mirror of
https://github.com/kevinbentley/Descent3.git
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6c8977caf0
The vast majority of this is fixing up `char *` that should be `const char *` but a handful of other fixes, like potential buffer overflows that GCC noticed, etc, were applied as well. This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer necessary, as there is no longer a flood of compiler warning spam when building. This does not fix all compiler warnings; there are still a handful, and they are legitimate, but they can be dealt with in a future commit.
87 lines
4.2 KiB
C
87 lines
4.2 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Defines for indexes into the string table for in-code strings
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#ifndef __STRING_TABLE____
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#define __STRING_TABLE____
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#define TXT(index) GetStringFromTable(index)
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// Returns a pointer to the string at the index location from the string table
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// if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given
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const char *GetStringFromTable(int index);
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#define TXT_DEATH1 TXT(0) //"%s got blasted by %s"
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#define TXT_DEATH2 TXT(1) //"%s knows %s is his god"
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#define TXT_DEATH3 TXT(2) //"%s sucks %s's milk"
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#define TXT_DEATH4 TXT(3) //"%s realizes %s's power"
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#define TXT_DEATH5 TXT(4) //"%s got killed by %s"
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#define TXT_DEATH6 TXT(5) //"%s begs for %s's mercy"
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#define TXT_DEATH7 TXT(6) //"%s realizes %s is a better player"
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#define TXT_DEATH8 TXT(7) //"%s was no match for %s"
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#define TXT_DEATH9 TXT(8) //"%s wishes he was as good as %s"
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#define TXT_DEATH10 TXT(9) //"%s got messed up by %s"
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#define TXT_SUICIDE1 TXT(10) //"%s blasts himself"
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#define TXT_SUICIDE2 TXT(11) //"%s Bursts his own bubble"
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#define TXT_SUICIDE3 TXT(12) //"%s doesn't know his own strength"
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#define TXT_SUICIDE4 TXT(13) //"No prize for %s"
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#define TXT_SUICIDE5 TXT(14) //"%s doesn't wish to live anymore"
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#define TXT_SUICIDE6 TXT(15) //"%s SUCKS!"
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#define TXT_SCOREONE TXT(16) //"%s scores 1 point [%d]"
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#define TXT_SCOREMULTI TXT(17) //"%s scores %d points [%d]"
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#define TXT_GOTHOARD TXT(18) //"You got a hoard orb"
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#define TXT_MAXHOARDS TXT(19) //"You've got all the orbs you can handle"
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#define TXT_PILOT TXT(20) //"Pilot"
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#define TXT_LEVEL TXT(21) //"Level"
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#define TXT_POINTS TXT(22) //"Points"
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#define TXT_HIGH TXT(23) //"High"
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#define TXT_GOAL TXT(24) //"Goal"
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#define TXT_KILLS TXT(25) //"Kills"
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#define TXT_DEATHS TXT(26) //"Deaths"
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#define TXT_SUICIDES TXT(27) //"Suicides"
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#define TXT_WELCOME TXT(28) //"Welcome to the Hoard %s!"
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#define TXT_JOINED TXT(29) //"%s has joined the Hoard"
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#define TXT_STATS TXT(30) //"Stats"
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#define TXT_GAMENAME TXT(31) //"Hoard"
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#define TXT_SCORE TXT(32) //"Score"
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#define TXT_HIGHEST TXT(33) //"Highest"
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#define TXT_PING TXT(34) //"Ping"
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#define TXT_HUDSCORECOLORS TXT(35) //"HUD Score Colors"
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#define TXT_PLAYERCOLORS TXT(36) //"Player Colors"
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#define TXT_NORMAL TXT(37) //"Normal"
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#define TXT_GAMECONFIG TXT(38) //"Game Configuration"
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#define TXT_NEEDMOREOBS TXT(39) //"You need at least %d orbs to score"
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#define TXT_STATSSAVEA TXT(40) //"Hoard\r\nGame: %s\r\nLevel: %d\r\n"
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#define TXT_SAVESTATSB TXT(41) //"Current Level Rankings\r\n"
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#define TXT_SAVESTATSC \
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TXT(42) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Highest Goal] [Time In
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// Game]"
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#define TXT_SAVESTATSD TXT(43) //"\r\nIndividual Stats\r\n"
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#define TXT_TIMEINGAME TXT(44) //"Total Time In Game: %s"
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#define TXT_SAVESTATSE TXT(45) //"Callsign: Kills: Deaths:"
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#define TXT_STATSSAVED TXT(46) //"Stats saved to file"
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#define TXT_STATGAMENAME TXT(47) //"Hoard"
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#define TXT_RETURNTOGAME TXT(48) //"Back to Game"
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#define TXT_MINIMUMORBS TXT(49) //"Minimum Hoard Orbs To Score"
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#define TXT_KILLS_SHORT TXT(50) //"K"
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#define TXT_DEATHS_SHORT TXT(51) //"D"
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#define TXT_SUICIDES_SHORT TXT(52) //"S"
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#endif
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