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https://github.com/kevinbentley/Descent3.git
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6c8977caf0
The vast majority of this is fixing up `char *` that should be `const char *` but a handful of other fixes, like potential buffer overflows that GCC noticed, etc, were applied as well. This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer necessary, as there is no longer a flood of compiler warning spam when building. This does not fix all compiler warnings; there are still a handful, and they are legitimate, but they can be dealt with in a future commit.
74 lines
3.4 KiB
C
74 lines
3.4 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Defines for indexes into the string table for in-code strings
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#ifndef __STRING_TABLE____
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#define __STRING_TABLE____
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#define TXT(index) GetStringFromTable(index)
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// Returns a pointer to the string at the index location from the string table
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// if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given
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const char *GetStringFromTable(int index);
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#define TXT_DEATH1 TXT(0) //"%s got blasted by %s"
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#define TXT_DEATH2 TXT(1) //"%s knows %s is his god"
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#define TXT_DEATH3 TXT(2) //"%s sucks %s's milk"
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#define TXT_DEATH4 TXT(3) //"%s realizes %s's power"
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#define TXT_DEATH5 TXT(4) //"%s got killed by %s"
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#define TXT_DEATH6 TXT(5) //"%s begs for %s's mercy"
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#define TXT_DEATH7 TXT(6) //"%s realizes %s is a better player"
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#define TXT_DEATH8 TXT(7) //"%s was no match for %s"
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#define TXT_DEATH9 TXT(8) //"%s wishes he was as good as %s"
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#define TXT_DEATH10 TXT(9) //"%s got messed up by %s"
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#define TXT_SUICIDE1 TXT(10) //"%s blasts himself"
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#define TXT_SUICIDE2 TXT(11) //"%s Bursts his own bubble"
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#define TXT_SUICIDE3 TXT(12) //"%s doesn't know his own strength"
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#define TXT_SUICIDE4 TXT(13) //"No prize for %s"
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#define TXT_SUICIDE5 TXT(14) //"%s doesn't wish to live anymore"
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#define TXT_SUICIDE6 TXT(15) //"%s SUCKS!"
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#define TXT_STATS TXT(16) //"Stats"
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#define TXT_TEAM TXT(17) //"%s Team"
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#define TXT_TEAMSCORE TXT(18) //"%s Team: %d"
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#define TXT_WELCOME TXT(19) //"Welcome to Team Anarchy %s!"
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#define TXT_TEAMJOINMSG TXT(20) //"You're on the %s Team"
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#define TXT_JOINED TXT(21) //"%s has joined the %s Team"
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#define TXT_PILOT TXT(22) //"Pilot"
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#define TXT_KILLS TXT(23) //"Kills"
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#define TXT_DEATHS TXT(24) //"Deaths"
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#define TXT_SUICIDES TXT(25) //"Suicides"
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#define TXT_POINTS TXT(26) //"Points"
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#define TXT_GAMENAME TXT(27) //"Team Anarchy"
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#define TXT_SCORE TXT(28) //"Score"
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#define TXT_PING TXT(29) //"Ping"
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#define TXT_SAVESTATSA TXT(30) //"Team Anarchy\nGame: %s\nLevel: %d\n"
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#define TXT_SAVESTATSB TXT(31) //"Current Level Rankings\n"
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#define TXT_SAVESTATSC TXT(32) //"Rank Name Score Kills Deaths Suicides"
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#define TXT_SAVESTATSD TXT(33) //"\nIndividual Stats\n"
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#define TXT_TIMEINGAME TXT(34) //"Total Time In Game: %s"
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#define TXT_SAVESTATSE TXT(35) //"Callsign: Kills: Deaths:"
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#define TXT_STATSSAVED TXT(36) //"Stats saved to %s"
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#define TXT_STATSGAMENAME TXT(37) //"Team Anarchy"
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#define TXT_KILLS_SHORT TXT(38) //"K"
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#define TXT_DEATHS_SHORT TXT(39) //"D"
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#define TXT_SUICIDES_SHORT TXT(40) //"S"
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#endif
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