/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ ///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level7.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.cpp" #include "module.h" #ifdef __cplusplus extern "C" { #endif char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); void STDCALL ShutdownDLL(void); int STDCALL GetGOScriptID(const char *name, ubyte is_door); void STDCALLPTR CreateInstance(int id); void STDCALL DestroyInstance(int id, void *ptr); short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); int STDCALL GetCOScriptList(int **list, int **id_list); int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_1097 0x001 #define ID_CUSTOM_OBJECT_08B5 0x002 #define ID_CUSTOM_OBJECT_0895 0x003 #define ID_CUSTOM_OBJECT_08A1 0x004 #define ID_CUSTOM_OBJECT_08A2 0x005 #define ID_CUSTOM_OBJECT_08AF 0x006 #define ID_CUSTOM_OBJECT_1901 0x007 #define ID_CUSTOM_OBJECT_090A 0x008 #define ID_CUSTOM_OBJECT_1109 0x009 #define ID_CUSTOM_OBJECT_0908 0x00a #define ID_CUSTOM_OBJECT_0907 0x00b #define ID_CUSTOM_OBJECT_090C 0x00c #define ID_CUSTOM_OBJECT_110D 0x00d #define ID_CUSTOM_OBJECT_090B 0x00e #define ID_CUSTOM_OBJECT_30A8 0x00f #define ID_CUSTOM_OBJECT_0940 0x010 #define ID_CUSTOM_OBJECT_0941 0x011 #define ID_CUSTOM_OBJECT_0944 0x012 #define ID_CUSTOM_OBJECT_08B4 0x013 #define ID_CUSTOM_OBJECT_08B3 0x014 #define ID_CUSTOM_OBJECT_0943 0x015 #define ID_CUSTOM_OBJECT_0942 0x016 #define ID_CUSTOM_OBJECT_18B8 0x017 #define ID_CUSTOM_OBJECT_20B1 0x018 #define ID_CUSTOM_OBJECT_089A 0x019 #define ID_CUSTOM_OBJECT_0945 0x01a #define ID_CUSTOM_OBJECT_192A 0x01b #define ID_CUSTOM_OBJECT_092B 0x01c #define ID_CUSTOM_OBJECT_1021 0x01d #define ID_CUSTOM_OBJECT_092C 0x01e #define ID_CUSTOM_OBJECT_112D 0x01f #define ID_CUSTOM_OBJECT_0861 0x020 #define ID_CUSTOM_OBJECT_0862 0x021 #define ID_CUSTOM_OBJECT_186B 0x022 #define ID_CUSTOM_OBJECT_2071 0x023 #define ID_CUSTOM_OBJECT_2148 0x024 #define ID_CUSTOM_OBJECT_2059 0x025 #define ID_CUSTOM_OBJECT_205B 0x026 #define ID_CUSTOM_OBJECT_1947 0x027 #define ID_CUSTOM_OBJECT_2146 0x028 #define ID_CUSTOM_OBJECT_205A 0x029 #define ID_CUSTOM_OBJECT_0923 0x02a #define ID_TRIGGER_0003 0x02b #define ID_TRIGGER_0005 0x02c #define ID_TRIGGER_0007 0x02d #define ID_TRIGGER_0006 0x02e #define ID_TRIGGER_001E 0x02f #define ID_TRIGGER_0019 0x030 #define ID_TRIGGER_0016 0x031 #define ID_TRIGGER_000E 0x032 #define ID_TRIGGER_000B 0x033 #define ID_TRIGGER_001C 0x034 #define ID_TRIGGER_001A 0x035 #define ID_TRIGGER_000C 0x036 #define ID_TRIGGER_0009 0x037 #define ID_TRIGGER_001B 0x038 #define ID_TRIGGER_0015 0x039 #define ID_TRIGGER_001D 0x03a #define ID_TRIGGER_001F 0x03b #define ID_TRIGGER_000F 0x03c #define ID_TRIGGER_000D 0x03d #define ID_TRIGGER_0010 0x03e #define ID_TRIGGER_000A 0x03f #define ID_TRIGGER_0000 0x040 #define ID_TRIGGER_0020 0x041 // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); ~BaseScript(); virtual short CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1097 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08B5 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0895 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08A1 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08A2 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08AF : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1901 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_090A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1109 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0908 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0907 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_090C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_110D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_090B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_30A8 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0940 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0941 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0944 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08B4 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08B3 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0943 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0942 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18B8 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_20B1 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_089A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0945 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_192A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_092B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1021 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_092C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_112D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0861 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0862 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_186B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2071 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2148 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2059 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_205B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1947 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2146 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_205A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0923 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0019 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0016 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0015 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_001F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0010 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0020 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_054 = 0; int ScriptActionCtr_000 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_030 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_037 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_076 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_071 = 0; int ScriptActionCtr_077 = 0; int ScriptActionCtr_070 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_078 = 0; int ScriptActionCtr_079 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_081 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_085 = 0; int ScriptActionCtr_084 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_080 = 0; int ScriptActionCtr_087 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_008 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_054 = 0; ScriptActionCtr_000 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_030 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_037 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_076 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_071 = 0; ScriptActionCtr_077 = 0; ScriptActionCtr_070 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_078 = 0; ScriptActionCtr_079 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_081 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_085 = 0; ScriptActionCtr_084 