/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __ANARCHY_STRING_TABLE_H_ #define __ANARCHY_STRING_TABLE_H_ #define TXT(d) GetString(d) #define TXT_DEATH1 TXT(0) //"%s got blasted by %s" #define TXT_DEATH2 TXT(1) //"%s knows %s is his god" #define TXT_DEATH3 TXT(2) //"%s sucks %s's milk" #define TXT_DEATH4 TXT(3) //"%s realizes %s's power" #define TXT_DEATH5 TXT(4) //"%s got killed by %s" #define TXT_DEATH6 TXT(5) //"%s begs for %s's mercy" #define TXT_DEATH7 TXT(6) //"%s realizes %s is a better player" #define TXT_DEATH8 TXT(7) //"%s was no match for %s" #define TXT_DEATH9 TXT(8) //"%s wishes he was as good as %s" #define TXT_DEATH10 TXT(9) //"%s got messed up by %s" #define TXT_SUICIDE1 TXT(10) //"%s blasts himself" #define TXT_SUICIDE2 TXT(11) //"%s Bursts his own bubble" #define TXT_SUICIDE3 TXT(12) //"%s doesn't know his own strength" #define TXT_SUICIDE4 TXT(13) //"No prize for %s" #define TXT_SUICIDE5 TXT(14) //"%s doesn't wish to live anymore" #define TXT_SUICIDE6 TXT(15) //"%s SUCKS!" #define TXT_PILOT TXT(16) //"Pilot" #define TXT_KILLS TXT(17) //"Kills" #define TXT_DEATHS TXT(18) //"Deaths" #define TXT_SUICIDES TXT(19) //"Suicides" #define TXT_SCORE TXT(20) //"Score" #define TXT_STATS TXT(21) //"Stats" #define TXT_WELCOME TXT(22) //"Welcome to the Anarchy %s!" #define TXT_JOINED TXT(23) //"%s has joined the Anarchy" #define TXT_POINTS TXT(24) //"Points" #define TXT_HUDD_NONE TXT(25) //"Anarchy: HUD Display set to None" #define TXT_HUDD_SCORES TXT(26) //"Anarchy: HUD Display set to Scores" #define TXT_HUDD_EFFIC TXT(27) //"Anarchy: HUD Display set to Efficiency" #define TXT_MNU_HUDSTYLE TXT(28) //"HUD Display" #define TXT_NONE TXT(29) //"None" #define TXT_SCOREHD TXT(30) //"Score" #define TXT_EFFICIENCY TXT(31) //"Efficiency" #define TXT_MNU_HUDCOLOR TXT(32) //"HUD Score Colors" #define TXT_PLAYERCOLORS TXT(33) //"Player Colors" #define TXT_NORMAL TXT(34) //"Normal" #define TXT_PING TXT(35) //"Ping" #define TXT_SAVE_HEADER TXT(36) //"Anarchy\r\nGame: %s\r\nLevel: %d\r\n" #define TXT_SAVE_HEADERB \ TXT(37) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Time In Game]" #define TXT_SAVE_HEADERC TXT(38) //"\r\nIndividual Stats\r\n" #define TXT_SAVE_TIMEINGAME TXT(39) //"Total Time In Game: %s" #define TXT_SAVE_KILLERLIST TXT(40) //"Callsign: Kills: Deaths:" #define TXT_MSG_SAVESTATS TXT(41) //"Stats saved to file" #define TXT_MSG_COLORPLR TXT(42) //"Anarchy HUD Color Model: Player Colors" #define TXT_MSG_COLORNORM TXT(43) //"Anarchy HUD Color Model: Normal" #define TXT_KILLS_SHORT TXT(44) //"K" #define TXT_DEATHS_SHORT TXT(45) //"D" #define TXT_SUICIDES_SHORT TXT(46) //"S" #endif