/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ ///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level4.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.h" #include "module.h" #ifdef __cplusplus extern "C" { #endif DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); DLLEXPORT void STDCALL ShutdownDLL(void); DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door); DLLEXPORT void STDCALLPTR CreateInstance(int id); DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr); DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list); DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_08B3 0x001 #define ID_CUSTOM_OBJECT_08AE 0x002 #define ID_CUSTOM_OBJECT_1213 0x003 #define ID_CUSTOM_OBJECT_117D 0x004 #define ID_TRIGGER_0000 0x005 #define ID_TRIGGER_0001 0x006 #define ID_TRIGGER_0003 0x007 #define ID_TRIGGER_0005 0x008 #define ID_TRIGGER_0002 0x009 #define ID_TRIGGER_0009 0x00a #define ID_TRIGGER_0007 0x00b #define ID_TRIGGER_0006 0x00c #define ID_TRIGGER_0004 0x00d #define ID_TRIGGER_0008 0x00e // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); virtual ~BaseScript(); virtual int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08B3 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08AE : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1213 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_117D : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_033 = 0; int ScriptActionCtr_000 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_030 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_037 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_054 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_033 = 0; ScriptActionCtr_000 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_030 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_037 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_054 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_037, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_050, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_054, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_037 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_050 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_054 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ // Enter your custom script code here /* $$ENUM Region 0:Intro 1:Train 2:CityFirst 3:Sewer 4:CitySecond 5:Suzuki 6:Ambush $$END */ /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message struct tScriptMessage { char *name; // the name of the message char *message; // the actual message text }; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(const char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message const char *GetMessage(const char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 1 const char *Door_names[NUM_DOOR_NAMES] = {"PlazaEntrance"}; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 38 const char *Object_names[NUM_OBJECT_NAMES] = { "DataCartridge", "Train1", "Train2", "Train3", "Train4", "ElectricDown1", "ElectricDown2", "ElectricDown3", "ElectricDown4", "ElectricDown5", "ElectricDown6", "Electric1", "Electric2", "Electric3", "Electric4", "UploadMiddle", "DataHolder", "Upload4", "Upload3", "Upload2", "Upload1", "TorchA", "TorchB", "TorchC", "TorchD", "SteamA", "SteamB", "SteamC", "SteamD", "SteamE", "CloakMerc", "MercTarget", "BPMain", "BPSideKick", "CarGoal2", "CarGoal-1", "GardenSpew-2", "GardenSpew-1"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 0 const char **Room_names = NULL; int *Room_indexes = NULL; #define NUM_TRIGGER_NAMES 10 const char *Trigger_names[NUM_TRIGGER_NAMES] = {"EnterUpload", "ExitUpload", "MTrain", "MCityFirst-2", "MCityFirst", "MCitySecond-2", "MCitySecond-1", "MSewer-2", "MSewer-1", "MSuzukiTower"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 2 const char *Sound_names[NUM_SOUND_NAMES] = {"Lev4TrainTest", "PupC1"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 1 const char *Texture_names[NUM_TEXTURE_NAMES] = {"FunkyEffectAntiV"}; int Texture_indexes[NUM_TEXTURE_NAMES]; #define NUM_PATH_NAMES 13 const char *Path_names[NUM_PATH_NAMES] = {"IntroCam", "IntroShip", "Train1", "Train2", "Train3", "Train4", "UploadWatch", "Merc1Intro", "Merc2Intro", "MercWatch", "CloakMerc1", "EndCam", "EndShip"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 6 const char *Matcen_names[NUM_MATCEN_NAMES] = {"Cars-1", "Cars-2", "TrainCen1", "TrainCen2", "TrainCen3", "TrainCen4"}; int Matcen_indexes[NUM_MATCEN_NAMES]; #define NUM_GOAL_NAMES 3 const char *Goal_names[NUM_GOAL_NAMES] = {"Upload the data to Suzuki", "Defeat the PTMC Mercenaries", "Give the Data to Suzuki and Return Safely"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 8 const char *Message_names[NUM_MESSAGE_NAMES] = {"CinematicIntroCam", "PutTheCartridge", "CinematicDataCart", "CartridgeError", "GetOut", "CinematicAmbush", "BPDefeated", "CinematicEndCam"}; const char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 32]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); strcat(filename, ".msg"); } else { strcpy(filename, "level4.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_08B3: return new CustomObjectScript_08B3; break; case ID_CUSTOM_OBJECT_08AE: return new CustomObjectScript_08AE; break; case ID_CUSTOM_OBJECT_1213: return new CustomObjectScript_1213; break; case ID_CUSTOM_OBJECT_117D: return new CustomObjectScript_117D; break; case ID_TRIGGER_0000: return new TriggerScript_0000; break; case ID_TRIGGER_0001: return new TriggerScript_0001; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0002: return new TriggerScript_0002; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_0004: return new TriggerScript_0004; break; case ID_TRIGGER_0008: return new TriggerScript_0008; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); break; case ID_CUSTOM_OBJECT_08B3: delete ((CustomObjectScript_08B3 *)ptr); break; case ID_CUSTOM_OBJECT_08AE: delete ((CustomObjectScript_08AE *)ptr); break; case ID_CUSTOM_OBJECT_1213: delete ((CustomObjectScript_1213 *)ptr); break; case ID_CUSTOM_OBJECT_117D: delete ((CustomObjectScript_117D *)ptr); break; case ID_TRIGGER_0000: delete ((TriggerScript_0000 *)ptr); break; case ID_TRIGGER_0001: delete ((TriggerScript_0001 *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0002: delete ((TriggerScript_0002 *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_0004: delete ((TriggerScript_0004 *)ptr); break; case ID_TRIGGER_0008: delete ((TriggerScript_0008 *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_08B3: case ID_CUSTOM_OBJECT_08AE: case ID_CUSTOM_OBJECT_1213: case ID_CUSTOM_OBJECT_117D: case ID_TRIGGER_0000: case ID_TRIGGER_0001: case ID_TRIGGER_0003: case ID_TRIGGER_0005: case ID_TRIGGER_0002: case ID_TRIGGER_0009: case ID_TRIGGER_0007: case ID_TRIGGER_0006: case ID_TRIGGER_0004: case ID_TRIGGER_0008: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0000; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0001; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_0002; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_0004; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_0008; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[4]; static int cust_id_list[4] = {ID_CUSTOM_OBJECT_08B3, ID_CUSTOM_OBJECT_08AE, ID_CUSTOM_OBJECT_1213, ID_CUSTOM_OBJECT_117D}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[0]; cust_handle_list[1] = Object_handles[15]; cust_handle_list[2] = Object_handles[33]; cust_handle_list[3] = Object_handles[32]; *list = cust_handle_list; *id_list = cust_id_list; return 4; } //======================= // Script Implementation //======================= BaseScript::BaseScript() {} BaseScript::~BaseScript() {} int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomSave(event_data->fileptr); #endif } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomRestore(event_data->fileptr); #endif } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 033: Level Start Intro Cam if (1 == true) { aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[0], Path_indexes[1], 10.000000f); // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } // Script 000: Level Start - Trains INIT if (1 == true) { aSetLevelTimer(0.100000f, 4); aUserVarSet(0, 1.000000f); aUserVarSet(1, 0.000000f); aUserVarSet(2, 0.000000f); aUserVarSet(3, 1.000000f); aUserVarSet(4, 0.000000f); aObjGhostSet(1, Object_handles[1]); aObjGhostSet(1, Object_handles[2]); aObjGhostSet(1, Object_handles[3]); aObjGhostSet(1, Object_handles[4]); aMatcenSetState(1, Matcen_indexes[0]); aMatcenSetState(1, Matcen_indexes[1]); aMatcenSetState(1, Matcen_indexes[2]); aMatcenSetState(1, Matcen_indexes[3]); aMatcenSetState(1, Matcen_indexes[4]); aMatcenSetState(1, Matcen_indexes[5]); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 034: Sean's Flaming Torches! if (1) { aTurnOnSpew(Object_handles[21], -1, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.250000f, -1.000000f, 8.000000f, 15.000000f, 1, 0); aTurnOnSpew(Object_handles[22], -1, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.250000f, -1.000000f, 8.000000f, 15.000000f, 1, 1); aTurnOnSpew(Object_handles[23], -1, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.250000f, -1.000000f, 8.000000f, 15.000000f, 1, 2); aTurnOnSpew(Object_handles[24], -1, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.250000f, -1.000000f, 8.000000f, 15.000000f, 1, 3); aTurnOnSpew(Object_handles[25], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 0, 4); aTurnOnSpew(Object_handles[26], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 0, 5); aTurnOnSpew(Object_handles[27], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 0, 6); aTurnOnSpew(Object_handles[28], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 0, 7); aTurnOnSpew(Object_handles[29], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 0, 8); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } // Script 036: Mercenary INIT if (1) { aObjGhostSet(1, Object_handles[30]); aObjGhostSet(1, Object_handles[31]); aObjGhostSet(1, Object_handles[32]); aObjGhostSet(1, Object_handles[33]); // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } // Script 040: MusicStart (Train) if (1) { aMusicSetRegionAll(1); // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } // Script 053: Secret Garden Spew if (1) { aTurnOnSpew(Object_handles[36], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 3.000000f, 30.000000f, 1, 9); aTurnOnSpew(Object_handles[37], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 6.000000f, 40.000000f, 1, 9); // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 003: Train1 Matcen Delay if (event_data->id == 0) { aMatcenSetEnableState(1, Matcen_indexes[2]); aObjGhostSet(0, qObjSavedHandle(0)); aStoreObjectInPositionClipboard(Object_handles[1]); aMoveObjectToPositionClipboard(qObjSavedHandle(0)); aSoundPlayObject(Sound_indexes[0], qObjSavedHandle(0), 1.000000f); aAIGoalFollowPathSimple(qObjSavedHandle(0), Path_indexes[2], 2101504, 0, 3); // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } // Script 005: Train1 Next Delay Time if (event_data->id == 0) { if (qUserVarValue(1) == 0.000000f) { aUserVarSet(1, 4.000000f); } else { if (qUserVarValue(1) == 4.000000f) { aUserVarSet(1, 3.000000f); } else { if (qUserVarValue(1) == 3.000000f) { aUserVarSet(1, 5.000000f); } else { if (qUserVarValue(1) == 5.000000f) { aUserVarSet(1, 2.000000f); } else { aUserVarSet(1, 0.000000f); } } } } // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 006: Train2 Matcen Delay if (event_data->id == 1) { aMatcenSetEnableState(1, Matcen_indexes[3]); aObjGhostSet(0, qObjSavedHandle(1)); aStoreObjectInPositionClipboard(Object_handles[2]); aMoveObjectToPositionClipboard(qObjSavedHandle(1)); aSoundPlayObject(Sound_indexes[0], qObjSavedHandle(1), 1.000000f); aAIGoalFollowPathSimple(qObjSavedHandle(1), Path_indexes[3], 2101504, 1, 3); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 007: Train2 Next Delay Time if (event_data->id == 1) { if (qUserVarValue(2) == 0.000000f) { aUserVarSet(2, 3.000000f); } else { if (qUserVarValue(2) == 3.000000f) { aUserVarSet(2, 10.000000f); } else { if (qUserVarValue(2) == 10.000000f) { aUserVarSet(2, 4.000000f); } else { if (qUserVarValue(2) == 4.000000f) { aUserVarSet(2, 2.000000f); } else { if (qUserVarValue(2) == 2.000000f) { aUserVarSet(2, 12.000000f); } else { aUserVarSet(2, 0.000000f); } } } } } // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } // Script 009: Train3 Matcen Delay if (event_data->id == 2) { aMatcenSetEnableState(1, Matcen_indexes[4]); aObjGhostSet(0, qObjSavedHandle(2)); aStoreObjectInPositionClipboard(Object_handles[3]); aMoveObjectToPositionClipboard(qObjSavedHandle(2)); aSoundPlayObject(Sound_indexes[0], qObjSavedHandle(2), 1.000000f); aAIGoalFollowPathSimple(qObjSavedHandle(2), Path_indexes[4], 2101504, 2, 3); // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } // Script 010: Train3 Next Delay Time if (event_data->id == 2) { if (qUserVarValue(3) == 1.000000f) { aUserVarSet(3, 4.000000f); } else { if (qUserVarValue(3) == 4.000000f) { aUserVarSet(3, 15.000000f); } else { if (qUserVarValue(3) == 15.000000f) { aUserVarSet(3, 6.000000f); } else { aUserVarSet(3, 1.000000f); } } } // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } // Script 012: Train4 Matcen Delay if (event_data->id == 3) { aMatcenSetEnableState(1, Matcen_indexes[5]); aObjGhostSet(0, qObjSavedHandle(3)); aStoreObjectInPositionClipboard(Object_handles[4]); aMoveObjectToPositionClipboard(qObjSavedHandle(3)); aSoundPlayObject(Sound_indexes[0], qObjSavedHandle(3), 1.000000f); aAIGoalFollowPathSimple(qObjSavedHandle(3), Path_indexes[5], 2101504, 3, 3); // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } // Script 011: Train4 Next Delay Time if (event_data->id == 3) { if (qUserVarValue(4) == 0.000000f) { aUserVarSet(4, 4.000000f); } else { if (qUserVarValue(4) == 4.000000f) { aUserVarSet(4, 18.000000f); } else { if (qUserVarValue(4) == 18.000000f) { aUserVarSet(4, 5.000000f); } else { if (qUserVarValue(4) == 5.000000f) { aUserVarSet(4, 1.000000f); } else { if (qUserVarValue(4) == 1.000000f) { aUserVarSet(4, 16.000000f); } else { if (qUserVarValue(4) == 16.000000f) { aUserVarSet(4, 3.000000f); } else { aUserVarSet(4, 0.000000f); } } } } } } // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } // Script 028: Train Shakers Add 4 if (event_data->id == 3) { if (qUserVarValue(0) == 1.000000f) { aObjSaveHandle(qObjSavedHandle(3), 4); aUserVarSet(0, 2.000000f); } else { if (qUserVarValue(0) == 2.000000f) { aObjSaveHandle(qObjSavedHandle(3), 5); aUserVarSet(0, 3.000000f); } else { if (qUserVarValue(0) == 3.000000f) { aObjSaveHandle(qObjSavedHandle(3), 6); aUserVarSet(0, 4.000000f); } else { if (qUserVarValue(0) == 4.000000f) { aObjSaveHandle(qObjSavedHandle(3), 7); aUserVarSet(0, 5.000000f); } else { if (qUserVarValue(0) == 5.000000f) { aObjSaveHandle(qObjSavedHandle(3), 8); aUserVarSet(0, 6.000000f); } else { if (qUserVarValue(0) == 6.000000f) { aObjSaveHandle(qObjSavedHandle(3), 9); aUserVarSet(0, 7.000000f); } else { if (qUserVarValue(0) == 7.000000f) { aObjSaveHandle(qObjSavedHandle(3), 10); aUserVarSet(0, 8.000000f); } else { if (qUserVarValue(0) == 8.000000f) { aObjSaveHandle(qObjSavedHandle(3), 11); aUserVarSet(0, 9.000000f); } else { if (qUserVarValue(0) == 9.000000f) { aObjSaveHandle(qObjSavedHandle(3), 12); aUserVarSet(0, 10.000000f); } else { if (qUserVarValue(0) == 10.000000f) { aObjSaveHandle(qObjSavedHandle(3), 13); aUserVarSet(0, 1.000000f); } } } } } } } } } } // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } // Script 027: Train Shakers Add 3 if (event_data->id == 2) { if (qUserVarValue(0) == 1.000000f) { aObjSaveHandle(qObjSavedHandle(2), 4); aUserVarSet(0, 2.000000f); } else { if (qUserVarValue(0) == 2.000000f) { aObjSaveHandle(qObjSavedHandle(2), 5); aUserVarSet(0, 3.000000f); } else { if (qUserVarValue(0) == 3.000000f) { aObjSaveHandle(qObjSavedHandle(2), 6); aUserVarSet(0, 4.000000f); } else { if (qUserVarValue(0) == 4.000000f) { aObjSaveHandle(qObjSavedHandle(2), 7); aUserVarSet(0, 5.000000f); } else { if (qUserVarValue(0) == 5.000000f) { aObjSaveHandle(qObjSavedHandle(6), 8); aUserVarSet(0, 6.000000f); } else { if (qUserVarValue(0) == 6.000000f) { aObjSaveHandle(qObjSavedHandle(2), 9); aUserVarSet(0, 7.000000f); } else { if (qUserVarValue(0) == 7.000000f) { aObjSaveHandle(qObjSavedHandle(2), 10); aUserVarSet(0, 8.000000f); } else { if (qUserVarValue(0) == 8.000000f) { aObjSaveHandle(qObjSavedHandle(2), 11); aUserVarSet(0, 9.000000f); } else { if (qUserVarValue(0) == 9.000000f) { aObjSaveHandle(qObjSavedHandle(2), 12); aUserVarSet(0, 10.000000f); } else { if (qUserVarValue(0) == 10.000000f) { aObjSaveHandle(qObjSavedHandle(2), 13); aUserVarSet(0, 1.000000f); } } } } } } } } } } // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } // Script 026: Train Shakers Add 2 if (event_data->id == 1) { if (qUserVarValue(0) == 1.000000f) { aObjSaveHandle(qObjSavedHandle(1), 4); aUserVarSet(0, 2.000000f); } else { if (qUserVarValue(0) == 2.000000f) { aObjSaveHandle(qObjSavedHandle(1), 5); aUserVarSet(0, 3.000000f); } else { if (qUserVarValue(0) == 3.000000f) { aObjSaveHandle(qObjSavedHandle(1), 6); aUserVarSet(0, 4.000000f); } else { if (qUserVarValue(0) == 4.000000f) { aObjSaveHandle(qObjSavedHandle(1), 7); aUserVarSet(0, 5.000000f); } else { if (qUserVarValue(0) == 5.000000f) { aObjSaveHandle(qObjSavedHandle(1), 8); aUserVarSet(0, 6.000000f); } else { if (qUserVarValue(0) == 6.000000f) { aObjSaveHandle(qObjSavedHandle(1), 9); aUserVarSet(0, 7.000000f); } else { if (qUserVarValue(0) == 7.000000f) { aObjSaveHandle(qObjSavedHandle(1), 10); aUserVarSet(0, 8.000000f); } else { if (qUserVarValue(0) == 8.000000f) { aObjSaveHandle(qObjSavedHandle(1), 11); aUserVarSet(0, 9.000000f); } else { if (qUserVarValue(0) == 9.000000f) { aObjSaveHandle(qObjSavedHandle(1), 12); aUserVarSet(0, 10.000000f); } else { if (qUserVarValue(0) == 10.000000f) { aObjSaveHandle(qObjSavedHandle(1), 13); aUserVarSet(0, 1.000000f); } } } } } } } } } } // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } // Script 014: Train Shakers Add 1 if (event_data->id == 0) { if (qUserVarValue(0) == 1.000000f) { aObjSaveHandle(qObjSavedHandle(0), 4); aUserVarSet(0, 2.000000f); } else { if (qUserVarValue(0) == 2.000000f) { aObjSaveHandle(qObjSavedHandle(0), 5); aUserVarSet(0, 3.000000f); } else { if (qUserVarValue(0) == 3.000000f) { aObjSaveHandle(qObjSavedHandle(0), 6); aUserVarSet(0, 4.000000f); } else { if (qUserVarValue(0) == 4.000000f) { aObjSaveHandle(qObjSavedHandle(0), 7); aUserVarSet(0, 5.000000f); } else { if (qUserVarValue(0) == 5.000000f) { aObjSaveHandle(qObjSavedHandle(0), 8); aUserVarSet(0, 6.000000f); } else { if (qUserVarValue(0) == 6.000000f) { aObjSaveHandle(qObjSavedHandle(0), 9); aUserVarSet(0, 7.000000f); } else { if (qUserVarValue(0) == 7.000000f) { aObjSaveHandle(qObjSavedHandle(0), 10); aUserVarSet(0, 8.000000f); } else { if (qUserVarValue(0) == 8.000000f) { aObjSaveHandle(qObjSavedHandle(0), 11); aUserVarSet(0, 9.000000f); } else { if (qUserVarValue(0) == 9.000000f) { aObjSaveHandle(qObjSavedHandle(0), 12); aUserVarSet(0, 10.000000f); } else { if (qUserVarValue(0) == 10.000000f) { aObjSaveHandle(qObjSavedHandle(0), 13); aUserVarSet(0, 1.000000f); } } } } } } } } } } // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } // Script 025: Train Shaker Timer Recycle if (event_data->id == 4) { aSetLevelTimer(0.100000f, 4); // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } // Script 024: Train Shaker 10 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(13), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(13), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } // Script 023: Train Shaker 9 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(12), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(12), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } // Script 022: Train Shaker 8 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(11), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(11), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } // Script 021: Train Shaker 7 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(10), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(10), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } // Script 020: Train Shaker 6 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(9), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(9), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } // Script 019: Train Shaker 5 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(8), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(8), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } // Script 018: Train Shaker 4 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(7), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(7), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } // Script 017: Train Shaker 3 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(6), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(6), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } // Script 016: Train Shaker 2 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(5), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(5), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } // Script 015: Train Shaker 1 if (event_data->id == 4) { if (qObjCanSeePlayer(90, qObjSavedHandle(4), 300.000000f) == true) { aMiscShakeArea(qObjSavedHandle(4), 40.000000f, 300.000000f); } // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } // Script 037: EndLevel Cam if (5 == event_data->id) { aGoalCompleted(Goal_indexes[2], 1); aObjGhostSet(0, Object_handles[30]); aCloakObject(Object_handles[30], 10.000000f); aAISetMaxSpeed(Object_handles[30], 40.000000f); aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[10], 4352, -1, 3); aStartEndlevelSequencePath(Path_indexes[11], Path_indexes[12], 10.000000f, Message_strings[7]); // Increment the script action counter if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++; } } break; case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 002: Train Any Done (so delete IT) if ((event_data->goal_uid == 0) || (event_data->goal_uid == 1) || (event_data->goal_uid == 2) || (event_data->goal_uid == 3)) { aObjDelete(event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } // Script 050: CarDestroy if (event_data->goal_uid == 6) { aObjDelete(event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } } break; case EVT_MATCEN_CREATE: { tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create; // Script 052: Determine Difficult Adjustment (on Matcen Creations) if (1) { if (qGetDifficulty() == 0) { aUserVarSet(5, 4.000000f); } else { if (qGetDifficulty() == 1) { aUserVarSet(5, 2.000000f); } else { if (qGetDifficulty() == 2) { aUserVarSet(5, 0.800000f); } else { if (qGetDifficulty() == 3) { aUserVarSet(5, 0.400000f); } else { aUserVarSet(5, 0.000000f); } } } } // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } // Script 001: Train1 Matcen Produced a Train if (event_data->id == Matcen_indexes[2]) { aMatcenSetEnableState(0, Matcen_indexes[2]); aObjGhostSet(1, event_data->it_handle); aObjSaveHandle(event_data->it_handle, 0); if (qUserVarValue(1) > 3.000000f) { aSetLevelTimer(qMathAddFloat(qUserVarValue(1), qUserVarValue(5)), 0); } else { aSetLevelTimer(qUserVarValue(1), 0); } // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } // Script 