (1) { aUserFlagSet(2, 1); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_20D7::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 039: OctaSwitchSouth-2 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[37], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[38], 1.000000f); aObjPlayAnim(Object_handles[37], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[38], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[5]); aUserFlagSet(7, 0); aSetObjectTimer(Object_handles[37], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } // Script 101: OctaSwitchSouth-2UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[37], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[38], 1.000000f); aObjPlayAnim(Object_handles[37], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[38], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[5]); aUserFlagSet(7, 0); aSetObjectTimer(Object_handles[37], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_101 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_101++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_30D8::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 100: OctaSwitchSouth-1UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[37], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[38], 1.000000f); aObjPlayAnim(Object_handles[37], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[38], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[5]); aUserFlagSet(7, 0); aSetObjectTimer(Object_handles[37], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_100 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_100++; } // Script 040: OctaSwitchSouth-1 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[37], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[38], 1.000000f); aObjPlayAnim(Object_handles[37], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[38], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[5]); aUserFlagSet(7, 0); aSetObjectTimer(Object_handles[37], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 043: OctaSouth Timer if (1) { aUserFlagSet(7, 1); // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_20DC::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 030: OctaSwitchEast-2 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[35], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[34], 1.000000f); aObjPlayAnim(Object_handles[35], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[34], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[6]); aUserFlagSet(6, 0); aSetObjectTimer(Object_handles[35], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } // Script 103: OctaSwitchEast-2UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[35], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[34], 1.000000f); aObjPlayAnim(Object_handles[35], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[34], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[6]); aUserFlagSet(6, 0); aSetObjectTimer(Object_handles[35], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_103 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_103++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_28DA::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 102: OctaSwitchEast-1UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[35], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[34], 1.000000f); aObjPlayAnim(Object_handles[35], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[34], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[6]); aUserFlagSet(6, 0); aSetObjectTimer(Object_handles[35], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_102 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_102++; } // Script 038: OctaSwitchEast-1 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[35], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[34], 1.000000f); aObjPlayAnim(Object_handles[35], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[34], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[6]); aUserFlagSet(6, 0); aSetObjectTimer(Object_handles[35], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 042: OctaEast Timer if (1) { aUserFlagSet(6, 1); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_11B7::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 074: OctaSwitchStore-2 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(0) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[31], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[30], 1.000000f); aObjPlayAnim(Object_handles[31], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[30], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[7]); aUserFlagSet(0, 0); aSetObjectTimer(Object_handles[31], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } // Script 109: OctaSwitchStore-2UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(0) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[31], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[30], 