/* * Descent 3 * Copyright (C) 2024 Parallax Software * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . --- HISTORICAL COMMENTS FOLLOW --- * $Logfile: /DescentIII/Main/lib/win/win32database.h $ * $Revision: 6 $ * $Date: 5/11/99 12:12a $ * $Author: Ardussi $ * * Application Database for Win32 version * * $Log: /DescentIII/Main/lib/win/win32database.h $ * * 6 5/11/99 12:12a Ardussi * changes to compile on Mac * * 5 4/24/99 5:47p Samir * added functions to set current win32 resource dll or exe. * * 4 7/27/97 11:07p Matt * Added write_string() macro * * 3 7/24/97 3:06p Matt * Added functions to read & write bools & variable-length integers, and * fixed a few small bugs. * * 2 6/11/97 2:41p Samir * fixed class declaration. * * 1 6/10/97 4:53p Samir * Database control for Win32 systems * * $NoKeywords: $ */ #ifndef WIN32DATABASE #define WIN32DATABASE /* oeWin32AppDatabase to get info about the application from a managed database (or a custom info file) we get our information from the registry! */ class oeWin32AppDatabase : public oeAppDatabase { unsigned hBaseKey; // look up from this key. unsigned hCurKey; // current key for lookup protected: char m_Basepath[256]; public: oeWin32AppDatabase(); oeWin32AppDatabase(oeWin32AppDatabase *parent); virtual ~oeWin32AppDatabase(); // creates an empty classification or structure where you can store information virtual bool create_record(const char *pathname); // set current database focus to a particular record virtual bool lookup_record(const char *pathname); // read either an integer or string from the current record virtual bool read(const char *label, char *entry, int *entrylen); virtual bool read(const char *label, void *entry, int wordsize); // read a variable-size int virtual bool read(const char *label, bool *entry); // write either an integer or string to a record. virtual bool write(const char *label, const char *entry, int entrylen); virtual bool write(const char *label, int entry); // get the current user's name. virtual void get_user_name(char *buffer, size_t *size); }; // pass name of dll which contains desired language // NULL library is the default resource DLL bool win32_SetResourceDLL(const char *libname); // returns a string from the current resource bool win32_GetStringResource(int txt_id, char *buffer, int buflen); #endif