/* * $Logfile: /DescentIII/Main/ddio_lnx/lnxkey_sdl.cpp $ * $Revision: 1.6 $ * $Date: 2001/02/07 09:18:02 $ * $Author: icculus $ * * Linux Xwindows routines * * $Log: lnxkey_sdl.cpp,v $ * Revision 1.6 2001/02/07 09:18:02 icculus * Fullscreen/windowed toggle keybinding attempts to toggle regardless of * renderer, now. Otherwise, 2D surfaces (movies) wouldn't toggle. Glide uses * can just risk it. * * Revision 1.5 2001/01/11 11:40:53 icculus * Added CTRL-G and ALT-Enter keybindings. * * Revision 1.4 2000/09/22 19:01:49 icculus * SDLK_WORLD* support. * * Revision 1.3 2000/06/29 09:52:45 hercules * Don't poll for events twice per frame (already done in mouse driver) * * Revision 1.2 2000/06/24 01:15:15 icculus * patched to compile. * * Revision 1.1 2000/04/27 11:16:01 icculus * First (and hopefully last) commit. * * Revision 1.1.1.1 2000/04/18 00:00:33 icculus * initial checkin * * * 6 8/19/99 3:45p Jeff * commented out mprintfs * * 5 8/19/99 1:32p Jeff * fixed o key. Added scroll lock, caps lock and print screen keys. * * 4 7/15/99 11:37a Jeff * moved autorepeat calls to lnxapp.cpp * * 3 7/14/99 9:06p Jeff * added comment header * * $NoKeywords: $ */ #include "SDL.h" #include "pserror.h" #include "mono.h" #include "ddio.h" #include "ddio_lnx.h" #include "application.h" #ifdef __PERMIT_GL_LOGGING void DGL_EnableLogging( int enable ); extern bool __glLog; #endif extern bool ddio_mouseGrabbed; extern volatile struct tLnxKeys { union{ int up_ticks; float up_time; }; union{ int down_ticks; float down_time; }; bool status; }LKeys[DDIO_MAX_KEYS]; int sdlkey_to_ddiocode[27] = { 0, KEY_A, KEY_B, KEY_C, KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, KEY_I, KEY_J, KEY_K, KEY_L, KEY_M, KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z }; inline ubyte sdlkeycode_to_keycode(unsigned int sdlkeycode) { // unceremoniously taken from Heretic source code with a few modifications. // (by Outrage. Not Loki. We know better. :) --ryan.) int rc = sdlkeycode; switch (rc) { case SDLK_DELETE: rc = KEY_DELETE; break; case SDLK_INSERT: rc = KEY_INSERT; break; case SDLK_PAGEUP: rc = KEY_PAGEUP; break; case SDLK_PAGEDOWN: rc = KEY_PAGEDOWN; break; case SDLK_HOME: rc = KEY_HOME; break; case SDLK_END: rc = KEY_END; break; case SDLK_LEFT: rc = KEY_LEFT; break; case SDLK_RIGHT: rc = KEY_RIGHT; break; case SDLK_DOWN: rc = KEY_DOWN; break; case SDLK_UP: rc = KEY_UP; break; case SDLK_ESCAPE: rc = KEY_ESC; break; case SDLK_RETURN: rc = KEY_ENTER; break; case SDLK_TAB: rc = KEY_TAB; break; case SDLK_F1: rc = KEY_F1; break; case SDLK_F2: rc = KEY_F2; break; case SDLK_F3: rc = KEY_F3; break; case SDLK_F4: rc = KEY_F4; break; case SDLK_F5: rc = KEY_F5; break; case SDLK_F6: rc = KEY_F6; break; case SDLK_F7: rc = KEY_F7; break; case SDLK_F8: rc = KEY_F8; break; case SDLK_F9: rc = KEY_F9; break; case SDLK_F10: rc = KEY_F10; break; case SDLK_F11: rc = KEY_F11; break; case SDLK_F12: rc = KEY_F12; break; case SDLK_BACKSPACE: rc = KEY_BACKSP; break; case SDLK_PAUSE: rc = KEY_PAUSE; break; case SDLK_KP_PLUS: rc = KEY_PADPLUS; break; case SDLK_KP_MINUS: rc = KEY_PADMINUS; break; case SDLK_KP_ENTER: rc = KEY_PADENTER; break; case SDLK_KP_PERIOD: rc = KEY_PADPERIOD; break; case SDLK_KP_DIVIDE: rc = KEY_PADDIVIDE; break; case SDLK_KP_MULTIPLY: rc = KEY_PADMULTIPLY; break; case SDLK_KP0: rc = KEY_PAD0; break; case SDLK_KP1: rc = KEY_PAD1; break; case SDLK_KP2: rc = KEY_PAD2; break; case SDLK_KP3: rc = KEY_PAD3; break; case SDLK_KP4: rc = KEY_PAD4; break; case SDLK_KP5: rc = KEY_PAD5; break; case SDLK_KP6: rc = KEY_PAD6; break; case SDLK_KP7: rc = KEY_PAD7; break; case SDLK_KP8: rc = KEY_PAD8; break; case SDLK_KP9: rc = KEY_PAD9; break; case SDLK_SPACE: rc = KEY_SPACEBAR; break; case SDLK_1: rc = KEY_1; break; case SDLK_2: rc = KEY_2; break; case SDLK_3: rc = KEY_3; break; case SDLK_4: rc = KEY_4; break; case SDLK_5: rc = KEY_5; break; case SDLK_6: rc = KEY_6; break; case SDLK_7: rc = KEY_7; break; case SDLK_8: rc = KEY_8; break; case SDLK_9: rc = KEY_9; break; case SDLK_0: rc = KEY_0; break; // modifier keys case SDLK_LSHIFT: rc = KEY_LSHIFT; break; case SDLK_RSHIFT: rc = KEY_RSHIFT; break; case SDLK_LCTRL: rc = KEY_LCTRL; break; case SDLK_RCTRL: rc = KEY_RCTRL; break; case SDLK_LALT: case SDLK_LMETA: rc = KEY_LALT; break; case SDLK_RALT: case SDLK_RMETA: rc = KEY_RALT; break; // since we look at unmodified keycodes, we don't have to worry about shifted states, I think. case SDLK_EQUALS: rc = KEY_EQUAL; break; case SDLK_MINUS: rc = KEY_MINUS; break; case SDLK_LEFTBRACKET: rc = KEY_LBRACKET; break; case SDLK_RIGHTBRACKET: rc = KEY_RBRACKET; break; case SDLK_BACKSLASH: rc = KEY_BACKSLASH; break; case SDLK_BACKQUOTE: rc = KEY_LAPOSTRO; break; case SDLK_QUOTE: rc = KEY_RAPOSTRO; break; case SDLK_SEMICOLON: rc = KEY_SEMICOL; break; case SDLK_PERIOD: rc = KEY_PERIOD; break; case SDLK_SLASH: rc = KEY_SLASH; break; case SDLK_COMMA: rc = KEY_COMMA; break; case SDLK_NUMLOCK: rc = KEY_NUMLOCK; break; case SDLK_PRINT: rc = KEY_PRINT_SCREEN; break; case SDLK_SCROLLOCK: rc = KEY_SCROLLOCK; break; case SDLK_CAPSLOCK: rc = KEY_CAPSLOCK; break; // world keys. Ugh. case SDLK_WORLD_0: rc = KEY_WORLD0; break; case SDLK_WORLD_1: rc = KEY_WORLD1; break; case SDLK_WORLD_2: rc = KEY_WORLD2; break; case SDLK_WORLD_3: rc = KEY_WORLD3; break; case SDLK_WORLD_4: rc = KEY_WORLD4; break; case SDLK_WORLD_5: rc = KEY_WORLD5; break; case SDLK_WORLD_6: rc = KEY_WORLD6; break; case SDLK_WORLD_7: rc = KEY_WORLD7; break; case SDLK_WORLD_8: rc = KEY_WORLD8; break; case SDLK_WORLD_9: rc = KEY_WORLD9; break; case