1.000000f); aObjPlayAnim(Object_handles[31], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[30], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[7]); aUserFlagSet(0, 0); aSetObjectTimer(Object_handles[31], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_109 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_109++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_21A7::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 104: OctaSwitchStore-1UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(0) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[31], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[30], 1.000000f); aObjPlayAnim(Object_handles[31], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[30], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[7]); aUserFlagSet(0, 0); aSetObjectTimer(Object_handles[31], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_104 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_104++; } // Script 006: OctaSwitchStore-1 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(0) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[31], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[30], 1.000000f); aObjPlayAnim(Object_handles[31], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[30], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[7]); aUserFlagSet(0, 0); aSetObjectTimer(Object_handles[31], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 014: OctaStore Timer if (1) { aUserFlagSet(0, 1); // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_11C9::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 031: OctaSwitchLab-2 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(1) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[28], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[29], 1.000000f); aObjPlayAnim(Object_handles[28], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[29], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[8]); aUserFlagSet(1, 0); aSetObjectTimer(Object_handles[28], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } // Script 108: OctaSwitchLab-2UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(1) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[28], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[29], 1.000000f); aObjPlayAnim(Object_handles[28], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[29], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[8]); aUserFlagSet(1, 0); aSetObjectTimer(Object_handles[28], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_108 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_108++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_21CA::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 107: OctaSwitchLab-1UN if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(1) == true) && (qObjAnimFrame(data->me_handle) == 1.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[28], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[29], 1.000000f); aObjPlayAnim(Object_handles[28], 1, 2, 2.000000f, 0); aObjPlayAnim(Object_handles[29], 1, 2, 2.000000f, 0); aDoorLockUnlock(0, Door_handles[8]); aUserFlagSet(1, 0); aSetObjectTimer(Object_handles[28], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_107 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_107++; } // Script 041: OctaSwitchLab-1 if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(1) == true) && (qObjAnimFrame(data->me_handle) == 2.000000f)) { aSoundPlayObject(Sound_indexes[0], Object_handles[28], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[29], 1.000000f); aObjPlayAnim(Object_handles[28], 0, 1, 2.000000f, 0); aObjPlayAnim(Object_handles[29], 0, 1, 2.000000f, 0); aDoorLockUnlock(1, Door_handles[8]); aUserFlagSet(1, 0); aSetObjectTimer(Object_handles[28], 2.000000f, -1); // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 033: OctaLab Timer if (1) { aUserFlagSet(1, 1); // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_202B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 111: OctaStore (First Time) (THIEF BACKUP) if ((ScriptActionCtr_111 < 1) && (((ScriptActionCtr_092 > 0) == false) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true))) { aShowHUDMessage(Message_strings[7]); aAISetMaxSpeed(Object_handles[0], 55.000000f); // Increment the script action counter if (ScriptActionCtr_111 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_111++; } } break; case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 061: ThiefDestroyed if (1) { aShowHUDMessage(Message_strings[13]); aStoreObjectInPositionClipboard(data->me_handle); aMoveObjectToPositionClipboard(Object_handles[4]); aObjGhostSet(0, Object_handles[4]); aMatcenSetState(1, Matcen_indexes[1]); // Increment the script action counter if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18D6::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 092: OctaStore (First Time) if ((ScriptActionCtr_092 < 1) && ((qDoorLocked(data->me_handle) == false) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && ((ScriptActionCtr_111 > 0) == false))) { aShowHUDMessage(Message_strings[7]); aAISetMaxSpeed(Object_handles[0], 