/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ ///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: Merc02.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.h" #include "module.h" #ifdef __cplusplus extern "C" { #endif DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); DLLEXPORT void STDCALL ShutdownDLL(void); DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door); DLLEXPORT void STDCALLPTR CreateInstance(int id); DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr); DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data); DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face); DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list); DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_1119 0x001 #define ID_CUSTOM_OBJECT_10EC 0x002 #define ID_CUSTOM_OBJECT_08F6 0x003 #define ID_CUSTOM_OBJECT_08F8 0x004 #define ID_CUSTOM_OBJECT_08F7 0x005 #define ID_CUSTOM_OBJECT_08FB 0x006 #define ID_CUSTOM_OBJECT_08FC 0x007 #define ID_CUSTOM_OBJECT_08FE 0x008 #define ID_CUSTOM_OBJECT_08FD 0x009 #define ID_CUSTOM_OBJECT_08FF 0x00a #define ID_CUSTOM_OBJECT_0900 0x00b #define ID_CUSTOM_OBJECT_0901 0x00c #define ID_CUSTOM_OBJECT_0902 0x00d #define ID_CUSTOM_OBJECT_1017 0x00e #define ID_CUSTOM_OBJECT_0818 0x00f #define ID_CUSTOM_OBJECT_1019 0x010 #define ID_CUSTOM_OBJECT_10CF 0x011 #define ID_CUSTOM_OBJECT_30B2 0x012 #define ID_CUSTOM_OBJECT_10B1 0x013 #define ID_CUSTOM_OBJECT_1040 0x014 #define ID_CUSTOM_OBJECT_1041 0x015 #define ID_CUSTOM_OBJECT_103F 0x016 #define ID_CUSTOM_OBJECT_08DE 0x017 #define ID_CUSTOM_OBJECT_110E 0x018 #define ID_CUSTOM_OBJECT_10CD 0x019 #define ID_CUSTOM_OBJECT_08A6 0x01a #define ID_CUSTOM_OBJECT_08A5 0x01b #define ID_CUSTOM_OBJECT_1112 0x01c #define ID_CUSTOM_OBJECT_0913 0x01d #define ID_CUSTOM_OBJECT_083D 0x01e #define ID_CUSTOM_OBJECT_084A 0x01f #define ID_CUSTOM_OBJECT_1048 0x020 #define ID_CUSTOM_OBJECT_1111 0x021 #define ID_CUSTOM_OBJECT_1067 0x022 #define ID_CUSTOM_OBJECT_088C 0x023 #define ID_CUSTOM_OBJECT_108B 0x024 #define ID_CUSTOM_OBJECT_0883 0x025 #define ID_CUSTOM_OBJECT_1884 0x026 #define ID_CUSTOM_OBJECT_106F 0x027 #define ID_CUSTOM_OBJECT_1071 0x028 #define ID_CUSTOM_OBJECT_0894 0x029 #define ID_CUSTOM_OBJECT_0893 0x02a #define ID_CUSTOM_OBJECT_0806 0x02b #define ID_CUSTOM_OBJECT_1842 0x02c #define ID_CUSTOM_OBJECT_082F 0x02d #define ID_TRIGGER_0006 0x02e #define ID_TRIGGER_0005 0x02f #define ID_TRIGGER_0004 0x030 #define ID_TRIGGER_0000 0x031 #define ID_TRIGGER_0001 0x032 #define ID_TRIGGER_0002 0x033 #define ID_TRIGGER_0003 0x034 #define ID_TRIGGER_0007 0x035 #define ID_TRIGGER_0008 0x036 #define ID_TRIGGER_0011 0x037 #define ID_TRIGGER_0009 0x038 #define ID_TRIGGER_000A 0x039 #define ID_TRIGGER_000B 0x03a #define ID_TRIGGER_000C 0x03b #define ID_TRIGGER_000E 0x03c #define ID_TRIGGER_000F 0x03d #define ID_TRIGGER_0010 0x03e // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); ~BaseScript(); virtual int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1119 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_10EC : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08F6 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08F8 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08F7 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08FB : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08FC : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08FE : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08FD : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08FF : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0900 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0901 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0902 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1017 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0818 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1019 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_10CF : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_30B2 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_10B1 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1040 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1041 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_103F : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08DE : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_110E : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_10CD : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08A6 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_08A5 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1112 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0913 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_083D : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_084A : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1048 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1111 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1067 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_088C : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_108B : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0883 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1884 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_106F : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1071 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0894 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0893 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0806 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1842 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_082F : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0011 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000F : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0010 : public BaseScript { public: int16_t CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_000 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_128 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_030 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_054 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_057 = 0; int ScriptActionCtr_058 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_060 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_037 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_127 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_107 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_088 = 0; int ScriptActionCtr_070 = 0; int ScriptActionCtr_087 = 0; int ScriptActionCtr_089 = 0; int ScriptActionCtr_090 = 0; int ScriptActionCtr_091 = 0; int ScriptActionCtr_092 = 0; int ScriptActionCtr_071 = 0; int ScriptActionCtr_072 = 0; int ScriptActionCtr_073 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_075 = 0; int ScriptActionCtr_076 = 0; int ScriptActionCtr_077 = 0; int ScriptActionCtr_094 = 0; int ScriptActionCtr_078 = 0; int ScriptActionCtr_079 = 0; int ScriptActionCtr_095 = 0; int ScriptActionCtr_096 = 0; int ScriptActionCtr_097 = 0; int ScriptActionCtr_098 = 0; int ScriptActionCtr_099 = 0; int ScriptActionCtr_080 = 0; int ScriptActionCtr_081 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_084 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_085 = 0; int ScriptActionCtr_093 = 0; int ScriptActionCtr_100 = 0; int ScriptActionCtr_101 = 0; int ScriptActionCtr_112 = 0; int ScriptActionCtr_102 = 0; int ScriptActionCtr_113 = 0; int ScriptActionCtr_103 = 0; int ScriptActionCtr_114 = 0; int ScriptActionCtr_104 = 0; int ScriptActionCtr_115 = 0; int ScriptActionCtr_105 = 0; int ScriptActionCtr_116 = 0; int ScriptActionCtr_106 = 0; int ScriptActionCtr_117 = 0; int ScriptActionCtr_108 = 0; int ScriptActionCtr_109 = 0; int ScriptActionCtr_110 = 0; int ScriptActionCtr_111 = 0; int ScriptActionCtr_126 = 0; int ScriptActionCtr_118 = 0; int ScriptActionCtr_119 = 0; int ScriptActionCtr_120 = 0; int ScriptActionCtr_121 = 0; int ScriptActionCtr_122 = 0; int ScriptActionCtr_123 = 0; int ScriptActionCtr_124 = 0; int ScriptActionCtr_125 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_000 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_128 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_030 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_054 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_057 = 0; ScriptActionCtr_058 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_060 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_037 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_127 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_107 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_088 = 0; ScriptActionCtr_070 = 0; ScriptActionCtr_087 = 0; ScriptActionCtr_089 = 0; ScriptActionCtr_090 = 0; ScriptActionCtr_091 = 0; ScriptActionCtr_092 = 0; ScriptActionCtr_071 = 0; ScriptActionCtr_072 = 0; ScriptActionCtr_073 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_075 = 0; ScriptActionCtr_076 = 0; ScriptActionCtr_077 = 0; ScriptActionCtr_094 = 0; ScriptActionCtr_078 = 0; ScriptActionCtr_079 = 0; ScriptActionCtr_095 = 0; ScriptActionCtr_096 = 0; ScriptActionCtr_097 = 0; ScriptActionCtr_098 = 0; ScriptActionCtr_099 = 0; ScriptActionCtr_080 = 0; ScriptActionCtr_081 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_084 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_085 = 0; ScriptActionCtr_093 = 0; ScriptActionCtr_100 = 0; ScriptActionCtr_101 = 0; ScriptActionCtr_112 = 0; ScriptActionCtr_102 = 0; ScriptActionCtr_113 = 0; ScriptActionCtr_103 = 0; ScriptActionCtr_114 = 0; ScriptActionCtr_104 = 0; ScriptActionCtr_115 = 0; ScriptActionCtr_105 = 0; ScriptActionCtr_116 = 0; ScriptActionCtr_106 = 0; ScriptActionCtr_117 = 0; ScriptActionCtr_108 = 0; ScriptActionCtr_109 = 0; ScriptActionCtr_110 = 0; ScriptActionCtr_111 = 0; ScriptActionCtr_126 = 0; ScriptActionCtr_118 = 0; ScriptActionCtr_119 = 0; ScriptActionCtr_120 = 0; ScriptActionCtr_121 = 0; ScriptActionCtr_122 = 0; ScriptActionCtr_123 = 0; ScriptActionCtr_124 = 0; ScriptActionCtr_125 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_000, file_ptr); File_WriteInt(ScriptActionCtr_001, file_ptr); File_WriteInt(ScriptActionCtr_016, file_ptr); File_WriteInt(ScriptActionCtr_002, file_ptr); File_WriteInt(ScriptActionCtr_128, file_ptr); File_WriteInt(ScriptActionCtr_003, file_ptr); File_WriteInt(ScriptActionCtr_086, file_ptr); File_WriteInt(ScriptActionCtr_027, file_ptr); File_WriteInt(ScriptActionCtr_028, file_ptr); File_WriteInt(ScriptActionCtr_029, file_ptr); File_WriteInt(ScriptActionCtr_030, file_ptr); File_WriteInt(ScriptActionCtr_032, file_ptr); File_WriteInt(ScriptActionCtr_033, file_ptr); File_WriteInt(ScriptActionCtr_034, file_ptr); File_WriteInt(ScriptActionCtr_035, file_ptr); File_WriteInt(ScriptActionCtr_042, file_ptr); File_WriteInt(ScriptActionCtr_043, file_ptr); File_WriteInt(ScriptActionCtr_044, file_ptr); File_WriteInt(ScriptActionCtr_045, file_ptr); File_WriteInt(ScriptActionCtr_046, file_ptr); File_WriteInt(ScriptActionCtr_047, file_ptr); File_WriteInt(ScriptActionCtr_048, file_ptr); File_WriteInt(ScriptActionCtr_049, file_ptr); File_WriteInt(ScriptActionCtr_053, file_ptr); File_WriteInt(ScriptActionCtr_054, file_ptr); File_WriteInt(ScriptActionCtr_055, file_ptr); File_WriteInt(ScriptActionCtr_056, file_ptr); File_WriteInt(ScriptActionCtr_057, file_ptr); File_WriteInt(ScriptActionCtr_058, file_ptr); File_WriteInt(ScriptActionCtr_059, file_ptr); File_WriteInt(ScriptActionCtr_060, file_ptr); File_WriteInt(ScriptActionCtr_050, file_ptr); File_WriteInt(ScriptActionCtr_039, file_ptr); File_WriteInt(ScriptActionCtr_051, file_ptr); File_WriteInt(ScriptActionCtr_040, file_ptr); File_WriteInt(ScriptActionCtr_041, file_ptr); File_WriteInt(ScriptActionCtr_061, file_ptr); File_WriteInt(ScriptActionCtr_031, file_ptr); File_WriteInt(ScriptActionCtr_052, file_ptr); File_WriteInt(ScriptActionCtr_036, file_ptr); File_WriteInt(ScriptActionCtr_038, file_ptr); File_WriteInt(ScriptActionCtr_037, file_ptr); File_WriteInt(ScriptActionCtr_004, file_ptr); File_WriteInt(ScriptActionCtr_005, file_ptr); File_WriteInt(ScriptActionCtr_006, file_ptr); File_WriteInt(ScriptActionCtr_007, file_ptr); File_WriteInt(ScriptActionCtr_008, file_ptr); File_WriteInt(ScriptActionCtr_009, file_ptr); File_WriteInt(ScriptActionCtr_010, file_ptr); File_WriteInt(ScriptActionCtr_011, file_ptr); File_WriteInt(ScriptActionCtr_012, file_ptr); File_WriteInt(ScriptActionCtr_013, file_ptr); File_WriteInt(ScriptActionCtr_014, file_ptr); File_WriteInt(ScriptActionCtr_015, file_ptr); File_WriteInt(ScriptActionCtr_017, file_ptr); File_WriteInt(ScriptActionCtr_018, file_ptr); File_WriteInt(ScriptActionCtr_019, file_ptr); File_WriteInt(ScriptActionCtr_020, file_ptr); File_WriteInt(ScriptActionCtr_021, file_ptr); File_WriteInt(ScriptActionCtr_022, file_ptr); File_WriteInt(ScriptActionCtr_023, file_ptr); File_WriteInt(ScriptActionCtr_024, file_ptr); File_WriteInt(ScriptActionCtr_025, file_ptr); File_WriteInt(ScriptActionCtr_026, file_ptr); File_WriteInt(ScriptActionCtr_062, file_ptr); File_WriteInt(ScriptActionCtr_063, file_ptr); File_WriteInt(ScriptActionCtr_064, file_ptr); File_WriteInt(ScriptActionCtr_127, file_ptr); File_WriteInt(ScriptActionCtr_065, file_ptr); File_WriteInt(ScriptActionCtr_066, file_ptr); File_WriteInt(ScriptActionCtr_067, file_ptr); File_WriteInt(ScriptActionCtr_068, file_ptr); File_WriteInt(ScriptActionCtr_107, file_ptr); File_WriteInt(ScriptActionCtr_069, file_ptr); File_WriteInt(ScriptActionCtr_088, file_ptr); File_WriteInt(ScriptActionCtr_070, file_ptr); File_WriteInt(ScriptActionCtr_087, file_ptr); File_WriteInt(ScriptActionCtr_089, file_ptr); File_WriteInt(ScriptActionCtr_090, file_ptr); File_WriteInt(ScriptActionCtr_091, file_ptr); File_WriteInt(ScriptActionCtr_092, file_ptr); File_WriteInt(ScriptActionCtr_071, file_ptr); File_WriteInt(ScriptActionCtr_072, file_ptr); File_WriteInt(ScriptActionCtr_073, file_ptr); File_WriteInt(ScriptActionCtr_074, file_ptr); File_WriteInt(ScriptActionCtr_075, file_ptr); File_WriteInt(ScriptActionCtr_076, file_ptr); File_WriteInt(ScriptActionCtr_077, file_ptr); File_WriteInt(ScriptActionCtr_094, file_ptr); File_WriteInt(ScriptActionCtr_078, file_ptr); File_WriteInt(ScriptActionCtr_079, file_ptr); File_WriteInt(ScriptActionCtr_095, file_ptr); File_WriteInt(ScriptActionCtr_096, file_ptr); File_WriteInt(ScriptActionCtr_097, file_ptr); File_WriteInt(ScriptActionCtr_098, file_ptr); File_WriteInt(ScriptActionCtr_099, file_ptr); File_WriteInt(ScriptActionCtr_080, file_ptr); File_WriteInt(ScriptActionCtr_081, file_ptr); File_WriteInt(ScriptActionCtr_082, file_ptr); File_WriteInt(ScriptActionCtr_084, file_ptr); File_WriteInt(ScriptActionCtr_083, file_ptr); File_WriteInt(ScriptActionCtr_085, file_ptr); File_WriteInt(ScriptActionCtr_093, file_ptr); File_WriteInt(ScriptActionCtr_100, file_ptr); File_WriteInt(ScriptActionCtr_101, file_ptr); File_WriteInt(ScriptActionCtr_112, file_ptr); File_WriteInt(ScriptActionCtr_102, file_ptr); File_WriteInt(ScriptActionCtr_113, file_ptr); File_WriteInt(ScriptActionCtr_103, file_ptr); File_WriteInt(ScriptActionCtr_114, file_ptr); File_WriteInt(ScriptActionCtr_104, file_ptr); File_WriteInt(ScriptActionCtr_115, file_ptr); File_WriteInt(ScriptActionCtr_105, file_ptr); File_WriteInt(ScriptActionCtr_116, file_ptr); File_WriteInt(ScriptActionCtr_106, file_ptr); File_WriteInt(ScriptActionCtr_117, file_ptr); File_WriteInt(ScriptActionCtr_108, file_ptr); File_WriteInt(ScriptActionCtr_109, file_ptr); File_WriteInt(ScriptActionCtr_110, file_ptr); File_WriteInt(ScriptActionCtr_111, file_ptr); File_WriteInt(ScriptActionCtr_126, file_ptr); File_WriteInt(ScriptActionCtr_118, file_ptr); File_WriteInt(ScriptActionCtr_119, file_ptr); File_WriteInt(ScriptActionCtr_120, file_ptr); File_WriteInt(ScriptActionCtr_121, file_ptr); File_WriteInt(ScriptActionCtr_122, file_ptr); File_WriteInt(ScriptActionCtr_123, file_ptr); File_WriteInt(ScriptActionCtr_124, file_ptr); File_WriteInt(ScriptActionCtr_125, file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_000 = File_ReadInt(file_ptr); ScriptActionCtr_001 = File_ReadInt(file_ptr); ScriptActionCtr_016 = File_ReadInt(file_ptr); ScriptActionCtr_002 = File_ReadInt(file_ptr); ScriptActionCtr_128 = File_ReadInt(file_ptr); ScriptActionCtr_003 = File_ReadInt(file_ptr); ScriptActionCtr_086 = File_ReadInt(file_ptr); ScriptActionCtr_027 = File_ReadInt(file_ptr); ScriptActionCtr_028 = File_ReadInt(file_ptr); ScriptActionCtr_029 = File_ReadInt(file_ptr); ScriptActionCtr_030 = File_ReadInt(file_ptr); ScriptActionCtr_032 = File_ReadInt(file_ptr); ScriptActionCtr_033 = File_ReadInt(file_ptr); ScriptActionCtr_034 = File_ReadInt(file_ptr); ScriptActionCtr_035 = File_ReadInt(file_ptr); ScriptActionCtr_042 = File_ReadInt(file_ptr); ScriptActionCtr_043 = File_ReadInt(file_ptr); ScriptActionCtr_044 = File_ReadInt(file_ptr); ScriptActionCtr_045 = File_ReadInt(file_ptr); ScriptActionCtr_046 = File_ReadInt(file_ptr); ScriptActionCtr_047 = File_ReadInt(file_ptr); ScriptActionCtr_048 = File_ReadInt(file_ptr); ScriptActionCtr_049 = File_ReadInt(file_ptr); ScriptActionCtr_053 = File_ReadInt(file_ptr); ScriptActionCtr_054 = File_ReadInt(file_ptr); ScriptActionCtr_055 = File_ReadInt(file_ptr); ScriptActionCtr_056 = File_ReadInt(file_ptr); ScriptActionCtr_057 = File_ReadInt(file_ptr); ScriptActionCtr_058 = File_ReadInt(file_ptr); ScriptActionCtr_059 = File_ReadInt(file_ptr); ScriptActionCtr_060 = File_ReadInt(file_ptr); ScriptActionCtr_050 = File_ReadInt(file_ptr); ScriptActionCtr_039 = File_ReadInt(file_ptr); ScriptActionCtr_051 = File_ReadInt(file_ptr); ScriptActionCtr_040 = File_ReadInt(file_ptr); ScriptActionCtr_041 = File_ReadInt(file_ptr); ScriptActionCtr_061 = File_ReadInt(file_ptr); ScriptActionCtr_031 = File_ReadInt(file_ptr); ScriptActionCtr_052 = File_ReadInt(file_ptr); ScriptActionCtr_036 = File_ReadInt(file_ptr); ScriptActionCtr_038 = File_ReadInt(file_ptr); ScriptActionCtr_037 = File_ReadInt(file_ptr); ScriptActionCtr_004 = File_ReadInt(file_ptr); ScriptActionCtr_005 = File_ReadInt(file_ptr); ScriptActionCtr_006 = File_ReadInt(file_ptr); ScriptActionCtr_007 = File_ReadInt(file_ptr); ScriptActionCtr_008 = File_ReadInt(file_ptr); ScriptActionCtr_009 = File_ReadInt(file_ptr); ScriptActionCtr_010 = File_ReadInt(file_ptr); ScriptActionCtr_011 = File_ReadInt(file_ptr); ScriptActionCtr_012 = File_ReadInt(file_ptr); ScriptActionCtr_013 = File_ReadInt(file_ptr); ScriptActionCtr_014 = File_ReadInt(file_ptr); ScriptActionCtr_015 = File_ReadInt(file_ptr); ScriptActionCtr_017 = File_ReadInt(file_ptr); ScriptActionCtr_018 = File_ReadInt(file_ptr); ScriptActionCtr_019 = File_ReadInt(file_ptr); ScriptActionCtr_020 = File_ReadInt(file_ptr); ScriptActionCtr_021 = File_ReadInt(file_ptr); ScriptActionCtr_022 = File_ReadInt(file_ptr); ScriptActionCtr_023 = File_ReadInt(file_ptr); ScriptActionCtr_024 = File_ReadInt(file_ptr); ScriptActionCtr_025 = File_ReadInt(file_ptr); ScriptActionCtr_026 = File_ReadInt(file_ptr); ScriptActionCtr_062 = File_ReadInt(file_ptr); ScriptActionCtr_063 = File_ReadInt(file_ptr); ScriptActionCtr_064 = File_ReadInt(file_ptr); ScriptActionCtr_127 = File_ReadInt(file_ptr); ScriptActionCtr_065 = File_ReadInt(file_ptr); ScriptActionCtr_066 = File_ReadInt(file_ptr); ScriptActionCtr_067 = File_ReadInt(file_ptr); ScriptActionCtr_068 = File_ReadInt(file_ptr); ScriptActionCtr_107 = File_ReadInt(file_ptr); ScriptActionCtr_069 = File_ReadInt(file_ptr); ScriptActionCtr_088 = File_ReadInt(file_ptr); ScriptActionCtr_070 = File_ReadInt(file_ptr); ScriptActionCtr_087 = File_ReadInt(file_ptr); ScriptActionCtr_089 = File_ReadInt(file_ptr); ScriptActionCtr_090 = File_ReadInt(file_ptr); ScriptActionCtr_091 = File_ReadInt(file_ptr); ScriptActionCtr_092 = File_ReadInt(file_ptr); ScriptActionCtr_071 = File_ReadInt(file_ptr); ScriptActionCtr_072 = File_ReadInt(file_ptr); ScriptActionCtr_073 = File_ReadInt(file_ptr); ScriptActionCtr_074 = File_ReadInt(file_ptr); ScriptActionCtr_075 = File_ReadInt(file_ptr); ScriptActionCtr_076 = File_ReadInt(file_ptr); ScriptActionCtr_077 = File_ReadInt(file_ptr); ScriptActionCtr_094 = File_ReadInt(file_ptr); ScriptActionCtr_078 = File_ReadInt(file_ptr); ScriptActionCtr_079 = File_ReadInt(file_ptr); ScriptActionCtr_095 = File_ReadInt(file_ptr); ScriptActionCtr_096 = File_ReadInt(file_ptr); ScriptActionCtr_097 = File_ReadInt(file_ptr); ScriptActionCtr_098 = File_ReadInt(file_ptr); ScriptActionCtr_099 = File_ReadInt(file_ptr); ScriptActionCtr_080 = File_ReadInt(file_ptr); ScriptActionCtr_081 = File_ReadInt(file_ptr); ScriptActionCtr_082 = File_ReadInt(file_ptr); ScriptActionCtr_084 = File_ReadInt(file_ptr); ScriptActionCtr_083 = File_ReadInt(file_ptr); ScriptActionCtr_085 = File_ReadInt(file_ptr); ScriptActionCtr_093 = File_ReadInt(file_ptr); ScriptActionCtr_100 = File_ReadInt(file_ptr); ScriptActionCtr_101 = File_ReadInt(file_ptr); ScriptActionCtr_112 = File_ReadInt(file_ptr); ScriptActionCtr_102 = File_ReadInt(file_ptr); ScriptActionCtr_113 = File_ReadInt(file_ptr); ScriptActionCtr_103 = File_ReadInt(file_ptr); ScriptActionCtr_114 = File_ReadInt(file_ptr); ScriptActionCtr_104 = File_ReadInt(file_ptr); ScriptActionCtr_115 = File_ReadInt(file_ptr); ScriptActionCtr_105 = File_ReadInt(file_ptr); ScriptActionCtr_116 = File_ReadInt(file_ptr); ScriptActionCtr_106 = File_ReadInt(file_ptr); ScriptActionCtr_117 = File_ReadInt(file_ptr); ScriptActionCtr_108 = File_ReadInt(file_ptr); ScriptActionCtr_109 = File_ReadInt(file_ptr); ScriptActionCtr_110 = File_ReadInt(file_ptr); ScriptActionCtr_111 = File_ReadInt(file_ptr); ScriptActionCtr_126 = File_ReadInt(file_ptr); ScriptActionCtr_118 = File_ReadInt(file_ptr); ScriptActionCtr_119 = File_ReadInt(file_ptr); ScriptActionCtr_120 = File_ReadInt(file_ptr); ScriptActionCtr_121 = File_ReadInt(file_ptr); ScriptActionCtr_122 = File_ReadInt(file_ptr); ScriptActionCtr_123 = File_ReadInt(file_ptr); ScriptActionCtr_124 = File_ReadInt(file_ptr); ScriptActionCtr_125 = File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ #include "AIGame3_External.h" /* $$ENUM Region 0:Intro 1:Restricted 2:Assassination 3:Escape 4:Victory 5:Unrestricted $$END */ /* $$ACTION Custom Emit [f:Number=20.0] sparks from [o:Object] aEmitSparks Make object spark Makes an object emit sparks Parameters: Number: the number of sparks to create Object: the object to make sparks come out of $$END */ void aEmitSparks(float num_sparks, int objhandle) { int room; vector pos; if (!qObjExists(objhandle)) return; Obj_Value(objhandle, VF_GET, OBJV_V_POS, &pos); Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room); Game_CreateRandomSparks((int)num_sparks, &pos, room); } /* $$ACTION Custom Emit [f:Number=20.0] sparks from [o:Object] at [i:Gunpoint] aEmitSparksFromGunpoint Make object spark Makes an object emit sparks Parameters: Number: the number of sparks to create Object: the object to make sparks come out of Gunpoint: the gunpoint $$END */ void aEmitSparksFromGunpoint(float num_sparks, int objhandle, int gunpoint) { int room; vector pos; if (!qObjExists(objhandle)) return; Obj_GetGunPos(objhandle, gunpoint, &pos); Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room); Game_CreateRandomSparks((int)num_sparks, &pos, room); } /* $$ACTION Custom Set [o:Object] turn rate to [f:Turn Rate] aSetTurnRate Set Turn Rate of Object Parameters: Object: the object to make sparks come out of Turn Rate: the turn rate $$END */ void aSetTurnRate(int objhandle, float turn_rate) { if (!qObjExists(objhandle)) return; AI_Value(objhandle, VF_SET, AIV_F_MAX_TURN_RATE, &turn_rate); } /* $$QUERY Custom b:[o:Security Camera] has been alerted qSecurityCameraAlerted Security Camera has been alerted Determines if a security camera has been alerted Parameters: Security Camera: the security camera object to check $$END */ bool qSecurityCameraAlerted(int obj_handle) { bool camera_alerted; if (!qObjExists(obj_handle)) return false; SendCommand(obj_handle, obj_handle, SC_COM_GET_ALERT_STATUS, &camera_alerted); return camera_alerted; } /* $$QUERY Custom b:Beam between [o:Beam Source A] and [o:Beam Source B] is hitting a player qBeamHittingPlayer Beam Is Hitting a Player Checks if a security beam is currently colliding with a player Parameters: Beam Source A Beam Source B $$END */ bool qBeamHittingPlayer(int beam1_handle, int beam2_handle) { // see if anything is in the way ray_info ray; int flags, fate; vector start_pos, end_pos, landing_pos; int start_room, landing_room; if (!qObjExists(beam1_handle)) return false; if (!qObjExists(beam2_handle)) return false; Obj_Value(beam1_handle, VF_GET, OBJV_V_POS, &start_pos); Obj_Value(beam1_handle, VF_GET, OBJV_I_ROOMNUM, &start_room); Obj_Value(beam2_handle, VF_GET, OBJV_V_POS, &end_pos); flags = FQ_CHECK_OBJS | FQ_IGNORE_POWERUPS | FQ_IGNORE_WEAPONS | FQ_ONLY_PLAYER_OBJ | FQ_PLAYERS_AS_SPHERE | FQ_IGNORE_WALLS; fate = FVI_RayCast(beam1_handle, &start_pos, &end_pos, start_room, 50.0f, flags, &ray); if (fate == HIT_OBJECT) { int type; Obj_Value(ray.hit_object, VF_GET, OBJV_I_TYPE, &type); if (type == OBJ_PLAYER) { return true; } } return false; } /* $$QUERY Custom f:Convert [u:Texture ID] to float qConvertTextureIDToFloat Converts Texture ID to float (so it can be stored in user var) Parameters: Texture ID: the texture id $$END */ float qConvertTextureIDToFloat(int texture_id) { return ((float)texture_id); } /* $$QUERY Custom u:Convert [f:Value] to Texture ID qConvertFloatToTextureID Converts float to Texture ID (so user var can be passed to texture id parameter) Parameters: Value: the float texture id $$END */ int qConvertFloatToTextureID(float value) { return ((int)value); } /**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/ // ============================================================ // End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS // ============================================================ // ================= // Message File Data // ================= #define MAX_SCRIPT_MESSAGES 256 #define MAX_MSG_FILEBUF_LEN 1024 #define NO_MESSAGE_STRING "*Message Not Found*" #define INV_MSGNAME_STRING "*Message Name Invalid*" #define WHITESPACE_CHARS " \t\r\n" // Structure for storing a script message struct tScriptMessage { char *name; // the name of the message char *message; // the actual message text }; // Global storage for level script messages tScriptMessage *message_list[MAX_SCRIPT_MESSAGES]; int num_messages; // ====================== // Message File Functions // ====================== // Initializes the Message List void InitMessageList(void) { for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++) message_list[j] = NULL; num_messages = 0; } // Clear the Message List void ClearMessageList(void) { for (int j = 0; j < num_messages; j++) { free(message_list[j]->name); free(message_list[j]->message); free(message_list[j]); message_list[j] = NULL; } num_messages = 0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if (num_messages >= MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos = num_messages; message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage)); if (message_list[pos] == NULL) return false; // Allocate memory for the message name message_list[pos]->name = (char *)malloc(strlen(name) + 1); if (message_list[pos]->name == NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name, name); // Allocate memory for the message name message_list[pos]->message = (char *)malloc(strlen(msg) + 1); if (message_list[pos]->message == NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message, msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos = strlen(s) - 1; while (last_char_pos >= 0 && isspace(s[last_char_pos])) { s[last_char_pos] = '\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while ((*s) != '\0' && isspace(*s)) s++; return (s); } // Read in the Messages int ReadMessageFile(const char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN + 1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile = File_Open(filename, "rt"); if (!infile) return false; line_num = 0; next_msgid_found = true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer, ""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line = SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if (strlen(line) == 0 || strncmp(line, "//", 2) == 0) continue; if (!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line = strtok(line, WHITESPACE_CHARS); if (line == NULL) continue; // Grab the second keyword, and assign it as the next message ID line = strtok(NULL, WHITESPACE_CHARS); if (line == NULL) continue; next_msgid_found = true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start = strchr(line, '='); if (msg_start == NULL) continue; msg_start[0] = '\0'; msg_start++; // Add the message to the list AddMessageToList(line, msg_start); } } File_Close(infile); return true; } // Find a message const char *GetMessage(const char *name) { // Make sure given name is valid if (name == NULL) return INV_MSGNAME_STRING; // Search message list for name for (int j = 0; j < num_messages; j++) if (strcmp(message_list[j]->name, name) == 0) return (message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 7 const char *Door_names[NUM_DOOR_NAMES] = {"MainGateDoor", "GenHangarDoor", "ResEntDoor", "GeneralDoor", "CompDoor", "LastDoor", "ArmoryDoor"}; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 136 const char *Object_names[NUM_OBJECT_NAMES] = {"LR1Sound", "LR2Sound", "RepairRoomWelder", "WorkerScrewup", "Welder2", "Welder3", "LR1Light", "LR2Light", "ResHallALight", "ResHallALight2", "ArmoryLight", "HallCSLight", "HallCLight1", "HallCLight2", "CompEscapeFan", "MainGateGuard1", "MainGateGuard2", "TowerScanner", "WeaponCheckPoint", "Beam1Source", "Beam2Source", "BeamSource3", "BeamSource4", "BeamSource5", "BeamSource6", "BeamSource7", "BeamSource8", "BeamSource10", "BeamSource11", "BeamSource12", "BeamSource13", "LRSBeam01a", "LRSBeam01b", "LRSBeam03a", "LRSBeam03b", "LRSBeam04a", "LRSBeam04b", "LRSBeam06a", "LRSBeam06b", "EndBeamA1", "EndBeamA2", "EndBeamB1", "EndBeamB2", "EndBeamC1", "EndBeamC2", "HTrooper01", "EndHTrooper01", "EndHTrooper02", "LaserPickup", "GenGuardHeavyT01", "GenGuardTrooper01", "GenGuardTrooper02", "GenGuardTrooper03", "GenGuardSwatter01", "GenGuardSwatter02", "ResHallATurret01", "ResHallATurret2", "ArmoryTurret", "ResHallCTurret", "HallCTurret01", "HallCTurret02", "LR1PipeCam1", "CrateStackFloor", "BasementCeiling", "WorkerScrewupMachi", "GeneralsShip", "TurretControl", "GenLandingPad", "HTrooper01Wall", "EndTrooper01wall", "EndTrooper02wall", "GeneralBarrels", "GeneralStack", "WorkerScrewup2", "WorkerScrewup3", "Lifter (Hangar)", "Welder (cargoship)", "FlybyShip", "Tracker01", "Tracker02", "StFactory02Constru", "InfectedDataCartri", "LR1Pipe", "LR1PipeCam2", "LaserRoom02Pipe01", "L02Pipe1Cam", "LaserRoom02Pipe02", "L02Pipe2Cam", "TowerFT1Cam", "TowerFB1Cam", "TowerFT2Cam", "TowerFB2Cam", "TowerFB3Cam", "TowerFT3Cam", "TowerBT1Cam", "TowerBB1Cam", "TowerBT2Cam", "TowerBB2Cam", "TowerBB3Cam", "TowerBT3Cam", "CrateStack", "WorkerScrewupCam", "WorkerScrewupCam2", "DataCartridge", "DataPosition", "EndSpew1", "EndSpew2", "EndSpew3", "EndSpew4", "EndBeamA1Pos", "EndBeamA2Pos", "EndBeamB1Pos", "EndBeamB2Pos", "EndBeamC1Pos", "EndBeamC2Pos", "HallCTrooper1", "HallCTrooper2", "RHBPatTroop01", "RHBPatTroop02", "ArmoryDoorSwitch", "CentralFFSwitch", "HallCSTrooper", "DataCam1", "DataCam2", "DataCam3", "ResEntSecCam01", "ResHallASecCam01", "ResHallASecCam02", "ArmorySecCam", "ResHallCSCam", "HallCsecCam01", "HallCsecCam02", "ResEntDoor", "SuperDuperLaser", "ResHallATrooper", "ResHallATrooper2"}; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 23 const char *Room_names[NUM_ROOM_NAMES] = {"Weapon Check", "LaserRoom01", "LaserRoom01b", "LaserRoom02", "LaserRoom02b", "EscapePipe1", "EscapePipe2", "ExitFanRoom", "Comp01Wind", "Comp02Wind", "Comp03Wind", "Comp04Wind", "LaserRoom01BotSpaw", "LaserRoom02Spawn01", "LaserRoom02Spawn02", "ScanTower", "MineEntrance", "CompHub", "Comp01", "Comp02", "Comp03", "Comp04", "CentralFFRoom"}; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 17 const char *Trigger_names[NUM_TRIGGER_NAMES] = { "LR1MonitorHit", "LR2Monitor1Hit", "LR2Monitor2Hit", "GateMonitor1", "GateMonitor2", "EnteredMainGate", "WeaponCheckEntered", "WorkerScrewup", "GeneralShipLanding", "LeftHangarArea", "HTrooper01Trigger", "EndTrooperTrigger", "ArmoryGuardTrigger", "EscapeTrigger", "CrateRoomEntered", "ResAreaTrigger", "LeftResArea"}; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 7 const char *Sound_names[NUM_SOUND_NAMES] = {"Merc2LaserBeam", "Merc2AlertSiren", "Merc2IGSqueel", "Powerup pickup", "Merc2ShortingComputer", "AmbSwitch31", "AmbSwitch41"}; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 12 const char *Texture_names[NUM_TEXTURE_NAMES] = {"M02MonitorScreen", "Stlaser", "Stlaser25alpha", "Stlaser50alpha", "Stlaser75alpha", "M02_Scanning", "M02_Cleared", "Lightning4", "M02_Aborted", "M02_Ready", "M02_BreachedNoDes", "FunkyEffect2"}; int Texture_indexes[NUM_TEXTURE_NAMES]; #define NUM_PATH_NAMES 66 const char *Path_names[NUM_PATH_NAMES] = {"IntroCamPath", "IntroPlayerPath", "LifterPath", "WelderPathA", "FlybyPath", "Tracker01Path", "Tracker02Path", "BeamPath1", "BeamPath2", "BeamPath3", "BeamPath4", "BeamPath5", "BeamPath6", "BeamPath7", "BeamPath8", "BeamPath10", "BeamPath11", "BeamPath12", "BeamPath13", "HTClawAmbientPath", "BeamPath1R", "BeamPath2R", "BeamPath3R", "BeamPath4R", "BeamPath5R", "BeamPath6R", "BeamPath7R", "BeamPath8R", "BeamPath10R", "BeamPath11R", "BeamPath12R", "BeamPath13R", "WpnCheckEntryPath", "WpnCheckExitPath", "WorkerScrewupPath", "WorkerScrewup3Path", "GeneralCamPath", "GeneralLandingPath", "GeneralLandingPath2", "EndBeamA1Path", "EndBeamA2Path", "EndBeamB1Path", "EndBeamB2Path", "EndBeamC1Path", "EndBeamC2Path", "HTrooper01Path", "HallCTrooper1Path", "HallCTrooper2Path", "EndTrooper2Path", "EndTrooper1Path", "ArmoryTrooper1Path", "ArmoryTrooper2Path", "ArmoryGuardPath", "ArmoryGuardPath2", "ArmoryGuardPath3", "HallCSTrooperPath", "StormtrooperClawPath", "HeavyTrooperClawPath", "EndCamPath", "PlayerEndPath", "ResHallATrooperPath", "ResHallATrooper2Path", "LR1MatcenPath", "LR2Matcen1Path", "LR2Matcen2Path", "WelderPathB"}; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 7 const char *Matcen_names[NUM_MATCEN_NAMES] = {"WpnGuard1Matcen", "LaserRoom1Matcen", "LaserRoom2Matcen1", "LaserRoom2Matcen2", "STrooperClawMatcen", "HTrooperClawMatcen", "ArmoryGadgetMatcen"}; int Matcen_indexes[NUM_MATCEN_NAMES]; #define NUM_GOAL_NAMES 18 const char *Goal_names[NUM_GOAL_NAMES] = {"Disable Forcefields in Laser Room A", "Disable Forcefields in Laser Room B", "Get Cleared at Scanning Tower", "Enter Base", "Override Main Gate System", "Pass Through Weapon Checkpoint", "Bypass Restricted Area Checkpoint", "Acquire a Weapon", "Enter Restricted Area", "Get Inside Restricted Area", "Create a Diversion", "Assassinate General Morgan", "Obtain Failsafe Data", "Place Infected Cartridge", "Destroy Mainframe Computer", "Escape", "Destroy Exit Tunnel Guards", "Deactivate Central Forcefield"}; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 31 const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroText", "InfectedDataCartridgeName", "LaserBeamTriggered", "ScanTowerEntered", "MainGateOpening", "ScanStarted", "GateSecurityAlerted", "WpnCheckEntered", "WeaponCheckAborted", "WpnCheckStarted", "WeaponsRemoved", "WeaponsChecked", "WeaponGuardHit", "FoundBackDoor", "TurretControlDown", "WorkerMessage", "Empty", "GeneralDead", "DataCartridgeName", "DataCartridgeUsed", "InfectedDataPlaced", "DataCartridgeStillThere", "TooFarFromDataPosition", "EscapeTime", "EndGuards", "ExitDoor", "ArmoryDoorUnlocked", "CentralFFDown", "SecCamSpottedUs", "ResAreaEntrance", "NeedAWeapon"}; const char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if (func_list->game_checksum != CHECKSUM) { mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH + 32]; char english_filename[(_MAX_PATH + 32) * 2]; int lang_type; if (func_list->script_identifier != NULL) { _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); snprintf(english_filename, sizeof(english_filename), "%s.msg", filename); lang_type = Game_GetLanguage(); if (lang_type == LANGUAGE_FRENCH) strcat(filename, "_FRN"); else if (lang_type == LANGUAGE_GERMAN) strcat(filename, "_GER"); else if (lang_type == LANGUAGE_ITALIAN) strcat(filename, "_ITN"); else if (lang_type == LANGUAGE_SPANISH) strcat(filename, "_SPN"); else if (lang_type == LANGUAGE_POLISH) strcat(filename, "_POL"); strcat(filename, ".msg"); } else { strcpy(filename, "Merc02.msg"); lang_type = LANGUAGE_ENGLISH; } if (!ReadMessageFile(filename)) { if (lang_type == LANGUAGE_ENGLISH) { mprintf(0, "ERROR: Could not load message file - %s\n", filename); } else if (!ReadMessageFile(english_filename)) { mprintf(0, "ERROR: Could not load message file - %s\n", english_filename); } } int j; // Do Door Index lookups for (j = 0; j < NUM_DOOR_NAMES; j++) Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); // Do Object Index lookups for (j = 0; j < NUM_OBJECT_NAMES; j++) Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); // Do Room Index lookups for (j = 0; j < NUM_ROOM_NAMES; j++) Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); // Do Trigger Index lookups for (j = 0; j < NUM_TRIGGER_NAMES; j++) { Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); } // Do Sound Index lookups for (j = 0; j < NUM_SOUND_NAMES; j++) Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]); // Do Texture Index lookups for (j = 0; j < NUM_TEXTURE_NAMES; j++) Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]); // Do Path Index lookups for (j = 0; j < NUM_PATH_NAMES; j++) Path_indexes[j] = Scrpt_FindPathName(Path_names[j]); // Do Matcen Index lookups for (j = 0; j < NUM_MATCEN_NAMES; j++) Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]); // Do Goal Index lookups for (j = 0; j < NUM_GOAL_NAMES; j++) Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]); // Do Message Name lookups for (j = 0; j < NUM_MESSAGE_NAMES; j++) Message_strings[j] = GetMessage(Message_names[j]); return 1; } // ============= // ShutdownDLL() // ============= void STDCALL ShutdownDLL(void) { ClearMessageList(); } // =============== // GetGOScriptID() // =============== int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; } // ================ // CreateInstance() // ================ void STDCALLPTR CreateInstance(int id) { switch (id) { case ID_LEVEL_0000: return new LevelScript_0000; break; case ID_CUSTOM_OBJECT_1119: return new CustomObjectScript_1119; break; case ID_CUSTOM_OBJECT_10EC: return new CustomObjectScript_10EC; break; case ID_CUSTOM_OBJECT_08F6: return new CustomObjectScript_08F6; break; case ID_CUSTOM_OBJECT_08F8: return new CustomObjectScript_08F8; break; case ID_CUSTOM_OBJECT_08F7: return new CustomObjectScript_08F7; break; case ID_CUSTOM_OBJECT_08FB: return new CustomObjectScript_08FB; break; case ID_CUSTOM_OBJECT_08FC: return new CustomObjectScript_08FC; break; case ID_CUSTOM_OBJECT_08FE: return new CustomObjectScript_08FE; break; case ID_CUSTOM_OBJECT_08FD: return new CustomObjectScript_08FD; break; case ID_CUSTOM_OBJECT_08FF: return new CustomObjectScript_08FF; break; case ID_CUSTOM_OBJECT_0900: return new CustomObjectScript_0900; break; case ID_CUSTOM_OBJECT_0901: return new CustomObjectScript_0901; break; case ID_CUSTOM_OBJECT_0902: return new CustomObjectScript_0902; break; case ID_CUSTOM_OBJECT_1017: return new CustomObjectScript_1017; break; case ID_CUSTOM_OBJECT_0818: return new CustomObjectScript_0818; break; case ID_CUSTOM_OBJECT_1019: return new CustomObjectScript_1019; break; case ID_CUSTOM_OBJECT_10CF: return new CustomObjectScript_10CF; break; case ID_CUSTOM_OBJECT_30B2: return new CustomObjectScript_30B2; break; case ID_CUSTOM_OBJECT_10B1: return new CustomObjectScript_10B1; break; case ID_CUSTOM_OBJECT_1040: return new CustomObjectScript_1040; break; case ID_CUSTOM_OBJECT_1041: return new CustomObjectScript_1041; break; case ID_CUSTOM_OBJECT_103F: return new CustomObjectScript_103F; break; case ID_CUSTOM_OBJECT_08DE: return new CustomObjectScript_08DE; break; case ID_CUSTOM_OBJECT_110E: return new CustomObjectScript_110E; break; case ID_CUSTOM_OBJECT_10CD: return new CustomObjectScript_10CD; break; case ID_CUSTOM_OBJECT_08A6: return new CustomObjectScript_08A6; break; case ID_CUSTOM_OBJECT_08A5: return new CustomObjectScript_08A5; break; case ID_CUSTOM_OBJECT_1112: return new CustomObjectScript_1112; break; case ID_CUSTOM_OBJECT_0913: return new CustomObjectScript_0913; break; case ID_CUSTOM_OBJECT_083D: return new CustomObjectScript_083D; break; case ID_CUSTOM_OBJECT_084A: return new CustomObjectScript_084A; break; case ID_CUSTOM_OBJECT_1048: return new CustomObjectScript_1048; break; case ID_CUSTOM_OBJECT_1111: return new CustomObjectScript_1111; break; case ID_CUSTOM_OBJECT_1067: return new CustomObjectScript_1067; break; case ID_CUSTOM_OBJECT_088C: return new CustomObjectScript_088C; break; case ID_CUSTOM_OBJECT_108B: return new CustomObjectScript_108B; break; case ID_CUSTOM_OBJECT_0883: return new CustomObjectScript_0883; break; case ID_CUSTOM_OBJECT_1884: return new CustomObjectScript_1884; break; case ID_CUSTOM_OBJECT_106F: return new CustomObjectScript_106F; break; case ID_CUSTOM_OBJECT_1071: return new CustomObjectScript_1071; break; case ID_CUSTOM_OBJECT_0894: return new CustomObjectScript_0894; break; case ID_CUSTOM_OBJECT_0893: return new CustomObjectScript_0893; break; case ID_CUSTOM_OBJECT_0806: return new CustomObjectScript_0806; break; case ID_CUSTOM_OBJECT_1842: return new CustomObjectScript_1842; break; case ID_CUSTOM_OBJECT_082F: return new CustomObjectScript_082F; break; case ID_TRIGGER_0006: return new TriggerScript_0006; break; case ID_TRIGGER_0005: return new TriggerScript_0005; break; case ID_TRIGGER_0004: return new TriggerScript_0004; break; case ID_TRIGGER_0000: return new TriggerScript_0000; break; case ID_TRIGGER_0001: return new TriggerScript_0001; break; case ID_TRIGGER_0002: return new TriggerScript_0002; break; case ID_TRIGGER_0003: return new TriggerScript_0003; break; case ID_TRIGGER_0007: return new TriggerScript_0007; break; case ID_TRIGGER_0008: return new TriggerScript_0008; break; case ID_TRIGGER_0011: return new TriggerScript_0011; break; case ID_TRIGGER_0009: return new TriggerScript_0009; break; case ID_TRIGGER_000A: return new TriggerScript_000A; break; case ID_TRIGGER_000B: return new TriggerScript_000B; break; case ID_TRIGGER_000C: return new TriggerScript_000C; break; case ID_TRIGGER_000E: return new TriggerScript_000E; break; case ID_TRIGGER_000F: return new TriggerScript_000F; break; case ID_TRIGGER_0010: return new TriggerScript_0010; break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return NULL; } // ================= // DestroyInstance() // ================= void STDCALL DestroyInstance(int id, void *ptr) { switch (id) { case ID_LEVEL_0000: delete ((LevelScript_0000 *)ptr); break; case ID_CUSTOM_OBJECT_1119: delete ((CustomObjectScript_1119 *)ptr); break; case ID_CUSTOM_OBJECT_10EC: delete ((CustomObjectScript_10EC *)ptr); break; case ID_CUSTOM_OBJECT_08F6: delete ((CustomObjectScript_08F6 *)ptr); break; case ID_CUSTOM_OBJECT_08F8: delete ((CustomObjectScript_08F8 *)ptr); break; case ID_CUSTOM_OBJECT_08F7: delete ((CustomObjectScript_08F7 *)ptr); break; case ID_CUSTOM_OBJECT_08FB: delete ((CustomObjectScript_08FB *)ptr); break; case ID_CUSTOM_OBJECT_08FC: delete ((CustomObjectScript_08FC *)ptr); break; case ID_CUSTOM_OBJECT_08FE: delete ((CustomObjectScript_08FE *)ptr); break; case ID_CUSTOM_OBJECT_08FD: delete ((CustomObjectScript_08FD *)ptr); break; case ID_CUSTOM_OBJECT_08FF: delete ((CustomObjectScript_08FF *)ptr); break; case ID_CUSTOM_OBJECT_0900: delete ((CustomObjectScript_0900 *)ptr); break; case ID_CUSTOM_OBJECT_0901: delete ((CustomObjectScript_0901 *)ptr); break; case ID_CUSTOM_OBJECT_0902: delete ((CustomObjectScript_0902 *)ptr); break; case ID_CUSTOM_OBJECT_1017: delete ((CustomObjectScript_1017 *)ptr); break; case ID_CUSTOM_OBJECT_0818: delete ((CustomObjectScript_0818 *)ptr); break; case ID_CUSTOM_OBJECT_1019: delete ((CustomObjectScript_1019 *)ptr); break; case ID_CUSTOM_OBJECT_10CF: delete ((CustomObjectScript_10CF *)ptr); break; case ID_CUSTOM_OBJECT_30B2: delete ((CustomObjectScript_30B2 *)ptr); break; case ID_CUSTOM_OBJECT_10B1: delete ((CustomObjectScript_10B1 *)ptr); break; case ID_CUSTOM_OBJECT_1040: delete ((CustomObjectScript_1040 *)ptr); break; case ID_CUSTOM_OBJECT_1041: delete ((CustomObjectScript_1041 *)ptr); break; case ID_CUSTOM_OBJECT_103F: delete ((CustomObjectScript_103F *)ptr); break; case ID_CUSTOM_OBJECT_08DE: delete ((CustomObjectScript_08DE *)ptr); break; case ID_CUSTOM_OBJECT_110E: delete ((CustomObjectScript_110E *)ptr); break; case ID_CUSTOM_OBJECT_10CD: delete ((CustomObjectScript_10CD *)ptr); break; case ID_CUSTOM_OBJECT_08A6: delete ((CustomObjectScript_08A6 *)ptr); break; case ID_CUSTOM_OBJECT_08A5: delete ((CustomObjectScript_08A5 *)ptr); break; case ID_CUSTOM_OBJECT_1112: delete ((CustomObjectScript_1112 *)ptr); break; case ID_CUSTOM_OBJECT_0913: delete ((CustomObjectScript_0913 *)ptr); break; case ID_CUSTOM_OBJECT_083D: delete ((CustomObjectScript_083D *)ptr); break; case ID_CUSTOM_OBJECT_084A: delete ((CustomObjectScript_084A *)ptr); break; case ID_CUSTOM_OBJECT_1048: delete ((CustomObjectScript_1048 *)ptr); break; case ID_CUSTOM_OBJECT_1111: delete ((CustomObjectScript_1111 *)ptr); break; case ID_CUSTOM_OBJECT_1067: delete ((CustomObjectScript_1067 *)ptr); break; case ID_CUSTOM_OBJECT_088C: delete ((CustomObjectScript_088C *)ptr); break; case ID_CUSTOM_OBJECT_108B: delete ((CustomObjectScript_108B *)ptr); break; case ID_CUSTOM_OBJECT_0883: delete ((CustomObjectScript_0883 *)ptr); break; case ID_CUSTOM_OBJECT_1884: delete ((CustomObjectScript_1884 *)ptr); break; case ID_CUSTOM_OBJECT_106F: delete ((CustomObjectScript_106F *)ptr); break; case ID_CUSTOM_OBJECT_1071: delete ((CustomObjectScript_1071 *)ptr); break; case ID_CUSTOM_OBJECT_0894: delete ((CustomObjectScript_0894 *)ptr); break; case ID_CUSTOM_OBJECT_0893: delete ((CustomObjectScript_0893 *)ptr); break; case ID_CUSTOM_OBJECT_0806: delete ((CustomObjectScript_0806 *)ptr); break; case ID_CUSTOM_OBJECT_1842: delete ((CustomObjectScript_1842 *)ptr); break; case ID_CUSTOM_OBJECT_082F: delete ((CustomObjectScript_082F *)ptr); break; case ID_TRIGGER_0006: delete ((TriggerScript_0006 *)ptr); break; case ID_TRIGGER_0005: delete ((TriggerScript_0005 *)ptr); break; case ID_TRIGGER_0004: delete ((TriggerScript_0004 *)ptr); break; case ID_TRIGGER_0000: delete ((TriggerScript_0000 *)ptr); break; case ID_TRIGGER_0001: delete ((TriggerScript_0001 *)ptr); break; case ID_TRIGGER_0002: delete ((TriggerScript_0002 *)ptr); break; case ID_TRIGGER_0003: delete ((TriggerScript_0003 *)ptr); break; case ID_TRIGGER_0007: delete ((TriggerScript_0007 *)ptr); break; case ID_TRIGGER_0008: delete ((TriggerScript_0008 *)ptr); break; case ID_TRIGGER_0011: delete ((TriggerScript_0011 *)ptr); break; case ID_TRIGGER_0009: delete ((TriggerScript_0009 *)ptr); break; case ID_TRIGGER_000A: delete ((TriggerScript_000A *)ptr); break; case ID_TRIGGER_000B: delete ((TriggerScript_000B *)ptr); break; case ID_TRIGGER_000C: delete ((TriggerScript_000C *)ptr); break; case ID_TRIGGER_000E: delete ((TriggerScript_000E *)ptr); break; case ID_TRIGGER_000F: delete ((TriggerScript_000F *)ptr); break; case ID_TRIGGER_0010: delete ((TriggerScript_0010 *)ptr); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } } // =================== // CallInstanceEvent() // =================== int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) { switch (id) { case ID_LEVEL_0000: case ID_CUSTOM_OBJECT_1119: case ID_CUSTOM_OBJECT_10EC: case ID_CUSTOM_OBJECT_08F6: case ID_CUSTOM_OBJECT_08F8: case ID_CUSTOM_OBJECT_08F7: case ID_CUSTOM_OBJECT_08FB: case ID_CUSTOM_OBJECT_08FC: case ID_CUSTOM_OBJECT_08FE: case ID_CUSTOM_OBJECT_08FD: case ID_CUSTOM_OBJECT_08FF: case ID_CUSTOM_OBJECT_0900: case ID_CUSTOM_OBJECT_0901: case ID_CUSTOM_OBJECT_0902: case ID_CUSTOM_OBJECT_1017: case ID_CUSTOM_OBJECT_0818: case ID_CUSTOM_OBJECT_1019: case ID_CUSTOM_OBJECT_10CF: case ID_CUSTOM_OBJECT_30B2: case ID_CUSTOM_OBJECT_10B1: case ID_CUSTOM_OBJECT_1040: case ID_CUSTOM_OBJECT_1041: case ID_CUSTOM_OBJECT_103F: case ID_CUSTOM_OBJECT_08DE: case ID_CUSTOM_OBJECT_110E: case ID_CUSTOM_OBJECT_10CD: case ID_CUSTOM_OBJECT_08A6: case ID_CUSTOM_OBJECT_08A5: case ID_CUSTOM_OBJECT_1112: case ID_CUSTOM_OBJECT_0913: case ID_CUSTOM_OBJECT_083D: case ID_CUSTOM_OBJECT_084A: case ID_CUSTOM_OBJECT_1048: case ID_CUSTOM_OBJECT_1111: case ID_CUSTOM_OBJECT_1067: case ID_CUSTOM_OBJECT_088C: case ID_CUSTOM_OBJECT_108B: case ID_CUSTOM_OBJECT_0883: case ID_CUSTOM_OBJECT_1884: case ID_CUSTOM_OBJECT_106F: case ID_CUSTOM_OBJECT_1071: case ID_CUSTOM_OBJECT_0894: case ID_CUSTOM_OBJECT_0893: case ID_CUSTOM_OBJECT_0806: case ID_CUSTOM_OBJECT_1842: case ID_CUSTOM_OBJECT_082F: case ID_TRIGGER_0006: case ID_TRIGGER_0005: case ID_TRIGGER_0004: case ID_TRIGGER_0000: case ID_TRIGGER_0001: case ID_TRIGGER_0002: case ID_TRIGGER_0003: case ID_TRIGGER_0007: case ID_TRIGGER_0008: case ID_TRIGGER_0011: case ID_TRIGGER_0009: case ID_TRIGGER_000A: case ID_TRIGGER_000B: case ID_TRIGGER_000C: case ID_TRIGGER_000E: case ID_TRIGGER_000F: case ID_TRIGGER_0010: return ((BaseScript *)ptr)->CallEvent(event, data); break; default: mprintf(0, "SCRIPT: Illegal ID (%d)\n", id); break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0]) return ID_TRIGGER_0006; if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1]) return ID_TRIGGER_0005; if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2]) return ID_TRIGGER_0004; if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3]) return ID_TRIGGER_0000; if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4]) return ID_TRIGGER_0001; if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5]) return ID_TRIGGER_0002; if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6]) return ID_TRIGGER_0003; if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7]) return ID_TRIGGER_0007; if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8]) return ID_TRIGGER_0008; if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9]) return ID_TRIGGER_0011; if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10]) return ID_TRIGGER_0009; if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11]) return ID_TRIGGER_000A; if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12]) return ID_TRIGGER_000B; if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13]) return ID_TRIGGER_000C; if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14]) return ID_TRIGGER_000E; if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15]) return ID_TRIGGER_000F; if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16]) return ID_TRIGGER_0010; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList(int **list, int **id_list) { static int cust_handle_list[45]; static int cust_id_list[45] = { ID_CUSTOM_OBJECT_1119, ID_CUSTOM_OBJECT_10EC, ID_CUSTOM_OBJECT_08F6, ID_CUSTOM_OBJECT_08F8, ID_CUSTOM_OBJECT_08F7, ID_CUSTOM_OBJECT_08FB, ID_CUSTOM_OBJECT_08FC, ID_CUSTOM_OBJECT_08FE, ID_CUSTOM_OBJECT_08FD, ID_CUSTOM_OBJECT_08FF, ID_CUSTOM_OBJECT_0900, ID_CUSTOM_OBJECT_0901, ID_CUSTOM_OBJECT_0902, ID_CUSTOM_OBJECT_1017, ID_CUSTOM_OBJECT_0818, ID_CUSTOM_OBJECT_1019, ID_CUSTOM_OBJECT_10CF, ID_CUSTOM_OBJECT_30B2, ID_CUSTOM_OBJECT_10B1, ID_CUSTOM_OBJECT_1040, ID_CUSTOM_OBJECT_1041, ID_CUSTOM_OBJECT_103F, ID_CUSTOM_OBJECT_08DE, ID_CUSTOM_OBJECT_110E, ID_CUSTOM_OBJECT_10CD, ID_CUSTOM_OBJECT_08A6, ID_CUSTOM_OBJECT_08A5, ID_CUSTOM_OBJECT_1112, ID_CUSTOM_OBJECT_0913, ID_CUSTOM_OBJECT_083D, ID_CUSTOM_OBJECT_084A, ID_CUSTOM_OBJECT_1048, ID_CUSTOM_OBJECT_1111, ID_CUSTOM_OBJECT_1067, ID_CUSTOM_OBJECT_088C, ID_CUSTOM_OBJECT_108B, ID_CUSTOM_OBJECT_0883, ID_CUSTOM_OBJECT_1884, ID_CUSTOM_OBJECT_106F, ID_CUSTOM_OBJECT_1071, ID_CUSTOM_OBJECT_0894, ID_CUSTOM_OBJECT_0893, ID_CUSTOM_OBJECT_0806, ID_CUSTOM_OBJECT_1842, ID_CUSTOM_OBJECT_082F}; // Fill in the custom handle list cust_handle_list[0] = Object_handles[81]; cust_handle_list[1] = Object_handles[19]; cust_handle_list[2] = Object_handles[20]; cust_handle_list[3] = Object_handles[21]; cust_handle_list[4] = Object_handles[22]; cust_handle_list[5] = Object_handles[23]; cust_handle_list[6] = Object_handles[24]; cust_handle_list[7] = Object_handles[25]; cust_handle_list[8] = Object_handles[26]; cust_handle_list[9] = Object_handles[27]; cust_handle_list[10] = Object_handles[28]; cust_handle_list[11] = Object_handles[29]; cust_handle_list[12] = Object_handles[30]; cust_handle_list[13] = Object_handles[82]; cust_handle_list[14] = Object_handles[84]; cust_handle_list[15] = Object_handles[86]; cust_handle_list[16] = Object_handles[17]; cust_handle_list[17] = Object_handles[78]; cust_handle_list[18] = Object_handles[79]; cust_handle_list[19] = Object_handles[15]; cust_handle_list[20] = Object_handles[16]; cust_handle_list[21] = Object_handles[100]; cust_handle_list[22] = Object_handles[66]; cust_handle_list[23] = Object_handles[65]; cust_handle_list[24] = Object_handles[103]; cust_handle_list[25] = Object_handles[46]; cust_handle_list[26] = Object_handles[47]; cust_handle_list[27] = Object_handles[119]; cust_handle_list[28] = Object_handles[120]; cust_handle_list[29] = Object_handles[125]; cust_handle_list[30] = Object_handles[126]; cust_handle_list[31] = Object_handles[55]; cust_handle_list[32] = Object_handles[127]; cust_handle_list[33] = Object_handles[56]; cust_handle_list[34] = Object_handles[128]; cust_handle_list[35] = Object_handles[57]; cust_handle_list[36] = Object_handles[129]; cust_handle_list[37] = Object_handles[58]; cust_handle_list[38] = Object_handles[130]; cust_handle_list[39] = Object_handles[59]; cust_handle_list[40] = Object_handles[131]; cust_handle_list[41] = Object_handles[60]; cust_handle_list[42] = Object_handles[132]; cust_handle_list[43] = Object_handles[133]; cust_handle_list[44] = Object_handles[76]; *list = cust_handle_list; *id_list = cust_id_list; return 45; } //======================= // Script Implementation //======================= BaseScript::BaseScript() {} BaseScript::~BaseScript() {} int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) { mprintf(0, "BaseScript::CallEvent()\n"); return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomSave(event_data->fileptr); #endif } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomRestore(event_data->fileptr); #endif } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 050: Check Laser Room 1's Beams if (qUserFlag(14) == false) { if ((qBeamHittingPlayer(Object_handles[31], Object_handles[32]) == true) || (qBeamHittingPlayer(Object_handles[27], Object_handles[28]) == true) || (qBeamHittingPlayer(Object_handles[33], Object_handles[34]) == true) || (qBeamHittingPlayer(Object_handles[35], Object_handles[36]) == true) || (qBeamHittingPlayer(Object_handles[29], Object_handles[30]) == true) || (qBeamHittingPlayer(Object_handles[37], Object_handles[38]) == true)) { aShowHUDMessage(Message_strings[2]); aUserFlagSet(14, 1); aPortalRenderSet(1, 0, Room_indexes[1], 0); aPortalRenderSet(1, 1, Room_indexes[2], 0); aPortalRenderSet(0, 2, Room_indexes[2], 1); aRoomSetFaceTexture(Room_indexes[12], 67, Texture_indexes[0]); aGoalEnableDisable(1, Goal_indexes[0]); aMatcenSetEnableState(1, Matcen_indexes[1]); aMatcenSetState(1, Matcen_indexes[1]); aObjSetMovementType(Object_handles[6], 1); aObjSetLightingDist(Object_handles[6], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[6], 1.000000f); aSoundStopObj(Object_handles[0]); } // Increment the script action counter if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } // Script 039: Check Laser Room 2's Beams if (qUserFlag(13) == false) { if ((qBeamHittingPlayer(Object_handles[19], Object_handles[20]) == true) || (qBeamHittingPlayer(Object_handles[21], Object_handles[22]) == true) || (qBeamHittingPlayer(Object_handles[23], Object_handles[24]) == true) || (qBeamHittingPlayer(Object_handles[25], Object_handles[26]) == true)) { aShowHUDMessage(Message_strings[2]); aUserFlagSet(13, 1); aPortalRenderSet(1, 0, Room_indexes[3], 0); aPortalRenderSet(1, 1, Room_indexes[4], 0); aPortalRenderSet(1, 2, Room_indexes[4], 0); aPortalRenderSet(0, 3, Room_indexes[4], 1); aPortalRenderSet(0, 4, Room_indexes[4], 1); aRoomSetFaceTexture(Room_indexes[13], 67, Texture_indexes[0]); aRoomSetFaceTexture(Room_indexes[14], 67, Texture_indexes[0]); aGoalEnableDisable(1, Goal_indexes[1]); aMatcenSetEnableState(1, Matcen_indexes[2]); aMatcenSetState(1, Matcen_indexes[2]); aMatcenSetEnableState(1, Matcen_indexes[3]); aMatcenSetState(1, Matcen_indexes[3]); aObjSetMovementType(Object_handles[7], 1); aObjSetLightingDist(Object_handles[7], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[7], 1.000000f); aSoundStopObj(Object_handles[1]); } // Increment the script action counter if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 000: Level Start - Init Flags and Variables if (1) { aUserFlagSet(0, 0); aUserFlagSet(0, 0); aUserFlagSet(2, 0); aUserFlagSet(3, 0); aUserFlagSet(4, 0); aUserFlagSet(5, 0); aUserFlagSet(6, 0); aUserFlagSet(7, 0); aUserFlagSet(8, 0); aUserFlagSet(9, 0); aUserFlagSet(10, 0); aUserFlagSet(11, 0); aUserFlagSet(16, 0); aUserFlagSet(17, 0); aUserFlagSet(18, 0); aUserFlagSet(19, 0); aUserFlagSet(20, 0); aUserFlagSet(21, 0); aUserFlagSet(22, 0); aUserFlagSet(23, 