004: Train2 Matcen Produced a Train if (event_data->id == Matcen_indexes[3]) { aMatcenSetEnableState(0, Matcen_indexes[3]); aObjGhostSet(1, event_data->it_handle); aObjSaveHandle(event_data->it_handle, 1); if (qUserVarValue(2) > 9.000000f) { aSetLevelTimer(qMathAddFloat(qUserVarValue(2), qMathPercentage(1.750000f, qUserVarValue(5))), 1); } else { aSetLevelTimer(qUserVarValue(2), 1); } // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } // Script 008: Train3 Matcen Produced a Train if (event_data->id == Matcen_indexes[4]) { aMatcenSetEnableState(0, Matcen_indexes[4]); aObjGhostSet(1, event_data->it_handle); aObjSaveHandle(event_data->it_handle, 2); if (qUserVarValue(3) > 10.000000f) { aSetLevelTimer(qMathAddFloat(qUserVarValue(3), qMathPercentage(2.500000f, qUserVarValue(5))), 2); } else { aSetLevelTimer(qUserVarValue(3), 2); } // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } // Script 013: Train4 Matcen Produced a Train if (event_data->id == Matcen_indexes[5]) { aMatcenSetEnableState(0, Matcen_indexes[5]); aObjGhostSet(1, event_data->it_handle); aObjSaveHandle(event_data->it_handle, 3); if (qUserVarValue(4) > 10.000000f) { aSetLevelTimer(qMathAddFloat(qUserVarValue(4), qMathPercentage(3.500000f, qUserVarValue(5))), 3); } else { aSetLevelTimer(qUserVarValue(4), 3); } // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } // Script 051: Car Go Home 2 if (event_data->id == Matcen_indexes[1]) { aAIGoalGotoObject(event_data->it_handle, Object_handles[34], 3, 4352, 6); // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } // Script 049: Car Go Home if (event_data->id == Matcen_indexes[0]) { aAIGoalGotoObject(event_data->it_handle, Object_handles[35], 3, 4352, 6); // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; case EVT_PLAYER_MOVIE_END: { tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end; // Script 054: After Intro Movie if ((ScriptActionCtr_054 < 1) && (1)) { aSoundPlaySteaming("VoxL04StartLevel.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08B3::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 056: Data Cartridge PICKUP (Coop) if (qGoalCompleted(Goal_indexes[0]) == false) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 030: Data Cartridge INIT if (1) { aObjGhostSet(1, Object_handles[5]); aObjGhostSet(1, Object_handles[6]); aObjGhostSet(1, Object_handles[7]); aObjGhostSet(1, Object_handles[8]); aObjGhostSet(1, Object_handles[9]); aObjGhostSet(1, Object_handles[10]); aObjGhostSet(1, Object_handles[11]); aObjGhostSet(1, Object_handles[12]); aObjGhostSet(1, Object_handles[13]); aObjGhostSet(1, Object_handles[14]); aObjSpark(Object_handles[11], 5.000000f, 99999.000000f); aObjSpark(Object_handles[12], 5.000000f, 99999.000000f); aObjSpark(Object_handles[13], 5.000000f, 99999.000000f); aObjSpark(Object_handles[14], 5.000000f, 99999.000000f); // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 055: Data Cartridge ADD if ((ScriptActionCtr_055 < 1) && (qObjType(qPlayerClosest(data->me_handle, -1)) == 4)) { aAddObjectToInventory(data->me_handle, qPlayerClosest(data->me_handle, -1), 0); // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 031: Data Cartridge USE if (1) { if (qObjGetDistance(Object_handles[15], event_data->it_handle) < 35.000000f) { aCinematicSimple(Path_indexes[6], Message_strings[2], Object_handles[15], 10.000000f, 1); aStoreObjectInPositionClipboard(Object_handles[16]); aMoveObjectToPositionClipboard(data->me_handle); aObjGhostSet(0, data->me_handle); aGoalCompleted(Goal_indexes[0], 1); aDoorLockUnlock(1, Door_handles[0]); aObjSpark(data->me_handle, 25.000000f, 14.000000f); aObjSpark(Object_handles[5], 15.000000f, 9.000000f); aObjSpark(Object_handles[6], 15.000000f, 8.000000f); aObjSpark(Object_handles[7], 15.000000f, 7.000000f); aObjSpark(Object_handles[8], 15.000000f, 6.000000f); aObjSpark(Object_handles[9], 15.000000f, 5.000000f); aObjSpark(Object_handles[10], 15.000000f, 4.000000f); aObjSpark(Object_handles[14], 20.000000f, 14.000000f); aObjSpark(Object_handles[13], 20.000000f, 14.000000f); aObjSpark(Object_handles[12], 20.000000f, 14.000000f); aObjSpark(Object_handles[11], 20.000000f, 14.000000f); aLightningCreate(Object_handles[17], data->me_handle, 10.000000f, 3.000000f, 1, Texture_indexes[0], 1.000000f, 3, 115, 115, 255, 0); aLightningCreate(Object_handles[18], data->me_handle, 10.000000f, 3.000000f, 1, Texture_indexes[0], 1.000000f, 3, 115, 115, 255, 0); aLightningCreate(Object_handles[19], data->me_handle, 10.000000f, 3.000000f, 1, Texture_indexes[0], 1.000000f, 3, 115, 115, 255, 0); aLightningCreate(Object_handles[20], data->me_handle, 10.000000f, 3.000000f, 1, Texture_indexes[0], 1.000000f, 3, 115, 115, 255, 0); } else { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); aShowHUDMessageObj(Message_strings[3], event_data->it_handle); } // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08AE::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_MOVIE_END: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end; // Script 032: After Upload Movie if (1) { aShowHUDMessage(Message_strings[4]); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1213::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 039: Merc Died 2 if (qObjExists(Object_handles[32]) == false) { aGoalCompleted(Goal_indexes[1], 1); aShowHUDMessage(Message_strings[6]); aSetLevelTimer(3.000000f, 5); // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_117D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 038: Merc Died 1 if (qObjExists(Object_handles[33]) == false) { aGoalCompleted(Goal_indexes[1], 1); aShowHUDMessage(Message_strings[6]); aSetLevelTimer(3.000000f, 5); // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 029: Entered Suzuki if ((ScriptActionCtr_029 < 1) && (1)) { aShowHUDMessage(Message_strings[1]); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 035: Mercenary Intro if ((ScriptActionCtr_035 < 1) && ((ScriptActionCtr_032 > 0) == true)) { aMusicSetRegionAll(6); aGoalEnableDisable(1, Goal_indexes[1]); aObjGhostSet(0, Object_handles[33]); aObjGhostSet(0, Object_handles[32]); aAIGoalFollowPathSimple(Object_handles[33], Path_indexes[7], 1048832, 4, 3); aAIGoalFollowPathSimple(Object_handles[32], Path_indexes[8], 1048832, 5, 3); aCinematicSimple(Path_indexes[9], Message_strings[5], Object_handles[31], 5.000000f, 1); // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 041: MusicTrain if (1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 043: Music CityFirst-2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 042: Music CityFirst-1 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 045: Music CitySecond-2 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 044: Music CitySecond-1 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 047: Music Sewer-2 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 046: Music Sewer-1 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 048: Music Suzuki if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 57 // UserType value blocks $$UTYPE_VALS_START UserVar 0:NextTrainShakerSlot 1:Train1Pattern 2:Train2Pattern 3:Train3Pattern 4:Train4Pattern 5:DifficultyAdjustment $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle 0:TorchA 1:TorchB 2:TorchC 3:TorchD 4:SteamA 5:SteamB 6:SteamC 7:SteamD 8:SteamE 9:SecretGarden $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:Train1Delay 1:Train2Delay 2:Train3Delay 3:Train4Delay 4:TrainShaker 5:EndLevelTimer $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot 0:Train1 1:Train2 2:Train3 3:Train4 4:Shaker1 5:Shaker2 6:Shaker3 7:Shaker4 8:Shaker5 9:Shaker6 10:Shaker7 11:Shaker8 12:Shaker9 13:Shaker10 $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID 0:Train1 1:Train2 2:Train3 3:Train4 4:Merc1 5:Merc2 6:Car1 $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START