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_080 = 0; ScriptActionCtr_087 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_008 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_054, file_ptr); File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_037, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_062, file_ptr); File_WriteInt(ScriptActionCtr_061, file_ptr); File_WriteInt(ScriptActionCtr_059, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_063, file_ptr); File_WriteInt(ScriptActionCtr_066, file_ptr); File_WriteInt(ScriptActionCtr_065, file_ptr); File_WriteInt(ScriptActionCtr_064, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_076, file_ptr); File_WriteInt(ScriptActionCtr_074, file_ptr); File_WriteInt(ScriptActionCtr_071, file_ptr); File_WriteInt(ScriptActionCtr_077, file_ptr); File_WriteInt(ScriptActionCtr_070, file_ptr); File_WriteInt(ScriptActionCtr_069, file_ptr); File_WriteInt(ScriptActionCtr_068, file_ptr); File_WriteInt(ScriptActionCtr_078, file_ptr); File_WriteInt(ScriptActionCtr_079, file_ptr); File_WriteInt(ScriptActionCtr_067, file_ptr); File_WriteInt(ScriptActionCtr_081, file_ptr); File_WriteInt(ScriptActionCtr_086, file_ptr); File_WriteInt(ScriptActionCtr_085, file_ptr); File_WriteInt(ScriptActionCtr_084, file_ptr); File_WriteInt(ScriptActionCtr_083, file_ptr); File_WriteInt(ScriptActionCtr_082, file_ptr); File_WriteInt(ScriptActionCtr_080, file_ptr); File_WriteInt(ScriptActionCtr_087, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_054 = File_ReadInt(file_ptr); ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_037 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_062 = File_ReadInt(file_ptr); ScriptActionCtr_061 = File_ReadInt(file_ptr); ScriptActionCtr_059 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_063 = File_ReadInt(file_ptr); ScriptActionCtr_066 = File_ReadInt(file_ptr); ScriptActionCtr_065 = File_ReadInt(file_ptr); ScriptActionCtr_064 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_076 = File_ReadInt(file_ptr); ScriptActionCtr_074 = File_ReadInt(file_ptr); ScriptActionCtr_071 = File_ReadInt(file_ptr); ScriptActionCtr_077 = File_ReadInt(file_ptr); ScriptActionCtr_070 = File_ReadInt(file_ptr); ScriptActionCtr_069 = File_ReadInt(file_ptr); ScriptActionCtr_068 = File_ReadInt(file_ptr); ScriptActionCtr_078 = File_ReadInt(file_ptr); ScriptActionCtr_079 = File_ReadInt(file_ptr); ScriptActionCtr_067 = File_ReadInt(file_ptr); ScriptActionCtr_081 = File_ReadInt(file_ptr); ScriptActionCtr_086 = File_ReadInt(file_ptr); ScriptActionCtr_085 = File_ReadInt(file_ptr); ScriptActionCtr_084 = File_ReadInt(file_ptr); ScriptActionCtr_083 = File_ReadInt(file_ptr); ScriptActionCtr_082 = File_ReadInt(file_ptr); ScriptActionCtr_080 = File_ReadInt(file_ptr); ScriptActionCtr_087 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ // Enter your custom script code here /* $$ENUM Region 0:IntroCam 1:Outside 2:DefenseDisabled 3:RedMainMine 4:GreenMainMine 5:TechMine 6:Research 7:VirusContainment 8:Escape $$END */ /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message typedef struct { char *name; // the name of the message char *message; // the actual message text } tScriptMessage; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(const char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message const char *GetMessage(const char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 3 const char *Door_names[NUM_DOOR_NAMES] = {"MagnetControlDoor", "MagnetTubeDoor", "VirusDoor"}; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 60 const char *Object_names[NUM_OBJECT_NAMES] = {"TurretControlSwitch", "Repeater-6", "Repeater-2", "Repeater-5", "Repeater-3", "Repeater-4", "Repeater-1", "MiniTurret-1", "MiniTurret-2", "MiniTurret-3", "MiniTurret-4", "CoolSpewer-2", "CoolSpewer-1", "MagnetSpewer-2", "MagnetSpewer-1", "VirusSpewer", "CoolerMain", "CoolingView", "VirusView", "CoolControl-1", "CoolControl-2", "CoolControl-3", "CoolControl-4", "MagnetSwitch-2", "MagnetSwitch-1", "MagnetController", "MTubeSpewer-1", "MTubeSpewer-2", "MTubeView", "FFKey", "FFSwitch-1", "FFSwitch-2", "LowerSwitch-1", "FireSpewer-1", "FireSpewer-2", "LowerSwitch-2", "LowerSwitch-3", "Virus-2", "Virus-1", "MidSpewer-4", "MidSpewer-1", "MidSpewer-2", "MidSpewer-3", "SteamSwitch", "SteamSpewer", "BlastPipe-1", "BlastPipe-2", "SwitchCamera-Cooler", "CameraCooler", "SwitchCamera-Magnet", "Camera-Magnet", "CSwitch-Virus", "Camera-Virus", "EndCam", "Controller-4", "Controller-3", "Controller-2", "Controller-1", "BoxBottom1", "BoxPhysics"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 20 const char *Room_names[NUM_ROOM_NAMES] = {"Entrance-4", "Entrance-1", "Entrance-2", "Entrance-3", "CoolerRoom", "MagnetRoom", "FireRoom-1", "FireRoom-2", "SteamingRoom", "UpTube-1", "UpTube-2", "UpTube-3", "UpTube-4", "UpTube-5", "UpTube-6", "UpTube-7", "UpTube-8", "DownTube-4", "DownTube-3", "DownTube-2"}; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 23 const char *Trigger_names[NUM_TRIGGER_NAMES] = { "EndLevelStart", "EnteringBottom", "VirusEnter2", "VirusEnter1", "Music-Green8", "Music-Green7", "Music-Green5", "Music-Green2", "Music-Green1", "Music-Red4", "Music-Red3", "Music-Red2", "Music-Red1", "Music-Tech5", "Music-Tech3", "Music-Bunker", "Music-Escape", "Music-Defense4", "Music-Defense3", "Music-Defense2", "Music-Defense1", "DownTube-WayPoint", "MagnetStart-1"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 8 const char *Sound_names[NUM_SOUND_NAMES] = {"AmbSwitch41", "AmbSwitch31", "AmbSwitch21", "Powerup pickup", "AmbSwitch11", "PupC1", "LevSecAccelRelease", "LevSecAccelStart"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 0 const char **Texture_names = NULL; int *Texture_indexes = NULL; #define NUM_PATH_NAMES 3 const char *Path_names[NUM_PATH_NAMES] = {"EndLevel", "IntroCam", "IntroShip"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 0 const char **Matcen_names = NULL; int *Matcen_indexes = NULL; #define NUM_GOAL_NAMES 5 const char *Goal_names[NUM_GOAL_NAMES] = {"Enable descending accelerator", "Disable containment forcefields", "Activate the Ascending Elevator", "Steal the Virus Samples", "Get both virus samples"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 22 const char *Message_names[NUM_MESSAGE_NAMES] = { "ControlVulnerable", "TurretsDeactivated", "CoolersAllGone", "MagnetTubeDoorUnlock", "ManualActivation", "MagnetActivated", "FFKeyPickup", "FFDisabled", "FFDisable1", "NeedFFKey", "UpperTubeActivate", "ContainmentDoorUnlocked", "SuperHeaterShutdown", "Virus2Collected", "Virus1Collected", "SteamRelease", "CameraActivation", "Finished", "IntroMessage", "VirusDescription", "Controller", "TurretsInvuln"}; const char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 32]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); strcat(filename, ".msg"); } else { strcpy(filename, "level7.