/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #if !defined(AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_) #define AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // ScriptWizard.h : header file // ///////////////////////////////////////////////////////////////////////////// // CScriptWizard dialog struct tD3XProgram; class CScriptWizard : public CDialog { // Construction public: CScriptWizard(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CScriptWizard) enum { IDD = IDD_SCRIPTWIZ }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CScriptWizard) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CScriptWizard) virtual BOOL OnInitDialog(); afx_msg void OnAddScript(); afx_msg void OnLock(); afx_msg void OnUnlock(); afx_msg void OnEditScript(); virtual void OnOK(); virtual void OnCancel(); afx_msg void OnSelChangeScrListbox(); afx_msg void OnAddEvent(); afx_msg void OnSelchangeScrevtListbox(); afx_msg void OnSelchangeScrmodBox(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: char ScriptFileName[32]; char ScriptCodeName[32]; int m_CurScriptSel; // The current script selected from LISTBOX int m_CurEventSel; // Current event selected from LISTBOX index. char *m_ScriptSource; // script source tD3XProgram *m_ScriptCode; // script code. private: void LoadCurrentModule(); void UpdateScriptListbox(); void UpdateEventListbox(); void UpdateDialogButtons(); }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_)