PlazaEntrance $$DOOR_LIST_END $$OBJECT_LIST_START DataCartridge Train1 Train2 Train3 Train4 ElectricDown1 ElectricDown2 ElectricDown3 ElectricDown4 ElectricDown5 ElectricDown6 Electric1 Electric2 Electric3 Electric4 UploadMiddle DataHolder Upload4 Upload3 Upload2 Upload1 TorchA TorchB TorchC TorchD SteamA SteamB SteamC SteamD SteamE CloakMerc MercTarget BPMain BPSideKick CarGoal2 CarGoal-1 GardenSpew-2 GardenSpew-1 $$OBJECT_LIST_END $$ROOM_LIST_START $$ROOM_LIST_END $$TRIGGER_LIST_START EnterUpload ExitUpload MTrain MCityFirst-2 MCityFirst MCitySecond-2 MCitySecond-1 MSewer-2 MSewer-1 MSuzukiTower $$TRIGGER_LIST_END $$SOUND_LIST_START Lev4TrainTest PupC1 $$SOUND_LIST_END $$TEXTURE_LIST_START FunkyEffectAntiV $$TEXTURE_LIST_END $$SPECNAME_LIST_START $$SPECNAME_LIST_END $$PATH_LIST_START IntroCam IntroShip Train1 Train2 Train3 Train4 UploadWatch Merc1Intro Merc2Intro MercWatch CloakMerc1 EndCam EndShip $$PATH_LIST_END $$MATCEN_LIST_START Cars-1 Cars-2 TrainCen1 TrainCen2 TrainCen3 TrainCen4 $$MATCEN_LIST_END $$GOAL_LIST_START Upload the data to Suzuki Defeat the PTMC Mercenaries Give the Data to Suzuki and Return Safely $$GOAL_LIST_END $$STRM_AUDIO_LIST_START VoxL04StartLevel.osf $$STRM_AUDIO_LIST_END // Script Tree Dump 00:33:Level Start Intro Cam $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 10:5:1:Literal 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aCinematicIntro $$CHILD_BLOCK_START 10:16:0:CameraPath 10:8:CinematicIntroCam:Text 10:1:0:0:TotallyNotUsedTarget 10:16:1:PlayerPath 10:6:10.000000:Seconds $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:0:Level Start - Trains INIT $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 10:5:1:Literal 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 10:6:0.100000:Time 10:10:0:4:TimerID $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:3:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:1:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:2:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:3:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:4:Object $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:0:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:1:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:2:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:3:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:4:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:5:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:52:Determine Difficult Adjustment (on Matcen Creations) $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qGetDifficulty:Integer 07:1:0 10:4:0:Integer $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:5:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qGetDifficulty:Integer 07:1:0 10:4:1:Integer $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:5:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qGetDifficulty:Integer 07:1:0 10:4:2:Integer $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:5:UserVar 10:6:0.800000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qGetDifficulty:Integer 07:1:0 10:4:3:Integer $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:5:UserVar 10:6:0.400000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:5:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:1:Train1 Matcen Produced a Train $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:-1:Matcen 07:1:0 10:17:0:2:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:17:0:2:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:1:-1:Object $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 10:1:1:-1:Object 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 07:1:2 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qMathAddFloat:Time $$CHILD_BLOCK_START 06:qUserVarValue:Float1 $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 06:qUserVarValue:Float2 $$CHILD_BLOCK_START 10:10:0:5:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END 10:10:0:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qUserVarValue:Time $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 10:10:0:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:3:Train1 Matcen Delay $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:2:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:1:Object $$CHILD_BLOCK_END 08:aMoveObjectToPositionClipboard $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:0:Sound 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:16:2:Path 10:15:2101504:AIGoalFlags 10:10:0:0:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:5:Train1 Next Delay Time $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:0.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:1:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:1:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:4:Train2 Matcen Produced a Train $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:-1:Matcen 07:1:0 10:17:0:3:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:17:0:3:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:1:-1:Object $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 10:1:1:-1:Object 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:2 10:6:9.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qMathAddFloat:Time $$CHILD_BLOCK_START 06:qUserVarValue:Float1 $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 06:qMathPercentage:Float2 $$CHILD_BLOCK_START 10:9:1.750000:Percent 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:5:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 10:10:0:1:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qUserVarValue:Time $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 10:10:0:1:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:6:Train2 Matcen Delay $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:1:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:3:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:2:Object $$CHILD_BLOCK_END 08:aMoveObjectToPositionClipboard $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:0:Sound 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:16:3:Path 10:15:2101504:AIGoalFlags 10:10:0:1:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:7:Train2 Next Delay Time $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:1:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:0.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:10.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:2:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:2.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:12.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:2:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:8:Train3 Matcen Produced a Train $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:-1:Matcen 07:1:0 10:17:0:4:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:17:0:4:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:1:-1:Object $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 10:1:1:-1:Object 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 07:1:2 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qMathAddFloat:Time $$CHILD_BLOCK_START 06:qUserVarValue:Float1 $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 06:qMathPercentage:Float2 $$CHILD_BLOCK_START 10:9:2.500000:Percent 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:5:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 10:10:0:2:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qUserVarValue:Time $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 10:10:0:2:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:9:Train3 Matcen Delay $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:2:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:4:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:3:Object $$CHILD_BLOCK_END 08:aMoveObjectToPositionClipboard $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:0:Sound 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:16:4:Path 10:15:2101504:AIGoalFlags 10:10:0:2:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:10:Train3 Next Delay Time $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:2:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:3:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:3:UserVar 10:6:15.