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(const char *name, ubyte isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_1097: return new CustomObjectScript_1097; break; case ID_CUSTOM_OBJECT_08B5: return new CustomObjectScript_08B5; break; case ID_CUSTOM_OBJECT_0895: return new CustomObjectScript_0895; break; case ID_CUSTOM_OBJECT_08A1: return new CustomObjectScript_08A1; break; case ID_CUSTOM_OBJECT_08A2: return new CustomObjectScript_08A2; break; case ID_CUSTOM_OBJECT_08AF: return new CustomObjectScript_08AF; break; case ID_CUSTOM_OBJECT_1901: return new CustomObjectScript_1901; break; case ID_CUSTOM_OBJECT_090A: return new CustomObjectScript_090A; break; case ID_CUSTOM_OBJECT_1109: return new CustomObjectScript_1109; break; case ID_CUSTOM_OBJECT_0908: return new CustomObjectScript_0908; break; case ID_CUSTOM_OBJECT_0907: return new CustomObjectScript_0907; break; case ID_CUSTOM_OBJECT_090C: return new CustomObjectScript_090C; break; case ID_CUSTOM_OBJECT_110D: return new CustomObjectScript_110D; break; case ID_CUSTOM_OBJECT_090B: return new CustomObjectScript_090B; break; case ID_CUSTOM_OBJECT_30A8: return new CustomObjectScript_30A8; break; case ID_CUSTOM_OBJECT_0940: return new CustomObjectScript_0940; break; case ID_CUSTOM_OBJECT_0941: return new CustomObjectScript_0941; break; case ID_CUSTOM_OBJECT_0944: return new CustomObjectScript_0944; break; case ID_CUSTOM_OBJECT_08B4: return new CustomObjectScript_08B4; break; case ID_CUSTOM_OBJECT_08B3: return new CustomObjectScript_08B3; break; case ID_CUSTOM_OBJECT_0943: return new CustomObjectScript_0943; break; case ID_CUSTOM_OBJECT_0942: return new CustomObjectScript_0942; break; case ID_CUSTOM_OBJECT_18B8: return new CustomObjectScript_18B8; break; case ID_CUSTOM_OBJECT_20B1: return new CustomObjectScript_20B1; break; case ID_CUSTOM_OBJECT_089A: return new CustomObjectScript_089A; break; case ID_CUSTOM_OBJECT_0945: return new CustomObjectScript_0945; break; case ID_CUSTOM_OBJECT_192A: return new CustomObjectScript_192A; break; case ID_CUSTOM_OBJECT_092B: return new CustomObjectScript_092B; break; case ID_CUSTOM_OBJECT_1021: return new CustomObjectScript_1021; break; case ID_CUSTOM_OBJECT_092C: return new CustomObjectScript_092C; break; case ID_CUSTOM_OBJECT_112D: return new CustomObjectScript_112D; break; case ID_CUSTOM_OBJECT_0861: return new CustomObjectScript_0861; break; case ID_CUSTOM_OBJECT_0862: return new CustomObjectScript_0862; break; case ID_CUSTOM_OBJECT_186B: return new CustomObjectScript_186B; break; case ID_CUSTOM_OBJECT_2071: return new CustomObjectScript_2071; break; case ID_CUSTOM_OBJECT_2148: return new CustomObjectScript_2148; break; case ID_CUSTOM_OBJECT_2059: return new CustomObjectScript_2059; break; case ID_CUSTOM_OBJECT_205B: return new CustomObjectScript_205B; break; case ID_CUSTOM_OBJECT_1947: return new CustomObjectScript_1947; break; case ID_CUSTOM_OBJECT_2146: return new CustomObjectScript_2146; break; case ID_CUSTOM_OBJECT_205A: return new CustomObjectScript_205A; break; case ID_CUSTOM_OBJECT_0923: return new CustomObjectScript_0923; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_001E: return new TriggerScript_001E; break; case ID_TRIGGER_0019: return new TriggerScript_0019; break; case ID_TRIGGER_0016: return new TriggerScript_0016; break; case ID_TRIGGER_000E: return new TriggerScript_000E; break; case ID_TRIGGER_000B: return new TriggerScript_000B; break; case ID_TRIGGER_001C: return new TriggerScript_001C; break; case ID_TRIGGER_001A: return new TriggerScript_001A; break; case ID_TRIGGER_000C: return new TriggerScript_000C; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_001B: return new TriggerScript_001B; break; case ID_TRIGGER_0015: return new TriggerScript_0015; break; case ID_TRIGGER_001D: return new TriggerScript_001D; break; case ID_TRIGGER_001F: return new TriggerScript_001F; break; case ID_TRIGGER_000F: return new TriggerScript_000F; break; case ID_TRIGGER_000D: return new TriggerScript_000D; break; case ID_TRIGGER_0010: return new TriggerScript_0010; break; case ID_TRIGGER_000A: return new TriggerScript_000A; break; case ID_TRIGGER_0000: return new TriggerScript_0000; break; case ID_TRIGGER_0020: return new TriggerScript_0020; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); break; case ID_CUSTOM_OBJECT_1097: delete ((CustomObjectScript_1097 *)ptr); break; case ID_CUSTOM_OBJECT_08B5: delete ((CustomObjectScript_08B5 *)ptr); break; case ID_CUSTOM_OBJECT_0895: delete ((CustomObjectScript_0895 *)ptr); break; case ID_CUSTOM_OBJECT_08A1: delete ((CustomObjectScript_08A1 *)ptr); break; case ID_CUSTOM_OBJECT_08A2: delete ((CustomObjectScript_08A2 *)ptr); break; case ID_CUSTOM_OBJECT_08AF: delete ((CustomObjectScript_08AF *)ptr); break; case ID_CUSTOM_OBJECT_1901: delete ((CustomObjectScript_1901 *)ptr); break; case ID_CUSTOM_OBJECT_090A: delete ((CustomObjectScript_090A *)ptr); break; case ID_CUSTOM_OBJECT_1109: delete ((CustomObjectScript_1109 *)ptr); break; case ID_CUSTOM_OBJECT_0908: delete ((CustomObjectScript_0908 *)ptr); break; case ID_CUSTOM_OBJECT_0907: delete ((CustomObjectScript_0907 *)ptr); break; case ID_CUSTOM_OBJECT_090C: delete ((CustomObjectScript_090C *)ptr); break; case ID_CUSTOM_OBJECT_110D: delete ((CustomObjectScript_110D *)ptr); break; case ID_CUSTOM_OBJECT_090B: delete ((CustomObjectScript_090B *)ptr); break; case ID_CUSTOM_OBJECT_30A8: delete ((CustomObjectScript_30A8 *)ptr); break; case ID_CUSTOM_OBJECT_0940: delete ((CustomObjectScript_0940 *)ptr); break; case ID_CUSTOM_OBJECT_0941: delete ((CustomObjectScript_0941 *)ptr); break; case ID_CUSTOM_OBJECT_0944: delete ((CustomObjectScript_0944 *)ptr); break; case ID_CUSTOM_OBJECT_08B4: delete ((CustomObjectScript_08B4 *)ptr); break; case ID_CUSTOM_OBJECT_08B3: delete ((CustomObjectScript_08B3 *)ptr); break; case ID_CUSTOM_OBJECT_0943: delete ((CustomObjectScript_0943 *)ptr); break; case ID_CUSTOM_OBJECT_0942: delete ((CustomObjectScript_0942 *)ptr); break; case ID_CUSTOM_OBJECT_18B8: delete ((CustomObjectScript_18B8 *)ptr); break; case ID_CUSTOM_OBJECT_20B1: delete ((CustomObjectScript_20B1 *)ptr); break; case ID_CUSTOM_OBJECT_089A: delete ((CustomObjectScript_089A *)ptr); break; case ID_CUSTOM_OBJECT_0945: delete ((CustomObjectScript_0945 *)ptr); break; case ID_CUSTOM_OBJECT_192A: delete ((CustomObjectScript_192A *)ptr); break; case ID_CUSTOM_OBJECT_092B: delete ((CustomObjectScript_092B *)ptr); break; case ID_CUSTOM_OBJECT_1021: delete ((CustomObjectScript_1021 *)ptr); break; case ID_CUSTOM_OBJECT_092C: delete ((CustomObjectScript_092C *)ptr); break; case ID_CUSTOM_OBJECT_112D: delete ((CustomObjectScript_112D *)ptr); break; case ID_CUSTOM_OBJECT_0861: delete ((CustomObjectScript_0861 *)ptr); break; case ID_CUSTOM_OBJECT_0862: delete ((CustomObjectScript_0862 *)ptr); break; case ID_CUSTOM_OBJECT_186B: delete ((CustomObjectScript_186B *)ptr); break; case ID_CUSTOM_OBJECT_2071: delete ((CustomObjectScript_2071 *)ptr); break; case ID_CUSTOM_OBJECT_2148: delete ((CustomObjectScript_2148 *)ptr); break; case ID_CUSTOM_OBJECT_2059: delete ((CustomObjectScript_2059 *)ptr); break; case ID_CUSTOM_OBJECT_205B: delete ((CustomObjectScript_205B *)ptr); break; case ID_CUSTOM_OBJECT_1947: delete ((CustomObjectScript_1947 *)ptr); break; case ID_CUSTOM_OBJECT_2146: delete ((CustomObjectScript_2146 *)ptr); break; case ID_CUSTOM_OBJECT_205A: delete ((CustomObjectScript_205A *)ptr); break; case ID_CUSTOM_OBJECT_0923: delete ((CustomObjectScript_0923 *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_001E: delete ((TriggerScript_001E *)ptr); break; case ID_TRIGGER_0019: delete ((TriggerScript_0019 *)ptr); break; case ID_TRIGGER_0016: delete ((TriggerScript_0016 *)ptr); break; case ID_TRIGGER_000E: delete ((TriggerScript_000E *)ptr); break; case ID_TRIGGER_000B: delete ((TriggerScript_000B *)ptr); break; case ID_TRIGGER_001C: delete ((TriggerScript_001C *)ptr); break; case ID_TRIGGER_001A: delete ((TriggerScript_001A *)ptr); break; case ID_TRIGGER_000C: delete ((TriggerScript_000C *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_001B: delete ((TriggerScript_001B *)ptr); break; case ID_TRIGGER_0015: delete ((TriggerScript_0015 *)ptr); break; case ID_TRIGGER_001D: delete ((TriggerScript_001D *)ptr); break; case ID_TRIGGER_001F: delete ((TriggerScript_001F *)ptr); break; case ID_TRIGGER_000F: delete ((TriggerScript_000F *)ptr); break; case ID_TRIGGER_000D: delete ((TriggerScript_000D *)ptr); break; case ID_TRIGGER_0010: delete ((TriggerScript_0010 *)ptr); break; case ID_TRIGGER_000A: delete ((TriggerScript_000A *)ptr); break; case ID_TRIGGER_0000: delete ((TriggerScript_0000 *)ptr); break; case ID_TRIGGER_0020: delete ((TriggerScript_0020 *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_1097: case ID_CUSTOM_OBJECT_08B5: case ID_CUSTOM_OBJECT_0895: case ID_CUSTOM_OBJECT_08A1: case ID_CUSTOM_OBJECT_08A2: case ID_CUSTOM_OBJECT_08AF: case ID_CUSTOM_OBJECT_1901: case ID_CUSTOM_OBJECT_090A: case ID_CUSTOM_OBJECT_1109: case ID_CUSTOM_OBJECT_0908: case ID_CUSTOM_OBJECT_0907: case ID_CUSTOM_OBJECT_090C: case ID_CUSTOM_OBJECT_110D: case ID_CUSTOM_OBJECT_090B: case ID_CUSTOM_OBJECT_30A8: case ID_CUSTOM_OBJECT_0940: case ID_CUSTOM_OBJECT_0941: case ID_CUSTOM_OBJECT_0944: case ID_CUSTOM_OBJECT_08B4: case ID_CUSTOM_OBJECT_08B3: case ID_CUSTOM_OBJECT_0943: case ID_CUSTOM_OBJECT_0942: case ID_CUSTOM_OBJECT_18B8: case ID_CUSTOM_OBJECT_20B1: case ID_CUSTOM_OBJECT_089A: case ID_CUSTOM_OBJECT_0945: case ID_CUSTOM_OBJECT_192A: case ID_CUSTOM_OBJECT_092B: case ID_CUSTOM_OBJECT_1021: case ID_CUSTOM_OBJECT_092C: case ID_CUSTOM_OBJECT_112D: case ID_CUSTOM_OBJECT_0861: case ID_CUSTOM_OBJECT_0862: case ID_CUSTOM_OBJECT_186B: case ID_CUSTOM_OBJECT_2071: case ID_CUSTOM_OBJECT_2148: case ID_CUSTOM_OBJECT_2059: case ID_CUSTOM_OBJECT_205B: case ID_CUSTOM_OBJECT_1947: case ID_CUSTOM_OBJECT_2146: case ID_CUSTOM_OBJECT_205A: case ID_CUSTOM_OBJECT_0923: case ID_TRIGGER_0003: case ID_TRIGGER_0005: case ID_TRIGGER_0007: case ID_TRIGGER_0006: case ID_TRIGGER_001E: case ID_TRIGGER_0019: case ID_TRIGGER_0016: case ID_TRIGGER_000E: case ID_TRIGGER_000B: case ID_TRIGGER_001C: case ID_TRIGGER_001A: case ID_TRIGGER_000C: case ID_TRIGGER_0009: case ID_TRIGGER_001B: case ID_TRIGGER_0015: case ID_TRIGGER_001D: case ID_TRIGGER_001F: case ID_TRIGGER_000F: case ID_TRIGGER_000D: case ID_TRIGGER_0010: case ID_TRIGGER_000A: case ID_TRIGGER_0000: case ID_TRIGGER_0020: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_001E; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_0019; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_0016; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_000E; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_000B; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_001C; if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10]) return ID_TRIGGER_001A; if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11]) return ID_TRIGGER_000C; if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13]) return ID_TRIGGER_001B; if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14]) return ID_TRIGGER_0015; if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15]) return ID_TRIGGER_001D; if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16]) return ID_TRIGGER_001F; if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17]) return ID_TRIGGER_000F; if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18]) return ID_TRIGGER_000D; if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19]) return ID_TRIGGER_0010; if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20]) return ID_TRIGGER_000A; if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21]) return ID_TRIGGER_0000; if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22]) return ID_TRIGGER_0020; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[42]; static int cust_id_list[42] = { ID_CUSTOM_OBJECT_1097, ID_CUSTOM_OBJECT_08B5, ID_CUSTOM_OBJECT_0895, ID_CUSTOM_OBJECT_08A1, ID_CUSTOM_OBJECT_08A2, ID_CUSTOM_OBJECT_08AF, ID_CUSTOM_OBJECT_1901, ID_CUSTOM_OBJECT_090A, ID_CUSTOM_OBJECT_1109, ID_CUSTOM_OBJECT_0908, ID_CUSTOM_OBJECT_0907, ID_CUSTOM_OBJECT_090C, ID_CUSTOM_OBJECT_110D, ID_CUSTOM_OBJECT_090B, ID_CUSTOM_OBJECT_30A8, ID_CUSTOM_OBJECT_0940, ID_CUSTOM_OBJECT_0941, ID_CUSTOM_OBJECT_0944, ID_CUSTOM_OBJECT_08B4, ID_CUSTOM_OBJECT_08B3, ID_CUSTOM_OBJECT_0943, ID_CUSTOM_OBJECT_0942, ID_CUSTOM_OBJECT_18B8, ID_CUSTOM_OBJECT_20B1, ID_CUSTOM_OBJECT_089A, ID_CUSTOM_OBJECT_0945, ID_CUSTOM_OBJECT_192A, ID_CUSTOM_OBJECT_092B, ID_CUSTOM_OBJECT_1021, ID_CUSTOM_OBJECT_092C, ID_CUSTOM_OBJECT_112D, ID_CUSTOM_OBJECT_0861, ID_CUSTOM_OBJECT_0862, ID_CUSTOM_OBJECT_186B, ID_CUSTOM_OBJECT_2071, ID_CUSTOM_OBJECT_2148, ID_CUSTOM_OBJECT_2059, ID_CUSTOM_OBJECT_205B, ID_CUSTOM_OBJECT_1947, ID_CUSTOM_OBJECT_2146, ID_CUSTOM_OBJECT_205A, ID_CUSTOM_OBJECT_0923}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[0]; cust_handle_list[1] = Object_handles[11]; cust_handle_list[2] = Object_handles[12]; cust_handle_list[3] = Object_handles[13]; cust_handle_list[4] = Object_handles[14]; cust_handle_list[5] = Object_handles[15]; cust_handle_list[6] = Object_handles[16]; cust_handle_list[7] = Object_handles[19]; cust_handle_list[8] = Object_handles[22]; cust_handle_list[9] = Object_handles[21]; cust_handle_list[10] = Object_handles[20]; cust_handle_list[11] = Object_handles[23]; cust_handle_list[12] = Object_handles[24]; cust_handle_list[13] = Object_handles[25]; cust_handle_list[14] = Object_handles[29]; cust_handle_list[15] = Object_handles[30]; cust_handle_list[16] = Object_handles[31]; cust_handle_list[17] = Object_handles[32]; cust_handle_list[18] = Object_handles[33]; cust_handle_list[19] = Object_handles[34]; cust_handle_list[20] = Object_handles[35]; cust_handle_list[21] = Object_handles[36]; cust_handle_list[22] = Object_handles[37]; cust_handle_list[23] = Object_handles[38]; cust_handle_list[24] = Object_handles[39]; cust_handle_list[25] = Object_handles[43]; cust_handle_list[26] = Object_handles[45]; cust_handle_list[27] = Object_handles[46]; cust_handle_list[28] = Object_handles[47]; cust_handle_list[29] = Object_handles[49]; cust_handle_list[30] = Object_handles[51]; cust_handle_list[31] = Object_handles[54]; cust_handle_list[32] = Object_handles[55]; cust_handle_list[33] = Object_handles[56]; cust_handle_list[34] = Object_handles[57]; cust_handle_list[35] = Object_handles[6]; cust_handle_list[36] = Object_handles[1]; cust_handle_list[37] = Object_handles[3]; cust_handle_list[38] = Object_handles[5]; cust_handle_list[39] = Object_handles[4]; cust_handle_list[40] = Object_handles[2]; cust_handle_list[41] = Object_handles[58]; *list = cust_handle_list; *id_list = cust_id_list; return 42; } //======================= // Script Implementation //======================= BaseScript::BaseScript() {} BaseScript::~BaseScript() {} short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 028: Level Begin (set wind, etc) if (1) { aObjSetLightingDist(Object_handles[16], 0.000000f); aMusicSetRegionAll(1); aUserVarSet(2, 0.000000f); aObjMakeInvuln(Object_handles[0], 999999); aObjMakeInvuln(Object_handles[6], 999999); aObjMakeInvuln(Object_handles[2], 999999); aObjMakeInvuln(Object_handles[4], 999999); aObjMakeInvuln(Object_handles[5], 999999); aObjMakeInvuln(Object_handles[3], 999999); aObjMakeInvuln(Object_handles[1], 999999); aRoomSetDamage(Room_indexes[6], 1.000000f, 4); aRoomSetDamage(Room_indexes[7], 1.000000f, 4); aRoomSetDamage(Room_indexes[5], 1.000000f, 4); aRoomSetWind(Room_indexes[9], 0.000000f, 0.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[10], 0.000000f, 3.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[11], 0.000000f, 2.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[12], 0.000000f, 1.500000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[13], 0.000000f, 1.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[14], 0.000000f, 0.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[15], 0.000000f, 0.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[16], 0.000000f, 0.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[17], 0.000000f, -20.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[18], 0.000000f, -30.000000f, 0.000000f, 1.000000f); aRoomSetWind(Room_indexes[19], 0.000000f, -20.000000f, 0.000000f, 1.000000f); // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } // Script 045: IntroCam if (1 == true) { aCinematicIntro(Path_indexes[1], Message_strings[18], Object_handles[29], Path_indexes[2], 20.000000f); // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 036: Voice Over (Destroy) if (event_data->id == 2) { aSoundPlaySteaming("VoxL07SpecificB.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } // Script 046: Voice Over (Magnet) if (event_data->id == 3) { aSoundPlaySteaming("VoxL07SpecificC.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; case EVT_PLAYER_MOVIE_END: { tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end; // Script 035: Movie Done--Play Sounds if ((ScriptActionCtr_035 < 1) && (1)) { aSetLevelTimer(30.000000f, 2); aSoundPlaySteaming("VoxL07StartLevel.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1097::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 000: Turn off Turrets if ((ScriptActionCtr_000 < 1) && (1)) { aMusicSetRegionAll(2); aShowHUDMessage(Message_strings[1]); aPortalRenderSet(0, 0, Room_indexes[0], 1); aPortalRenderSet(0, 0, Room_indexes[1], 1); aPortalRenderSet(0, 0, Room_indexes[2], 1); aPortalRenderSet(0, 0, Room_indexes[3], 1); aObjSpark(Object_handles[1], 5.000000f, 99999.000000f); aObjSpark(Object_handles[2], 5.000000f, 99999.000000f); aObjSpark(Object_handles[3], 5.000000f, 99999.000000f); aObjSpark(Object_handles[4], 5.000000f, 99999.000000f); aObjSpark(Object_handles[5], 5.000000f, 99999.000000f); aObjSpark(Object_handles[6], 5.000000f, 99999.000000f); aAISetState(0, Object_handles[1]); aAISetState(0, Object_handles[2]); aAISetState(0, Object_handles[3]); aAISetState(0, Object_handles[4]); aAISetState(0, Object_handles[5]); aAISetState(0, Object_handles[6]); aObjDestroy(Object_handles[7]); aObjDestroy(Object_handles[8]); aObjDestroy(Object_handles[9]); aObjDestroy(Object_handles[10]); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 054: Primary Control if ((ScriptActionCtr_054 < 1) && (1)) { aShowHUDMessage(Message_strings[0]); aObjSetLightingDist(data->me_handle, 50.000000f); aObjMakeVulnerable(data->me_handle); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 4.000000f, 0); // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08B5::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 027: SmokeSpewer (2) if (1) { aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, 0); // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0895::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 026: SmokeSpewer (1) if (1) { aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, 1); // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08A1::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 023: FireSpewer (1) if (1) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 2); // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08A2::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 025: FireSpewer (2) if (1) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 3); // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08AF::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 024: FireSpewer (3) if (1) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 4); // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1901::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 047: Do Cooler Actions if ((ScriptActionCtr_047 < 1) && (1)) { aCreatePopupView(0, Object_handles[17], 10.000000f, 1.000000f); if ((ScriptActionCtr_007 > 0) == true) { aCreatePopupView(0, Object_handles[18], 10.000000f, 1.000000f); } else { aCreatePopupView(0, Object_handles[17], 10.000000f, 1.000000f); } aTurnOffSpew(0); aTurnOffSpew(1); aTurnOffSpew(2); aTurnOffSpew(3); aTurnOffSpew(4); aObjSpark(Object_handles[16], 30.000000f, 999999.000000f); aSoundPlaySteaming("VoxL07SpecificA.osf", 1.000000f); aObjSetLightingDist(Object_handles[16], 0.000000f); aShowHUDMessage(Message_strings[2]); aTurnOnSpew(Object_handles[12], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 0); aTurnOnSpew(Object_handles[11], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 1); aTurnOnSpew(Object_handles[13], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 2); aTurnOnSpew(Object_handles[14], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 3); aTurnOnSpew(Object_handles[15], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 4); aRoomFogSetState(1, Room_indexes[4]); aRoomSetFog(Room_indexes[4], 0.100000f, 0.100000f, 0.100000f, 2000.000000f); aRoomChangeFog(Room_indexes[4], 0.100000f, 0.100000f, 0.100000f, 300.000000f, 30.000000f); aRoomChangeFog(Room_indexes[5], 0.100000f, 0.100000f, 0.100000f, 200.000000f, 10.000000f); aRoomChangeFog(Room_indexes[6], 0.100000f, 0.100000f, 0.100000f, 200.000000f, 10.000000f); aRoomChangeFog(Room_indexes[7], 0.100000f, 0.100000f, 0.100000f, 180.000000f, 10.000000f); aSetWaypoint(1); aRoomSetDamage(Room_indexes[5], 0.000000f, 4); aRoomSetDamage(Room_indexes[7], 0.000000f, 4); aRoomSetDamage(Room_indexes[6], 0.000000f, 4); // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_090A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 