0); aUserFlagSet(12, 0); aUserFlagSet(13, 0); aUserFlagSet(14, 0); aUserFlagSet(15, 0); aUserFlagSet(24, 0); aUserFlagSet(26, 0); aUserVarSet(0, 0.000000f); aUserVarSet(1, 0.000000f); aUserVarSet(4, 0.000000f); aUserVarSet(2, 0.000000f); aUserVarSet(5, 0.000000f); aUserVarSet(7, 0.000000f); // Increment the script action counter if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 001: Level Start - Misc if (1) { aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f); aObjSetMovementType(Object_handles[2], 0); aObjSetMovementType(Object_handles[3], 0); aObjSetMovementType(Object_handles[4], 0); aObjSetMovementType(Object_handles[5], 0); aObjSetMovementType(Object_handles[6], 0); aObjSetMovementType(Object_handles[7], 0); aObjSetMovementType(Object_handles[8], 0); aObjSetMovementType(Object_handles[9], 0); aObjSetMovementType(Object_handles[10], 0); aObjSetMovementType(Object_handles[11], 0); aObjSetMovementType(Object_handles[12], 0); aObjSetMovementType(Object_handles[13], 0); aObjSetLightingDist(Object_handles[6], 0.000000f); aObjSetLightingDist(Object_handles[7], 0.000000f); aObjSetLightingDist(Object_handles[8], 0.000000f); aObjSetLightingDist(Object_handles[9], 0.000000f); aObjSetLightingDist(Object_handles[10], 0.000000f); aObjSetLightingDist(Object_handles[11], 0.000000f); aObjSetLightingDist(Object_handles[12], 0.000000f); aObjSetLightingDist(Object_handles[13], 0.000000f); aObjPlayAnim(Object_handles[14], 0, 15, 0.500000f, 1); aAISetTeam(196608, Object_handles[15]); aAISetTeam(196608, Object_handles[16]); aObjHide(Object_handles[17]); aObjHide(Object_handles[18]); aObjHide(Object_handles[19]); aObjHide(Object_handles[20]); aObjHide(Object_handles[21]); aObjHide(Object_handles[22]); aObjHide(Object_handles[23]); aObjHide(Object_handles[24]); aObjHide(Object_handles[25]); aObjHide(Object_handles[26]); aObjHide(Object_handles[27]); aObjHide(Object_handles[28]); aObjHide(Object_handles[29]); aObjHide(Object_handles[30]); aObjHide(Object_handles[31]); aObjHide(Object_handles[32]); aObjHide(Object_handles[33]); aObjHide(Object_handles[34]); aObjHide(Object_handles[35]); aObjHide(Object_handles[36]); aObjHide(Object_handles[37]); aObjHide(Object_handles[38]); aObjHide(Object_handles[39]); aObjHide(Object_handles[40]); aObjHide(Object_handles[41]); aObjHide(Object_handles[42]); aObjHide(Object_handles[43]); aObjHide(Object_handles[44]); aDoorLockUnlock(1, Door_handles[0]); aDoorLockUnlock(1, Door_handles[1]); aDoorLockUnlock(1, Door_handles[2]); aDoorLockUnlock(1, Door_handles[3]); aAISetState(0, Object_handles[45]); aAISetState(0, Object_handles[46]); aAISetState(0, Object_handles[47]); aRoomFogSetState(0, Room_indexes[0]); aObjGhostSet(1, Object_handles[48]); aObjSetMovementType(Object_handles[49], 0); aObjSetMovementType(Object_handles[50], 0); aObjSetMovementType(Object_handles[51], 0); aObjSetMovementType(Object_handles[52], 0); aAISetTeam(196608, Object_handles[50]); aAISetTeam(196608, Object_handles[51]); aAISetTeam(196608, Object_handles[52]); aAISetTeam(196608, Object_handles[49]); aAISetTeam(196608, Object_handles[53]); aAISetTeam(196608, Object_handles[54]); aAISetState(0, Object_handles[55]); aAISetState(0, Object_handles[56]); aAISetState(0, Object_handles[57]); aAISetState(0, Object_handles[58]); aAISetState(0, Object_handles[59]); aAISetState(0, Object_handles[60]); aTurnOnSpew(Object_handles[61], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1); aObjMakeInvuln(Object_handles[62], 1000000); aObjMakeInvuln(Object_handles[63], 1000000); aObjMakeInvuln(Object_handles[64], 1000000); aObjMakeInvuln(Object_handles[65], 1000000); aObjMakeInvuln(Object_handles[66], 1000000); aObjMakeInvuln(Object_handles[67], 1000000); aObjMakeInvuln(Object_handles[68], 1000000); aObjMakeInvuln(Object_handles[69], 1000000); aObjMakeInvuln(Object_handles[70], 1000000); aObjMakeInvuln(Object_handles[71], 1000000); aObjMakeInvuln(Object_handles[54], 1000000); aObjMakeInvuln(Object_handles[72], 1000000); aObjSetMovementType(Object_handles[3], 0); aObjSetMovementType(Object_handles[73], 0); aObjSetMovementType(Object_handles[74], 0); aPortalRenderSet(0, 0, Room_indexes[0], 1); aPortalRenderSet(0, 0, Room_indexes[1], 1); aPortalRenderSet(0, 1, Room_indexes[2], 1); aPortalRenderSet(0, 0, Room_indexes[3], 1); aPortalRenderSet(0, 1, Room_indexes[4], 1); aPortalRenderSet(0, 2, Room_indexes[4], 1); aRoomSetWind(Room_indexes[5], 0.000000f, 1.000000f, 0.000000f, 20.000000f); aRoomSetWind(Room_indexes[6], 0.000000f, 1.000000f, 0.000000f, 20.000000f); aRoomSetWind(Room_indexes[7], 0.000000f, 1.000000f, 0.000000f, 10.000000f); aRoomSetWind(Room_indexes[8], 0.000000f, -1.000000f, 0.000000f, 20.000000f); aRoomSetWind(Room_indexes[9], 0.000000f, -1.000000f, 0.000000f, 20.000000f); aRoomSetWind(Room_indexes[10], 0.000000f, -1.000000f, 0.000000f, 20.000000f); aRoomSetWind(Room_indexes[11], 0.000000f, -1.000000f, 0.000000f, 20.000000f); aSetLevelTimer(0.500000f, 23); aSetLevelTimer(0.500000f, 0); aSetLevelTimer(0.500000f, 20); // Increment the script action counter if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } // Script 016: Level Start - Matcens if (1) { aMatcenSetEnableState(0, Matcen_indexes[0]); aMatcenSetEnableState(0, Matcen_indexes[1]); aMatcenSetEnableState(0, Matcen_indexes[2]); aMatcenSetEnableState(0, Matcen_indexes[3]); aMatcenSetState(1, Matcen_indexes[4]); aMatcenSetState(1, Matcen_indexes[5]); aMatcenSetState(0, Matcen_indexes[6]); // Increment the script action counter if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } // Script 002: Level Start - Intro Cinematic if (1 == true) { aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[17], Path_indexes[1], 15.000000f); aMusicSetRegionAll(0); aSetLevelTimer(18.000000f, 26); // Increment the script action counter if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data = &data->evt_timer; // Script 128: Play Tower Chatter Voice Over if ((ScriptActionCtr_128 < 1) && (event_data->id == 26)) { aSoundPlaySteaming("VoxMerc02MPA3.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_128 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_128++; } // Script 003: Level Start + 0.5 sec - Do Init if (event_data->id == 0) { aMusicSetRegionAll(5); aAIGoalFollowPathSimple(Object_handles[75], Path_indexes[2], 4198656, -1, 0); aAISetMaxSpeed(Object_handles[76], 25.000000f); aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[3], 4352, 37, 3); aSetTurnRate(Object_handles[77], 11000.000000f); aAISetMaxSpeed(Object_handles[77], 25.000000f); aAIGoalFollowPathSimple(Object_handles[77], Path_indexes[4], 8392960, -1, 3); aAISetTeam(196608, Object_handles[78]); aAISetTeam(196608, Object_handles[79]); aObjSaveHandle(qGetAtachedChild(Object_handles[78], 1), 0); aObjSaveHandle(qGetAtachedChild(Object_handles[78], 0), 3); aObjSaveHandle(qGetAtachedChild(Object_handles[79], 1), 1); aObjSaveHandle(qGetAtachedChild(Object_handles[79], 0), 4); aAISetTeam(196608, qObjSavedHandle(0)); aAISetTeam(196608, qObjSavedHandle(1)); aAIGoalFollowPathSimple(Object_handles[78], Path_indexes[5], 8392960, -1, 3); aAIGoalFollowPathSimple(Object_handles[79], Path_indexes[6], 8392960, -1, 3); aSetLevelTimer(0.500000f, 4); aAISetMaxSpeed(Object_handles[19], 20.000000f); aAISetMaxSpeed(Object_handles[20], 20.000000f); aAISetMaxSpeed(Object_handles[21], 35.000000f); aAISetMaxSpeed(Object_handles[22], 35.000000f); aAISetMaxSpeed(Object_handles[23], 30.000000f); aAISetMaxSpeed(Object_handles[24], 30.000000f); aAISetMaxSpeed(Object_handles[25], 25.000000f); aAISetMaxSpeed(Object_handles[26], 25.000000f); aAISetMaxSpeed(Object_handles[27], 30.000000f); aAISetMaxSpeed(Object_handles[28], 30.000000f); aAISetMaxSpeed(Object_handles[29], 30.000000f); aAISetMaxSpeed(Object_handles[30], 30.000000f); aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3); aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3); aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3); aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3); aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3); aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3); aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3); aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3); aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3); aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3); aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3); aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3); aUserFlagSet(8, 1); aUserFlagSet(9, 1); aUserFlagSet(10, 1); aUserFlagSet(11, 1); aUserFlagSet(16, 1); aUserFlagSet(17, 1); aUserFlagSet(18, 1); aUserFlagSet(19, 1); aUserFlagSet(20, 1); aUserFlagSet(21, 1); aUserFlagSet(22, 1); aUserFlagSet(23, 1); aSetLevelTimer(0.750000f, 11); aSetLevelTimer(1.000000f, 12); aAIFlags(0, 128, Object_handles[49]); aAIFlags(0, 128, Object_handles[50]); aAIFlags(0, 128, Object_handles[51]); aAIFlags(0, 128, Object_handles[52]); aAIGoalFollowPathSimple(Object_handles[80], Path_indexes[19], 8392960, -1, 3); // Increment the script action counter if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } // Script 061: Update Laser Room 1's Beams if (event_data->id == 11) { if (qUserFlag(14) == false) { aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[1])); aLightningCreate(Object_handles[31], Object_handles[32], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[27], Object_handles[28], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[33], Object_handles[34], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[35], Object_handles[36], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[29], Object_handles[30], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[37], Object_handles[38], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); } aSetLevelTimer(0.500000f, 11); // Increment the script action counter if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } // Script 031: Update Laser Room 2's Beams if (event_data->id == 12) { if ((qUserFlag(12) == true) && (qUserFlag(13) == false)) { if (qUserVarValue(5) < 6.000000f) { if (qUserVarValue(5) < 2.000000f) { aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[2])); } if ((qUserVarValue(5) >= 2.000000f) && (qUserVarValue(5) < 4.000000f)) { aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[3])); } if ((qUserVarValue(5) >= 4.000000f) && (qUserVarValue(5) < 6.000000f)) { aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[4])); } aUserVarInc(5); } else { aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[1])); } aLightningCreate(Object_handles[19], Object_handles[20], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[21], Object_handles[22], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[23], Object_handles[24], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[25], Object_handles[26], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0); } aSetLevelTimer(0.500000f, 12); // Increment the script action counter if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } // Script 037: Laser Room 2 Is Fogged Enough to See Lasers if (event_data->id == 13) { aUserFlagSet(12, 1); // Increment the script action counter if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++; } // Script 005: Perform Player Scan if ((event_data->id == 1) && (qUserFlag(2) == false)) { if (qUserVarValue(0) == 8.000000f) { aSoundPlaySteaming("VoxMerc02FCV3.osf", 1.000000f); aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[6]); aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[6]); aUserFlagSet(1, 1); aUserFlagSet(0, 0); aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); aShowHUDMessage(Message_strings[4]); aGoalCompleted(Goal_indexes[2], 1); } else { if (qObjGetDistance(Object_handles[17], qObjSavedHandle(2)) < 20.000000f) { aLightningCreate(Object_handles[88], Object_handles[89], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[90], Object_handles[91], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[92], Object_handles[93], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[94], Object_handles[95], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[96], Object_handles[97], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[98], Object_handles[99], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0); aUserVarInc(0); aSetLevelTimer(1.000000f, 1); } else { aSoundPlaySteaming("VoxMerc02FCV2.osf", 1.000000f); aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[8]); aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[8]); aShowHUDMessage(Message_strings[5]); aSetLevelTimer(4.000000f, 2); } } // Increment the script action counter if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 006: Reset Scan Process if (event_data->id == 2) { aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[9]); aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[9]); aUserFlagSet(0, 0); aUserVarSet(0, 0.000000f); // Increment the script action counter if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 007: Alert Gate Security if ((ScriptActionCtr_007 < 1) && (event_data->id == 3)) { aRoomSetFaceTexture(Room_indexes[16], 100, Texture_indexes[0]); aRoomSetFaceTexture(Room_indexes[16], 80, Texture_indexes[0]); aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[10]); aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[10]); aAISetTeam(0, Object_handles[15]); aAISetTeam(0, Object_handles[16]); aAISetTeam(0, Object_handles[78]); aAISetTeam(0, Object_handles[79]); aAISetTeam(0, qObjSavedHandle(0)); aAISetTeam(0, qObjSavedHandle(1)); aDoorSetPos(Door_handles[0], 0.000000f); if (qGoalCompleted(Goal_indexes[3]) == false) { aDoorLockUnlock(1, Door_handles[0]); aShowHUDMessage(Message_strings[6]); aGoalEnableDisable(0, Goal_indexes[2]); aGoalEnableDisable(1, Goal_indexes[4]); } aUserFlagSet(2, 1); aSoundPlayObject(Sound_indexes[1], Object_handles[17], 1.000000f); // Increment the script action counter if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } // Script 014: Check Tracker Children for Damage if ((event_data->id == 4) && (qUserFlag(2) == false)) { if (((qObjExists(qObjSavedHandle(0)) == 0) || (qObjShields(qObjSavedHandle(0)) < qObjShieldsOriginal(qObjSavedHandle(0)))) || ((qObjExists(qObjSavedHandle(1)) == 0) || (qObjShields(qObjSavedHandle(1)) < qObjShieldsOriginal(qObjSavedHandle(1)))) || ((qObjExists(qObjSavedHandle(3)) == 0) || (qObjShields(qObjSavedHandle(3)) < qObjShieldsOriginal(qObjSavedHandle(3)))) || ((qObjExists(qObjSavedHandle(4)) == 0) || (qObjShields(qObjSavedHandle(4)) < qObjShieldsOriginal(qObjSavedHandle(4))))) { aSetLevelTimer(0.100000f, 3); } else { aSetLevelTimer(0.500000f, 4); } // Increment the script action counter if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } // Script 018: Do Weapon Check Sequence if ((event_data->id == 5) && (qUserFlag(5) == false)) { if (qUserFlag(6) == true) { if (qUserFlag(4) == false) { aObjSaveHandle(qPlayerClosest(Object_handles[18], 3), 5); if (qUserVarValue(3) > 20.000000f) { aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[8]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[8]); aSoundPlaySteaming("VoxMerc02FCV2.osf", 1.000000f); aShowHUDMessage(Message_strings[8]); aUserFlagSet(6, 0); aAISetMaxSpeed(qObjSavedHandle(6), 13.000000f); aPortalRenderSet(0, 0, Room_indexes[0], 1); aSetLevelTimer(0.100000f, 8); } else { aSetLevelTimer(0.500000f, 5); } } } else { aObjSaveHandle(qPlayerClosest(Object_handles[18], 3), 5); if (qUserVarValue(3) < 15.000000f) { aSoundPlaySteaming("VoxMerc02FCV1.osf", 1.000000f); aShowHUDMessage(Message_strings[9]); aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[5]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[5]); aMatcenSetEnableState(1, Matcen_indexes[0]); aMatcenSetState(1, Matcen_indexes[0]); aPortalRenderSet(1, 0, Room_indexes[0], 1); aUserFlagSet(6, 1); aSetLevelTimer(2.000000f, 5); } else { aSetLevelTimer(0.500000f, 5); } } // Increment the script action counter if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } // Script 021: Send Weapon Guard Home if (event_data->id == 8) { aObjPlayAnim(qObjSavedHandle(6), 9, 14, 2.000000f, 1); aAIGoalFollowPathSimple(qObjSavedHandle(6), Path_indexes[33], 1048832, 1, 3); // Increment the script action counter if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } // Script 023: Check if Weapon Guard has been Shot if ((event_data->id == 9) && (qUserFlag(7) == true) && (qUserFlag(5) == false)) { if ((qObjExists(qObjSavedHandle(6)) == false) || (qObjShields(qObjSavedHandle(6)) < qObjShieldsOriginal(qObjSavedHandle(6)))) { aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[10]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[10]); aUserFlagSet(5, 1); aObjGhostSet(1, Object_handles[48]); aObjDestroy(qObjSavedHandle(6)); aRoomSetFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 1000.000000f); aRoomFogSetState(1, Room_indexes[0]); aRoomChangeFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 200.000000f, 6.000000f); aShowHUDMessage(Message_strings[12]); aSoundPlayObject(Sound_indexes[1], Object_handles[18], 1.000000f); aUserVarSet(2, 0.000000f); aSetLevelTimer(6.000000f, 7); } else { aSetLevelTimer(0.250000f, 9); } // Increment the script action counter if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } // Script 024: Do Weapon Check Threat Sequence if (event_data->id == 7) { aUserVarInc(2); if (qUserVarValue(2) == 1.000000f) { aRoomSetDamage(Room_indexes[0], 20.000000f, 1); aSetLevelTimer(10.000000f, 7); } if (qUserVarValue(2) == 2.000000f) { aRemovePowerupsInRoom(Room_indexes[0]); aRoomChangeFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 1000.000000f, 2.500000f); aSetLevelTimer(3.000000f, 7); } if (qUserVarValue(2) == 3.000000f) { aRemovePowerupsInRoom(Room_indexes[0]); aRoomSetDamage(Room_indexes[0], 0.000000f, 1); aRoomFogSetState(0, Room_indexes[0]); aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[9]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[9]); aUserFlagSet(6, 0); aUserFlagSet(5, 0); aUserFlagSet(4, 0); aPortalRenderSet(0, 0, Room_indexes[0], 1); aSetLevelTimer(2.000000f, 5); } // Increment the script action counter if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } // Script 063: Do Worker Screwup if (event_data->id == 14) { if (ScriptActionCtr_063 == 0) { aEmitSparks(30.000000f, Object_handles[101]); aSetLevelTimer(1.500000f, 14); } if (ScriptActionCtr_063 == 1) { aEmitSparks(50.000000f, Object_handles[101]); aObjSetMovementType(Object_handles[73], 1); aAIGoalFollowPathSimple(Object_handles[73], Path_indexes[34], 4352, -1, 3); aSoundPlayObject(Sound_indexes[2], Object_handles[73], 1.000000f); aObjSpark(Object_handles[64], 40.000000f, 3.000000f); aTurnOnSpew(Object_handles[102], -1, 0, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.100000f, 3.500000f, 2.000000f, 17.000000f, 0, -1); aSetLevelTimer(1.500000f, 14); } if (ScriptActionCtr_063 == 3) { aObjMakeVulnerable(Object_handles[64]); aObjMakeVulnerable(Object_handles[63]); aObjDestroy(Object_handles[64]); aObjDestroy(Object_handles[63]); aObjSetMovementType(Object_handles[73], 1); aObjDestroy(Object_handles[3]); aShowHUDMessage(Message_strings[15]); } if (ScriptActionCtr_063 == 2) { aObjSetMovementType(Object_handles[74], 1); aAIGoalFollowPathSimple(Object_handles[74], Path_indexes[35], 4352, -1, 3); aSoundPlayObject(Sound_indexes[2], Object_handles[74], 1.000000f); aEmitSparks(50.000000f, Object_handles[101]); aSetLevelTimer(2.000000f, 14); } // Increment the script action counter if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } // Script 065: Do General Landing Sequence if (event_data->id == 15) { if (ScriptActionCtr_065 == 0) { aCinematicSimple(Path_indexes[36], Message_strings[16], Object_handles[65], 17.000000f, 1); aAISetMaxSpeed(Object_handles[65], 15.000000f); aAIGoalFollowPathSimple(Object_handles[65], Path_indexes[37], 1048832, 27, 3); aSetLevelTimer(2.000000f, 15); } if (ScriptActionCtr_065 == 1) { aDoorSetPos(Door_handles[3], 1.000000f); aSetLevelTimer(3.000000f, 15); } // Increment the script action counter if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } // Script 068: Destroy General Sequence if (event_data->id == 16) { if (ScriptActionCtr_068 == 0) { aSoundPlaySteaming("VoxMerc02FPA2.osf", 1.000000f); aAISetTeam(131072, Object_handles[53]); aAISetTeam(131072, Object_handles[54]); aAIFlags(0, 1024, Object_handles[54]); aAIFlags(1, 536870912, Object_handles[53]); aAIFlags(1, 536870912, Object_handles[54]); aAISetTarget(Object_handles[54], Object_handles[71]); aAISetTarget(Object_handles[53], Object_handles[49]); aSetLevelTimer(3.000000f, 16); aDoorSetPos(Door_handles[1], 0.500000f); } if (ScriptActionCtr_068 == 1) { aObjSpark(Object_handles[71], 50.000000f, 2.000000f); aObjSetMovementType(Object_handles[49], 1); aObjSetMovementType(Object_handles[50], 1); aObjSetMovementType(Object_handles[51], 1); aObjSetMovementType(Object_handles[52], 1); aAISetTeam(0, Object_handles[50]); aAISetTeam(0, Object_handles[51]); aAISetTeam(0, Object_handles[52]); aAISetTeam(0, Object_handles[49]); aAISetTeam(131072, Object_handles[53]); aAISetTeam(131072, Object_handles[54]); aAISetTarget(Object_handles[54], Object_handles[65]); aAISetTarget(Object_handles[53], Object_handles[49]); aAISetTarget(Object_handles[49], Object_handles[54]); aAISetTarget(Object_handles[52], Object_handles[54]); aAISetTarget(Object_handles[50], Object_handles[53]); aAISetTarget(Object_handles[51], Object_handles[53]); aAIFlags(1, 128, Object_handles[49]); aAIFlags(1, 128, Object_handles[50]); aAIFlags(1, 128, Object_handles[51]); aAIFlags(1, 128, Object_handles[52]); aSetLevelTimer(2.000000f, 16); } if (ScriptActionCtr_068 == 2) { aObjMakeVulnerable(Object_handles[71]); aObjDestroy(Object_handles[71]); aAIFlags(1, 1024, Object_handles[54]); aObjMakeVulnerable(Object_handles[54]); aObjSpark(Object_handles[65], 50.000000f, 0.200000f); aSetLevelTimer(0.200000f, 16); } if (ScriptActionCtr_068 == 3) { aObjMakeVulnerable(Object_handles[65]); aObjMakeVulnerable(Object_handles[67]); aObjDestroy(Object_handles[67]); aObjDestroy(Object_handles[65]); aDoorLockUnlock(0, Door_handles[1]); aDoorSetPos(Door_handles[1], 1.000000f); aSetLevelTimer(0.400000f, 16); } if (ScriptActionCtr_068 == 4) { aObjMakeVulnerable(Object_handles[72]); aObjDestroy(Object_handles[72]); } // Increment the script action counter if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } // Script 089: Do Self-Destruct Sequence if (event_data->id == 19) { if (ScriptActionCtr_089 == 0) { aEmitSparks(20.000000f, Object_handles[81]); aObjPlayAnim(Object_handles[14], 0, 15, 2.000000f, 0); aRoomChangeWind(Room_indexes[8], 0.000000f, -1.000000f, 0.000000f, 0.000000f, 3.000000f); aDoorLockUnlock(1, Door_handles[4]); aRoomSetFog(Room_indexes[17], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomSetFog(Room_indexes[18], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomSetFog(Room_indexes[19], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomSetFog(Room_indexes[20], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomSetFog(Room_indexes[21], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomSetFog(Room_indexes[8], 0.250000f, 0.500000f, 0.800000f, 5000.000000f); aRoomFogSetState(1, Room_indexes[17]); aRoomFogSetState(1, Room_indexes[18]); aRoomFogSetState(1, Room_indexes[19]); aRoomFogSetState(1, Room_indexes[20]); aRoomFogSetState(1, Room_indexes[21]); aRoomFogSetState(1, Room_indexes[8]); aRoomChangeFog(Room_indexes[17], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aRoomChangeFog(Room_indexes[18], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aRoomChangeFog(Room_indexes[19], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aRoomChangeFog(Room_indexes[20], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aRoomChangeFog(Room_indexes[21], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aRoomChangeFog(Room_indexes[8], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f); aTurnOnSpew(Object_handles[105], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1); aTurnOnSpew(Object_handles[106], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1); aTurnOnSpew(Object_handles[107], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1); aTurnOnSpew(Object_handles[108], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1); aSoundPlaySteaming("VoxMerc02FPA3.osf", 1.000000f); aAISetMaxSpeed(Object_handles[39], 77.000000f); aAISetMaxSpeed(Object_handles[40], 77.000000f); aLightningCreate(Object_handles[39], Object_handles[40], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0); aPhysFlags(1, 65536, Object_handles[39]); aPhysFlags(1, 65536, Object_handles[40]); aAIGoalFollowPathSimple(Object_handles[39], Path_indexes[39], 2228480, 31, 3); aAIGoalFollowPathSimple(Object_handles[40], Path_indexes[40], 2228480, 31, 3); aAIGoalSetCircleDistance(Object_handles[39], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[40], 3, 10.000000f); aSoundPlayObject(Sound_indexes[4], Object_handles[40], 1.000000f); aSetLevelTimer(1.000000f, 19); } if (ScriptActionCtr_089 == 1) { aAISetMaxSpeed(Object_handles[41], 71.000000f); aAISetMaxSpeed(Object_handles[42], 71.000000f); aLightningCreate(Object_handles[41], Object_handles[42], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0); aPhysFlags(1, 65536, Object_handles[41]); aPhysFlags(1, 65536, Object_handles[42]); aAIGoalFollowPathSimple(Object_handles[41], Path_indexes[41], 2228480, 32, 3); aAIGoalFollowPathSimple(Object_handles[42], Path_indexes[42], 2228480, 32, 3); aAIGoalSetCircleDistance(Object_handles[41], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[42], 3, 10.000000f); aSoundPlayObject(Sound_indexes[4], Object_handles[42], 1.000000f); aSetLevelTimer(1.000000f, 19); } if (ScriptActionCtr_089 == 2) { aAISetMaxSpeed(Object_handles[43], 65.000000f); aAISetMaxSpeed(Object_handles[44], 65.000000f); aLightningCreate(Object_handles[43], Object_handles[44], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0); aPhysFlags(1, 65536, Object_handles[43]); aPhysFlags(1, 65536, Object_handles[44]); aAIGoalFollowPathSimple(Object_handles[43], Path_indexes[43], 2228480, 33, 3); aAIGoalFollowPathSimple(Object_handles[44], Path_indexes[44], 2228480, 33, 3); aAIGoalSetCircleDistance(Object_handles[43], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[44], 3, 10.000000f); aSoundPlayObject(Sound_indexes[4], Object_handles[44], 1.000000f); aRoomSetDamage(Room_indexes[17], 1.000000f, 1); aRoomSetDamage(Room_indexes[18], 1.000000f, 1); aRoomSetDamage(Room_indexes[19], 1.000000f, 1); aRoomSetDamage(Room_indexes[20], 1.000000f, 1); aRoomSetDamage(Room_indexes[21], 1.000000f, 1); aRoomSetDamage(Room_indexes[8], 1.000000f, 1); aEmitSparks(30.000000f, Object_handles[81]); aGoalCompleted(Goal_indexes[14], 1); aGoalEnableDisable(1, Goal_indexes[15]); aShowHUDMessage(Message_strings[23]); aMusicSetRegionAll(3); } // Increment the script action counter if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++; } // Script 073: End Trooper Break Out if (event_data->id == 17) { aAISetState(1, Object_handles[46]); aAIGoalFollowPathSimple(Object_handles[46], Path_indexes[49], 4352, -1, 3); aObjMakeVulnerable(Object_handles[69]); aObjDestroy(Object_handles[69]); aGoalEnableDisable(1, Goal_indexes[16]); // Increment the script action counter if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_073++; } // Script 077: Activate the Armory Guard Matcen if (event_data->id == 18) { aMatcenSetState(1, Matcen_indexes[6]); // Increment the script action counter if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++; } // Script 095: Make Armory Guard Leave if (event_data->id == 21) { if (qObjExists(qObjSavedHandle(8)) == true) { aAIGoalFollowPathSimple(qObjSavedHandle(8), Path_indexes[54], 16781568, 34, 3); } // Increment the script action counter if (ScriptActionCtr_095 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_095++; } // Script 099: Close Armory Door if (event_data->id == 22) { aDoorSetPos(Door_handles[6], 0.000000f); // Increment the script action counter if (ScriptActionCtr_099 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_099++; } // Script 093: Update Data Cartridge Effects if (event_data->id == 20) { if ((qUserFlag(24) == false) || (qUserFlag(25) == true)) { if (qUserFlag(25) == true) { aObjSaveHandle(Object_handles[81], 7); } else { aObjSaveHandle(Object_handles[103], 7); } aLightningCreate(Object_handles[122], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[123], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0); aLightningCreate(Object_handles[124], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0); } aSetLevelTimer(0.500000f, 20); // Increment the script action counter if (ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_093++; } // Script 121: Do Welder Sparks if (event_data->id == 23) { if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) { aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[4], 0); aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[2], 0); } if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) { aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[5], 0); } if ((qUserFlag(26) == true) && (qRandomValue(1.000000f, 100.000000f) < 50.000000f)) { aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[76], 0); } aSetLevelTimer(qRandomValue(0.400000f, 1.200000f), 23); // Increment the script action counter if (ScriptActionCtr_121 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_121++; } // Script 124: Send Welder To Ship A if (event_data->id == 24) { aUserFlagSet(26, 0); aObjSetMovementType(Object_handles[76], 1); aAISetMaxSpeed(Object_handles[76], 25.000000f); aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[3], 4352, 37, 3); // Increment the script action counter if (ScriptActionCtr_124 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_124++; } // Script 125: Send Welder To Ship B if (event_data->id == 25) { aUserFlagSet(26, 0); aObjSetMovementType(Object_handles[76], 1); aAISetMaxSpeed(Object_handles[76], 25.000000f); aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[65], 4352, 38, 3); // Increment the script action counter if (ScriptActionCtr_125 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_125++; } } break; case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 020: Weapon Guard Entered if (event_data->goal_uid == 0) { aShowHUDMessage(Message_strings[10]); aAttachExistingObject(Object_handles[48], 0, event_data->it_handle, 0); aObjGhostSet(0, Object_handles[48]); aStripWeaponsEnergyFromAll(); aRemovePowerupsInRoom(Room_indexes[0]); aUserFlagSet(4, 1); aObjPlayAnim(event_data->it_handle, 14, 26, 0.800000f, 0); aSetLevelTimer(1.000000f, 8); // Increment the script action counter if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } // Script 022: Weapon Guard Left if (event_data->goal_uid == 1) { aUserFlagSet(7, 0); aObjDelete(event_data->it_handle); aObjGhostSet(1, Object_handles[48]); if (qUserFlag(5) == false) { if (qUserFlag(4) == true) { aSoundPlaySteaming("VoxMerc02FCV4.osf", 1.000000f); aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[6]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[6]); aPortalRenderSet(0, 3, Room_indexes[0], 1); aPortalRenderSet(0, 0, Room_indexes[0], 1); aPortalRenderSet(1, 0, Room_indexes[0], 0); aShowHUDMessage(Message_strings[11]); aGoalCompleted(Goal_indexes[5], 1); } else { aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[9]); aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[9]); aSetLevelTimer(0.100000f, 5); } } // Increment the script action counter if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } // Script 090: Restart End Beam A if (event_data->goal_uid == 31) { aStoreObjectInPositionClipboard(Object_handles[109]); aMoveObjectToPositionClipboard(Object_handles[39]); aStoreObjectInPositionClipboard(Object_handles[110]); aMoveObjectToPositionClipboard(Object_handles[40]); aAIGoalFollowPathSimple(Object_handles[39], Path_indexes[39], 2228480, 31, 3); aAIGoalFollowPathSimple(Object_handles[40], Path_indexes[40], 2228480, 31, 3); aAIGoalSetCircleDistance(Object_handles[39], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[40], 3, 10.000000f); aEmitSparks(10.000000f, Object_handles[81]); // Increment the script action counter if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++; } // Script 091: Restart End Beam B if (event_data->goal_uid == 32) { aStoreObjectInPositionClipboard(Object_handles[111]); aMoveObjectToPositionClipboard(Object_handles[41]); aStoreObjectInPositionClipboard(Object_handles[112]); aMoveObjectToPositionClipboard(Object_handles[42]); aAIGoalFollowPathSimple(Object_handles[41], Path_indexes[41], 2228480, 32, 3); aAIGoalFollowPathSimple(Object_handles[42], Path_indexes[42], 2228480, 32, 3); aAIGoalSetCircleDistance(Object_handles[41], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[42], 3, 10.000000f); // Increment the script action counter if (ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_091++; } // Script 092: Restart End Beam C if (event_data->goal_uid == 33) { aStoreObjectInPositionClipboard(Object_handles[113]); aMoveObjectToPositionClipboard(Object_handles[43]); aStoreObjectInPositionClipboard(Object_handles[114]); aMoveObjectToPositionClipboard(Object_handles[44]); aAIGoalFollowPathSimple(Object_handles[43], Path_indexes[43], 2228480, 33, 3); aAIGoalFollowPathSimple(Object_handles[44], Path_indexes[44], 2228480, 33, 3); aAIGoalSetCircleDistance(Object_handles[43], 3, 10.000000f); aAIGoalSetCircleDistance(Object_handles[44], 3, 10.000000f); aEmitSparks(10.000000f, Object_handles[81]); // Increment the script action counter if (ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_092++; } // Script 078: Armory Guard Got To Door if (event_data->goal_uid == 28) { aDoorSetPos(Door_handles[6], 1.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[53], 4352, 29, 3); aSetLevelTimer(8.000000f, 22); // Increment the script action counter if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++; } // Script 079: Armory Guard Went Through Door if (event_data->goal_uid == 29) { aDoorSetPos(Door_handles[6], 0.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[54], 1048836, -1, 3); aObjSaveHandle(event_data->it_handle, 8); aSetLevelTimer(qRandomValue(15.000000f, 30.000000f), 21); // Increment the script action counter if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++; } // Script 096: Armory Guard Got To Door Again if (event_data->goal_uid == 34) { aDoorSetPos(Door_handles[6], 1.000000f); aSetLevelTimer(8.000000f, 22); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[53], 16781568, 35, 3); // Increment the script action counter if (ScriptActionCtr_096 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_096++; } // Script 097: Armory Guard Went Through Door Again if (event_data->goal_uid == 35) { aDoorSetPos(Door_handles[6], 0.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[52], 16781568, 36, 3); // Increment the script action counter if (ScriptActionCtr_097 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_097++; } // Script 098: Delete Armory Guard if (event_data->goal_uid == 36) { aObjDelete(event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_098 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_098++; } // Script 083: Delete Stormtrooper and Heavy Trooper w/Claw if (event_data->goal_uid == 30) { aObjDelete(event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } } break; case EVT_MATCEN_CREATE: { tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create; // Script 019: Matcen Produced Weapon Check Guard if (event_data->id == Matcen_indexes[0]) { aMatcenSetState(0, Matcen_indexes[0]); aMatcenSetEnableState(0, Matcen_indexes[0]); aAISetTeam(196608, event_data->it_handle); aAISetMode(event_data->it_handle, 6); aAISetMaxSpeed(event_data->it_handle, 10.000000f); aPhysFlags(1, 58720256, event_data->it_handle); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[32], 1048832, 0, 3); aObjSaveHandle(event_data->it_handle, 6); aUserFlagSet(7, 1); aSetLevelTimer(0.500000f, 9); // Increment the script action counter if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } // Script 094: Send Armory Guard To Armory if (event_data->id == Matcen_indexes[6]) { aAISetMaxSpeed(event_data->it_handle, 30.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[52], 4352, 28, 3); aMatcenSetState(0, Matcen_indexes[6]); aSetLevelTimer(qRandomValue(120.000000f, 180.000000f), 18); // Increment the script action counter if (ScriptActionCtr_094 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_094++; } // Script 082: Stormtrooper w/Claw Produced if (event_data->id == Matcen_indexes[4]) { aAISetMaxSpeed(event_data->it_handle, 16.