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:3:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:15.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:3:UserVar 10:6:6.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:3:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:13:Train4 Matcen Produced a Train $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:-1:Matcen 07:1:0 10:17:0:5:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:17:0:5:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:1:-1:Object $$CHILD_BLOCK_END 08:aObjSaveHandle $$CHILD_BLOCK_START 10:1:1:-1:Object 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:2 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qMathAddFloat:Time $$CHILD_BLOCK_START 06:qUserVarValue:Float1 $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 06:qMathPercentage:Float2 $$CHILD_BLOCK_START 10:9:3.500000:Percent 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:5:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 10:10:0:3:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 06:qUserVarValue:Time $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 10:10:0:3:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:12:Train4 Matcen Delay $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:3:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:5:Matcen $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:4:Object $$CHILD_BLOCK_END 08:aMoveObjectToPositionClipboard $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:0:Sound 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:16:5:Path 10:15:2101504:AIGoalFlags 10:10:0:3:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:11:Train4 Next Delay Time $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:3:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:0.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:18.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:18.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:16.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:16.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:4:UserVar 10:6:0.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:2:Train Any Done (so delete IT) $$CHILD_BLOCK_START 01:2:0 02:13 03:0 $$CHILD_BLOCK_START 09:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:0:GoalID $$CHILD_BLOCK_END 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:1:GoalID $$CHILD_BLOCK_END 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:2:GoalID $$CHILD_BLOCK_END 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:3:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjDelete $$CHILD_BLOCK_START 10:1:1:-1:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:28:Train Shakers Add 4 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:3:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:2.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:6.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:6.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:7.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:7.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:8.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:8.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:9.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:9.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:10.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:3:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:27:Train Shakers Add 3 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:2:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:2.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:6.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:6.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:7.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:7.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:8.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:8.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:9.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:9.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:10.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:2:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:26:Train Shakers Add 2 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:1:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:2.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:6.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:6.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:7.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:7.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:8.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:8.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:9.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:9.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:10.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:1:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:14:Train Shakers Add 1 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:2.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:2.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:3.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:3.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:4.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:4.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:5.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:5.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:6.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:6.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:7.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:7.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:8.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:8.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:9.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:9.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:10.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:0:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:10.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aObjSaveHandle $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:0:SavedObjectSlot $$CHILD_BLOCK_END 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 08:aUserVarSet $$CHILD_BLOCK_START 10:10:0:0:UserVar 10:6:1.000000:value $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:25:Train Shaker Timer Recycle $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aSetLevelTimer $$CHILD_BLOCK_START 10:6:0.100000:Time 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:24:Train Shaker 10 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:13:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:23:Train Shaker 9 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:12:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:22:Train Shaker 8 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:11:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:21:Train Shaker 7 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:10:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:20:Train Shaker 6 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:9:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:19:Train Shaker 5 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:8:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:18:Train