002: Four Coolers Destroyed (1) if ((qObjExists(Object_handles[20]) == false) && (qObjExists(Object_handles[21]) == false) && (qObjExists(Object_handles[22]) == false)) { aSetObjectTimer(Object_handles[16], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1109::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 031: Four Coolers Destroyed (4) if ((qObjExists(Object_handles[20]) == false) && (qObjExists(Object_handles[21]) == false) && (qObjExists(Object_handles[19]) == false)) { aSetObjectTimer(Object_handles[16], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0908::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 030: Four Coolers Destroyed (3) if ((qObjExists(Object_handles[20]) == false) && (qObjExists(Object_handles[19]) == false) && (qObjExists(Object_handles[22]) == false)) { aSetObjectTimer(Object_handles[16], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0907::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 029: Four Coolers Destroyed (2) if ((qObjExists(Object_handles[19]) == false) && (qObjExists(Object_handles[21]) == false) && (qObjExists(Object_handles[22]) == false)) { aSetObjectTimer(Object_handles[16], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_090C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 004: Unlock Magnet Control Door (2) if ((ScriptActionCtr_004 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { if ((ScriptActionCtr_003 > 0) == true) { aShowHUDMessage(Message_strings[3]); aDoorLockUnlock(0, Door_handles[0]); } aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_110D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 003: Unlock Magnet Control Door (1) if ((ScriptActionCtr_003 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { if ((ScriptActionCtr_004 > 0) == true) { aShowHUDMessage(Message_strings[3]); aDoorLockUnlock(0, Door_handles[0]); } aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_090B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 006: Manual Activation Message (Magnet) if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((ScriptActionCtr_007 > 0) == false)) { aShowHUDMessage(Message_strings[4]); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 007: Magnet Controller if ((ScriptActionCtr_007 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aSetLevelTimer(10.000000f, 3); aGoalCompleted(Goal_indexes[0], 1); aSetWaypoint(2); aShowHUDMessage(Message_strings[5]); aObjPlayAnim(data->me_handle, 0, 36, 5.000000f, 0); aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f); aTurnOnSpew(Object_handles[26], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, -1); aTurnOnSpew(Object_handles[27], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, -1); aCreatePopupView(0, Object_handles[28], 8.000000f, 1.000000f); aDoorLockUnlock(0, Door_handles[1]); // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_30A8::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 009: Key Card Pickup if ((ScriptActionCtr_009 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f); aObjDelete(data->me_handle); aShowHUDMessage(Message_strings[6]); // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0940::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 010: Double FF Switch (1) if ((ScriptActionCtr_010 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((ScriptActionCtr_009 > 0) == true))) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0); if ((ScriptActionCtr_011 > 0) == true) { aGoalCompleted(Goal_indexes[1], 1); aShowHUDMessage(Message_strings[7]); aPortalRenderSet(0, 2, Room_indexes[6], 1); aPortalRenderSet(0, 1, Room_indexes[6], 1); } else { aShowHUDMessage(Message_strings[8]); } // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } // Script 012: Need Key FF Switch (1) if (((ScriptActionCtr_009 > 0) == false) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aShowHUDMessage(Message_strings[9]); // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0941::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 011: Double FF Switch (2) if ((ScriptActionCtr_011 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == true) && ((ScriptActionCtr_009 > 0) == true))) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0); if ((ScriptActionCtr_010 > 0) == true) { aGoalCompleted(Goal_indexes[1], 1); aShowHUDMessage(Message_strings[7]); aPortalRenderSet(0, 1, Room_indexes[6], 1); aPortalRenderSet(0, 2, Room_indexes[6], 1); } else { aShowHUDMessage(Message_strings[8]); } // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } // Script 013: Need Key FF Switch (2) if (((ScriptActionCtr_009 > 0) == false) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aShowHUDMessage(Message_strings[9]); // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0944::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 014: Upper Magnet Tube Activation if ((ScriptActionCtr_014 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aGoalCompleted(Goal_indexes[2], 1); aShowHUDMessage(Message_strings[10]); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); if (((ScriptActionCtr_034 > 0) == true) && ((ScriptActionCtr_016 > 0) == true)) { aDoorLockUnlock(0, Door_handles[2]); aShowHUDMessage(Message_strings[11]); } // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08B4::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 033: Superheater begin (1) if ((ScriptActionCtr_033 < 1) && (1)) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, -1.000000f, 6.000000f, 70.000000f, 0, 5); aAISetState(1, data->me_handle); // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_08B3::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 005: Superheater begin (2) if ((ScriptActionCtr_005 < 1) && (1)) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, -1.000000f, 6.000000f, 70.000000f, 0, 6); aAISetState(1, data->me_handle); // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0943::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 032: Shut off superheater (1) if ((ScriptActionCtr_032 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(60.000000f); aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); aTurnOffSpew(5); aAISetState(0, Object_handles[33]); aTurnOnSpew(Object_handles[33], 0, 8, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, 8.000000f, 5.000000f, 40.000000f, 0, -1); aShowHUDMessage(Message_strings[12]); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0942::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 015: Shut off superheater (2) if ((ScriptActionCtr_015 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(60.000000f); aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); aTurnOffSpew(6); aAISetState(0, Object_handles[34]); aTurnOnSpew(Object_handles[34], 0, 8, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, 8.000000f, 5.000000f, 40.000000f, 0, -1); aShowHUDMessage(Message_strings[12]); // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18B8::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 034: Virus Pickup (2) if ((ScriptActionCtr_034 