SDLK_WORLD_10: rc = KEY_WORLD10; break; case SDLK_WORLD_11: rc = KEY_WORLD11; break; case SDLK_WORLD_12: rc = KEY_WORLD12; break; case SDLK_WORLD_13: rc = KEY_WORLD13; break; case SDLK_WORLD_14: rc = KEY_WORLD14; break; case SDLK_WORLD_15: rc = KEY_WORLD15; break; case SDLK_WORLD_16: rc = KEY_WORLD16; break; case SDLK_WORLD_17: rc = KEY_WORLD17; break; case SDLK_WORLD_18: rc = KEY_WORLD18; break; case SDLK_WORLD_19: rc = KEY_WORLD19; break; case SDLK_WORLD_20: rc = KEY_WORLD20; break; case SDLK_WORLD_21: rc = KEY_WORLD21; break; case SDLK_WORLD_22: rc = KEY_WORLD22; break; case SDLK_WORLD_23: rc = KEY_WORLD23; break; case SDLK_WORLD_24: rc = KEY_WORLD24; break; case SDLK_WORLD_25: rc = KEY_WORLD25; break; case SDLK_WORLD_26: rc = KEY_WORLD26; break; case SDLK_WORLD_27: rc = KEY_WORLD27; break; case SDLK_WORLD_28: rc = KEY_WORLD28; break; case SDLK_WORLD_29: rc = KEY_WORLD29; break; case SDLK_WORLD_30: rc = KEY_WORLD30; break; case SDLK_WORLD_31: rc = KEY_WORLD31; break; case SDLK_WORLD_32: rc = KEY_WORLD32; break; case SDLK_WORLD_33: rc = KEY_WORLD33; break; case SDLK_WORLD_34: rc = KEY_WORLD34; break; case SDLK_WORLD_35: rc = KEY_WORLD35; break; case SDLK_WORLD_36: rc = KEY_WORLD36; break; case SDLK_WORLD_37: rc = KEY_WORLD37; break; case SDLK_WORLD_38: rc = KEY_WORLD38; break; case SDLK_WORLD_39: rc = KEY_WORLD39; break; case SDLK_WORLD_40: rc = KEY_WORLD40; break; case SDLK_WORLD_41: rc = KEY_WORLD41; break; case SDLK_WORLD_42: rc = KEY_WORLD42; break; case SDLK_WORLD_43: rc = KEY_WORLD43; break; case SDLK_WORLD_44: rc = KEY_WORLD44; break; case SDLK_WORLD_45: rc = KEY_WORLD45; break; case SDLK_WORLD_46: rc = KEY_WORLD46; break; case SDLK_WORLD_47: rc = KEY_WORLD47; break; case SDLK_WORLD_48: rc = KEY_WORLD48; break; case SDLK_WORLD_49: rc = KEY_WORLD49; break; case SDLK_WORLD_50: rc = KEY_WORLD50; break; case SDLK_WORLD_51: rc = KEY_WORLD51; break; case SDLK_WORLD_52: rc = KEY_WORLD52; break; case SDLK_WORLD_53: rc = KEY_WORLD53; break; case SDLK_WORLD_54: rc = KEY_WORLD54; break; case SDLK_WORLD_55: rc = KEY_WORLD55; break; case SDLK_WORLD_56: rc = KEY_WORLD56; break; case SDLK_WORLD_57: rc = KEY_WORLD57; break; case SDLK_WORLD_58: rc = KEY_WORLD58; break; case SDLK_WORLD_59: rc = KEY_WORLD59; break; case SDLK_WORLD_60: rc = KEY_WORLD60; break; case SDLK_WORLD_61: rc = KEY_WORLD61; break; case SDLK_WORLD_62: rc = KEY_WORLD62; break; case SDLK_WORLD_63: rc = KEY_WORLD63; break; case SDLK_WORLD_64: rc = KEY_WORLD64; break; case SDLK_WORLD_65: rc = KEY_WORLD65; break; case SDLK_WORLD_66: rc = KEY_WORLD66; break; case SDLK_WORLD_67: rc = KEY_WORLD67; break; case SDLK_WORLD_68: rc = KEY_WORLD68; break; case SDLK_WORLD_69: rc = KEY_WORLD69; break; case SDLK_WORLD_70: rc = KEY_WORLD70; break; case SDLK_WORLD_71: rc = KEY_WORLD71; break; case SDLK_WORLD_72: rc = KEY_WORLD72; break; case SDLK_WORLD_73: rc = KEY_WORLD73; break; case SDLK_WORLD_74: rc = KEY_WORLD74; break; case SDLK_WORLD_75: rc = KEY_WORLD75; break; case SDLK_WORLD_76: rc = KEY_WORLD76; break; case SDLK_WORLD_77: rc = KEY_WORLD77; break; case SDLK_WORLD_78: rc = KEY_WORLD78; break; case SDLK_WORLD_79: rc = KEY_WORLD79; break; case SDLK_WORLD_80: rc = KEY_WORLD80; break; case SDLK_WORLD_81: rc = KEY_WORLD81; break; case SDLK_WORLD_82: rc = KEY_WORLD82; break; case SDLK_WORLD_83: rc = KEY_WORLD83; break; case SDLK_WORLD_84: rc = KEY_WORLD84; break; case SDLK_WORLD_85: rc = KEY_WORLD85; break; case SDLK_WORLD_86: rc = KEY_WORLD86; break; case SDLK_WORLD_87: rc = KEY_WORLD87; break; case SDLK_WORLD_88: rc = KEY_WORLD88; break; case SDLK_WORLD_89: rc = KEY_WORLD89; break; case SDLK_WORLD_90: rc = KEY_WORLD90; break; case SDLK_WORLD_91: rc = KEY_WORLD91; break; case SDLK_WORLD_92: rc = KEY_WORLD92; break; case SDLK_WORLD_93: rc = KEY_WORLD93; break; case SDLK_WORLD_94: rc = KEY_WORLD94; break; case SDLK_WORLD_95: rc = KEY_WORLD95; break; // convert 'a' - 'z' to 0-27, and then convert to ddio format. default: if (rc >= SDLK_a && rc <= SDLK_z) { rc = (rc - SDLK_a)+1; } else { rc = 0; } ASSERT(rc >= 0 && rc <=26); rc = sdlkey_to_ddiocode[rc]; break; } return (ubyte)rc; } int sdlKeyFilter(const SDL_Event *event) { ubyte kc = 0; if ((event->type != SDL_KEYUP) && (event->type != SDL_KEYDOWN)) return(1); switch(event->key.state) { case SDL_PRESSED: kc = sdlkeycode_to_keycode(event->key.keysym.sym); if (event->key.keysym.mod & KMOD_CTRL) { switch (kc) { case KEY_G: // toggle grabbed input. if ( ddio_mouseGrabbed ) { SDL_WM_GrabInput(SDL_GRAB_OFF); ddio_mouseGrabbed = false; } // if else { SDL_WM_GrabInput(SDL_GRAB_ON); ddio_mouseGrabbed = true; } // else return(0); #ifdef __PERMIT_GL_LOGGING case KEY_INSERT: if (__glLog == false) { DGL_EnableLogging(1); __glLog = true; mprintf((0, "OpenGL: Logging enabled.")); } // if return(0); case KEY_DELETE: if (__glLog == true) { DGL_EnableLogging(0); __glLog = false; mprintf((0, "OpenGL: Logging disabled.")); } // if return(0); #endif } // switch } // if else if (event->key.keysym.mod & KMOD_ALT) { if ((kc == KEY_ENTER) || (kc == KEY_PADENTER)) { SDL_WM_ToggleFullScreen(SDL_GetVideoSurface()); return(0); } // if } // else if LKeys[kc].down_time = timer_GetTime(); LKeys[kc].status = true; ddio_UpdateKeyState(kc, true); break; case SDL_RELEASED: kc = sdlkeycode_to_keycode(event->key.keysym.sym); if (LKeys[kc].status) { LKeys[kc].up_time = timer_GetTime(); LKeys[kc].status = false; ddio_UpdateKeyState(kc, false); } // if break; } // switch return(0); } // sdlKeyFilter bool ddio_sdl_InternalKeyInit(ddio_init_info *init_info) { //reset key list for(int i=0;i