/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ ///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level9.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.cpp" #include "module.h" #ifdef __cplusplus extern "C" { #endif char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); void STDCALL ShutdownDLL(void); int STDCALL GetGOScriptID(const char *name, ubyte is_door); void STDCALLPTR CreateInstance(int id); void STDCALL DestroyInstance(int id, void *ptr); short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); int STDCALL GetCOScriptList(int **list, int **id_list); int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_081B 0x001 #define ID_CUSTOM_OBJECT_18D5 0x002 #define ID_CUSTOM_OBJECT_18D6 0x003 #define ID_CUSTOM_OBJECT_1030 0x004 #define ID_CUSTOM_OBJECT_1038 0x005 #define ID_CUSTOM_OBJECT_0869 0x006 #define ID_CUSTOM_OBJECT_086A 0x007 #define ID_CUSTOM_OBJECT_106E 0x008 #define ID_CUSTOM_OBJECT_106F 0x009 #define ID_CUSTOM_OBJECT_106D 0x00a #define ID_CUSTOM_OBJECT_106C 0x00b #define ID_CUSTOM_OBJECT_100F 0x00c #define ID_CUSTOM_OBJECT_0871 0x00d #define ID_CUSTOM_OBJECT_0811 0x00e #define ID_CUSTOM_OBJECT_0810 0x00f #define ID_CUSTOM_OBJECT_080E 0x010 #define ID_CUSTOM_OBJECT_0873 0x011 #define ID_CUSTOM_OBJECT_0872 0x012 #define ID_CUSTOM_OBJECT_2070 0x013 #define ID_CUSTOM_OBJECT_18AA 0x014 #define ID_CUSTOM_OBJECT_18C1 0x015 #define ID_CUSTOM_OBJECT_0948 0x016 #define ID_CUSTOM_OBJECT_0949 0x017 #define ID_CUSTOM_OBJECT_18AC 0x018 #define ID_CUSTOM_OBJECT_094E 0x019 #define ID_TRIGGER_0001 0x01a #define ID_TRIGGER_0002 0x01b #define ID_TRIGGER_0003 0x01c #define ID_TRIGGER_0013 0x01d #define ID_TRIGGER_0012 0x01e #define ID_TRIGGER_0010 0x01f #define ID_TRIGGER_0011 0x020 #define ID_TRIGGER_000F 0x021 #define ID_TRIGGER_000E 0x022 #define ID_TRIGGER_000D 0x023 #define ID_TRIGGER_000C 0x024 #define ID_TRIGGER_000B 0x025 #define ID_TRIGGER_000A 0x026 #define ID_TRIGGER_0009 0x027 #define ID_TRIGGER_0008 0x028 #define ID_TRIGGER_0007 0x029 #define ID_TRIGGER_0006 0x02a #define ID_TRIGGER_0005 0x02b #define ID_TRIGGER_0004 0x02c // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); ~BaseScript(); virtual short CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_081B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18D5 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18D6 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1030 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1038 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0869 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_086A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_106E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_106F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_106D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_106C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_100F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0871 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0811 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0810 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_080E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0873 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0872 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_2070 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18AA : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18C1 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0948 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0949 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_18AC : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_094E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0013 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0012 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0010 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0011 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_036 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_000 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_070 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_071 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_072 = 0; int ScriptActionCtr_073 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_058 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_030 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_037 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_054 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_060 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_057 = 0; int ScriptActionCtr_080 = 0; int ScriptActionCtr_079 = 0; int ScriptActionCtr_078 = 0; int ScriptActionCtr_077 = 0; int ScriptActionCtr_076 = 0; int ScriptActionCtr_075 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_081 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_084 = 0; int ScriptActionCtr_085 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_090 = 0; int ScriptActionCtr_089 = 0; int ScriptActionCtr_088 = 0; int ScriptActionCtr_087 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_036 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_000 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_070 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_071 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_072 = 0; ScriptActionCtr_073 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_058 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_030 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_037 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_054 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_060 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_057 = 0; ScriptActionCtr_080 = 0; ScriptActionCtr_079 = 0; ScriptActionCtr_078 = 0; ScriptActionCtr_077 = 0; ScriptActionCtr_076 = 0; ScriptActionCtr_075 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_081 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_084 = 0; ScriptActionCtr_085 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_090 = 0; ScriptActionCtr_089 = 0; ScriptActionCtr_088 = 0; ScriptActionCtr_087 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_061, file_ptr); File_WriteInt(ScriptActionCtr_069, file_ptr); File_WriteInt(ScriptActionCtr_070, file_ptr); File_WriteInt(ScriptActionCtr_082, file_ptr); File_WriteInt(ScriptActionCtr_068, file_ptr); File_WriteInt(ScriptActionCtr_071, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_072, file_ptr); File_WriteInt(ScriptActionCtr_073, file_ptr); File_WriteInt(ScriptActionCtr_074, file_ptr); File_WriteInt(ScriptActionCtr_059, file_ptr); File_WriteInt(ScriptActionCtr_058, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_037, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_050, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_054, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_064, file_ptr); File_WriteInt(ScriptActionCtr_063, file_ptr); File_WriteInt(ScriptActionCtr_062, file_ptr); File_WriteInt(ScriptActionCtr_067, file_ptr); File_WriteInt(ScriptActionCtr_066, file_ptr); File_WriteInt(ScriptActionCtr_065, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_060, file_ptr); File_WriteInt(ScriptActionCtr_083, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_057, file_ptr); File_WriteInt(ScriptActionCtr_080, file_ptr); File_WriteInt(ScriptActionCtr_079, file_ptr); File_WriteInt(ScriptActionCtr_078, file_ptr); File_WriteInt(ScriptActionCtr_077, file_ptr); File_WriteInt(ScriptActionCtr_076, file_ptr); File_WriteInt(ScriptActionCtr_075, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_081, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_084, file_ptr); File_WriteInt(ScriptActionCtr_085, file_ptr); File_WriteInt(ScriptActionCtr_086, file_ptr); File_WriteInt(ScriptActionCtr_090, file_ptr); File_WriteInt(ScriptActionCtr_089, file_ptr); File_WriteInt(ScriptActionCtr_088, file_ptr); File_WriteInt(ScriptActionCtr_087, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_061 = File_ReadInt(file_ptr); ScriptActionCtr_069 = File_ReadInt(file_ptr); ScriptActionCtr_070 = File_ReadInt(file_ptr); ScriptActionCtr_082 = File_ReadInt(file_ptr); ScriptActionCtr_068 = File_ReadInt(file_ptr); ScriptActionCtr_071 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_072 = File_ReadInt(file_ptr); ScriptActionCtr_073 = File_ReadInt(file_ptr); ScriptActionCtr_074 = File_ReadInt(file_ptr); ScriptActionCtr_059 = File_ReadInt(file_ptr); ScriptActionCtr_058 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_037 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_050 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_054 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_064 = File_ReadInt(file_ptr); ScriptActionCtr_063 = File_ReadInt(file_ptr); ScriptActionCtr_062 = File_ReadInt(file_ptr); ScriptActionCtr_067 = File_ReadInt(file_ptr); ScriptActionCtr_066 = File_ReadInt(file_ptr); ScriptActionCtr_065 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_060 = File_ReadInt(file_ptr); ScriptActionCtr_083 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_057 = File_ReadInt(file_ptr); ScriptActionCtr_080 = File_ReadInt(file_ptr); ScriptActionCtr_079 = File_ReadInt(file_ptr); ScriptActionCtr_078 = File_ReadInt(file_ptr); ScriptActionCtr_077 = File_ReadInt(file_ptr); ScriptActionCtr_076 = File_ReadInt(file_ptr); ScriptActionCtr_075 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_081 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_084 = File_ReadInt(file_ptr); ScriptActionCtr_085 = File_ReadInt(file_ptr); ScriptActionCtr_086 = File_ReadInt(file_ptr); ScriptActionCtr_090 = File_ReadInt(file_ptr); ScriptActionCtr_089 = File_ReadInt(file_ptr); ScriptActionCtr_088 = File_ReadInt(file_ptr); ScriptActionCtr_087 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ // Enter your custom script code here /* $$ENUM Region 0:Intro 1:Sunburn 2:Storage 3:Factory 4:Assembly 5:Control $$END */ /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message typedef struct { char *name; // the name of the message char *message; // the actual message text } tScriptMessage; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(const char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message const char *GetMessage(const char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 0 const char **Door_names = NULL; int *Door_handles = NULL; #define NUM_OBJECT_NAMES 28 const char *Object_names[NUM_OBJECT_NAMES] = {"Recovery-2", "Recovery-1", "DisruptorPowerup1", "Covert", "Stabilizer-Store", "Stabilizer-Assembl", "Stabilizer-Factory", "Stabilizer-Control", "Component-1", "Component-2", "Component-3", "FF-13", "FF-14", "FF-23", "FF-24", "DisruptorPowerup4", "DisruptorPowerup3", "DisruptorPowerup2", "PowerStab-Control", "PowerStab-Store", "PowerStab-Assembly", "PowerStab-Factory", "Radar-2", "Radar-1", "Ant-3", "Ant-2", "Ant-1", "Transmitter"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 2 const char *Room_names[NUM_ROOM_NAMES] = {"Forcefield-1", "Forcefield-2"}; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 19 const char *Trigger_names[NUM_TRIGGER_NAMES] = { "Exit-Factory", "Entrance-Factory", "Entrance-Storage", "MStorage-3", "MStorage-2", "MStorage-1", "MFactory-4", "MFactory-3", "MFactory-2", "MFactory-1", "MAssembly-4", "MAssembly-3", "MAssembly-2", "MAssembly-1", "MControl-5", "MControl-4", "MControl-3", "MControl-2", "MControl-1"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 6 const char *Sound_names[NUM_SOUND_NAMES] = { "AmbSwitch11", "PupC1", "AmbSirenIntense", "AmbSwitch31", "Earthshaker missile firing", "HudMessage"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 0 const char **Texture_names = NULL; int *Texture_indexes = NULL; #define NUM_PATH_NAMES 22 const char *Path_names[NUM_PATH_NAMES] = { "IntroCam", "IntroShip", "Covert-1", "Covert-2", "Covert-2-Out", "Covert-3", "Covert-3-2", "Covert-3-3", "Covert-3-Out", "Covert-4", "Covert-4-Out", "Covert-5-Exit", "Recovery", "ExitCam-Factory", "ExitShip-Factory", "ExitCam-Storage", "ExitShip-Storage", "StabControl", "StabStore", "StabAssembly", "StabFactory", "EndLevel"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 0 const char **Matcen_names = NULL; int *Matcen_indexes = NULL; #define NUM_GOAL_NAMES 7 const char *Goal_names[NUM_GOAL_NAMES] = {"Escort the Covert Cargo Ship", "Disrupt Control Seismic Stabilizer", "Disrupt Storage Seismic Stabilizer", "Disrupt Assembly Seismic Stabilizer", "Disrupt Factory Seismic Stabilizer", "Disrupt All Four Seismic Stabilizers", "Collect Seismic Disruptors"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 32 const char *Message_names[NUM_MESSAGE_NAMES] = { "IntroCam", "TransmitterHave", "CovEntering", "CovPickup", "CovDropOff", "CovFFHelp", "CovStillStuckFF", "CovLeaving", "EndLevel", "CovThanksFF", "Disruptor", "StabControlDone", "StabControlPower", "StabStoreDone", "StabAssemblyDone", "StabFactoryDone", "StabStorePower", "StabAssemblyPower", "StabFactoryPower", "AllStabsDone", "CovLeaveMeAlone", "Testing2", "Testing", "CovRepaired", "CovGettingPummeled", "CovShutDown", "CovInClear", "CovDamaged", "CovDanger", "DestroyedRadar", "DestroyedAnt", "Transmitter"}; const char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 32]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); strcat(filename, ".msg"); } else { strcpy(filename, "level9.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(const char *name, ubyte isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_081B: return new CustomObjectScript_081B; break; case ID_CUSTOM_OBJECT_18D5: return new CustomObjectScript_18D5; break; case ID_CUSTOM_OBJECT_18D6: return new CustomObjectScript_18D6; break; case ID_CUSTOM_OBJECT_1030: return new CustomObjectScript_1030; break; case ID_CUSTOM_OBJECT_1038: return new CustomObjectScript_1038; break; case ID_CUSTOM_OBJECT_0869: return new CustomObjectScript_0869; break; case ID_CUSTOM_OBJECT_086A: return new CustomObjectScript_086A; break; case ID_CUSTOM_OBJECT_106E: return new CustomObjectScript_106E; break; case ID_CUSTOM_OBJECT_106F: return new CustomObjectScript_106F; break; case ID_CUSTOM_OBJECT_106D: return new CustomObjectScript_106D; break; case ID_CUSTOM_OBJECT_106C: return new CustomObjectScript_106C; break; case ID_CUSTOM_OBJECT_100F: return new CustomObjectScript_100F; break; case ID_CUSTOM_OBJECT_0871: return new CustomObjectScript_0871; break; case ID_CUSTOM_OBJECT_0811: return new CustomObjectScript_0811; break; case ID_CUSTOM_OBJECT_0810: return new CustomObjectScript_0810; break; case ID_CUSTOM_OBJECT_080E: return new CustomObjectScript_080E; break; case ID_CUSTOM_OBJECT_0873: return new CustomObjectScript_0873; break; case ID_CUSTOM_OBJECT_0872: return new CustomObjectScript_0872; break; case