set(HEADERS lanclient.h) set(CPPS lanclient.cpp) set(NETGAME_MODULE "TCP_IP") add_library(${NETGAME_MODULE} SHARED ${CPPS} ${HEADERS}) set_target_properties(${NETGAME_MODULE} PROPERTIES PREFIX "") set_target_properties(${NETGAME_MODULE} PROPERTIES SUFFIX ".d3c") target_link_libraries(${NETGAME_MODULE} inetfile)