/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MOVIE_H__ #define MOVIE_H__ #include "renderer.h" #include #define MVELIB_NOERROR 0 #define MVELIB_FILE_ERROR -1 #define MVELIB_NOTINIT_ERROR -2 #define MVELIB_DDGR_ERROR -3 #define MVELIB_INIT_ERROR -4 #define MVELIB_PLAYBACK_ERROR -5 #define MVELIB_PLAYBACK_ABORTED -6 class oeApplication; int mve_Init(const char *dir, const char *sndcard); // simply plays a movie. int mve_PlayMovie(const char *mvename, oeApplication *app); // used to copy movie data to a pointer, looping will loop, fhandle will be a pointer to a file handle to be returned // handle to movie sequence is returned by function. intptr_t mve_SequenceStart(const char *mvename, int *fhandle, oeApplication *app, bool looping = false); // frames movies started with SequenceStart. Optionally, pass a pointer to a variable which will receive // bitmap handle containing data, nx and ny will contain adjusted x and y coordinates if needed. // passing -1 to x and y centers the frame on that axis // handle is the movie handle returned by mve_Sequence start // returned value is the handle passed into mve_SequenceFrame or new one if movie looped. intptr_t mve_SequenceFrame(intptr_t handle, int fhandle, bool sequence, int *bm_handle); bool mve_SequenceClose(intptr_t handle, int fhandle); // sets render frame boundaries. void mve_SetRenderProperties(int16_t x, int16_t y, int16_t w, int16_t h, renderer_type type, bool hicolor); // called every frame. typedef void (*MovieFrameCallback_fp)(int x, int y, int movieFrameNum); void mve_SetCallback(MovieFrameCallback_fp callBack); // call to print out text. void mve_Puts(int16_t x, int16_t y, ddgr_color col, const char *txt); void mve_ClearRect(int16_t x1, int16_t y1, int16_t x2, int16_t y2); #endif