ID_CUSTOM_OBJECT_2070: return new CustomObjectScript_2070; break; case ID_CUSTOM_OBJECT_18AA: return new CustomObjectScript_18AA; break; case ID_CUSTOM_OBJECT_18C1: return new CustomObjectScript_18C1; break; case ID_CUSTOM_OBJECT_0948: return new CustomObjectScript_0948; break; case ID_CUSTOM_OBJECT_0949: return new CustomObjectScript_0949; break; case ID_CUSTOM_OBJECT_18AC: return new CustomObjectScript_18AC; break; case ID_CUSTOM_OBJECT_094E: return new CustomObjectScript_094E; break; case ID_TRIGGER_0001: return new TriggerScript_0001; break; case ID_TRIGGER_0002: return new TriggerScript_0002; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_0013: return new TriggerScript_0013; break; case ID_TRIGGER_0012: return new TriggerScript_0012; break; case ID_TRIGGER_0010: return new TriggerScript_0010; break; case ID_TRIGGER_0011: return new TriggerScript_0011; break; case ID_TRIGGER_000F: return new TriggerScript_000F; break; case ID_TRIGGER_000E: return new TriggerScript_000E; break; case ID_TRIGGER_000D: return new TriggerScript_000D; break; case ID_TRIGGER_000C: return new TriggerScript_000C; break; case ID_TRIGGER_000B: return new TriggerScript_000B; break; case ID_TRIGGER_000A: return new TriggerScript_000A; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_0008: return new TriggerScript_0008; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0004: return new TriggerScript_0004; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); break; case ID_CUSTOM_OBJECT_081B: delete ((CustomObjectScript_081B *)ptr); break; case ID_CUSTOM_OBJECT_18D5: delete ((CustomObjectScript_18D5 *)ptr); break; case ID_CUSTOM_OBJECT_18D6: delete ((CustomObjectScript_18D6 *)ptr); break; case ID_CUSTOM_OBJECT_1030: delete ((CustomObjectScript_1030 *)ptr); break; case ID_CUSTOM_OBJECT_1038: delete ((CustomObjectScript_1038 *)ptr); break; case ID_CUSTOM_OBJECT_0869: delete ((CustomObjectScript_0869 *)ptr); break; case ID_CUSTOM_OBJECT_086A: delete ((CustomObjectScript_086A *)ptr); break; case ID_CUSTOM_OBJECT_106E: delete ((CustomObjectScript_106E *)ptr); break; case ID_CUSTOM_OBJECT_106F: delete ((CustomObjectScript_106F *)ptr); break; case ID_CUSTOM_OBJECT_106D: delete ((CustomObjectScript_106D *)ptr); break; case ID_CUSTOM_OBJECT_106C: delete ((CustomObjectScript_106C *)ptr); break; case ID_CUSTOM_OBJECT_100F: delete ((CustomObjectScript_100F *)ptr); break; case ID_CUSTOM_OBJECT_0871: delete ((CustomObjectScript_0871 *)ptr); break; case ID_CUSTOM_OBJECT_0811: delete ((CustomObjectScript_0811 *)ptr); break; case ID_CUSTOM_OBJECT_0810: delete ((CustomObjectScript_0810 *)ptr); break; case ID_CUSTOM_OBJECT_080E: delete ((CustomObjectScript_080E *)ptr); break; case ID_CUSTOM_OBJECT_0873: delete ((CustomObjectScript_0873 *)ptr); break; case ID_CUSTOM_OBJECT_0872: delete ((CustomObjectScript_0872 *)ptr); break; case ID_CUSTOM_OBJECT_2070: delete ((CustomObjectScript_2070 *)ptr); break; case ID_CUSTOM_OBJECT_18AA: delete ((CustomObjectScript_18AA *)ptr); break; case ID_CUSTOM_OBJECT_18C1: delete ((CustomObjectScript_18C1 *)ptr); break; case ID_CUSTOM_OBJECT_0948: delete ((CustomObjectScript_0948 *)ptr); break; case ID_CUSTOM_OBJECT_0949: delete ((CustomObjectScript_0949 *)ptr); break; case ID_CUSTOM_OBJECT_18AC: delete ((CustomObjectScript_18AC *)ptr); break; case ID_CUSTOM_OBJECT_094E: delete ((CustomObjectScript_094E *)ptr); break; case ID_TRIGGER_0001: delete ((TriggerScript_0001 *)ptr); break; case ID_TRIGGER_0002: delete ((TriggerScript_0002 *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_0013: delete ((TriggerScript_0013 *)ptr); break; case ID_TRIGGER_0012: delete ((TriggerScript_0012 *)ptr); break; case ID_TRIGGER_0010: delete ((TriggerScript_0010 *)ptr); break; case ID_TRIGGER_0011: delete ((TriggerScript_0011 *)ptr); break; case ID_TRIGGER_000F: delete ((TriggerScript_000F *)ptr); break; case ID_TRIGGER_000E: delete ((TriggerScript_000E *)ptr); break; case ID_TRIGGER_000D: delete ((TriggerScript_000D *)ptr); break; case ID_TRIGGER_000C: delete ((TriggerScript_000C *)ptr); break; case ID_TRIGGER_000B: delete ((TriggerScript_000B *)ptr); break; case ID_TRIGGER_000A: delete ((TriggerScript_000A *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_0008: delete ((TriggerScript_0008 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0004: delete ((TriggerScript_0004 *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_081B: case ID_CUSTOM_OBJECT_18D5: case ID_CUSTOM_OBJECT_18D6: case ID_CUSTOM_OBJECT_1030: case ID_CUSTOM_OBJECT_1038: case ID_CUSTOM_OBJECT_0869: case ID_CUSTOM_OBJECT_086A: case ID_CUSTOM_OBJECT_106E: case ID_CUSTOM_OBJECT_106F: case ID_CUSTOM_OBJECT_106D: case ID_CUSTOM_OBJECT_106C: case ID_CUSTOM_OBJECT_100F: case ID_CUSTOM_OBJECT_0871: case ID_CUSTOM_OBJECT_0811: case ID_CUSTOM_OBJECT_0810: case ID_CUSTOM_OBJECT_080E: case ID_CUSTOM_OBJECT_0873: case ID_CUSTOM_OBJECT_0872: case ID_CUSTOM_OBJECT_2070: case ID_CUSTOM_OBJECT_18AA: case ID_CUSTOM_OBJECT_18C1: case ID_CUSTOM_OBJECT_0948: case ID_CUSTOM_OBJECT_0949: case ID_CUSTOM_OBJECT_18AC: case ID_CUSTOM_OBJECT_094E: case ID_TRIGGER_0001: case ID_TRIGGER_0002: case ID_TRIGGER_0003: case ID_TRIGGER_0013: case ID_TRIGGER_0012: case ID_TRIGGER_0010: case ID_TRIGGER_0011: case ID_TRIGGER_000F: case ID_TRIGGER_000E: case ID_TRIGGER_000D: case ID_TRIGGER_000C: case ID_TRIGGER_000B: case ID_TRIGGER_000A: case ID_TRIGGER_0009: case ID_TRIGGER_0008: case ID_TRIGGER_0007: case ID_TRIGGER_0006: case ID_TRIGGER_0005: case ID_TRIGGER_0004: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0001; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0002; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0013; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_0012; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_0010; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_0011; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_000F; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_000E; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_000D; if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10]) return ID_TRIGGER_000C; if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11]) return ID_TRIGGER_000B; if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12]) return ID_TRIGGER_000A; if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14]) return ID_TRIGGER_0008; if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18]) return ID_TRIGGER_0004; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[25]; static int cust_id_list[25] = { ID_CUSTOM_OBJECT_081B, ID_CUSTOM_OBJECT_18D5, ID_CUSTOM_OBJECT_18D6, ID_CUSTOM_OBJECT_1030, ID_CUSTOM_OBJECT_1038, ID_CUSTOM_OBJECT_0869, ID_CUSTOM_OBJECT_086A, ID_CUSTOM_OBJECT_106E, ID_CUSTOM_OBJECT_106F, ID_CUSTOM_OBJECT_106D, ID_CUSTOM_OBJECT_106C, ID_CUSTOM_OBJECT_100F, ID_CUSTOM_OBJECT_0871, ID_CUSTOM_OBJECT_0811, ID_CUSTOM_OBJECT_0810, ID_CUSTOM_OBJECT_080E, ID_CUSTOM_OBJECT_0873, ID_CUSTOM_OBJECT_0872, ID_CUSTOM_OBJECT_2070, ID_CUSTOM_OBJECT_18AA, ID_CUSTOM_OBJECT_18C1, ID_CUSTOM_OBJECT_0948, ID_CUSTOM_OBJECT_0949, ID_CUSTOM_OBJECT_18AC, ID_CUSTOM_OBJECT_094E}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[3]; cust_handle_list[1] = Object_handles[0]; cust_handle_list[2] = Object_handles[1]; cust_handle_list[3] = Object_handles[11]; cust_handle_list[4] = Object_handles[12]; cust_handle_list[5] = Object_handles[13]; cust_handle_list[6] = Object_handles[14]; cust_handle_list[7] = Object_handles[15]; cust_handle_list[8] = Object_handles[16]; cust_handle_list[9] = Object_handles[17]; cust_handle_list[10] = Object_handles[2]; cust_handle_list[11] = Object_handles[7]; cust_handle_list[12] = Object_handles[18]; cust_handle_list[13] = Object_handles[4]; cust_handle_list[14] = Object_handles[5]; cust_handle_list[15] = Object_handles[6]; cust_handle_list[16] = Object_handles[19]; cust_handle_list[17] = Object_handles[20]; cust_handle_list[18] = Object_handles[21]; cust_handle_list[19] = Object_handles[22]; cust_handle_list[20] = Object_handles[23]; cust_handle_list[21] = Object_handles[24]; cust_handle_list[22] = Object_handles[25]; cust_handle_list[23] = Object_handles[26]; cust_handle_list[24] = Object_handles[27]; *list = cust_handle_list; *id_list = cust_id_list; return 25; } //======================= // Script Implementation //======================= BaseScript::BaseScript() {} BaseScript::~BaseScript() {} short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 036: Level Init if (1) { aAISetMaxSpeed(Object_handles[0], 40.000000f); aAISetMaxSpeed(Object_handles[1], 40.000000f); aObjMakeInvuln(Object_handles[1], 999999); aObjMakeInvuln(Object_handles[0], 999999); aCloakObject(Object_handles[0], 999999.000000f); aCloakObject(Object_handles[1], 999999.000000f); aUserFlagSet(4, 0); aUserFlagSet(2, 0); aUserFlagSet(3, 0); aUserFlagSet(0, 0); aUserFlagSet(1, 0); aSetLevelTimer(5.000000f, 1); aUserVarSet(8, 0.000000f); aUserVarSet(9, 0.000000f); aUserVarSet(10, 0.000000f); aUserVarSet(11, 0.000000f); // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } // Script 005: Intro Cam 2 if ((ScriptActionCtr_005 < 1) && (qUserFlag(2) == false)) { aSoundPlaySteaming("VoxL09StartLevel.osf", 1.000000f); aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[2], Path_indexes[1], 15.000000f); // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 000: Stabilizers Init if (1) { aUserVarSet(8, 0.000000f); aUserVarSet(9, 0.000000f); aUserVarSet(10, 0.000000f); aUserVarSet(11, 0.000000f); aSetLevelTimer(10.000000f, 12); aSetObjectTimer(Object_handles[4], 2.000000f, 10); aSetObjectTimer(Object_handles[5], 2.000000f, 9); aSetObjectTimer(Object_handles[6], 2.000000f, 8); aSetObjectTimer(Object_handles[7], 2.000000f, 7); aObjSetLightingDist(Object_handles[6], 0.000000f); aObjSetLightingDist(Object_handles[7], 0.000000f); aObjSetLightingDist(Object_handles[5], 0.000000f); aObjSetLightingDist(Object_handles[4], 0.000000f); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 013: Start-Music if (1) { aMusicSetRegionAll(1); // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 006: Start Covert Path if (event_data->id == 1) { aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[2], 4352, 0, 3); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 011: Check Stabilizers (for All Four) if (event_data->id == 11) { if ((qUserVarValue(8) == 2.000000f) && (qUserVarValue(9) == 2.000000f) && (qUserVarValue(10) == 2.000000f) && (qUserVarValue(11) == 2.000000f)) { aUserVarAdd(40.000000f, 2); aGoalCompleted(Goal_indexes[5], 1); aUserFlagSet(3, 1); aShowHUDMessage(Message_strings[19]); } aUserVarAdd(135.000000f, 2); // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } // Script 060: Random Shaking on Disrupted if (event_data->id == 12) { if (qUserVarValue(8) == 2.000000f) { aMiscShakeArea(Object_handles[7], qRandomValue(30.000000f, 70.000000f), 400.000000f); } if (qUserVarValue(9) == 2.000000f) { aMiscShakeArea(Object_handles[6], qRandomValue(30.000000f, 70.000000f), 400.000000f); } if (qUserVarValue(10) == 2.000000f) { aMiscShakeArea(Object_handles[5], qRandomValue(30.000000f, 70.000000f), 400.000000f); } if (qUserVarValue(11) == 2.000000f) { aMiscShakeArea(Object_handles[4], qRandomValue(30.000000f, 70.000000f), 400.000000f); } aSetLevelTimer(qRandomValue(0.300000f, 2.400000f), 12); // Increment the script action counter if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++; } // Script 048: Are you done? if (event_data->id == 13) { aCinematicSimple(Path_indexes[21], Message_strings[8], Object_handles[3], 10.000000f, 1); aEnableShip("Magnum-AHT"); // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } // Script 057: All 4 Disruptors Collected if (event_data->id == 14) { if (((ScriptActionCtr_044 > 0) == true) && ((ScriptActionCtr_043 > 0) == true) && ((ScriptActionCtr_042 > 0) == true) && ((ScriptActionCtr_040 > 0) == true)) { aUserVarAdd(60.000000f, 2); aGoalCompleted(Goal_indexes[6], 1); } // Increment the script action counter if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++; } } break; case EVT_PLAYER_MOVIE_END: { tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end; // Script 034: Message for Transmitter if (1) { aShowHUDMessage(Message_strings[1]); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_081B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 079: MEGA Damage? if (qObjIsPlayerWeapon(event_data->it_handle) == true) { if (qRandomChance(0.100000f) == true) { aSoundPlaySteaming("VoxL09CargoH.osf", 1.000000f); } aShowHUDMessage(Message_strings[20]); // Increment the script action counter if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++; } } break; case EVT_CREATED: { tOSIRISEVTCREATED *event_data = &data->evt_created; // Script 080: MEGA Init if ((ScriptActionCtr_080 < 1) && (1)) { aUserVarSet(5, 2400.000000f); aUserVarSet(6, 1600.000000f); aUserVarSet(7, 800.000000f); aObjSetShields(data->me_handle, qUserVarValue(5)); aObjMakeInvuln(data->me_handle, 999); aSetObjectTimer(data->me_handle, 1.000000f, 15); aAISetMaxSpeed(data->me_handle, 35.000000f); aAISetTeam(196608, data->me_handle); aUserVarSet(4, 1.000000f); aUserVarSet(3, qUserVarValue(5)); aUserVarSet(2, 150.000000f); aUserVarSet(1, 0.000000f); // Increment the script action counter if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 082: Covert Path 3 Call for Help if (event_data->id == 16) { aSetObjectTimer(data->me_handle, 60.000000f, 16); aSoundPlaySteaming("VoxL09CargoM.osf", 1.000000f); aShowHUDMessage(Message_strings[6]); // Increment the script action counter if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } // Script 078: MEGA State Timer Recycle if (event_data->id == 15) { if (1 == false) { aShowHUDMessageF(Message_strings[21], qObjShields(Object_handles[3])); aShowHUDMessageF(Message_strings[22], qUserVarValue(2)); } if (qUserVarValue(3) > qObjShields(data->me_handle)) { aUserVarSet(1, 0.000000f); } aUserVarSet(3, qObjShields(data->me_handle)); aSetObjectTimer(data->me_handle, 1.000000f, 15); // Increment the script action counter if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++; } // Script 077: MEGA Cargo State Machine STALLED if ((15 == event_data->id) && (qUserVarValue(4) == 4.000000f)) { if ((qUserVarValue(2) > 320.000000f) || (qUserVarValue(1) > 30.000000f)) { aSoundPlaySteaming("VoxL09CargoK.osf", 1.000000f); aShowHUDMessage(Message_strings[23]); aObjSetShields(data->me_handle, qUserVarValue(5)); aUserVarSet(1, 0.000000f); aUserVarAdd(45.000000f, 2); aAISetTeam(196608, data->me_handle); aUserVarSet(4, 1.000000f); } else { if (qObjShields(data->me_handle) < 10.000000f) { aObjSetShields(data->me_handle, qUserVarValue(7)); aSoundPlaySteaming("VoxL09CargoF.osf", 1.000000f); aShowHUDMessage(Message_strings[24]); } aUserVarInc(1); } aAISetMaxSpeed(data->me_handle, 