mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 11:28:56 +00:00
146 lines
4.5 KiB
C++
146 lines
4.5 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// TerrainDialog.h : header file
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//
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#include "keypaddialog.h"
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#define CC_MODE_SKY 0
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#define CC_MODE_HORIZON 1
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#define CC_MODE_FOG 2
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#define CC_MODE_SAT 3
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/////////////////////////////////////////////////////////////////////////////
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// CTerrainDialog dialog
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class CTerrainDialog : public CKeypadDialog {
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// Construction
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public:
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CTerrainDialog(CWnd *pParent = NULL); // standard constructor
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virtual void RunKeypadFunction(int code);
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void SetCurrentMoon(int);
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void MoveSat(int, int);
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// Dialog Data
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//{{AFX_DATA(CTerrainDialog)
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enum { IDD = IDD_TERRAINKEYPAD };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTerrainDialog)
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protected:
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virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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private:
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int Current_satellite;
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int cc_mode;
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void UpdateDialog();
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void DrawSwatch(int, int, int, int);
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protected:
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// Generated message map functions
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//{{AFX_MSG(CTerrainDialog)
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnTerrpadMoveUp();
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afx_msg void OnTerrpadMoveDown();
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afx_msg void OnTerrpadImport();
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afx_msg void OnTerrpadRenormalize();
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afx_msg void OnTerrpadRaise10();
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afx_msg void OnTerrpadLower10();
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afx_msg void OnSkyTexture();
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afx_msg void OnTerrpadSelectNone();
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afx_msg void OnTerrpadRotTexture();
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afx_msg void OnSkyNearer();
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afx_msg void OnSkyFarther();
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afx_msg void OnStarsCheck();
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afx_msg void OnFastTerrainCheck();
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afx_msg void OnTerrpadFillArea();
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afx_msg void OnTerrpadRedoTopmap();
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afx_msg void OnTerrpadMakeMax();
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afx_msg void OnTerrpadMakeMin();
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afx_msg void OnTerrpadMakeZero();
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afx_msg void OnTerrpadPyramid();
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afx_msg void OnTerrpadHill();
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afx_msg void OnTerrpadPancakes();
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afx_msg void OnTerrMoveMoon();
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afx_msg void OnTerrRandomizeSky();
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afx_msg void OnPaint();
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afx_msg void OnTerrMoreMoons();
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afx_msg void OnTerrLessMoons();
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afx_msg void OnTerrNextMoon();
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afx_msg void OnTerrPrevMoon();
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afx_msg void OnShowTerrain();
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afx_msg void OnFlatShadeTerrainCheck();
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afx_msg BOOL OnHelpInfo(HELPINFO *pHelpInfo);
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afx_msg void OnTerrSelectAll();
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afx_msg void OnTerrain2d();
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afx_msg void OnTextureSky();
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afx_msg void OnKillfocusSkyRedEdit();
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afx_msg void OnKillfocusSkyGreenEdit();
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afx_msg void OnKillfocusSkyBlueEdit();
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afx_msg void OnNoLodEngine();
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afx_msg void OnKillfocusFogDistanceEdit();
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afx_msg void OnKillfocusPixelErrorEdit();
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afx_msg void OnTerrpadSelectrange();
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar);
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar);
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afx_msg void OnSkyRadio();
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afx_msg void OnHorizonRadio();
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afx_msg void OnFogRadio();
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afx_msg void OnToggleVisibility();
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afx_msg void OnShowInvisible();
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afx_msg void OnTerrMoveMoonAway();
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afx_msg void OnMoveSatUp();
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afx_msg void OnMoveSatDown();
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afx_msg void OnMoveSatLeft();
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afx_msg void OnMoveSatRight();
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afx_msg void OnSatelliteCheck();
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afx_msg void OnSmoothTerrain();
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afx_msg void OnUseFog();
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afx_msg void OnUseHalo();
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afx_msg void OnUseAtmosphere();
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afx_msg void OnDropTerrain();
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afx_msg void OnSaveAsPcx();
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afx_msg void OnNoExtRoomsObjs();
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afx_msg void OnTerrainOcclusion();
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afx_msg void OnSatelliteRadio();
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afx_msg void OnForceVisible();
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afx_msg void OnKillfocusDamagePerSecEdit();
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afx_msg void OnKillfocusFogScalarEdit();
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afx_msg void OnRotateStars();
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afx_msg void OnRotateSky();
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afx_msg void OnKillfocusRotateSpeedEdit();
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afx_msg void OnTileMore();
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afx_msg void OnTileLess();
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afx_msg void OnTerrSound();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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// Makes a copy of current terrain into an undo buffer
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void PushTerrainUndo();
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// Copies the undo buffer onto the terrain
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void PopTerrainUndo();
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