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { if ((ScriptActionCtr_016 > 0) == true) { aSoundPlaySteaming("VoxL07EndLevel.osf", 1.000000f); aGoalCompleted(Goal_indexes[3], 1); aGoalCompleted(Goal_indexes[4], 1); aShowHUDMessage(Message_strings[13]); if ((ScriptActionCtr_014 > 0) == true) { aDoorLockUnlock(0, Door_handles[2]); aShowHUDMessage(Message_strings[11]); } } else { aShowHUDMessage(Message_strings[14]); } aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f); aObjDelete(data->me_handle); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_20B1::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 016: Virus Pickup (1) if ((ScriptActionCtr_016 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { if ((ScriptActionCtr_034 > 0) == true) { aSoundPlaySteaming("VoxL07EndLevel.osf", 1.000000f); aGoalCompleted(Goal_indexes[3], 1); aGoalCompleted(Goal_indexes[4], 1); aShowHUDMessage(Message_strings[13]); if ((ScriptActionCtr_014 > 0) == true) { aDoorLockUnlock(0, Door_handles[2]); aShowHUDMessage(Message_strings[11]); } } else { aShowHUDMessage(Message_strings[14]); } aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f); aObjDelete(data->me_handle); // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_089A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 037: Generic Smoke Spewer 4 if (1) { aTurnOnSpew(Object_handles[40], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1); aTurnOnSpew(Object_handles[41], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1); aTurnOnSpew(Object_handles[42], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1); aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1); // Increment the script action counter if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0945::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 018: Steam Release Switch if ((ScriptActionCtr_018 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(40.000000f); aTurnOnSpew(Object_handles[44], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 5.000000f, 20.000000f, 0, -1); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aShowHUDMessage(Message_strings[15]); aRoomSetFog(Room_indexes[8], 0.600000f, 0.600000f, 0.600000f, 3000.000000f); aRoomFogSetState(1, Room_indexes[8]); aRoomChangeFog(Room_indexes[8], 0.600000f, 0.600000f, 0.600000f, 400.000000f, 30.000000f); // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_192A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 021: Broken Pipe Part III (1) if (qUserVarValue(0) == 1.000000f) { aObjDestroy(data->me_handle); // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } } break; case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 019: Broken Pipe Part I (1) if (1) { aUserVarSet(0, 0.000000f); aSetObjectTimer(data->me_handle, 5.000000f, -1); // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 020: Broken Pipe Part II (1) if (1) { if (qUserVarValue(0) == 0.000000f) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.300000f, 0.100000f, 10.000000f, 3.000000f, 25.000000f, 1, -1); aSetObjectTimer(data->me_handle, 10.000000f, -1); aUserVarSet(0, 1.000000f); } else { aSetObjectTimer(data->me_handle, 20.000000f, -1); aUserVarSet(0, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_092B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 038: Broken Pipe Part III (2) if (qUserVarValue(1) == 1.000000f) { aObjDestroy(data->me_handle); // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; } } break; case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 039: Broken Pipe Part I (2) if (1) { aUserVarSet(1, 0.000000f); aSetObjectTimer(data->me_handle, 5.000000f, -1); // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 040: Broken Pipe Part II (2) if (1) { if (qUserVarValue(1) == 0.000000f) { aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.300000f, 0.100000f, 10.000000f, 3.000000f, 25.000000f, 1, -1); aSetObjectTimer(data->me_handle, 10.000000f, -1); aUserVarSet(1, 1.000000f); } else { aSetObjectTimer(data->me_handle, 20.000000f, -1); aUserVarSet(1, 0.000000f); } // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1021::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 022: Camera Switch (1) if ((ScriptActionCtr_022 < 1) && ((qObjIsPlayer(event_data->it_handle) == true) && (qObjExists(Object_handles[48]) == true))) { aShowHUDMessage(Message_strings[16]); aCreatePopupView(0, Object_handles[48], 10.000000f, 1.800000f); // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_092C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 042: Camera Switch (3) if ((ScriptActionCtr_042 < 1) && ((qObjIsPlayer(event_data->it_handle) == true) && (qObjExists(Object_handles[50]) == true))) { aShowHUDMessage(Message_strings[16]); aCreatePopupView(0, Object_handles[50], 10.000000f, 1.800000f); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_112D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 041: Camera Switch (2) if ((ScriptActionCtr_041 < 1) && ((qObjIsPlayer(event_data->it_handle) == true) && (qObjExists(Object_handles[52]) == true))) { aShowHUDMessage(Message_strings[16]); aCreatePopupView(0, Object_handles[52], 10.000000f, 1.800000f); // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0861::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 053: Controller-4 if ((ScriptActionCtr_053 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aShowHUDMessage(Message_strings[20]); aUserVarInc(2); if (qUserVarValue(2) == 4.000000f) { aSetObjectTimer(Object_handles[0], 0.000000f, 1); } // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0862::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 052: Controller-3 if ((ScriptActionCtr_052 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aShowHUDMessage(Message_strings[20]); aUserVarInc(2); if (qUserVarValue(2) == 4.000000f) { aSetObjectTimer(Object_handles[0], 0.000000f, 1); } // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_186B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 051: Controller-2 if ((ScriptActionCtr_051 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aShowHUDMessage(Message_strings[20]); aUserVarInc(2); if (qUserVarValue(2) == 4.000000f) { aSetObjectTimer(Object_handles[0], 0.000000f, 1); } // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2071::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 001: Controller-1 if ((ScriptActionCtr_001 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aShowHUDMessage(Message_strings[20]); aUserVarInc(2); if (qUserVarValue(2) == 4.000000f) { aSetObjectTimer(Object_handles[0], 0.000000f, 1); } // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2148::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 080: Turret Invuln1 if ((ScriptActionCtr_080 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 081: TurretMessage if ((ScriptActionCtr_081 < 3) && (1)) { aShowHUDMessage(Message_strings[21]); // Increment the script action counter if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2059::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 086: Turret Invuln6 if ((ScriptActionCtr_086 