0.000000f); aObjSpark(data->me_handle, 40.000000f, 1.000000f); // Increment the script action counter if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++; } // Script 076: MEGA Cargo State Machine DAMAGED if ((15 == event_data->id) && (qUserVarValue(4) == 3.000000f)) { if ((qUserVarValue(2) > 290.000000f) || (qUserVarValue(1) > 45.000000f)) { aSoundPlaySteaming("VoxL09CargoK.osf", 1.000000f); aShowHUDMessage(Message_strings[23]); aObjSetShields(data->me_handle, qUserVarValue(5)); aUserVarSet(1, 0.000000f); aUserVarAdd(40.000000f, 2); aAISetTeam(196608, data->me_handle); aUserVarSet(4, 1.000000f); } else { if (qObjShields(data->me_handle) < qUserVarValue(7)) { aSoundPlaySteaming("VoxL09CargoL.osf", 1.000000f); aShowHUDMessage(Message_strings[25]); aUserVarSet(1, 0.000000f); aAISetTeam(65536, data->me_handle); aUserVarSet(4, 4.000000f); } else { aUserVarInc(1); } } aAISetMaxSpeed(data->me_handle, 20.000000f); aObjSpark(data->me_handle, 15.000000f, 1.000000f); // Increment the script action counter if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++; } // Script 075: MEGA Cargo State Machine REBEL if ((15 == event_data->id) && (qUserVarValue(4) == 2.000000f)) { if ((qUserVarValue(2) > 200.000000f) || (qUserVarValue(1) > 60.000000f)) { aSoundPlaySteaming("VoxL09CargoG.osf", 1.000000f); aShowHUDMessage(Message_strings[26]); aObjSetShields(data->me_handle, qUserVarValue(5)); aUserVarSet(1, 0.000000f); aUserVarAdd(35.000000f, 2); aAISetTeam(196608, data->me_handle); aUserVarSet(4, 1.000000f); } else { if (qObjShields(data->me_handle) < qUserVarValue(6)) { aSoundPlaySteaming("VoxL09CargoA.osf", 1.000000f); aShowHUDMessage(Message_strings[27]); aUserVarSet(1, 0.000000f); aAISetTeam(65536, data->me_handle); aUserVarSet(4, 3.000000f); } else { aUserVarInc(1); } } aAISetMaxSpeed(data->me_handle, 30.000000f); // Increment the script action counter if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_075++; } // Script 014: MEGA Cargo State Machine SAFE if ((15 == event_data->id) && (qUserVarValue(4) == 1.000000f)) { if (qUserVarValue(2) < 0.000000f) { aSoundPlaySteaming("VoxL09CargoB.osf", 1.000000f); aShowHUDMessage(Message_strings[28]); aUserVarSet(1, 0.000000f); aUserVarSet(2, 0.000000f); aAISetTeam(65536, data->me_handle); aUserVarSet(4, 2.000000f); } else { if (qObjShields(data->me_handle) < qUserVarValue(6)) { if (qUserVarValue(2) > 200.000000f) { aUserVarSet(2, 200.000000f); } aSoundPlaySteaming("VoxL09CargoA.osf", 1.000000f); aShowHUDMessage(Message_strings[27]); aUserVarSet(1, 0.000000f); aAISetTeam(65536, data->me_handle); aUserVarSet(4, 3.000000f); } else { aUserVarDec(2); if ((qObjGetDistance(data->me_handle, qPlayerClosest(data->me_handle, 0)) < 300.000000f) && ((ScriptActionCtr_007 > 0) == true)) { aUserVarSub(1.000000f, 2); } if ((qUserVarValue(0) < 150.000000f) && ((ScriptActionCtr_007 > 0) == true)) { aUserVarSub(1.000000f, 2); } } } aAISetMaxSpeed(data->me_handle, 35.000000f); // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } } break; case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 007: Covert Path-2 if (event_data->goal_uid == 0) { aObjMakeVulnerable(data->me_handle); aSoundPlaySteaming("VoxL09CargoD.osf", 1.000000f); aShowHUDMessage(Message_strings[2]); aAIGoalFollowPathSimple(data->me_handle, Path_indexes[3], 1048832, 1, 3); // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } // Script 008: Covert Path-2 Pickup if (event_data->goal_uid == 1) { aSoundPlaySteaming("VoxL09CargoJ.osf", 1.000000f); aShowHUDMessage(Message_strings[3]); aUserVarSub(3.000000f, 2); aAIGoalPickUpObject(data->me_handle, 0, Object_handles[8], 0, 1, 3, 256, 4); // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } // Script 047: Covert Path-2 Out if (event_data->goal_uid == 4) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[4], 1048832, 3, 3); // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } // Script 061: Covert Path-3 if (event_data->goal_uid == 3) { aSoundPlaySteaming("VoxL09CargoC.osf", 1.000000f); aShowHUDMessage(Message_strings[4]); aUnCloakObject(Object_handles[0]); aAIGoalPickUpObject(Object_handles[0], 0, Object_handles[8], 0, 1, 3, 256, -1); aDropObjects(data->me_handle); aAIGoalFollowPathSimple(data->me_handle, Path_indexes[5], 1048832, 2, 3); // Increment the script action counter if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } // Script 069: Covert Path-3 Part 2 if (event_data->goal_uid == 2) { if (qPortalIsOn(0, Room_indexes[0]) == false) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[6], 1048832, 5, 3); } else { aSetObjectTimer(data->me_handle, 60.000000f, 16); aSoundPlaySteaming("VoxL09CargoE.osf", 1.000000f); aUserFlagSet(0, 1); aShowHUDMessage(Message_strings[5]); } // Increment the script action counter if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } // Script 070: Covert Path-3 Part 3 if (event_data->goal_uid == 5) { if (qPortalIsOn(0, Room_indexes[1]) == false) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[7], 1048832, 6, 3); } else { aSetObjectTimer(data->me_handle, 60.000000f, 16); aUserFlagSet(1, 1); aSoundPlaySteaming("VoxL09CargoE.osf", 1.000000f); aShowHUDMessage(Message_strings[5]); } // Increment the script action counter if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++; } // Script 068: Covert Path-3 Pickup if (event_data->goal_uid == 6) { aSoundPlaySteaming("VoxL09CargoJ.osf", 1.000000f); aShowHUDMessage(Message_strings[3]); aUserVarSub(3.000000f, 2); aAIGoalPickUpObject(data->me_handle, 0, Object_handles[9], 0, 1, 3, 256, 7); // Increment the script action counter if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } // Script 071: Covert Path-3 Out if (event_data->goal_uid == 7) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[8], 1048832, 8, 3); // Increment the script action counter if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++; } // Script 038: Covert Path-4 if (event_data->goal_uid == 8) { aSoundPlaySteaming("VoxL09CargoC.osf", 1.000000f); aShowHUDMessage(Message_strings[4]); aUnCloakObject(Object_handles[1]); aAIGoalPickUpObject(Object_handles[1], 0, Object_handles[9], 0, 1, 3, 256, -1); aDropObjects(data->me_handle); aAIGoalFollowPathSimple(data->me_handle, Path_indexes[9], 1048832, 9, 3); // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; } // Script 072: Covert Path-4 Pickup if (event_data->goal_uid == 9) { aSoundPlaySteaming("VoxL09CargoJ.osf", 1.000000f); aShowHUDMessage(Message_strings[3]); aUserVarSub(3.000000f, 2); aAIGoalPickUpObject(data->me_handle, 0, Object_handles[10], 0, 1, 3, 256, 10); // Increment the script action counter if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_072++; } // Script 073: Covert Path-4 Out if (event_data->goal_uid == 10) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[10], 1048832, 11, 3); // Increment the script action counter if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_073++; } // Script 074: Covert Path-4 Done if (event_data->goal_uid == 11) { aSoundPlaySteaming("VoxL09CargoI.osf", 1.000000f); aShowHUDMessage(Message_strings[7]); aGoalCompleted(Goal_indexes[0], 1); aUserFlagSet(2, 1); aAIGoalFollowPathSimple(data->me_handle, Path_indexes[11], 1048832, -1, 3); aAISetTeam(196608, data->me_handle); aCancelTimer(15); aEnableShip("Magnum-AHT"); aAISetMaxSpeed(data->me_handle, 