Shaker 4 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:7:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:17:Train Shaker 3 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:6:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:16:Train Shaker 2 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:5:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:15:Train Shaker 1 $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:2:0:TimerID 07:1:0 10:10:0:4:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjCanSeePlayer:Bool $$CHILD_BLOCK_START 10:4:90:Cone 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 10:6:300.000000:Distance $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aMiscShakeArea $$CHILD_BLOCK_START 06:qObjSavedHandle:Object $$CHILD_BLOCK_START 10:10:0:4:SavedObjectSlot $$CHILD_BLOCK_END 10:6:40.000000:Amount 10:6:300.000000:Dist $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:29:Entered Suzuki $$CHILD_BLOCK_START 01:0:0 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:PutTheCartridge:Message $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:55:Data Cartridge ADD $$CHILD_BLOCK_START 01:1:0 02:5 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qObjType:ObjectType $$CHILD_BLOCK_START 06:qPlayerClosest:Object $$CHILD_BLOCK_START 10:1:2:-1:Object 10:10:0:-1:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:1:0 10:10:0:4:ObjectType $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aAddObjectToInventory $$CHILD_BLOCK_START 10:1:2:-1:Object 06:qPlayerClosest:PlayerObject $$CHILD_BLOCK_START 10:1:2:-1:Object 10:10:0:-1:UserVar $$CHILD_BLOCK_END 10:5:0:Spewable $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:30:Data Cartridge INIT $$CHILD_BLOCK_START 01:1:0 02:2 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:5:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:6:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:7:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:8:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:9:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:10:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:11:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:12:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:13:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:14:Object $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:11:Object 10:6:5.000000:SparkRate 10:6:99999.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:12:Object 10:6:5.000000:SparkRate 10:6:99999.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:13:Object 10:6:5.000000:SparkRate 10:6:99999.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:14:Object 10:6:5.000000:SparkRate 10:6:99999.000000:Time $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:56:Data Cartridge PICKUP (Coop) $$CHILD_BLOCK_START 01:1:0 02:0 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qGoalCompleted:Bool $$CHILD_BLOCK_START 10:18:0:0:LevelGoal $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:1:Sound 10:1:2:-1:Object 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aAddObjectToInventory $$CHILD_BLOCK_START 10:1:2:-1:Object 10:1:1:-1:PlayerObject 10:5:0:Spewable $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:31:Data Cartridge USE $$CHILD_BLOCK_START 01:1:0 02:25 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qObjGetDistance:Float $$CHILD_BLOCK_START 10:1:0:15:Object1 10:1:1:-1:Object2 $$CHILD_BLOCK_END 07:1:3 10:6:35.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aCinematicSimple $$CHILD_BLOCK_START 10:16:6:CameraPath 10:8:CinematicDataCart:Text 10:1:0:15:Target 10:6:10.000000:Seconds 10:5:1:FadeIn $$CHILD_BLOCK_END 08:aStoreObjectInPositionClipboard $$CHILD_BLOCK_START 10:1:0:16:Object $$CHILD_BLOCK_END 08:aMoveObjectToPositionClipboard $$CHILD_BLOCK_START 10:1:2:-1:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:2:-1:Object $$CHILD_BLOCK_END 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:0:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aDoorLockUnlock $$CHILD_BLOCK_START 10:10:0:1:Lock/Unlock 10:0:0:0:DoorName $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:2:-1:Object 10:6:25.000000:SparkRate 10:6:14.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:5:Object 10:6:15.000000:SparkRate 10:6:9.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:6:Object 10:6:15.000000:SparkRate 10:6:8.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:7:Object 10:6:15.000000:SparkRate 10:6:7.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:8:Object 10:6:15.000000:SparkRate 10:6:6.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:9:Object 10:6:15.000000:SparkRate 10:6:5.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:10:Object 10:6:15.000000:SparkRate 10:6:4.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:14:Object 10:6:20.000000:SparkRate 10:6:14.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:13:Object 10:6:20.000000:SparkRate 10:6:14.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:12:Object 10:6:20.000000:SparkRate 10:6:14.000000:Time $$CHILD_BLOCK_END 08:aObjSpark $$CHILD_BLOCK_START 10:1:0:11:Object 10:6:20.000000:SparkRate 10:6:14.000000:Time $$CHILD_BLOCK_END 08:aLightningCreate $$CHILD_BLOCK_START 10:1:0:17:Object1 10:1:2:-1:Object2 10:6:10.000000:Lifetime 10:6:3.000000:Thickness 10:4:1:NumTiles 10:14:0:Texture 10:6:1.000000:SlideTime 10:4:3:TimesDrawn 10:4:115:Red 10:4:115:Green 10:4:255:Blue 10:5:0:AutoTile $$CHILD_BLOCK_END 08:aLightningCreate $$CHILD_BLOCK_START 10:1:0:18:Object1 10:1:2:-1:Object2 10:6:10.000000:Lifetime 10:6:3.000000:Thickness 10:4:1:NumTiles 10:14:0:Texture 10:6:1.000000:SlideTime 10:4:3:TimesDrawn 10:4:115:Red 10:4:115:Green 10:4:255:Blue 10:5:0:AutoTile $$CHILD_BLOCK_END 08:aLightningCreate $$CHILD_BLOCK_START 10:1:0:19:Object1 10:1:2:-1:Object2 10:6:10.000000:Lifetime 10:6:3.000000:Thickness 10:4:1:NumTiles 10:14:0:Texture 10:6:1.000000:SlideTime 10:4:3:TimesDrawn 10:4:115:Red 10:4:115:Green 10:4:255:Blue 10:5:0:AutoTile $$CHILD_BLOCK_END 08:aLightningCreate $$CHILD_BLOCK_START 10:1:0:20:Object1 10:1:2:-1:Object2 10:6:10.000000:Lifetime 10:6:3.000000:Thickness 10:4:1:NumTiles 10:14:0:Texture 10:6:1.000000:SlideTime 10:4:3:TimesDrawn 10:4:115:Red 10:4:115:Green 10:4:255:Blue 10:5:0:AutoTile $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:1 $$CHILD_BLOCK_START 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:2:-1:Object $$CHILD_BLOCK_END 08:aAddObjectToInventory $$CHILD_BLOCK_START 10:1:2:-1:Object 10:1:1:-1:PlayerObject 10:5:0:Spewable $$CHILD_BLOCK_END 08:aShowHUDMessageObj $$CHILD_BLOCK_START 10:8:CartridgeError:Message 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:32:After Upload Movie $$CHILD_BLOCK_START 01:1:15 02:18 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:GetOut:Message $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:34:Sean's Flaming Torches! $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:21:Object 10:4:-1:GunNum 10:10:0:2:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:2.000000:BlobLifetime 10:6:0.250000:BlobInterval 10:6:-1.000000:SpewLife 10:6:8.000000:BlobSize 10:6:15.000000:BlobSpeed 10:5:1:Randomize 10:10:0:0:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:22:Object 10:4:-1:GunNum 10:10:0:2:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:2.000000:BlobLifetime 10:6:0.250000:BlobInterval 10:6:-1.000000:SpewLife 10:6:8.000000:BlobSize 10:6:15.000000:BlobSpeed 10:5:1:Randomize 10:10:0:1:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:23:Object 10:4:-1:GunNum 10:10:0:2:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:2.000000:BlobLifetime 10:6:0.250000:BlobInterval 10:6:-1.000000:SpewLife 10:6:8.000000:BlobSize 10:6:15.000000:BlobSpeed 10:5:1:Randomize 