55.000000f); // Increment the script action counter if (ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_092++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_202D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 087: SuperThiefDestroyed if (1) { aShowHUDMessage(Message_strings[10]); aStoreObjectInPositionClipboard(data->me_handle); aMoveObjectToPositionClipboard(Object_handles[3]); aObjGhostSet(0, Object_handles[3]); // Increment the script action counter if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } } break; case EVT_AIN_MOVIE_END: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end; // Script 089: ThiefIntro Done if ((ScriptActionCtr_089 < 1) && (1)) { aSoundPlaySteaming("VoxL03SpecificD.osf", 1.000000f); aShowHUDMessage(Message_strings[9]); // Increment the script action counter if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_21CD::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 090: False Data Transfer if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(9) == false)) { aShowHUDMessage(Message_strings[11]); // Increment the script action counter if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++; } // Script 060: Get Data Into cartridge if ((ScriptActionCtr_060 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(9) == true))) { aGoalCompleted(Goal_indexes[3], 1); aGoalEnableDisable(1, Goal_indexes[4]); aShowHUDMessage(Message_strings[12]); aSetLevelTimer(3.000000f, 10); aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); // Increment the script action counter if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_182E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 049: Collect Data Final if ((ScriptActionCtr_049 < 1) && ((qObjIsPlayer(event_data->it_handle) == true) && (qObjExists(Object_handles[2]) == false) && (qUserFlag(9) == true))) { aGoalCompleted(Goal_indexes[4], 1); aShowHUDMessage(Message_strings[14]); aSoundPlaySteamingObj("VoxL03EndLevel.osf", event_data->it_handle, 1.000000f); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjSaveHandle(event_data->it_handle, 17); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 062: Final Cartridge Don't Use if (1) { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_31CC::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 028: Collect Data if ((ScriptActionCtr_028 < 1) && ((qObjIsPlayer(event_data->it_handle) == true) && (qObjExists(Object_handles[0]) == false) && (qUserFlag(9) == false))) { aSoundPlaySteamingObj("VoxL03SpecificC.osf", event_data->it_handle, 1.000000f); aCreatePopupView(0, Object_handles[43], 7.000000f, 1.000000f); aGoalEnableDisable(1, Goal_indexes[3]); aGoalEnableDisable(1, Goal_indexes[5]); aGoalCompleted(Goal_indexes[6], 1); aShowHUDMessage(Message_strings[15]); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 048: Original Cartridge Use if (1) { if (qObjGetDistance(event_data->it_handle, Object_handles[3]) < 30.000000f) { aGoalCompleted(Goal_indexes[5], 1); aShowHUDMessage(Message_strings[16]); aUserFlagSet(9, 1); aStoreObjectInPositionClipboard(Object_handles[3]); aObjGhostSet(0, Object_handles[3]); } else { aShowHUDMessage(Message_strings[17]); aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); } // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_431E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 065: Get LTCbase1's children if (1) { aObjSaveHandle(qGetAtachedChild(Object_handles[44], 0), 5); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(5), 0), 15); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(15), 1), 1); // Increment the script action counter if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1320::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 066: Get LTCbase2's children if (1) { aObjSaveHandle(qGetAtachedChild(Object_handles[45], 0), 6); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(6), 0), 15); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(15), 1), 2); // Increment the script action counter if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_131F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 067: Get LTCbase3's children if (1) { aObjSaveHandle(qGetAtachedChild(Object_handles[46], 0), 7); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(7), 0), 15); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(15), 1), 3); // Increment the script action counter if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_131D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 068: Get LTCbase4's children if (1) { aObjSaveHandle(qGetAtachedChild(Object_handles[47], 0), 8); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(8), 0), 15); aObjSaveHandle(qGetAtachedChild(qObjSavedHandle(15), 1), 4); // Increment the script action counter if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_100C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 106: SecurityDoor if ((qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && ((ScriptActionCtr_016 > 0) == false)) { if (qObjIsPlayer(event_data->it_handle) == true) { aShowHUDMessageObj(Message_strings[22], event_data->it_handle); } else { aShowHUDMessageObj(Message_strings[22], qObjParent(event_data->it_handle)); } // Increment the script action counter if (ScriptActionCtr_106 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_106++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18AD::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 110: Rocks Blew Up if ((ScriptActionCtr_110 < 1) && (1)) { aPortalBlockageSet(0, 1, Room_indexes[6]); // Increment the script action counter if (ScriptActionCtr_110 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_110++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 013: Waypoint7 if (1) { aSetWaypoint(7); // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } // Script 086: Music-3Out if (1) { aMusicSetRegion(8, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 012: Waypoint6 if (1) { aSetWaypoint(6); // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } // Script 084: Music-Ancient1 if (1) { aMusicSetRegion(7, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 011: Waypoint5 if (1) { aSetWaypoint(5); // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 010: Waypoint4 if (1) { aSetWaypoint(4); // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 008: Waypoint2 if (1) { aSetWaypoint(2); // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 007: Waypoint1 if (1) { aSetWaypoint(1); // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 059: Voice Trigger 10 if ((ScriptActionCtr_059 < 1) && (1)) { aSoundPlaySteaming("VoxCompIntruderB.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 057: Voice Trigger 8 if ((ScriptActionCtr_057 < 1) && (1)) { // Increment the script action counter if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 056: Voice Trigger 7 if ((ScriptActionCtr_056 < 1) && (1)) { aSoundPlaySteaming("VoxCompPowerDamage.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 055: Voice Computer if ((ScriptActionCtr_055 < 1) && (1)) { aSoundPlaySteaming("VoxCompComDatalink.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 054: Voice Trigger 5 if ((ScriptActionCtr_054 < 1) && (1)) { aSoundPlaySteaming("VoxCompIrreguler.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } // Script 096: Music-Datlink if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_096 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_096++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 052: Voice Trigger 3 if ((ScriptActionCtr_052 < 1) && (1)) { aSoundPlaySteaming("VoxCompEmergencyA.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 051: Voice Trigger 2 if ((ScriptActionCtr_051 < 1) && (1)) { aSoundPlaySteaming("VoxCompSecurityLockdown.osf", 0.500000f); // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 050: Voice Trigger 1 if ((ScriptActionCtr_050 < 1) && (1)) { // Increment the script action counter if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0019::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 085: Music-Ancient2 if (1) { aMusicSetRegion(7, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 083: Music-2Out2 if (1) { aMusicSetRegion(6, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 082: Music-2Out if (1) { aMusicSetRegion(6, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 081: Music-Cave2 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 080: Music-Cave if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 079: Music-2InPt22 if (1) { aMusicSetRegion(10, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 078: Music-2InPt2 if (1) { aMusicSetRegion(10, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 077: Music-2In2 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0022::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 076: Music-2In1 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 075: Music-1Out2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_075++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 073: Music-1In if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_073++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 097: Music-2InDat if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_097 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_097++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 070: Music-3OutPt2 if (1) { aMusicSetRegion(8, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 053: Music-Alien if (1) { aMusicSetRegion(9, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } // Script 029: EnterLab if ((ScriptActionCtr_029 < 1) && (1)) { aSoundPlaySteaming("VoxL03SpecificB.osf", 1.000000f); aGoalCompleted(Goal_indexes[7], 1); aSetWaypoint(8); aShowHUDMessage(Message_strings[18]); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 105: Upload Node Description if ((ScriptActionCtr_105 < 1) && (1)) { aShowHUDMessage(Message_strings[21]); // Increment the script action counter if (ScriptActionCtr_105 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_105++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 