35.000000f); aSetLevelTimer(5.000000f, 13); // Increment the script action counter if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } } break; case EVT_AIN_MOVIE_END: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end; // Script 083: End Level After Camera if ((ScriptActionCtr_083 < 1) && (qUserFlag(2) == true)) { aEndLevel(); // Increment the script action counter if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18D5::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 059: Recovery-2 Return if ((ScriptActionCtr_059 < 1) && (1)) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[12], 4352, -1, 3); // Increment the script action counter if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18D6::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 058: Recovery-1 Return if ((ScriptActionCtr_058 < 1) && (1)) { aAIGoalFollowPathSimple(data->me_handle, Path_indexes[12], 4352, -1, 3); // Increment the script action counter if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1030::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 009: FF Hit 13 if ((ScriptActionCtr_009 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aUserVarAdd(5.000000f, 2); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); if ((ScriptActionCtr_039 > 0) == true) { if (qUserFlag(0) == true) { aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[6], 1048832, 5, 3); aCancelTimer(16); aSoundPlaySteaming("VoxL09CargoN.osf", 1.000000f); aShowHUDMessage(Message_strings[9]); } aPortalRenderSet(0, 0, Room_indexes[0], 1); } // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_1038::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 039: FF Hit 14 if ((ScriptActionCtr_039 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aUserVarAdd(5.000000f, 2); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); if ((ScriptActionCtr_009 > 0) == true) { if (qUserFlag(0) == true) { aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[6], 1048832, 5, 3); aCancelTimer(16); aSoundPlaySteaming("VoxL09CargoN.osf", 1.000000f); aShowHUDMessage(Message_strings[9]); } aPortalRenderSet(0, 0, Room_indexes[0], 1); } // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0869::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 037: FF Hit 23 if ((ScriptActionCtr_037 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aUserVarAdd(5.000000f, 2); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); if ((ScriptActionCtr_035 > 0) == true) { if (qUserFlag(1) == true) { aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[7], 1048832, 6, 3); aSoundPlaySteaming("VoxL09CargoN.osf", 1.000000f); aCancelTimer(16); aShowHUDMessage(Message_strings[9]); } aPortalRenderSet(0, 0, Room_indexes[1], 1); } // Increment the script action counter if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_086A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 035: FF Hit 24 if ((ScriptActionCtr_035 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aUserVarAdd(5.000000f, 2); aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0); if ((ScriptActionCtr_037 > 0) == true) { if (qUserFlag(1) == true) { aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[7], 1048832, 6, 3); aCancelTimer(16); aSoundPlaySteaming("VoxL09CargoN.osf", 1.000000f); aShowHUDMessage(Message_strings[9]); } aPortalRenderSet(0, 0, Room_indexes[1], 1); } // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_106E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 044: Disruptor Powerup 4 if (qObjIsPlayer(event_data->it_handle) == true) { aSetLevelTimer(0.000000f, 14); aShowHUDMessage(Message_strings[10]); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 050: Disruptor Control-4 if (1) { if ((qObjGetDistance(event_data->it_handle, Object_handles[7]) < 28.000000f) && (qObjAnimFrame(Object_handles[7]) == 5.000000f) && (qUserVarValue(8) == 1.000000f)) { aUserVarSet(8, 2.000000f); aSetObjectTimer(Object_handles[7], 0.000000f, 3); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[6]) < 28.000000f) && (qObjAnimFrame(Object_handles[6]) == 5.000000f) && (qUserVarValue(9) == 1.000000f)) { aUserVarSet(9, 2.000000f); aSetObjectTimer(Object_handles[6], 0.000000f, 4); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[5]) < 28.000000f) && (qObjAnimFrame(Object_handles[5]) == 5.000000f) && (qUserVarValue(10) == 1.000000f)) { aUserVarSet(10, 2.000000f); aSetObjectTimer(Object_handles[5], 0.000000f, 5); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[4]) < 28.000000f) && (qObjAnimFrame(Object_handles[4]) == 5.000000f) && (qUserVarValue(11) == 1.000000f)) { aUserVarSet(11, 2.000000f); aSetObjectTimer(Object_handles[4], 0.000000f, 6); } else { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); } } } } // Increment the script action counter if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_106F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 043: Disruptor Powerup 3 if (qObjIsPlayer(event_data->it_handle) == true) { aShowHUDMessage(Message_strings[10]); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aSetLevelTimer(0.000000f, 14); // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 056: Disruptor Control-3 if (1) { if ((qObjGetDistance(event_data->it_handle, Object_handles[7]) < 28.000000f) && (qObjAnimFrame(Object_handles[7]) == 5.000000f) && (qUserVarValue(8) == 1.000000f)) { aUserVarSet(8, 2.000000f); aSetObjectTimer(Object_handles[7], 0.000000f, 3); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[6]) < 28.000000f) && (qObjAnimFrame(Object_handles[6]) == 5.000000f) && (qUserVarValue(9) == 1.000000f)) { aUserVarSet(9, 2.000000f); aSetObjectTimer(Object_handles[6], 0.000000f, 4); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[5]) < 28.000000f) && (qObjAnimFrame(Object_handles[5]) == 5.000000f) && (qUserVarValue(10) == 1.000000f)) { aUserVarSet(10, 2.000000f); aSetObjectTimer(Object_handles[5], 0.000000f, 5); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[4]) < 28.000000f) && (qObjAnimFrame(Object_handles[4]) == 5.000000f) && (qUserVarValue(11) == 1.000000f)) { aUserVarSet(11, 2.000000f); aSetObjectTimer(Object_handles[4], 0.000000f, 6); } else { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); } } } } // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_106D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 042: Disruptor Powerup 2 if (qObjIsPlayer(event_data->it_handle) == true) { aShowHUDMessage(Message_strings[10]); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aSetLevelTimer(0.000000f, 14); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 055: Disruptor Control-2 if (1) { if ((qObjGetDistance(event_data->it_handle, Object_handles[7]) < 28.000000f) && (qObjAnimFrame(Object_handles[7]) == 5.000000f) && (qUserVarValue(8) == 1.000000f)) { aUserVarSet(8, 2.000000f); aSetObjectTimer(Object_handles[7], 0.000000f, 3); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[6]) < 28.000000f) && (qObjAnimFrame(Object_handles[6]) == 5.000000f) && (qUserVarValue(9) == 1.000000f)) { aUserVarSet(9, 2.000000f); aSetObjectTimer(Object_handles[6], 0.000000f, 4); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[5]) < 28.000000f) && (qObjAnimFrame(Object_handles[5]) == 5.000000f) && (qUserVarValue(10) == 1.000000f)) { aUserVarSet(10, 2.000000f); aSetObjectTimer(Object_handles[5], 0.000000f, 5); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[4]) < 