Descent3/ddio/chrono_timer.h
Azamat H. Hackimov 16a6866885 DDIO: new crossplatform SleepMS() function
Use C++ chrono and thread for crossplatform sleep function.
2024-08-20 23:08:10 +03:00

50 lines
1.4 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Descent Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <chrono>
namespace D3 {
static std::chrono::time_point<std::chrono::steady_clock> m_start_tstamp;
/**
* Static class for handling timers and time durations
*/
class ChronoTimer {
public:
/// Initialize internal timestamp
static void Initialize();
/// Get time in seconds after class initialization (i.e. application start)
static float GetTime();
/// Get time in milliseconds after class initialization (i.e. application start)
static int64_t GetTimeMS();
/// Get time in microseconds after class initialization (i.e. application start)
static int64_t GetTimeUS();
/// Sleep for delay milliseconds
static void SleepMS(int delay);
};
}