112 // UserType value blocks $$UTYPE_VALS_START UserVar 0:RadioToggle1 1:RadioToggle2 2:RadioToggle3 3:RadioToggle4 4:RadioAll 5:Bunks 6:BlewItUp 7:LTTargetDist 8:LTTempDist $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag 0:OctaStore 1:OctaLab 2:OctaTrans 3:OctaControl 4:OctaWest 5:OctaNorth 6:OctaEast 7:OctaSouth 8:LTFirstCheck 9:CartridgePlaced $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:All4Radio 1:RadioINIT 2:12Cuplinks 3:VirusTerminal 4:EndLevel 5:MakeHousing 6:Cuplinkcam 7:LTCreateSkyLightning 8:LTCreateBaseLightning 9:LTCreateDischargeLightning 10:SuperThiefIntro 11:SuperThiefIntro2 12:SuperThiefIntro3 $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot 0:NewThief 1:LTBaseBall1 2:LTBaseBall2 3:LTBaseBall3 4:LTBaseBall4 5:LTBaseMid1 6:LTBaseMid2 7:LTBaseMid3 8:LTBaseMid4 9:LTNode 10:LTPlayerTemp 11:LTBallTarget 12:LTDishchargeTarget 13:LTMidTarget 14:LTPlayerTarget 15:LTTempObject 16:LTBall 17:PlayerWithCart $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START RadioDoor OctaDoorMainWest OctaDoorMainNorth OctaDoorControl OctaDoorTrans OctaDoorMainSouth OctaDoorMainEast OctaDoorStore OctaDoorLab $$DOOR_LIST_END $$OBJECT_LIST_START ThiefCarrier DataHolder SuperThief Final Cartridge Original Cartridge RescueShip1 RescueShip2 RescueShip3 MainKey GoodieRoomSwitch LT LTdeadspew FirstOutsideDoorSw RadioDoorSwitch2 RadioCam RadioDoorSwitch1 RadioToggle4 RadioToggle3 RadioToggle2 RadioToggle1 SBlackSmall BottomSpewer SWhite2 SWhite1 SWhiteGravity2 SWhiteGravity1 DTubbs1 OctaSwitchTrans OctaSwitchLab-1 OctaSwitchLab-2 OctaSwitchStore-2 OctaSwitchStore-1 OctaSwitchControl OctaSwitchMN OctaSwitchME-2 OctaSwitchME-1 OctaSwitchMW OctaSwitchMS-1 OctaSwitchMS-2 OctaDoorStore DataTransfer-1 DataTransfer-2 DataTransferSwitch UploadCamera LTCbase1 LTCbase2 LTCbase3 LTCbase4 LTSkyCamera LTCdiscaharge1 LTCdischarge2 LTCdischarge3 LTCdischarge4 KeyDoor SecretRocks $$OBJECT_LIST_END $$ROOM_LIST_START GoodiePortalRoom ReturnInsideRoom FirstOutdoorPortal RadioRoom RadioArmory GlassDome RockBlock $$ROOM_LIST_END $$TRIGGER_LIST_START Waypoint7 Waypoint6 Waypoint5 Waypoint4 Waypoint2 Waypoint1 Voice10 Voice8 Voice7 Voice-Computer Voice5 Voice3 Voice2 Voice1 Music-Ancient Music-2Out2 Music-2Out1 Music-Cave2 Music-Cave1 Music-2InPt22 Music-2InPart2 Music-2In2 Music-2In4 Music-1Out2 Music-1In Music-2InDat ExitLab EnterLab UploadNode $$TRIGGER_LIST_END $$SOUND_LIST_START AmbSwitch31 PupC1 Cloak on Cloak off AmbSwitch11 Lightning HitEnergy $$SOUND_LIST_END $$TEXTURE_LIST_START Reddataup Ready1 Notready Staticscrolling Online FunkyEffect5 $$TEXTURE_LIST_END $$SPECNAME_LIST_START $$SPECNAME_LIST_END $$PATH_LIST_START IntroCam IntroShip SuperIntro Rescuer1 Rescuer2 Rescuer3 EndLevelCam EndLevelShip $$PATH_LIST_END $$MATCEN_LIST_START DatlinkMatcen ThiefDenMatcen $$MATCEN_LIST_END $$GOAL_LIST_START Disable Access Forcefield Get Security Key Activate Datlink Activate Data Upload Reacquire the Data Cartridge Place the Cartridge between Upload Nodes Acquire the Data Cartridge Find Sweitzer's Lab Return to Surface Retrieve the Data Cartridge Destroy Lightning Control Tower $$GOAL_LIST_END $$STRM_AUDIO_LIST_START VoxL03StartLevel.osf VoxDispatcher.osf VoxCompIntruderB.osf VoxCompPowerDamage.osf VoxCompComDatalink.osf VoxCompIrreguler.osf VoxCompEmergencyA.osf VoxCompSecurityLockdown.osf VoxL03SpecificD.osf VoxL03EndLevel.osf VoxL03SpecificC.osf VoxL03SpecificB.osf $$STRM_AUDIO_LIST_END // Script Tree Dump 00:0:Level Start $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 10:5:1:Literal 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAISetMaxSpeed $$CHILD_BLOCK_START 10:1:0:0:Object 10:6:0.000000:MaxSpeed $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:9:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 08:aObjHide $$CHILD_BLOCK_START 10:1:0:1:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:2:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:3:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:4:Object $$CHILD_BLOCK_END 08:aMusicSetRegionAll $$CHILD_BLOCK_START 10:10:0:1:Region $$CHILD_BLOCK_END 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10:5:1:True/False $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:3:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:0:3:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:DataNodes:Message $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:2:-1:Object $$CHILD_BLOCK_END 08:aAddObjectToInventory $$CHILD_BLOCK_START 10:1:2:-1:Object 10:1:1:-1:PlayerObject 10:5:0:Spewable $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:29:EnterLab $$CHILD_BLOCK_START 01:0:27 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aSoundPlaySteaming $$CHILD_BLOCK_START 10:19:11:Sound 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:7:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aSetWaypoint $$CHILD_BLOCK_START 10:4:8:Number $$CHILD_BLOCK_END 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08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:6:Object 