#if !defined(AFX_LEVELINFODIALOG_H__0663E763_D375_11D1_A13A_0060089A8026__INCLUDED_) #define AFX_LEVELINFODIALOG_H__0663E763_D375_11D1_A13A_0060089A8026__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // LevelInfoDialog.h : header file // #include "mission.h" ///////////////////////////////////////////////////////////////////////////// // CLevelInfoDialog dialog class CLevelInfoDialog : public CDialog { // Construction public: CLevelInfoDialog(level_info *li,CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CLevelInfoDialog) enum { IDD = IDD_LEVEL_INFO }; CString m_copyright; CString m_designer; CString m_name; CString m_notes; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLevelInfoDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //Copy data back out of dialog void GetLevelInfo(level_info *li); //The data we're editing level_info *m_level_info; // Generated message map functions //{{AFX_MSG(CLevelInfoDialog) virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LEVELINFODIALOG_H__0663E763_D375_11D1_A13A_0060089A8026__INCLUDED_)