/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . --- HISTORICAL COMMENTS FOLLOW --- * $Logfile: /DescentIII/Main/D3Launch/KeyboardTab.cpp $ * $Revision: 1.1.1.1 $ * $Date: 2003-08-26 03:56:51 $ * $Author: kevinb $ * * * * $Log: not supported by cvs2svn $ * * 11 6/09/99 2:46p Nate * Minor changes for different builds * * 10 5/23/99 1:21a Nate * Made FindFast Disabling default to "always" * * 9 5/22/99 1:39a Nate * Added Find Fast support * * 8 5/07/99 11:24a Nate * Added support for a launcher config file * * 7 5/05/99 11:38p Nate * Disabled Language selection for US release builds * * 6 2/24/99 1:46p Nate * Added multi-language support * * 5 10/13/98 3:03p Nate * More fixes and changes. * * 4 9/22/98 3:33p Nate * Added conditional compiling to help system (can toggle between HTML and * standard windows help) * * 3 9/21/98 5:40p Nate * Incorporated the new HTML help system * * 2 8/17/98 10:35a Nate * Added Keyboard Type page to Setup * * $NoKeywords: $ */ // KeyboardTab.cpp : implementation file // #include "stdafx.h" #include "afxpriv.h" #include "afxext.h" #include "d3launch.h" #include "KeyboardTab.h" #include "OS_Config.h" #include "LaunchNames.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define KEYBOARD_US "United States" #define KEYBOARD_FRENCH "French" #define KEYBOARD_GERMAN "German" ///////////////////////////////////////////////////////////////////////////// // CKeyboardTab property page IMPLEMENT_DYNCREATE(CKeyboardTab, CPropertyPage) CKeyboardTab::CKeyboardTab() : CPropertyPage(CKeyboardTab::IDD) { //{{AFX_DATA_INIT(CKeyboardTab) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } CKeyboardTab::~CKeyboardTab() { } void CKeyboardTab::DoDataExchange(CDataExchange* pDX) { CPropertyPage::DoDataExchange(pDX); //{{AFX_DATA_MAP(CKeyboardTab) DDX_Control(pDX, IDC_FINDFAST_CHECK, m_FindFastCheck); DDX_Control(pDX, IDC_LANGUAGE_COMBO, m_LanguageCombo); DDX_Control(pDX, IDC_COMMANDLINE_EDIT, m_CommandLineEdit); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CKeyboardTab, CPropertyPage) //{{AFX_MSG_MAP(CKeyboardTab) ON_MESSAGE(WM_COMMANDHELP,OnCommandHelp) ON_WM_HELPINFO() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CKeyboardTab message handlers BOOL CKeyboardTab::OnInitDialog() { CPropertyPage::OnInitDialog(); // Setup the language selection list int lang_id; AddLangToList(IDS_LANG_ENGLISH,LANGUAGE_ENGLISH); #ifdef USE_MULTI_LANGUAGES AddLangToList(IDS_LANG_FRENCH,LANGUAGE_FRENCH); AddLangToList(IDS_LANG_GERMAN,LANGUAGE_GERMAN); #ifdef ENABLE_ITALIAN AddLangToList(IDS_LANG_ITALIAN,LANGUAGE_ITALIAN); #endif AddLangToList(IDS_LANG_SPANISH,LANGUAGE_SPANISH); lang_id = os_config_read_uint(szSectionName, "LanguageType", LANGUAGE_ENGLISH); #else lang_id = LANGUAGE_ENGLISH; #endif SelectLangInList(lang_id); // Disable the language selection box if(!LanguageSelectionEnabled) { m_LanguageCombo.EnableWindow(FALSE); } // Setup the keyboard type char *keyboard_type = KEYBOARD_US; keyboard_type = os_config_read_string(szSectionName, "KeyboardType", ""); if (!stricmp(keyboard_type, KEYBOARD_FRENCH)) ((CButton *) GetDlgItem(IDC_FRENCH_KEYBOARD))->SetCheck(1); else if (!stricmp(keyboard_type, KEYBOARD_GERMAN)) ((CButton *) GetDlgItem(IDC_GERMAN_KEYBOARD))->SetCheck(1); else { ((CButton *) GetDlgItem(IDC_US_KEYBOARD))->SetCheck(1); } // Set the FindFast checkbox if(os_config_read_uint(szSectionName, "FindFastDisable",1)) m_FindFastCheck.SetCheck(1); else m_FindFastCheck.SetCheck(0); // Read the command line char *command_line; command_line = os_config_read_string(szSectionName, "CmdLineOptions", ""); m_CommandLineEdit.SetWindowText(command_line); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CKeyboardTab::OnOK() { // Get the selected language int prev_lang_id, lang_id; lang_id=GetSelectedLangFromList(); if(lang_id<0) lang_id=LANGUAGE_ENGLISH; prev_lang_id=os_config_read_uint(szSectionName, "LanguageType", LANGUAGE_ENGLISH); if(prev_lang_id!=lang_id) NewLanguageSelected=TRUE; os_config_write_uint(szSectionName, "LanguageType", lang_id); // Get the keyboard type char *keyboard_type = KEYBOARD_US; if ( ((CButton *) GetDlgItem(IDC_FRENCH_KEYBOARD))->GetCheck() == 1 ) keyboard_type = KEYBOARD_FRENCH; else if ( ((CButton *) GetDlgItem(IDC_GERMAN_KEYBOARD))->GetCheck() == 1 ) keyboard_type = KEYBOARD_GERMAN; os_config_write_string(szSectionName, "KeyboardType", keyboard_type); // save the findfast checkbox setting if(m_FindFastCheck.GetCheck()) os_config_write_uint(szSectionName, "FindFastDisable",1); else os_config_write_uint(szSectionName, "FindFastDisable",0); // write the command line CString command_line; m_CommandLineEdit.GetWindowText(command_line); os_config_write_string(szSectionName, "CmdLineOptions", command_line.GetBuffer(0)); CPropertyPage::OnOK(); } BOOL CKeyboardTab::OnHelpInfo(HELPINFO* pHelpInfo) { // TODO: Add your message handler code here and/or call default #ifdef USE_HTML_HELP_SYSTEM CWaitCursor wc; help_launch(KEYBOARDTAB_HELP); return 1; #else return CPropertyPage::OnHelpInfo(pHelpInfo); #endif } // Display the html help file afx_msg LRESULT CKeyboardTab::OnCommandHelp(WPARAM wParam, LPARAM lParam) { #ifdef USE_HTML_HELP_SYSTEM help_launch(KEYBOARDTAB_HELP); return 1; #else return CPropertyPage::OnCommandHelp(wParam,lParam); #endif } bool CKeyboardTab::AddLangToList(int stringID, int langID) { int index; CString lang_string; if(!lang_string.LoadString(stringID)) return FALSE; index=m_LanguageCombo.AddString(lang_string.GetBuffer(0)); if(index<0) return FALSE; if(m_LanguageCombo.SetItemData(index,langID)==CB_ERR) return FALSE; return TRUE; } bool CKeyboardTab::SelectLangInList(int langID) { int index, num_items; num_items=m_LanguageCombo.GetCount(); for(index=0;index