28.000000f) && (qObjAnimFrame(Object_handles[4]) == 5.000000f) && (qUserVarValue(11) == 1.000000f)) { aUserVarSet(11, 2.000000f); aSetObjectTimer(Object_handles[4], 0.000000f, 6); } else { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); } } } } // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_106C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 040: Disruptor Powerup 1 if (qObjIsPlayer(event_data->it_handle) == true) { aShowHUDMessage(Message_strings[10]); aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); aSetLevelTimer(0.000000f, 14); // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 054: Disruptor Control-1 if (1) { if ((qObjGetDistance(event_data->it_handle, Object_handles[7]) < 28.000000f) && (qObjAnimFrame(Object_handles[7]) == 5.000000f) && (qUserVarValue(8) == 1.000000f)) { aUserVarSet(8, 2.000000f); aSetObjectTimer(Object_handles[7], 0.000000f, 3); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[6]) < 28.000000f) && (qObjAnimFrame(Object_handles[6]) == 5.000000f) && (qUserVarValue(9) == 1.000000f)) { aUserVarSet(9, 2.000000f); aSetObjectTimer(Object_handles[6], 0.000000f, 4); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[5]) < 28.000000f) && (qObjAnimFrame(Object_handles[5]) == 5.000000f) && (qUserVarValue(10) == 1.000000f)) { aUserVarSet(10, 2.000000f); aSetObjectTimer(Object_handles[5], 0.000000f, 5); } else { if ((qObjGetDistance(event_data->it_handle, Object_handles[4]) < 28.000000f) && (qObjAnimFrame(Object_handles[4]) == 5.000000f) && (qUserVarValue(11) == 1.000000f)) { aUserVarSet(11, 2.000000f); aSetObjectTimer(Object_handles[4], 0.000000f, 6); } else { aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); } } } } // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_100F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 045: Stabilizer Done Control if ((ScriptActionCtr_045 < 1) && (event_data->id == 3)) { aGoalCompleted(Goal_indexes[1], 1); aSetLevelTimer(0.000000f, 11); aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f); aAttachObject("seismicdisruptor", 0, Object_handles[7], 1); aObjSpark(data->me_handle, 40.000000f, 999999.000000f); aCinematicSimple(Path_indexes[17], Message_strings[11], Object_handles[7], 6.000000f, 0); // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } // Script 041: Pounder Control if ((event_data->id == 7) && (qUserVarValue(8) == 0.000000f)) { if ((qUserVarValue(8) == 0.000000f) && (1)) { aMiscShakeArea(data->me_handle, 100.000000f, 300.000000f); } aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 2, 6, 2.000000f, 0); aSetObjectTimer(data->me_handle, 2.000000f, 7); // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0871::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 049: Stabilizer Power Control if ((ScriptActionCtr_049 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(50.000000f); aUserVarSet(8, 1.000000f); aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aObjPlayAnim(Object_handles[7], 2, 5, 2.000000f, 0); aShowHUDMessage(Message_strings[12]); // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0811::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 064: Stabilizer Done Store if ((ScriptActionCtr_064 < 1) && (event_data->id == 6)) { aGoalCompleted(Goal_indexes[2], 1); aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f); aAttachObject("seismicdisruptor", 0, data->me_handle, 1); aObjSpark(data->me_handle, 40.000000f, 999999.000000f); aCinematicSimple(Path_indexes[18], Message_strings[13], data->me_handle, 6.000000f, 0); aSetLevelTimer(0.000000f, 11); // Increment the script action counter if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } // Script 052: Pounder Store if ((event_data->id == 10) && (qUserVarValue(11) == 0.000000f)) { if ((qUserVarValue(11) == 0.000000f) && (1)) { aMiscShakeArea(data->me_handle, 100.000000f, 300.000000f); } aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 2, 6, 2.000000f, 0); aSetObjectTimer(data->me_handle, 2.000000f, 10); // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0810::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 063: Stabilizer Done Assembly if ((ScriptActionCtr_063 < 1) && (event_data->id == 5)) { aGoalCompleted(Goal_indexes[3], 1); aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f); aAttachObject("seismicdisruptor", 0, data->me_handle, 1); aObjSpark(data->me_handle, 40.000000f, 999999.000000f); aCinematicSimple(Path_indexes[19], Message_strings[14], data->me_handle, 6.000000f, 0); aSetLevelTimer(0.000000f, 11); // Increment the script action counter if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } // Script 051: Pounder Assembly if ((event_data->id == 9) && (qUserVarValue(10) == 0.000000f)) { if ((qUserVarValue(10) == 0.000000f) && (1)) { aMiscShakeArea(data->me_handle, 100.000000f, 300.000000f); } aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 2, 6, 2.000000f, 0); aSetObjectTimer(data->me_handle, 2.000000f, 9); // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_080E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 062: Stabilizer Done Factory if ((ScriptActionCtr_062 < 1) && (event_data->id == 4)) { aGoalCompleted(Goal_indexes[4], 1); aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f); aAttachObject("seismicdisruptor", 0, data->me_handle, 1); aObjSpark(data->me_handle, 40.000000f, 999999.000000f); aCinematicSimple(Path_indexes[20], Message_strings[15], data->me_handle, 6.000000f, 0); aSetLevelTimer(0.000000f, 11); // Increment the script action counter if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } // Script 046: Pounder Factory if ((event_data->id == 8) && (qUserVarValue(9) == 0.000000f)) { if ((qUserVarValue(9) == 0.000000f) && (1)) { aMiscShakeArea(data->me_handle, 100.000000f, 300.000000f); } aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 2, 6, 2.000000f, 0); aSetObjectTimer(data->me_handle, 2.000000f, 8); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0873::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 067: Stabilizer Power Store if ((ScriptActionCtr_067 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(50.000000f); aUserVarSet(11, 1.000000f); aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aObjPlayAnim(Object_handles[4], 2, 5, 2.000000f, 0); aShowHUDMessage(Message_strings[16]); // Increment the script action counter if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0872::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 066: Stabilizer Power Assembly if ((ScriptActionCtr_066 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(50.000000f); aUserVarSet(10, 1.000000f); aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aObjPlayAnim(Object_handles[5], 2, 5, 2.000000f, 0); aShowHUDMessage(Message_strings[17]); // Increment the script action counter if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_2070::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 065: Stabilizer Power Factory if ((ScriptActionCtr_065 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) { aMiscViewerShake(50.000000f); aUserVarSet(9, 1.000000f); aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f); aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0); aObjPlayAnim(Object_handles[6], 2, 5, 2.000000f, 0); aShowHUDMessage(Message_strings[18]); // Increment the script action counter