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[56], 1048832, 30, 3); // Increment the script action counter if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } // Script 084: Heavytrooper w/Claw Produced if (event_data->id == Matcen_indexes[5]) { aAISetMaxSpeed(event_data->it_handle, 16.000000f); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[57], 1048832, 30, 3); // Increment the script action counter if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++; } // Script 118: Laser Room 1 Matcen Path if (event_data->id == Matcen_indexes[1]) { aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[62], 4352, -1, 3); // Increment the script action counter if (ScriptActionCtr_118 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_118++; } // Script 119: Laser Room 2 Matcen 1 Path if (event_data->id == Matcen_indexes[2]) { aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[63], 4352, -1, 3); // Increment the script action counter if (ScriptActionCtr_119 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_119++; } // Script 120: Laser Room 2 Matcen 2 Path if (event_data->id == Matcen_indexes[3]) { aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[64], 4352, -1, 3); // Increment the script action counter if (ScriptActionCtr_120 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_120++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1119::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 088: Player picked up Infected Data Cartridge if (qObjIsPlayer(event_data->it_handle) == true) { if (qUserFlag(25) == false) { aShowHUDMessage(Message_strings[1]); aSoundPlayObject(Sound_indexes[3], event_data->it_handle, 1.000000f); aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0); } // Increment the script action counter if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++; } } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 086: Give Closest Player the Infected Data Cartridge if ((ScriptActionCtr_086 < 1) && (qObjType(qPlayerClosest(data->me_handle, 8)) == 4)) { aAddObjectToInventoryNamed(data->me_handle, qPlayerClosest(data->me_handle, 8), Message_strings[1], 0); // Increment the script action counter if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 087: Player Used Infected Data Cartridge if (1) { if (qObjGetDistance(event_data->it_handle, Object_handles[104]) < 40.000000f) { if (qUserFlag(24) == true) { aGoalCompleted(Goal_indexes[13], 1); aUserFlagSet(25, 1); aShowHUDMessage(Message_strings[20]); aStoreObjectInPositionClipboard(Object_handles[104]); aMoveObjectToPositionClipboard(data->me_handle); aObjGhostSet(0, data->me_handle); aSetLevelTimer(1.000000f, 19); } else { aShowHUDMessage(Message_strings[21]); aObjGhostSet(0, data->me_handle); aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0); } } else { aShowHUDMessage(Message_strings[22]); aObjGhostSet(0, data->me_handle); aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0); } // Increment the script action counter if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_10EC::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 027: Beam Path 1 Done if (event_data->goal_uid == 2) { aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[20], 2228480, 3, 3); // Increment the script action counter if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } // Script 028: Beam Path 1R Done if (event_data->goal_uid == 3) { aUserFlagSet(8, 0); if (qUserFlag(9) == false) { aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3); aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3); aUserFlagSet(8, 1); aUserFlagSet(9, 1); } // Increment the script action counter if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08F6::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 029: Beam Path 2 Done if (event_data->goal_uid == 4) { aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[21], 2228480, 5, 3); // Increment the script action counter if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } // Script 030: Beam Path 2R Done if (event_data->goal_uid == 5) { aUserFlagSet(9, 0); if (qUserFlag(8) == false) { aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3); aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3); aUserFlagSet(8, 1); aUserFlagSet(9, 1); } // Increment the script action counter if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08F8::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 032: Beam Path 3 Done if (event_data->goal_uid == 6) { aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[22], 2228480, 7, 3); // Increment the script action counter if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } // Script 033: Beam Path 3R Done if (event_data->goal_uid == 7) { aUserFlagSet(10, 0); if (qUserFlag(11) == false) { aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3); aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3); aUserFlagSet(10, 1); aUserFlagSet(11, 1); } // Increment the script action counter if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08F7::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 034: Beam Path 4 Done if (event_data->goal_uid == 8) { aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[23], 2228480, 9, 3); // Increment the script action counter if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } // Script 035: Beam Path 4R Done if (event_data->goal_uid == 9) { aUserFlagSet(11, 0); if (qUserFlag(10) == false) { aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3); aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3); aUserFlagSet(10, 1); aUserFlagSet(11, 1); } // Increment the script action counter if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08FB::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 042: Beam Path 5 Done if (event_data->goal_uid == 10) { aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[24], 2228480, 11, 3); // Increment the script action counter if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } // Script 043: Beam Path 5R Done if (event_data->goal_uid == 11) { aUserFlagSet(16, 0); if (qUserFlag(17) == false) { aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3); aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3); aUserFlagSet(16, 1); aUserFlagSet(17, 1); } // Increment the script action counter if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08FC::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 044: Beam Path 6 Done if (event_data->goal_uid == 12) { aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[25], 2228480, 13, 3); // Increment the script action counter if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } // Script 045: Beam Path 6R Done if (event_data->goal_uid == 13) { aUserFlagSet(17, 0); if (qUserFlag(16) == false) { aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3); aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3); aUserFlagSet(16, 1); aUserFlagSet(17, 1); } // Increment the script action counter if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08FE::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 046: Beam Path 7 Done if (event_data->goal_uid == 14) { aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[26], 2228480, 15, 3); // Increment the script action counter if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } // Script 047: Beam Path 7R Done if (event_data->goal_uid == 15) { aUserFlagSet(18, 0); if (qUserFlag(19) == false) { aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3); aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3); aUserFlagSet(18, 1); aUserFlagSet(19, 1); } // Increment the script action counter if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08FD::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 048: Beam Path 8 Done if (event_data->goal_uid == 16) { aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[27], 2228480, 17, 3); // Increment the script action counter if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } // Script 049: Beam Path 8R Done if (event_data->goal_uid == 17) { aUserFlagSet(19, 0); if (qUserFlag(18) == false) { aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3); aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3); aUserFlagSet(18, 1); aUserFlagSet(19, 1); } // Increment the script action counter if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08FF::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 053: Beam Path 10 Done if (event_data->goal_uid == 18) { aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[28], 2228480, 19, 3); // Increment the script action counter if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } // Script 054: Beam Path 10R Done if (event_data->goal_uid == 19) { aUserFlagSet(20, 0); if (qUserFlag(21) == false) { aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3); aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3); aUserFlagSet(20, 1); aUserFlagSet(21, 1); } // Increment the script action counter if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0900::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 055: Beam Path 11 Done if (event_data->goal_uid == 20) { aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[29], 2228480, 21, 3); // Increment the script action counter if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } // Script 056: Beam Path 11R Done if (event_data->goal_uid == 21) { aUserFlagSet(21, 0); if (qUserFlag(20) == false) { aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3); aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3); aUserFlagSet(20, 1); aUserFlagSet(21, 1); } // Increment the script action counter if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0901::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 057: Beam Path 12 Done if (event_data->goal_uid == 22) { aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[30], 2228480, 23, 3); // Increment the script action counter if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++; } // Script 058: Beam Path 12R Done if (event_data->goal_uid == 23) { aUserFlagSet(22, 0); if (qUserFlag(23) == false) { aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3); aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3); aUserFlagSet(22, 1); aUserFlagSet(23, 1); } // Increment the script action counter if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0902::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 059: Beam Path 13 Done if (event_data->goal_uid == 24) { aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[31], 2228480, 25, 3); // Increment the script action counter if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } // Script 060: Beam Path 13R Done if (event_data->goal_uid == 25) { aUserFlagSet(23, 0); if (qUserFlag(22) == false) { aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3); aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3); aUserFlagSet(22, 1); aUserFlagSet(23, 1); } // Increment the script action counter if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1017::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 052: Laser Room 1 Pipe 1 Destroyed if (1) { aTurnOnSpew(Object_handles[83], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1); // Increment the script action counter if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0818::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 036: Laser Room 2 Pipe 1 Destroyed if (1) { aTurnOnSpew(Object_handles[85], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1); if (qUserFlag(15) == false) { aRoomSetFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 1000.000000f); aRoomFogSetState(1, Room_indexes[3]); aRoomChangeFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 300.000000f, 4.000000f); aUserFlagSet(15, 1); aSetLevelTimer(0.500000f, 13); } // Increment the script action counter if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1019::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 038: Laser Room 2 Pipe 2 Destroyed if (1) { aTurnOnSpew(Object_handles[87], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1); if (qUserFlag(15) == false) { aRoomSetFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 1000.000000f); aRoomFogSetState(1, Room_indexes[3]); aRoomChangeFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 300.000000f, 4.000000f); aUserFlagSet(15, 1); aSetLevelTimer(0.500000f, 13); } // Increment the script action counter if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_10CF::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 004: Player Entered Scan Tower if ((qObjIsPlayer(event_data->it_handle) == true) && (qUserFlag(0) == false) && (qUserFlag(1) == false) && (qUserFlag(2) == false)) { aSoundPlaySteaming("VoxMerc02FCV1.osf", 1.000000f); aObjSaveHandle(event_data->it_handle, 2); aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[5]); aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[5]); aUserFlagSet(0, 1); aShowHUDMessage(Message_strings[3]); aSetLevelTimer(0.500000f, 1); // Increment the script action counter if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_30B2::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 008: Tracker 01 Was Attacked if (qObjIsPlayerWeapon(event_data->it_handle) == true) { aSetLevelTimer(0.100000f, 3); // Increment the script action counter if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_10B1::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 009: Tracker 02 Was Attacked if (qObjIsPlayerWeapon(event_data->it_handle) == true) { aSetLevelTimer(0.100000f, 3); // Increment the script action counter if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1040::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 010: Main Gate Guard 1 Was Attacked if (qObjIsPlayerWeapon(event_data->it_handle) == true) { aSetLevelTimer(0.100000f, 3); // Increment the script action counter if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1041::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 011: Main Gate Guard 2 Was Attacked if (qObjIsPlayerWeapon(event_data->it_handle) == true) { aSetLevelTimer(0.100000f, 3); // Increment the script action counter if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_103F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 025: Crate Stack Was Destroyed if (1) { aObjMakeVulnerable(Object_handles[62]); aObjDestroy(Object_handles[62]); if (qGoalEnabled(Goal_indexes[6]) == true) { aShowHUDMessage(Message_strings[13]); } aGoalCompleted(Goal_indexes[6], 1); if (qGoalCompleted(Goal_indexes[7]) == false) { aGoalCompleted(Goal_indexes[7], 1); } aGoalEnableDisable(0, Goal_indexes[8]); aGoalEnableDisable(1, Goal_indexes[9]); // Increment the script action counter if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08DE::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 026: Turret Control Destroyed if (1) { aShowHUDMessage(Message_strings[14]); aSetLevelTimer(2.000000f, 16); aGoalCompleted(Goal_indexes[10], 1); // Increment the script action counter if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_110E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 107: General is Dead if (1) { aShowHUDMessage(Message_strings[17]); aGoalCompleted(Goal_indexes[11], 1); // Increment the script action counter if (ScriptActionCtr_107 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_107++; } } break; case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 066: General Flew In if (event_data->goal_uid == 27) { aTurnOnSpew(Object_handles[65], 0, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 0); aTurnOnSpew(Object_handles[65], 1, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 1); aTurnOnSpew(Object_handles[65], 2, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 2); aTurnOnSpew(Object_handles[65], 3, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 3); aDoorSetPos(Door_handles[3], 0.000000f); aAISetMaxSpeed(Object_handles[65], 5.000000f); aAIGoalFollowPathSimple(Object_handles[65], Path_indexes[38], 1048832, 26, 3); aAIGoalSetCircleDistance(Object_handles[65], 3, 0.000000f); // Increment the script action counter if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } // Script 067: General Landed if (event_data->goal_uid == 26) { aTurnOffSpew(0); aTurnOffSpew(1); aTurnOffSpew(2); aTurnOffSpew(3); aObjMakeVulnerable(Object_handles[66]); // Increment the script action counter if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_10CD::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 069: Player picked up Data Cartridge if (qObjIsPlayer(event_data->it_handle) == true) { aUserFlagSet(24, 1); aSoundPlayObject(Sound_indexes[3], event_data->it_handle, 1.000000f); aShowHUDMessage(Message_strings[18]); aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[18], 0); aGoalCompleted(Goal_indexes[12], 1); // Increment the script action counter if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } } break; case EVT_USE: { tOSIRISEVTUSE *event_data = &data->evt_use; // Script 070: Player Used Data Cartridge if (1) { aShowHUDMessage(Message_strings[19]); aObjGhostSet(0, data->me_handle); aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[18], 0); // Increment the script action counter if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08A6::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 074: End Trooper 1 Killed if (1) { aGoalItemCompleted(Goal_indexes[16], 1, 1); aUserVarInc(7); if (qUserVarValue(7) >= 2.000000f) { aDoorLockUnlock(0, Door_handles[5]); aDoorSetPos(Door_handles[5], 1.000000f); aShowHUDMessage(Message_strings[25]); aGoalCompleted(Goal_indexes[16], 1); aMusicSetRegionAll(4); } // Increment the script action counter if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_08A5::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_DESTROY: { tOSIRISEVTDESTROY *event_data = &data->evt_destroy; // If destroy event is due to level ending, don't run scripts if (!event_data->is_dying) break; // Script 075: End Trooper 2 Killed if (1) { aGoalItemCompleted(Goal_indexes[16], 2, 1); aUserVarInc(7); if (qUserVarValue(7) >= 2.000000f) { aDoorLockUnlock(0, Door_handles[5]); aDoorSetPos(Door_handles[5], 1.000000f); aShowHUDMessage(Message_strings[25]); aGoalCompleted(Goal_indexes[16], 1); aMusicSetRegionAll(4); } // Increment the script action counter if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_075++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1112::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 080: Armory Door Switch Hit if ((ScriptActionCtr_080 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aDoorLockUnlock(0, Door_handles[6]); aShowHUDMessage(Message_strings[26]); aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0); aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f); // Increment the script action counter if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0913::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 081: Central FF Switch Hit if ((ScriptActionCtr_081 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aPortalRenderSet(0, 2, Room_indexes[22], 1); aShowHUDMessage(Message_strings[27]); aObjPlayAnim(data->me_handle, 0, 3, 4.000000f, 0); aSoundPlayObject(Sound_indexes[6], data->me_handle, 1.000000f); aGoalCompleted(Goal_indexes[17], 1); aAIGoalFollowPathSimple(Object_handles[121], Path_indexes[55], 4198656, -1, 0); // Increment the script action counter if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_083D::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 100: Check Restricted Access Entrance Camera if ((ScriptActionCtr_100 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aSoundPlaySteaming("VoxMerc02FPA1.