/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* * $Logfile: /DescentIII/main/DLLUiItems.h $ * $Revision: 1.3 $ * $Date: 2004/02/09 04:14:49 $ * $Author: kevinb $ * * UI helper classes for the DLLs, make sure whatever file you include this in has the following line * int DLLUIClass_CurrID = 0xE0; * * $Log: DLLUiItems.h,v $ * Revision 1.3 2004/02/09 04:14:49 kevinb * Added newlines to all headers to reduce number of warnings printed * * Made some small changes to get everything compiling. * * All Ready to merge the 1.5 tree. * * Revision 1.2 2000/05/29 05:03:22 icculus * Moved class implementation to DLLUiItems.cpp, since statically * linking the network clients would result in duplicate definitions. * * Revision 1.1.1.1 2000/04/18 00:00:30 icculus * initial checkin * * * 3 10/08/98 4:23p Kevin * Changed code to comply with memory library usage. Always use mem_malloc * , mem_free and mem_strdup * * 2 8/07/98 12:39p Jeff * initial creation * * $NoKeywords: $ */ extern int DLLUIClass_CurrID; class CheckBoxItem { public: CheckBoxItem(void *window, char *title, bool initial_state, int x, int y, int flags); ~CheckBoxItem(); void SetState(bool checked); bool GetState(void); bool Update(int id); private: char *m_Title; bool m_State; int m_x, m_y, m_flags; void *m_textitem_i_off; void *m_textitem_o_off; void *m_textitem_i_on; void *m_textitem_o_on; void *m_hotspot; void *m_hWnd; int m_ID; }; #ifndef DLLUICLASS_H_ #define DLLUICLASS_H_ #define JEFF_RED GR_RGB(255, 40, 40) #define JEFF_BLUE GR_RGB(40, 40, 255) #define JEFF_GREEN GR_RGB(40, 255, 40) #endif