if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18AA::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 081: Radar-2 Destroyed if (1) { aShowHUDMessage(Message_strings[29]); aUserVarAdd(25.000000f, 2); // Increment the script action counter if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18C1::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 004: Radar-1 Destroyed if (1) { aShowHUDMessage(Message_strings[29]); aUserVarAdd(25.000000f, 2); // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0948::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 003: Ant-3 Destroyed if (1) { aShowHUDMessage(Message_strings[30]); aUserVarAdd(20.000000f, 2); // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_0949::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 002: Ant-2 Destroyed if (1) { aShowHUDMessage(Message_strings[30]); aUserVarAdd(20.000000f, 2); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_18AC::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 001: Ant-1 Destroyed if (1) { aShowHUDMessage(Message_strings[30]); aUserVarAdd(20.000000f, 2); // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short CustomObjectScript_094E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 085: Transmitter Pickup if (1) { aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++; } } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 084: Transmitter Give if ((ScriptActionCtr_084 < 1) && (qObjType(qPlayerClosest(data->me_handle, -1)) == 4)) { aAddObjectToInventory(data->me_handle, qPlayerClosest(data->me_handle, -1), 0); // Increment the script action counter if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 086: Transmitter USE if (1) { aShowHUDMessageObj(Message_strings[31], event_data->it_handle); aSoundPlay2D(Sound_indexes[5], 1.000000f); aCreatePopupView(0, Object_handles[3], 10.000000f, 1.000000f); aObjGhostSet(0, data->me_handle); aAddObjectToInventory(data->me_handle, event_data->it_handle, 0); // Increment the script action counter if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 010: EndLevel-Factory if ((ScriptActionCtr_010 < 1) && (qUserFlag(4) == true)) { aStartEndlevelSequencePath(Path_indexes[13], Path_indexes[14], 12.000000f, Message_strings[8]); // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } // Script 053: EndLevel-Storage if ((ScriptActionCtr_053 < 1) && (qUserFlag(4) == true)) { aStartEndlevelSequencePath(Path_indexes[15], Path_indexes[16], 12.000000f, Message_strings[8]); // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 033: Music-Outside-3 if (1) { aMusicSetRegionAll(1); // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } // Script 022: Music-Factory-5 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 032: Music-Outside-2 if (1) { aMusicSetRegionAll(1); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } // Script 017: Music-Storage-4 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 016: Music-Storage-3 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 015: Music-Storage-2 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } // Script 089: Generic Voice-3 if ((ScriptActionCtr_089 < 1) && (1)) { aSoundPlaySteaming("VoxL09GeneralC.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 012: Music-Storage-1 if (1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 021: Music-Factory-4 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 020: Music-Factory-3 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 019: Music-Factory-2 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 018: Music-Factory-1 if (1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } // Script 090: Generic Voice-4 if ((ScriptActionCtr_090 < 1) && (1)) { aSoundPlaySteaming("VoxL09GeneralD.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 026: Music-Assembly-4 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 025: Music-Assembly-3 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 024: Music-Assembly-2 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } // Script 087: Generic Voice-1 if ((ScriptActionCtr_087 < 1) && (1)) { aSoundPlaySteaming("VoxL09GeneralA.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 023: Music-Assembly-1 if (1) { aMusicSetRegion(4, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 031: Music-Control-5 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 030: Music-Control-4 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 029: Music-Control-3 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } // Script 088: Generic Voice-2 if ((ScriptActionCtr_088 < 1) && (1)) { aSoundPlaySteaming("VoxL09GeneralB.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 028: Music-Control-2 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } short TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 027: Music-Control-1 if (1) { aMusicSetRegion(5, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 92 // UserType value blocks $$UTYPE_VALS_START UserVar 0:CSDistance 1:CSAlone 2:CSDistraction 3:CSDamage 4:CSSTATE 5:HealthFull 6:HealthHalf 7:HealthStopped 8:StabControl 9:StabFactory 10:StabAssembly 11:StabStore $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag 0:FFStuck1 1:FFStuck2 2:CovertDone 3:DisruptorDone 4:LevelDone $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:MusicChange 1:CovertFirstPath 2:CheckFF 3:StabControlDone 4:StabFactoryDone 5:StabAssemblyDone 6:StabStoreDone 7:PoundControl 8:PoundFactory 9:PoundAssembly 10:PoundStore 11:CheckStabDone 12:RandomShake 13:YouAreDone 14:All4Disruptors 15:MegaState 16:StillStuckFF $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID 0:CovertPath1 1:CovertPath2 2:CovertPath3 3:CovertPath2Out 4:CovertPath2Pickup 5:Covert3Part2 6:Covert3Part3 7:Covert3Pickup 8:Covert3Out 9:Covert4 10:Covert4Pickup 11:Covert4Out $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START $$DOOR_LIST_END $$OBJECT_LIST_START Recovery-2 Recovery-1 DisruptorPowerup1 Covert Stabilizer-Store Stabilizer-Assembl Stabilizer-Factory Stabilizer-Control Component-1 Component-2 Component-3 FF-13 FF-14 FF-23 FF-24 DisruptorPowerup4 DisruptorPowerup3 DisruptorPowerup2 PowerStab-Control PowerStab-Store PowerStab-Assembly PowerStab-Factory Radar-2 Radar-1 Ant-3 Ant-2 Ant-1 Transmitter $$OBJECT_LIST_END $$ROOM_LIST_START Forcefield-1 Forcefield-2 $$ROOM_LIST_END $$TRIGGER_LIST_START Exit-Factory Entrance-Factory Entrance-Storage MStorage-3 MStorage-2 MStorage-1 MFactory-4 MFactory-3 MFactory-2 MFactory-1 MAssembly-4 MAssembly-3 MAssembly-2 MAssembly-1 MControl-5 MControl-4 MControl-3 MControl-2 MControl-1 $$TRIGGER_LIST_END $$SOUND_LIST_START AmbSwitch11 PupC1 AmbSirenIntense AmbSwitch31 Earthshaker missile firing HudMessage $$SOUND_LIST_END $$TEXTURE_LIST_START $$TEXTURE_LIST_END $$SPECNAME_LIST_START Magnum-AHT seismicdisruptor $$SPECNAME_LIST_END $$PATH_LIST_START IntroCam IntroShip Covert-1 Covert-2 Covert-2-Out Covert-3 Covert-3-2 Covert-3-3 Covert-3-Out Covert-4 Covert-4-Out Covert-5-Exit Recovery ExitCam-Factory ExitShip-Factory ExitCam-Storage ExitShip-Storage StabControl StabStore StabAssembly StabFactory EndLevel $$PATH_LIST_END $$MATCEN_LIST_START $$MATCEN_LIST_END $$GOAL_LIST_START Escort the Covert Cargo Ship Disrupt Control Seismic Stabilizer Disrupt Storage Seismic Stabilizer Disrupt Assembly Seismic Stabilizer Disrupt Factory Seismic Stabilizer Disrupt All Four Seismic 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