Descent3/ddio/chrono_timer.cpp
Azamat H. Hackimov 16a6866885 DDIO: new crossplatform SleepMS() function
Use C++ chrono and thread for crossplatform sleep function.
2024-08-20 23:08:10 +03:00

48 lines
1.5 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Descent Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <chrono>
#include <thread>
#include "chrono_timer.h"
namespace D3 {
void ChronoTimer::Initialize() { m_start_tstamp = std::chrono::steady_clock::now(); }
float ChronoTimer::GetTime() {
return std::chrono::duration_cast<std::chrono::duration<float>>(std::chrono::steady_clock::now() - m_start_tstamp)
.count();
}
int64_t ChronoTimer::GetTimeMS() {
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - m_start_tstamp)
.count();
}
int64_t ChronoTimer::GetTimeUS() {
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - m_start_tstamp)
.count();
}
void ChronoTimer::SleepMS(int delay) {
std::this_thread::sleep_for(std::chrono::milliseconds(delay));
}
} // namespace D3