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_205B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 085: Turret Invuln5 if ((ScriptActionCtr_085 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1947::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 084: Turret Invuln4 if ((ScriptActionCtr_084 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2146::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 083: Turret Invuln3 if ((ScriptActionCtr_083 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_205A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 082: Turret Invuln2 if ((ScriptActionCtr_082 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle) == 1) && ((ScriptActionCtr_000 > 0) == false))) { aSetObjectTimer(Object_handles[6], 0.000000f, -1); // Increment the script action counter if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0923::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 087: Boxes if (1) { aObjDestroy(Object_handles[59]); // Increment the script action counter if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 043: EndLevel!!! if ((ScriptActionCtr_043 < 1) && (1)) { aSoundPlayObject(Sound_indexes[6], event_data->it_handle, 1.000000f); aStartEndlevelSequence(Object_handles[53], Path_indexes[0], 5.000000f, Message_strings[17]); // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 044: Waypoint 3 if (1) { aSetWaypoint(3); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 049: VirusCam(2) if ((ScriptActionCtr_049 < 1) && (((ScriptActionCtr_048 > 0) == false) && ((ScriptActionCtr_011 > 0) == true) && ((ScriptActionCtr_010 > 0) == true))) { aShowHUDMessage(Message_strings[19]); // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } // Script 079: Music-Virus2 if (((ScriptActionCtr_010 > 0) == true) && ((ScriptActionCtr_011 > 0) == true)) { aMusicSetRegion(7, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 048: VirusCam(1) if ((ScriptActionCtr_048 < 1) && (((ScriptActionCtr_010 > 0) == true) && ((ScriptActionCtr_011 > 0) == true) && ((ScriptActionCtr_049 > 0) == false))) { aShowHUDMessage(Message_strings[19]); // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } // Script 078: Music-Virus1 if (((ScriptActionCtr_010 > 0) == true) && ((ScriptActionCtr_011 > 0) == true)) { aMusicSetRegion(7, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 062: Music-Green8 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0019::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 061: Music-Green7 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 059: Music-Green5 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 056: Music-Green2(Tech) if ((ScriptActionCtr_000 > 0) == true) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 063: Music-Green1 if ((ScriptActionCtr_000 > 0) == true) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 066: Music-Red4 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 065: Music-Red3 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 064: Music-Red2 if ((ScriptActionCtr_000 > 0) == true) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 055: Music-Red1 if ((ScriptActionCtr_000 > 0) == true) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 076: Music-Tech5 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 074: Music-Tech3 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 071: Music-Research if (1) { aMusicSetRegion(6, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_001F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 077: Music-Escape if (1) { aMusicSetRegion(8, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 070: Music-Defense4 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 069: Music-Defense3 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 068: Music-Defense2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 067: Music-Defense1 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 017: MagnetTubeStop-1 if (1) { aSoundPlayObject(Sound_indexes[6], event_data->it_handle, 1.000000f); aMiscShakeArea(event_data->it_handle, 30.000000f, 50.000000f); // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0020::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 008: MagnetTubeStart-1 if (1) { aSoundPlayObject(Sound_indexes[7], event_data->it_handle, 1.000000f); aMiscShakeArea(event_data->it_handle, 40.000000f, 50.000000f); // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 88 // UserType value blocks $$UTYPE_VALS_START UserVar 0:BrokenPipe 1 1:BrokenPipe 2 2:Controls $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle 0:SmokeSpew1 1:SmokeSpew2 2:FireSpew1 3:FireSpew2 4:FireSpew3 5:SuperSpew1 6:SuperSpew2 $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:MissionMessage 1:ControlActivate 2:VoiceOver1 3:VoiceOver2 $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START MagnetControlDoor MagnetTubeDoor VirusDoor $$DOOR_LIST_END $$OBJECT_LIST_START TurretControlSwitch Repeater-6 Repeater-2 Repeater-5 Repeater-3 Repeater-4 Repeater-1 MiniTurret-1 MiniTurret-2 MiniTurret-3 MiniTurret-4 CoolSpewer-2 CoolSpewer-1 MagnetSpewer-2 MagnetSpewer-1 VirusSpewer CoolerMain CoolingView VirusView CoolControl-1 CoolControl-2 CoolControl-3 CoolControl-4 MagnetSwitch-2 MagnetSwitch-1 MagnetController MTubeSpewer-1 MTubeSpewer-2 MTubeView FFKey FFSwitch-1 FFSwitch-2 LowerSwitch-1 FireSpewer-1 FireSpewer-2 LowerSwitch-2 LowerSwitch-3 Virus-2 Virus-1 MidSpewer-4 MidSpewer-1 MidSpewer-2 MidSpewer-3 SteamSwitch SteamSpewer BlastPipe-1 BlastPipe-2 SwitchCamera-Cooler CameraCooler SwitchCamera-Magnet Camera-Magnet CSwitch-Virus Camera-Virus EndCam Controller-4 Controller-3 Controller-2 Controller-1 BoxBottom1 BoxPhysics $$OBJECT_LIST_END $$ROOM_LIST_START Entrance-4 Entrance-1 Entrance-2 Entrance-3 CoolerRoom MagnetRoom FireRoom-1 FireRoom-2 SteamingRoom UpTube-1 UpTube-2 UpTube-3 UpTube-4 UpTube-5 UpTube-6 UpTube-7 UpTube-8 DownTube-4 DownTube-3 DownTube-2 $$ROOM_LIST_END $$TRIGGER_LIST_START EndLevelStart EnteringBottom VirusEnter2 VirusEnter1 Music-Green8 Music-Green7 Music-Green5 Music-Green2 Music-Green1 Music-Red4 Music-Red3 Music-Red2 Music-Red1 Music-Tech5 Music-Tech3 Music-Bunker Music-Escape Music-Defense4 Music-Defense3 Music-Defense2 Music-Defense1 DownTube-WayPoint MagnetStart-1 $$TRIGGER_LIST_END $$SOUND_LIST_START AmbSwitch41 AmbSwitch31 AmbSwitch21 Powerup pickup AmbSwitch11 PupC1 LevSecAccelRelease LevSecAccelStart $$SOUND_LIST_END $$TEXTURE_LIST_START $$TEXTURE_LIST_END $$SPECNAME_LIST_START $$SPECNAME_LIST_END $$PATH_LIST_START EndLevel IntroCam IntroShip $$PATH_LIST_END $$MATCEN_LIST_START $$MATCEN_LIST_END $$GOAL_LIST_START Enable descending accelerator Disable containment forcefields Activate the Ascending Elevator Steal the Virus Samples Get both virus samples $$GOAL_LIST_END $$STRM_AUDIO_LIST_START VoxL07SpecificA.osf VoxL07EndLevel.osf VoxL07StartLevel.osf VoxL07SpecificB.osf VoxL07SpecificC.osf $$STRM_AUDIO_LIST_END // Script Tree Dump 00:54:Primary Control $$CHILD_BLOCK_START 01:1:0 02:9 03:0 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