Descent3/bitmap/iff.h
2024-04-19 13:57:55 +01:00

43 lines
1.5 KiB
C

#ifndef _IFF_H
#define _IFF_H
#include "CFILE.H"
// Error codes for read & write routines
#define IFF_NO_ERROR 0 // everything is fine, have a nice day
#define IFF_NO_MEM 1 // not enough mem for loading or processing
#define IFF_UNKNOWN_FORM 2 // IFF file, but not a bitmap
#define IFF_NOT_IFF 3 // this isn't even an IFF file
#define IFF_NO_FILE 4 // cannot find or open file
#define IFF_BAD_BM_TYPE 5 // tried to save invalid type, like BM_RGB15
#define IFF_CORRUPT 6 // bad data in file
#define IFF_FORM_ANIM 7 // this is an anim, with non-anim load rtn
#define IFF_FORM_BITMAP 8 // this is not an anim, with anim load rtn
#define IFF_TOO_MANY_BMS 9 // anim read had more bitmaps than room for
#define IFF_UNKNOWN_MASK 10 // unknown masking type
#define IFF_READ_ERROR 11 // error reading from file
#define IFF_BM_MISMATCH 12 // bm being loaded doesn't match bm loaded into
// Type values for iff bitmaps
#define TYPE_PBM 0
#define TYPE_ILBM 1
// Loads an IFF file, returning bitmap handle or -1 if error
int bm_iff_alloc_file(CFILE *);
// Loads a tga or ogf file into a bitmap...returns handle to bm or -1 on error
int bm_tga_alloc_file(CFILE *infile, char *name, int format = 0);
// Loads a pcx file and converts it to 16 bit. Returns bitmap handle or -1 on error
int bm_pcx_alloc_file(CFILE *infile);
int bm_tga_load_short_file(CFILE *infile, char *name);
// Pages in bitmap index n. Returns 1 if successful, 0 if not
int bm_page_in_file(int n);
int bm_iff_read_animbrush(const char *ifilename, int *bm_list);
#endif