10:10:0:2:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:24:Object 10:4:-1:GunNum 10:10:0:2:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:2.000000:BlobLifetime 10:6:0.250000:BlobInterval 10:6:-1.000000:SpewLife 10:6:8.000000:BlobSize 10:6:15.000000:BlobSpeed 10:5:1:Randomize 10:10:0:3:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:25:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:30.000000:SpewLife 10:6:4.000000:BlobSize 10:6:20.000000:BlobSpeed 10:5:0:Randomize 10:10:0:4:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:26:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:30.000000:SpewLife 10:6:4.000000:BlobSize 10:6:20.000000:BlobSpeed 10:5:0:Randomize 10:10:0:5:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:27:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:30.000000:SpewLife 10:6:4.000000:BlobSize 10:6:20.000000:BlobSpeed 10:5:0:Randomize 10:10:0:6:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:28:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:30.000000:SpewLife 10:6:4.000000:BlobSize 10:6:20.000000:BlobSpeed 10:5:0:Randomize 10:10:0:7:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:29:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:30.000000:SpewLife 10:6:4.000000:BlobSize 10:6:20.000000:BlobSpeed 10:5:0:Randomize 10:10:0:8:SpewHandle $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:36:Mercenary INIT $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:30:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:31:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:32:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:1:Ghost/Unghost 10:1:0:33:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:35:Mercenary Intro $$CHILD_BLOCK_START 01:0:1 02:1 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qScriptExecuted_DALLAS:Bool $$CHILD_BLOCK_START 10:11:32:ScriptID $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aMusicSetRegionAll $$CHILD_BLOCK_START 10:10:0:6:Region $$CHILD_BLOCK_END 08:aGoalEnableDisable $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:18:0:1:LevelGoal $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:0:33:Object $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:0:32:Object $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:33:Object 10:16:7:Path 10:15:1048832:AIGoalFlags 10:10:0:4:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:32:Object 10:16:8:Path 10:15:1048832:AIGoalFlags 10:10:0:5:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aCinematicSimple $$CHILD_BLOCK_START 10:16:9:CameraPath 10:8:CinematicAmbush:Text 10:1:0:31:Target 10:6:5.000000:Seconds 10:5:1:FadeIn $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:39:Merc Died 2 $$CHILD_BLOCK_START 01:1:33 02:4 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 10:1:0:32:Object $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:1:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:BPDefeated:Message $$CHILD_BLOCK_END 08:aSetLevelTimer $$CHILD_BLOCK_START 10:6:3.000000:Time 10:10:0:5:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:38:Merc Died 1 $$CHILD_BLOCK_START 01:1:32 02:4 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qObjExists:Bool $$CHILD_BLOCK_START 10:1:0:33:Object $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:1:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:BPDefeated:Message $$CHILD_BLOCK_END 08:aSetLevelTimer $$CHILD_BLOCK_START 10:6:3.000000:Time 10:10:0:5:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:37:EndLevel Cam $$CHILD_BLOCK_START 01:2:0 02:9 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:0:5:TimerID 07:1:0 10:10:2:0:TimerID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:2:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END 08:aObjGhostSet $$CHILD_BLOCK_START 10:10:0:0:Ghost/Unghost 10:1:0:30:Object $$CHILD_BLOCK_END 08:aCloakObject $$CHILD_BLOCK_START 10:1:0:30:Object 10:6:10.000000:Seconds $$CHILD_BLOCK_END 08:aAISetMaxSpeed $$CHILD_BLOCK_START 10:1:0:30:Object 10:6:40.000000:MaxSpeed $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:30:Object 10:16:10:Path 10:15:4352:AIGoalFlags 10:10:0:-1:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aStartEndlevelSequencePath $$CHILD_BLOCK_START 10:16:11:CameraPath 10:16:12:PlayerPath 10:6:10.000000:Time 10:8:CinematicEndCam:Text $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:40:MusicStart (Train) $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegionAll $$CHILD_BLOCK_START 10:10:0:1:Region $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:41:MusicTrain $$CHILD_BLOCK_START 01:0:2 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:1:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:43:Music CityFirst-2 $$CHILD_BLOCK_START 01:0:3 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:2:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:42:Music CityFirst-1 $$CHILD_BLOCK_START 01:0:4 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:2:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:45:Music CitySecond-2 $$CHILD_BLOCK_START 01:0:5 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:4:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:44:Music CitySecond-1 $$CHILD_BLOCK_START 01:0:6 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:4:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:47:Music Sewer-2 $$CHILD_BLOCK_START 01:0:7 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:3:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:46:Music Sewer-1 $$CHILD_BLOCK_START 01:0:8 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:3:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:48:Music Suzuki $$CHILD_BLOCK_START 01:0:9 02:1 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aMusicSetRegion $$CHILD_BLOCK_START 10:10:0:5:Region 10:1:1:-1:PlayerObject $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:51:Car Go Home 2 $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:4:Matcen 07:1:0 10:17:0:1:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalGotoObject $$CHILD_BLOCK_START 10:1:1:-1:Object 10:1:0:34:Target 10:10:0:3:GoalPriority 10:15:4352:AIGoalFlags 10:10:0:6:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:49:Car Go Home $$CHILD_BLOCK_START 01:2:0 02:21 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:17:1:4:Matcen 07:1:0 10:17:0:0:Matcen $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalGotoObject $$CHILD_BLOCK_START 10:1:1:-1:Object 10:1:0:35:Target 10:10:0:3:GoalPriority 10:15:4352:AIGoalFlags 10:10:0:6:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:50:CarDestroy $$CHILD_BLOCK_START 01:2:0 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:6:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aObjDelete $$CHILD_BLOCK_START 10:1:1:-1:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:53:Secret Garden Spew $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:36:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:-1.000000:SpewLife 10:6:3.000000:BlobSize 10:6:30.000000:BlobSpeed 10:5:1:Randomize 10:10:0:9:SpewHandle $$CHILD_BLOCK_END 08:aTurnOnSpew $$CHILD_BLOCK_START 10:1:0:37:Object 10:4:-1:GunNum 10:10:0:7:SpewType 10:6:0.000000:Mass 10:6:0.000000:Drag 10:15:65536:PhysicsFlags 10:5:0:IsRealObject 10:6:1.500000:BlobLifetime 10:6:0.150000:BlobInterval 10:6:-1.000000:SpewLife 10:6:6.000000:BlobSize 10:6:40.000000:BlobSpeed 10:5:1:Randomize 10:10:0:9:SpewHandle $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:54:After Intro Movie $$CHILD_BLOCK_START 01:2:0 02:28 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aSoundPlaySteaming $$CHILD_BLOCK_START 10:19:0:Sound 10:9:1.000000:Volume $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$SCRIPT_BLOCK_END *********************************************************/