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_100 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_100++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_084A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 101: Check Restricted Hall A Camera 1 if ((ScriptActionCtr_101 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[55]); aObjSetMovementType(Object_handles[8], 1); aObjSetLightingDist(Object_handles[8], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[8], 1.000000f); // Increment the script action counter if (ScriptActionCtr_101 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_101++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1048::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 112: Res Hall A Turret 1 Hit if ((ScriptActionCtr_112 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[55]); aObjSetMovementType(Object_handles[8], 1); aObjSetLightingDist(Object_handles[8], 70.000000f); // Increment the script action counter if (ScriptActionCtr_112 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_112++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1111::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 102: Check Restricted Hall A Camera 2 if ((ScriptActionCtr_102 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[56]); aObjSetMovementType(Object_handles[9], 1); aObjSetLightingDist(Object_handles[9], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[9], 1.000000f); // Increment the script action counter if (ScriptActionCtr_102 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_102++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1067::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 113: Res Hall A Turret 2 Hit if ((ScriptActionCtr_113 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[56]); aObjSetMovementType(Object_handles[9], 1); aObjSetLightingDist(Object_handles[9], 70.000000f); // Increment the script action counter if (ScriptActionCtr_113 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_113++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_088C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 103: Check Armory Camera if ((ScriptActionCtr_103 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[57]); aObjSetMovementType(Object_handles[10], 1); aObjSetLightingDist(Object_handles[10], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[10], 1.000000f); // Increment the script action counter if (ScriptActionCtr_103 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_103++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_108B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 114: Armory Turret Hit if ((ScriptActionCtr_114 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[57]); aObjSetMovementType(Object_handles[10], 1); aObjSetLightingDist(Object_handles[10], 70.000000f); // Increment the script action counter if (ScriptActionCtr_114 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_114++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0883::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 104: Check Res Hall C Camera if ((ScriptActionCtr_104 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[58]); aObjSetMovementType(Object_handles[11], 1); aObjSetLightingDist(Object_handles[11], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[11], 1.000000f); // Increment the script action counter if (ScriptActionCtr_104 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_104++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1884::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 115: Res Hall C Turret Hit if ((ScriptActionCtr_115 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[58]); aObjSetMovementType(Object_handles[11], 1); aObjSetLightingDist(Object_handles[11], 70.000000f); // Increment the script action counter if (ScriptActionCtr_115 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_115++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_106F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 105: Check Hall C Camera 1 if ((ScriptActionCtr_105 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[59]); aObjSetMovementType(Object_handles[12], 1); aObjSetLightingDist(Object_handles[12], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[12], 1.000000f); // Increment the script action counter if (ScriptActionCtr_105 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_105++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1071::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 116: Hall C Turret 1 Hit if ((ScriptActionCtr_116 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[59]); aObjSetMovementType(Object_handles[12], 1); aObjSetLightingDist(Object_handles[12], 70.000000f); // Increment the script action counter if (ScriptActionCtr_116 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_116++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0894::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data = &data->evt_interval; // Script 106: Check Hall C Camera 2 if ((ScriptActionCtr_106 < 1) && (qSecurityCameraAlerted(data->me_handle) == true)) { aShowHUDMessage(Message_strings[28]); aAISetState(1, Object_handles[60]); aObjSetMovementType(Object_handles[13], 1); aObjSetLightingDist(Object_handles[13], 70.000000f); aSoundPlayObject(Sound_indexes[1], Object_handles[13], 1.000000f); // Increment the script action counter if (ScriptActionCtr_106 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_106++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0893::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 117: Hall C Turret 2 Hit if ((ScriptActionCtr_117 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aAISetState(1, Object_handles[60]); aObjSetMovementType(Object_handles[13], 1); aObjSetLightingDist(Object_handles[13], 70.000000f); // Increment the script action counter if (ScriptActionCtr_117 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_117++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_0806::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 108: Res Area Entrance Door Hit if ((ScriptActionCtr_108 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) { aSoundPlaySteaming("VoxMerc02FPA1.osf", 1.000000f); if ((qGoalEnabled(Goal_indexes[6]) == false) && (qGoalCompleted(Goal_indexes[6]) == false)) { aShowHUDMessage(Message_strings[29]); aGoalEnableDisable(1, Goal_indexes[6]); aGoalEnableDisable(0, Goal_indexes[8]); aGoalEnableDisable(1, Goal_indexes[9]); } // Increment the script action counter if (ScriptActionCtr_108 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_108++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_1842::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 110: Super Laser Picked Up if ((ScriptActionCtr_110 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aGoalCompleted(Goal_indexes[7], 1); // Increment the script action counter if (ScriptActionCtr_110 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_110++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t CustomObjectScript_082F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_AIN_GOALCOMPLETE: { tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete; // Script 122: Welder Finished Path A if (event_data->goal_uid == 37) { aUserFlagSet(26, 1); aObjSetMovementType(Object_handles[76], 0); aSetLevelTimer(qRandomValue(10.000000f, 20.000000f), 25); // Increment the script action counter if (ScriptActionCtr_122 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_122++; } // Script 123: Welder Finished Path B if (event_data->goal_uid == 38) { aUserFlagSet(26, 1); aObjSetMovementType(Object_handles[76], 0); aSetLevelTimer(qRandomValue(10.000000f, 20.000000f), 24); // Increment the script action counter if (ScriptActionCtr_123 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_123++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 051: Laser Room 1 Monitor Hit if ((ScriptActionCtr_051 < 1) && (qUserFlag(14) == true)) { aPortalRenderSet(0, 0, Room_indexes[1], 1); aPortalRenderSet(0, 1, Room_indexes[2], 1); aGoalCompleted(Goal_indexes[0], 1); // Increment the script action counter if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 040: Laser Room 2 Monitor 1 Hit if ((ScriptActionCtr_040 < 1) && (qUserFlag(13) == true)) { aUserVarInc(4); if (qUserVarValue(4) == 1.000000f) { aGoalItemCompleted(Goal_indexes[1], 1, 1); } if (qUserVarValue(4) == 2.000000f) { aPortalRenderSet(0, 0, Room_indexes[3], 1); aPortalRenderSet(0, 1, Room_indexes[4], 1); aPortalRenderSet(0, 2, Room_indexes[4], 1); aGoalItemCompleted(Goal_indexes[1], 1, 1); aGoalCompleted(Goal_indexes[1], 1); } // Increment the script action counter if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 041: Laser Room 2 Monitor 2 Hit if ((ScriptActionCtr_041 < 1) && (qUserFlag(13) == true)) { aUserVarInc(4); if (qUserVarValue(4) == 1.000000f) { aGoalItemCompleted(Goal_indexes[1], 2, 1); } if (qUserVarValue(4) == 2.000000f) { aPortalRenderSet(0, 0, Room_indexes[3], 1); aPortalRenderSet(0, 1, Room_indexes[4], 1); aPortalRenderSet(0, 2, Room_indexes[4], 1); aGoalItemCompleted(Goal_indexes[1], 2, 1); aGoalCompleted(Goal_indexes[1], 1); } // Increment the script action counter if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 012: Gate Monitor 1 Hit if ((ScriptActionCtr_012 < 1) && (qUserFlag(2) == true)) { aUserVarInc(1); if (qUserVarValue(1) == 1.000000f) { aGoalItemCompleted(Goal_indexes[4], 1, 1); } if (qUserVarValue(1) == 2.000000f) { aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); aShowHUDMessage(Message_strings[4]); aGoalItemCompleted(Goal_indexes[4], 1, 1); aGoalCompleted(Goal_indexes[4], 1); } // Increment the script action counter if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 013: Gate Monitor 2 Hit if ((ScriptActionCtr_013 < 1) && (qUserFlag(2) == true)) { aUserVarInc(1); if (qUserVarValue(1) == 1.000000f) { aGoalItemCompleted(Goal_indexes[4], 2, 1); } if (qUserVarValue(1) == 2.000000f) { aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); aShowHUDMessage(Message_strings[4]); aGoalItemCompleted(Goal_indexes[4], 2, 1); aGoalCompleted(Goal_indexes[4], 1); } // Increment the script action counter if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 015: Entered Main Base if (qObjIsPlayer(event_data->it_handle) == true) { aGoalCompleted(Goal_indexes[3], 1); aDoorLockUnlock(0, Door_handles[0]); if ((qGoalEnabled(Goal_indexes[4]) == true) && (qGoalCompleted(Goal_indexes[4]) == false)) { aGoalEnableDisable(0, Goal_indexes[4]); } // Increment the script action counter if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 017: Entered Weapon Check Point if ((qObjIsPlayer(event_data->it_handle) == true) && (qUserFlag(3) == 0)) { aShowHUDMessage(Message_strings[7]); aUserFlagSet(3, 1); aSetLevelTimer(3.000000f, 5); // Increment the script action counter if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 062: Worker Screwup Trigger if ((ScriptActionCtr_062 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aSetLevelTimer(1.000000f, 14); // Increment the script action counter if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 064: General Landing Trigger if ((ScriptActionCtr_064 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aMusicSetRegion(2, event_data->it_handle); aSetLevelTimer(1.000000f, 15); aSoundPlaySteaming("VoxMerc02MPA1.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 127: Left Hangar Area if ((ScriptActionCtr_127 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_127 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_127++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 071: Heavy Trooper 1 Trigger Hit if ((ScriptActionCtr_071 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aAISetState(1, Object_handles[45]); aAIGoalFollowPathSimple(Object_handles[45], Path_indexes[45], 4352, -1, 3); aObjMakeVulnerable(Object_handles[68]); aObjDestroy(Object_handles[68]); aAIGoalFollowPathSimple(Object_handles[115], Path_indexes[46], 8392960, -1, 0); aAIGoalFollowPathSimple(Object_handles[116], Path_indexes[47], 8392960, -1, 0); // Increment the script action counter if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 072: End Trooper Trigger Hit if ((ScriptActionCtr_072 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aShowHUDMessage(Message_strings[24]); aAISetState(1, Object_handles[47]); aAIGoalFollowPathSimple(Object_handles[47], Path_indexes[48], 4352, -1, 3); aObjMakeVulnerable(Object_handles[70]); aObjDestroy(Object_handles[70]); aSetLevelTimer(4.000000f, 17); // Increment the script action counter if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_072++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 076: Armory Guard Trigger Hit if ((ScriptActionCtr_076 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aSetLevelTimer(0.100000f, 18); aAIGoalFollowPathSimple(Object_handles[117], Path_indexes[50], 4198656, -1, 0); aAIGoalFollowPathSimple(Object_handles[118], Path_indexes[51], 4198656, -1, 0); aSoundPlaySteaming("VoxMerc02MPA2.osf", 1.000000f); // Increment the script action counter if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 085: Escape Trigger Hit if ((ScriptActionCtr_085 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aEnableShip("Black Pyro"); aDisableShip("Phoenix"); aStartEndlevelSequencePath(Path_indexes[58], Path_indexes[59], 5.000000f, Message_strings[16]); aGoalCompleted(Goal_indexes[15], 1); // Increment the script action counter if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 109: Crate Room Trigger Hit if ((ScriptActionCtr_109 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { if ((qGoalEnabled(Goal_indexes[6]) == true) && (qGoalCompleted(Goal_indexes[6]) == false) && (qGoalCompleted(Goal_indexes[7]) == false)) { aShowHUDMessage(Message_strings[30]); aGoalEnableDisable(1, Goal_indexes[7]); } // Increment the script action counter if (ScriptActionCtr_109 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_109++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 111: Entered Res Area if ((ScriptActionCtr_111 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aGoalCompleted(Goal_indexes[9], 1); aAIGoalFollowPathSimple(Object_handles[134], Path_indexes[60], 4198656, -1, 0); aAIGoalFollowPathSimple(Object_handles[135], Path_indexes[61], 4198656, -1, 0); aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_111 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_111++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } int16_t TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) { switch (event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data = &data->evt_collide; // Script 126: Left Res Area if ((ScriptActionCtr_126 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) { aMusicSetRegion(0, event_data->it_handle); // Increment the script action counter if (ScriptActionCtr_126 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_126++; } } break; } return CONTINUE_CHAIN | CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!! ********************************************************** $$SCRIPT_BLOCK_START VERSION 3 NEXT_ID 129 // UserType value blocks $$UTYPE_VALS_START UserVar 0:NumScansDone 1:NumGateMonitorsFried 2:ThreatState 3:PlayerDist 4:NumLR2MonitorsFried 5:BeamFadeInLevel 6:BeamTextureID 7:EndTroopersKilled 8:TempDist $$UTYPE_VALS_END $$UTYPE_VALS_START UserFlag 0:ScanningPlayer 1:PlayerScanned 2:MainGateSecurityAlerted 3:WeaponCheckActive 4:WeaponsChecked 5:WeaponCheckThreatDetected 6:PlayerIsInPosition 7:WeaponGuardIsInTransit 8:Beam1Moving 9:Beam2Moving 10:Beam3Moving 11:Beam4Moving 12:LaserRoom2Fogged 13:LaserRoom2BeamsBroken 14:LaserRoom1BeamsBroken 15:LaserRoom2FogStarted 16:Beam5Moving 17:Beam6Moving 18:Beam7Moving 19:Beam8Moving 20:Beam10Moving 21:Beam11Moving 22:Beam12Moving 23:Beam13Moving 24:PlayerGotDataCartridge 25:InfectedCartridgePlaced 26:WelderIsWelding $$UTYPE_VALS_END $$UTYPE_VALS_START SpewHandle 0:GenSpew1 1:GenSpew2 2:GenSpew3 3:GenSpew4 $$UTYPE_VALS_END $$UTYPE_VALS_START TimerID 0:DoInit 1:DoPlayerScan 2:ResetScanProcess 3:AlertGateSecurity 4:CheckTrackerChildrenForDamage 5:DoWeaponCheckSequence 6:DoLaserRoom2Checks 7:DoWeaponCheckThreatSequence 8:SendWeaponGuardHome 9:CheckIfWeaponGuardHasBeenDamaged 10:DoLaserRoom1Checks 11:UpdateLaserRoom1Beams 12:UpdateLaserRoom2Beams 13:LaserRoom2Fogged 14:WorkerScrewup 15:GeneralLandingNow 16:DestroyGeneralSequence 17:EndTrooper 18:StartArmoryGuard 19:SelfDestructSequence 20:UpdateDataCartridgeEffects 21:MakeArmoryGuardLeave 22:CloseArmoryDoor 23:DoWelderSparks 24:StartWelderOnPathA 25:StartWelderOnPathB 26:PlayTowerVoice $$UTYPE_VALS_END $$UTYPE_VALS_START SavedObjectSlot 0:Tracker01Turret 1:Tracker02Turret 2:ScannedPlayer 3:Tracker01Hatch 4:Tracker02Hatch 5:WeaponCheckPlayer 6:WeaponGuard 7:CartridgeHandle 8:ArmoryGadgetHandle $$UTYPE_VALS_END $$UTYPE_VALS_START GoalID 0:WpnGuardEntered 1:WpnGuardLeft 2:Beam1Done 3:Beam1RDone 4:Beam2Done 5:Beam2RDone 6:Beam3Done 7:Beam3RDone 8:Beam4Done 9:Beam4RDone 10:Beam5Done 11:Beam5RDone 12:Beam6Done 13:Beam6RDone 14:Beam7Done 15:Beam7RDone 16:Beam8Done 17:Beam8RDone 18:Beam10Done 19:Beam10RDone 20:Beam11Done 21:Beam11RDone 22:Beam12Done 23:Beam12RDone 24:Beam13Done 25:Beam13RDone 26:GeneralsShipLanded 27:GeneralFlewIn 28:ArmoryGuardGotToDoor 29:ArmoryGuardWentThroughDoor 30:STrooperClawDone 31:EndBeamADone 32:EndBeamBDone 33:EndBeamCDone 34:ArmoryGuardGotToDoorAgain 35:ArmoryGuardWentThroughDoorAgain 36:DeleteArmoryGuard 37:WelderGotToShipA 38:WelderGotToShipB $$UTYPE_VALS_END // Name Lists $$DOOR_LIST_START MainGateDoor GenHangarDoor ResEntDoor GeneralDoor CompDoor LastDoor ArmoryDoor $$DOOR_LIST_END $$OBJECT_LIST_START LR1Sound LR2Sound RepairRoomWelder WorkerScrewup Welder2 Welder3 LR1Light LR2Light ResHallALight ResHallALight2 ArmoryLight HallCSLight HallCLight1 HallCLight2 CompEscapeFan MainGateGuard1 MainGateGuard2 TowerScanner WeaponCheckPoint Beam1Source Beam2Source BeamSource3 BeamSource4 BeamSource5 BeamSource6 BeamSource7 BeamSource8 BeamSource10 BeamSource11 BeamSource12 BeamSource13 LRSBeam01a LRSBeam01b LRSBeam03a LRSBeam03b LRSBeam04a LRSBeam04b LRSBeam06a LRSBeam06b EndBeamA1 EndBeamA2 EndBeamB1 EndBeamB2 EndBeamC1 EndBeamC2 HTrooper01 EndHTrooper01 EndHTrooper02 LaserPickup GenGuardHeavyT01 GenGuardTrooper01 GenGuardTrooper02 GenGuardTrooper03 GenGuardSwatter01 GenGuardSwatter02 ResHallATurret01 ResHallATurret2 ArmoryTurret ResHallCTurret HallCTurret01 HallCTurret02 LR1PipeCam1 CrateStackFloor BasementCeiling WorkerScrewupMachi GeneralsShip TurretControl GenLandingPad HTrooper01Wall EndTrooper01wall EndTrooper02wall GeneralBarrels GeneralStack WorkerScrewup2 WorkerScrewup3 Lifter (Hangar) Welder (cargoship) FlybyShip Tracker01 Tracker02 StFactory02Constru InfectedDataCartri LR1Pipe LR1PipeCam2 LaserRoom02Pipe01 L02Pipe1Cam LaserRoom02Pipe02 L02Pipe2Cam TowerFT1Cam TowerFB1Cam TowerFT2Cam TowerFB2Cam TowerFB3Cam TowerFT3Cam TowerBT1Cam TowerBB1Cam TowerBT2Cam TowerBB2Cam TowerBB3Cam TowerBT3Cam CrateStack WorkerScrewupCam WorkerScrewupCam2 DataCartridge DataPosition EndSpew1 EndSpew2 EndSpew3 EndSpew4 EndBeamA1Pos EndBeamA2Pos EndBeamB1Pos EndBeamB2Pos EndBeamC1Pos EndBeamC2Pos HallCTrooper1 HallCTrooper2 RHBPatTroop01 RHBPatTroop02 ArmoryDoorSwitch CentralFFSwitch HallCSTrooper DataCam1 DataCam2 DataCam3 ResEntSecCam01 ResHallASecCam01 ResHallASecCam02 ArmorySecCam ResHallCSCam HallCsecCam01 HallCsecCam02 ResEntDoor SuperDuperLaser ResHallATrooper ResHallATrooper2 $$OBJECT_LIST_END $$ROOM_LIST_START Weapon Check LaserRoom01 LaserRoom01b LaserRoom02 LaserRoom02b EscapePipe1 EscapePipe2 ExitFanRoom Comp01Wind Comp02Wind Comp03Wind Comp04Wind LaserRoom01BotSpaw LaserRoom02Spawn01 LaserRoom02Spawn02 ScanTower MineEntrance CompHub Comp01 Comp02 Comp03 Comp04 CentralFFRoom $$ROOM_LIST_END $$TRIGGER_LIST_START LR1MonitorHit LR2Monitor1Hit LR2Monitor2Hit GateMonitor1 GateMonitor2 EnteredMainGate WeaponCheckEntered WorkerScrewup GeneralShipLanding LeftHangarArea HTrooper01Trigger EndTrooperTrigger ArmoryGuardTrigger EscapeTrigger CrateRoomEntered ResAreaTrigger LeftResArea $$TRIGGER_LIST_END $$SOUND_LIST_START Merc2LaserBeam Merc2AlertSiren Merc2IGSqueel Powerup pickup Merc2ShortingComputer AmbSwitch31 AmbSwitch41 $$SOUND_LIST_END $$TEXTURE_LIST_START M02MonitorScreen Stlaser Stlaser25alpha Stlaser50alpha Stlaser75alpha M02_Scanning M02_Cleared Lightning4 M02_Aborted M02_Ready M02_BreachedNoDes FunkyEffect2 $$TEXTURE_LIST_END $$SPECNAME_LIST_START Black Pyro Phoenix $$SPECNAME_LIST_END $$PATH_LIST_START IntroCamPath IntroPlayerPath LifterPath WelderPathA FlybyPath Tracker01Path Tracker02Path BeamPath1 BeamPath2 BeamPath3 BeamPath4 BeamPath5 BeamPath6 BeamPath7 BeamPath8 BeamPath10 BeamPath11 BeamPath12 BeamPath13 HTClawAmbientPath BeamPath1R BeamPath2R BeamPath3R BeamPath4R BeamPath5R BeamPath6R BeamPath7R BeamPath8R BeamPath10R BeamPath11R BeamPath12R BeamPath13R WpnCheckEntryPath WpnCheckExitPath WorkerScrewupPath WorkerScrewup3Path GeneralCamPath GeneralLandingPath GeneralLandingPath2 EndBeamA1Path EndBeamA2Path EndBeamB1Path EndBeamB2Path EndBeamC1Path EndBeamC2Path HTrooper01Path HallCTrooper1Path HallCTrooper2Path EndTrooper2Path EndTrooper1Path ArmoryTrooper1Path ArmoryTrooper2Path ArmoryGuardPath ArmoryGuardPath2 ArmoryGuardPath3 HallCSTrooperPath StormtrooperClawPath HeavyTrooperClawPath EndCamPath PlayerEndPath ResHallATrooperPath ResHallATrooper2Path LR1MatcenPath LR2Matcen1Path LR2Matcen2Path WelderPathB $$PATH_LIST_END $$MATCEN_LIST_START WpnGuard1Matcen LaserRoom1Matcen LaserRoom2Matcen1 LaserRoom2Matcen2 STrooperClawMatcen HTrooperClawMatcen ArmoryGadgetMatcen $$MATCEN_LIST_END $$GOAL_LIST_START Disable Forcefields in Laser Room A Disable Forcefields in Laser Room B Get Cleared at Scanning Tower Enter Base Override Main Gate System Pass Through Weapon Checkpoint Bypass Restricted Area Checkpoint Acquire a Weapon Enter Restricted Area Get Inside Restricted Area Create a Diversion Assassinate General Morgan Obtain Failsafe Data Place Infected Cartridge Destroy Mainframe Computer Escape Destroy Exit Tunnel Guards Deactivate Central Forcefield $$GOAL_LIST_END $$STRM_AUDIO_LIST_START VoxMerc02MPA3.osf VoxMerc02FCV1.osf VoxMerc02FCV3.osf VoxMerc02FCV2.osf VoxMerc02FCV4.osf VoxMerc02MPA1.osf VoxMerc02FPA2.osf VoxMerc02FPA3.osf VoxMerc02MPA2.osf VoxMerc02FPA1.osf $$STRM_AUDIO_LIST_END // Script Tree Dump 00:0:Level Start - Init Flags and Variables $$CHILD_BLOCK_START 01:2:0 02:6 03:0 $$CHILD_BLOCK_START 05:0 $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:0:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:0:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:2:UserFlag 10:5:0:True/False 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$$CHILD_BLOCK_START 10:1:0:80:Object 10:16:19:Path 10:15:8392960:AIGoalFlags 10:10:0:-1:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:86:Give Closest Player the Infected Data Cartridge $$CHILD_BLOCK_START 01:1:81 02:5 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qObjType:ObjectType $$CHILD_BLOCK_START 06:qPlayerClosest:Object $$CHILD_BLOCK_START 10:1:2:-1:Object 10:10:0:8:UserVar $$CHILD_BLOCK_END $$CHILD_BLOCK_END 07:1:0 10:10:0:4:ObjectType $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aAddObjectToInventoryNamed $$CHILD_BLOCK_START 10:1:2:-1:Object 06:qPlayerClosest:PlayerObject $$CHILD_BLOCK_START 10:1:2:-1:Object 10:10:0:8:UserVar $$CHILD_BLOCK_END 10:8:InfectedDataCartridgeName:ItemName 10:5:0:Spewable $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:27:Beam Path 1 Done $$CHILD_BLOCK_START 01:1:19 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:2:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:19:Object 10:16:20:Path 10:15:2228480:AIGoalFlags 10:10:0:3:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:28:Beam Path 1R Done $$CHILD_BLOCK_START 01:1:19 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:3:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:8:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:9:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:19:Object 10:16:7:Path 10:15:2228480:AIGoalFlags 10:10:0:2:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:20:Object 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10:10:0:9:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:8:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:19:Object 10:16:7:Path 10:15:2228480:AIGoalFlags 10:10:0:2:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:20:Object 10:16:8:Path 10:15:2228480:AIGoalFlags 10:10:0:4:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:8:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:9:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:32:Beam Path 3 Done $$CHILD_BLOCK_START 01:1:21 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:6:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:21:Object 10:16:22:Path 10:15:2228480:AIGoalFlags 10:10:0:7:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:33:Beam Path 3R Done $$CHILD_BLOCK_START 01:1:21 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:7:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:10:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:11:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:21:Object 10:16:9:Path 10:15:2228480:AIGoalFlags 10:10:0:6:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:22:Object 10:16:10:Path 10:15:2228480:AIGoalFlags 10:10:0:8:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:10:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:11:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:34:Beam Path 4 Done $$CHILD_BLOCK_START 01:1:22 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:8:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:22:Object 10:16:23:Path 10:15:2228480:AIGoalFlags 10:10:0:9:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:35:Beam Path 4R Done $$CHILD_BLOCK_START 01:1:22 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:9:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:11:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:10:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:21:Object 10:16:9:Path 10:15:2228480:AIGoalFlags 10:10:0:6:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:22:Object 10:16:10:Path 10:15:2228480:AIGoalFlags 10:10:0:8:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:10:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:11:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:42:Beam Path 5 Done $$CHILD_BLOCK_START 01:1:23 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:10:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:23:Object 10:16:24:Path 10:15:2228480:AIGoalFlags 10:10:0:11:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:43:Beam Path 5R Done $$CHILD_BLOCK_START 01:1:23 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:11:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:16:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:17:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:23:Object 10:16:11:Path 10:15:2228480:AIGoalFlags 10:10:0:10:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:24:Object 10:16:12:Path 10:15:2228480:AIGoalFlags 10:10:0:12:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:16:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:17:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:44:Beam Path 6 Done $$CHILD_BLOCK_START 01:1:24 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:12:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:24:Object 10:16:25:Path 10:15:2228480:AIGoalFlags 10:10:0:13:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:45:Beam Path 6R Done $$CHILD_BLOCK_START 01:1:24 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:13:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:17:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:16:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:23:Object 10:16:11:Path 10:15:2228480:AIGoalFlags 10:10:0:10:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:24:Object 10:16:12:Path 10:15:2228480:AIGoalFlags 10:10:0:12:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:16:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:17:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:46:Beam Path 7 Done $$CHILD_BLOCK_START 01:1:25 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:14:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:25:Object 10:16:26:Path 10:15:2228480:AIGoalFlags 10:10:0:15:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:47:Beam Path 7R Done $$CHILD_BLOCK_START 01:1:25 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:15:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:18:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:19:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:25:Object 10:16:13:Path 10:15:2228480:AIGoalFlags 10:10:0:14:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:26:Object 10:16:14:Path 10:15:2228480:AIGoalFlags 10:10:0:16:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:18:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:19:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:48:Beam Path 8 Done $$CHILD_BLOCK_START 01:1:26 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:16:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:26:Object 10:16:27:Path 10:15:2228480:AIGoalFlags 10:10:0:17:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:49:Beam Path 8R Done $$CHILD_BLOCK_START 01:1:26 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:17:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:19:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:18:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:25:Object 10:16:13:Path 10:15:2228480:AIGoalFlags 10:10:0:14:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:26:Object 10:16:14:Path 10:15:2228480:AIGoalFlags 10:10:0:16:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:18:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:19:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:53:Beam Path 10 Done $$CHILD_BLOCK_START 01:1:27 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:18:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:27:Object 10:16:28:Path 10:15:2228480:AIGoalFlags 10:10:0:19:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:54:Beam Path 10R Done $$CHILD_BLOCK_START 01:1:27 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:19:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:20:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:21:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:27:Object 10:16:15:Path 10:15:2228480:AIGoalFlags 10:10:0:18:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:28:Object 10:16:16:Path 10:15:2228480:AIGoalFlags 10:10:0:20:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:20:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:21:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:55:Beam Path 11 Done $$CHILD_BLOCK_START 01:1:28 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:20:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:28:Object 10:16:29:Path 10:15:2228480:AIGoalFlags 10:10:0:21:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:56:Beam Path 11R Done $$CHILD_BLOCK_START 01:1:28 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:21:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:21:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:20:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:27:Object 10:16:15:Path 10:15:2228480:AIGoalFlags 10:10:0:18:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:28:Object 10:16:16:Path 10:15:2228480:AIGoalFlags 10:10:0:20:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:20:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:21:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:57:Beam Path 12 Done $$CHILD_BLOCK_START 01:1:29 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:22:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:29:Object 10:16:30:Path 10:15:2228480:AIGoalFlags 10:10:0:23:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:58:Beam Path 12R Done $$CHILD_BLOCK_START 01:1:29 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:23:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:22:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:23:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:29:Object 10:16:17:Path 10:15:2228480:AIGoalFlags 10:10:0:22:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:30:Object 10:16:18:Path 10:15:2228480:AIGoalFlags 10:10:0:24:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:22:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:23:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:59:Beam Path 13 Done $$CHILD_BLOCK_START 01:1:30 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:24:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:30:Object 10:16:31:Path 10:15:2228480:AIGoalFlags 10:10:0:25:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:60:Beam Path 13R Done $$CHILD_BLOCK_START 01:1:30 02:13 03:0 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 10:10:1:0:GoalID 07:1:0 10:10:0:25:GoalID $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:23:UserFlag 10:5:0:True/False $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:22:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:29:Object 10:16:17:Path 10:15:2228480:AIGoalFlags 10:10:0:22:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aAIGoalFollowPathSimple $$CHILD_BLOCK_START 10:1:0:30:Object 10:16:18:Path 10:15:2228480:AIGoalFlags 10:10:0:24:GoalID 10:10:0:3:GoalPriority $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:22:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:23:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:50:Check Laser Room 1's Beams $$CHILD_BLOCK_START 01:2:0 02:5 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:14:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 09:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:31:Beam Source A 10:1:0:32:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:27:Beam Source A 10:1:0:28:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:33:Beam Source A 10:1:0:34:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:35:Beam Source A 10:1:0:36:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:29:Beam Source A 10:1:0:30:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:37:Beam Source A 10:1:0:38:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:LaserBeamTriggered:Message $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:14:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:4:0:PortalNum 10:2:1:Room 10:5:0:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:4:1:PortalNum 10:2:2:Room 10:5:0:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:4:2:PortalNum 10:2:2:Room 10:5:1:DoublesidedFlag $$CHILD_BLOCK_END 08:aRoomSetFaceTexture $$CHILD_BLOCK_START 10:2:12:Room 10:4:67:FaceNum 10:14:0:Texture $$CHILD_BLOCK_END 08:aGoalEnableDisable $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:18:0:0:LevelGoal $$CHILD_BLOCK_END 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:1:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:1:Matcen $$CHILD_BLOCK_END 08:aObjSetMovementType $$CHILD_BLOCK_START 10:1:0:6:Object 10:10:0:1:MovementType $$CHILD_BLOCK_END 08:aObjSetLightingDist $$CHILD_BLOCK_START 10:1:0:6:Object 10:6:70.000000:Distance $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:1:Sound 10:1:0:6:Object 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aSoundStopObj $$CHILD_BLOCK_START 10:1:0:0:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:39:Check Laser Room 2's Beams $$CHILD_BLOCK_START 01:2:0 02:5 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:13:UserFlag $$CHILD_BLOCK_END 07:0:7 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:0 $$CHILD_BLOCK_START 03:1 $$CHILD_BLOCK_START 09:1 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:19:Beam Source A 10:1:0:20:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:21:Beam Source A 10:1:0:22:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:23:Beam Source A 10:1:0:24:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END 05:1 $$CHILD_BLOCK_START 06:qBeamHittingPlayer:Bool $$CHILD_BLOCK_START 10:1:0:25:Beam Source A 10:1:0:26:Beam Source B $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aShowHUDMessage $$CHILD_BLOCK_START 10:8:LaserBeamTriggered:Message $$CHILD_BLOCK_END 08:aUserFlagSet $$CHILD_BLOCK_START 10:10:0:13:UserFlag 10:5:1:True/False $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:4:0:PortalNum 10:2:3:Room 10:5:0:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:4:1:PortalNum 10:2:4:Room 10:5:0:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:4:2:PortalNum 10:2:4:Room 10:5:0:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:4:3:PortalNum 10:2:4:Room 10:5:1:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:4:4:PortalNum 10:2:4:Room 10:5:1:DoublesidedFlag $$CHILD_BLOCK_END 08:aRoomSetFaceTexture $$CHILD_BLOCK_START 10:2:13:Room 10:4:67:FaceNum 10:14:0:Texture $$CHILD_BLOCK_END 08:aRoomSetFaceTexture $$CHILD_BLOCK_START 10:2:14:Room 10:4:67:FaceNum 10:14:0:Texture $$CHILD_BLOCK_END 08:aGoalEnableDisable $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:18:0:1:LevelGoal $$CHILD_BLOCK_END 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:2:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:2:Matcen $$CHILD_BLOCK_END 08:aMatcenSetEnableState $$CHILD_BLOCK_START 10:10:0:1:Enable/Disable 10:17:0:3:Matcen $$CHILD_BLOCK_END 08:aMatcenSetState $$CHILD_BLOCK_START 10:10:0:1:Activate/Deactivate 10:17:0:3:Matcen $$CHILD_BLOCK_END 08:aObjSetMovementType $$CHILD_BLOCK_START 10:1:0:7:Object 10:10:0:1:MovementType $$CHILD_BLOCK_END 08:aObjSetLightingDist $$CHILD_BLOCK_START 10:1:0:7:Object 10:6:70.000000:Distance $$CHILD_BLOCK_END 08:aSoundPlayObject $$CHILD_BLOCK_START 10:12:1:Sound 10:1:0:7:Object 10:9:1.000000:Volume $$CHILD_BLOCK_END 08:aSoundStopObj $$CHILD_BLOCK_START 10:1:0:1:Object $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:51:Laser Room 1 Monitor Hit $$CHILD_BLOCK_START 01:0:0 02:1 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:14:UserFlag $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:4:0:PortalNum 10:2:1:Room 10:5:1:DoublesidedFlag $$CHILD_BLOCK_END 08:aPortalRenderSet $$CHILD_BLOCK_START 10:10:0:0:Enable/Disable 10:4:1:PortalNum 10:2:2:Room 10:5:1:DoublesidedFlag $$CHILD_BLOCK_END 08:aGoalCompleted $$CHILD_BLOCK_START 10:18:0:0:LevelGoal 10:10:0:1:Completed $$CHILD_BLOCK_END $$CHILD_BLOCK_END $$CHILD_BLOCK_END 00:40:Laser Room 2 Monitor 1 Hit $$CHILD_BLOCK_START 01:0:1 02:1 03:0 $$CHILD_BLOCK_START 05:1 $$CHILD_BLOCK_START 06:qUserFlag:Bool $$CHILD_BLOCK_START 10:10:0:13:UserFlag $$CHILD_BLOCK_END 07:0:6 $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:0:0:1 $$CHILD_BLOCK_START 08:aUserVarInc $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 03:1 $$CHILD_BLOCK_START 05:2 $$CHILD_BLOCK_START 06:qUserVarValue:Float $$CHILD_BLOCK_START 10:10:0:4:UserVar $$CHILD_BLOCK_END 07:1:0 10:6:1.000000:Literal $$CHILD_BLOCK_END $$CHILD_BLOCK_END 04:1:0:0 $$CHILD_BLOCK_START 08:aGoalItemCompleted $$CHILD_BLOCK_START 10:18:0:1:LevelGoal 10:4:1:ItemIndex 10:10:0:1:Completed $$CHILD_BLOCK_END $$CHILD_BLOCK_END 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