10:16:4:Path 10:15:4352:AIGoalFlags 10:10:0:-1:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:7:Object 10:16:5:Path 10:15:4352:AIGoalFlags 10:10:0:-1:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:DO NOTHING $$CHILD_BLOCK_END 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:8:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:9:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:0:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:1:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:2:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:3:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:4:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:5:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:6:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:7:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:8:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:9:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:10:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aPortalBreakGlass $$CHILD_BLOCK_START 10:4:11:PortalNum 10:2:5:Room $$CHILD_BLOCK_END 08:aStartEndlevelSequencePath $$CHILD_BLOCK_START 10:16:6:CameraPath 10:16:7:PlayerPath 10:6:10.000000:Time 10:8:EndLevel:Text $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:69:Get LT's children $$CHILD_BLOCK_START 01:1:10 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:10:Object 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:10:Object 10:4:1:AttachPoint $$CHILD_BLOCK_END 10:10:0:16:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:65:Get LTCbase1's children $$CHILD_BLOCK_START 01:1:44 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:44:Object 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 10:4:1:AttachPoint $$CHILD_BLOCK_END 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:66:Get LTCbase2's children $$CHILD_BLOCK_START 01:1:45 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:45:Object 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 10:4:1:AttachPoint $$CHILD_BLOCK_END 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:67:Get LTCbase3's children $$CHILD_BLOCK_START 01:1:46 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:46:Object 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 10:4:1:AttachPoint $$CHILD_BLOCK_END 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:68:Get LTCbase4's children $$CHILD_BLOCK_START 01:1:47 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 10:1:0:47:Object 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 10:4:0:AttachPoint $$CHILD_BLOCK_END 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qGetAtachedChild:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:15:SavedObjectSlot $$CHILD_BLOCK_END 10:4:1:AttachPoint $$CHILD_BLOCK_END 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:58:LT - Create Sky Lightning $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:7:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:16:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:5:Sound 10:1:0:10:Object 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aLightningCreate $$CHILD_BLOCK_START 10:1:0:48:Object1 06:qObjSavedHandle:Object2 $$CHILD_BLOCK_START 10:10:0:16:SavedObjectSlot $$CHILD_BLOCK_END 10:6:0.600000:Lifetime 10:6:4.000000:Thickness 10:4:5:NumTiles 10:14:5:Texture 10:6:0.300000:SlideTime 10:4:3:TimesDrawn 10:4:150:Red 10:4:200:Green 10:4:255:Blue 10:5:0:AutoTile $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:16:SavedObjectSlot $$CHILD_BLOCK_END 10:6:100.000000:SparkRate 10:6:2.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 10:6:100.000000:SparkRate 10:6:2.000000:Time $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aSetLevelTimer $$CHILD_BLOCK_START 10:6:2.000000:Time 10:10:0:8:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:63:LT - Create Base Lighting $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:8:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 09:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:10:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:LTSelfDestruct:Message $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:10:Object 10:6:50.000000:SparkRate 10:6:20.000000:Time $$CHILD_BLOCK_END 08:aSetScriptedDeath $$CHILD_BLOCK_START 10:1:0:10:Object 10:10:0:1:On/Off $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aSoundPlayObject $$CHILD_BLOCK_START 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08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:8:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qPlayerClosest:Object $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:8:UserVar $$CHILD_BLOCK_END 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 09:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:8:UserFlag $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:8:UserVar $$CHILD_BLOCK_END 07:1:3 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:7:UserVar 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