Descent3/legacy/editor/GenericLightDialog.cpp
Louis Gombert 31b63bb79f Add license to legacy utilities
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2024-04-20 18:33:12 +02:00

555 lines
13 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// GenericLightDialog.cpp : implementation file
//
#include "stdafx.h"
#include "editor.h"
#include "GenericLightDialog.h"
#include "objinfo.h"
#include "object.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGenericLightDialog dialog
CGenericLightDialog::CGenericLightDialog(light_info *current,CWnd* pParent)
: CDialog(CGenericLightDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CGenericLightDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_lightinfo=current;
}
void CGenericLightDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGenericLightDialog)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGenericLightDialog, CDialog)
//{{AFX_MSG_MAP(CGenericLightDialog)
ON_EN_KILLFOCUS(IDC_GENERIC_LIGHT_DISTANCE, OnKillfocusGenericLightDistance)
ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT, OnKillfocusGenericBlueLight)
ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT, OnKillfocusGenericGreenLight)
ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT, OnKillfocusGenericRedLight)
ON_EN_KILLFOCUS(IDC_GENERIC_PULSE_TIME, OnKillfocusGenericPulseTime)
ON_BN_CLICKED(IDC_FLICKER_RADIO, OnFlickerRadio)
ON_BN_CLICKED(IDC_USE_TIMEBITS_RADIO, OnUseTimebitsRadio)
ON_BN_CLICKED(IDC_PULSE, OnPulse)
ON_BN_CLICKED(IDC_ALWAYS_ON_RADIO, OnAlwaysOnRadio)
ON_BN_CLICKED(IDC_TIME_CHECK1, OnTimeCheck1)
ON_BN_CLICKED(IDC_TIME_CHECK2, OnTimeCheck2)
ON_BN_CLICKED(IDC_TIME_CHECK3, OnTimeCheck3)
ON_BN_CLICKED(IDC_TIME_CHECK4, OnTimeCheck4)
ON_BN_CLICKED(IDC_TIME_CHECK5, OnTimeCheck5)
ON_BN_CLICKED(IDC_TIME_CHECK6, OnTimeCheck6)
ON_BN_CLICKED(IDC_TIME_CHECK7, OnTimeCheck7)
ON_BN_CLICKED(IDC_TIME_CHECK8, OnTimeCheck8)
ON_BN_CLICKED(IDC_RENDER_STATIC, OnRenderStatic)
ON_BN_CLICKED(IDC_RENDER_GOURAUD, OnRenderGouraud)
ON_BN_CLICKED(IDC_RENDER_LIGHTMAPS, OnRenderLightmaps)
ON_BN_CLICKED(IDC_PULSE_TO_SECOND, OnPulseToSecond)
ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT2, OnKillfocusGenericRedLight2)
ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT2, OnKillfocusGenericGreenLight2)
ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT2, OnKillfocusGenericBlueLight2)
ON_BN_CLICKED(IDC_FLICKER_SLIGHTLY_CHECK, OnFlickerSlightlyCheck)
ON_EN_KILLFOCUS(IDC_FLICKER_SLIGHTLY_EDIT, OnKillfocusFlickerSlightlyEdit)
ON_BN_CLICKED(IDC_DIRECTIONAL, OnDirectional)
ON_EN_KILLFOCUS(IDC_FOV_EDIT, OnKillfocusFovEdit)
ON_BN_CLICKED(IDC_NO_SPECULAR_CHECK, OnNoSpecularCheck)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGenericLightDialog message handlers
void CGenericLightDialog::OnKillfocusGenericLightDistance()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>300)
val=300.0f;
m_lightinfo->light_distance= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericBlueLight()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->blue_light1= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericGreenLight()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->green_light1= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericRedLight()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_RED_LIGHT))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->red_light1= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericPulseTime()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_PULSE_TIME))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>300)
val=300.0f;
m_lightinfo->time_interval= val;
UpdateDialog();
}
void CGenericLightDialog::OnFlickerRadio()
{
int c1=IsDlgButtonChecked(IDC_FLICKER_RADIO);
if (c1)
{
m_lightinfo->flags|=OLF_FLICKERING;
m_lightinfo->flags&=~OLF_TIMEBITS;
}
UpdateDialog();
}
void CGenericLightDialog::OnUseTimebitsRadio()
{
// TODO: Add your control notification handler code here
int c1=IsDlgButtonChecked(IDC_USE_TIMEBITS_RADIO);
if (c1)
{
m_lightinfo->flags|=OLF_TIMEBITS;
m_lightinfo->flags&=~OLF_FLICKERING;
}
UpdateDialog();
}
void CGenericLightDialog::OnPulse()
{
int c1=IsDlgButtonChecked(IDC_PULSE);
if (c1)
m_lightinfo->flags|=OLF_PULSE;
else
m_lightinfo->flags&=~OLF_PULSE;
UpdateDialog();
}
void CGenericLightDialog::UpdateDialog()
{
char txt[255];
CButton *bbox;
// Update light stuff
sprintf(txt,"%.2f",m_lightinfo->light_distance);
((CEdit *) GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->red_light1);
((CEdit *) GetDlgItem(IDC_GENERIC_RED_LIGHT))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->green_light1);
((CEdit *) GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->blue_light1);
((CEdit *) GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->red_light2);
((CEdit *) GetDlgItem(IDC_GENERIC_RED_LIGHT2))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->green_light2);
((CEdit *) GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->blue_light2);
((CEdit *) GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->SetWindowText(txt);
sprintf(txt,"%.2f",m_lightinfo->flicker_distance);
((CEdit *) GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->SetWindowText(txt);
sprintf(txt,"%.3f",m_lightinfo->directional_dot);
((CEdit *) GetDlgItem(IDC_FOV_EDIT))->SetWindowText(txt);
bbox = (CButton *)GetDlgItem(IDC_FLICKER_RADIO);
bbox->SetCheck(m_lightinfo->flags & OLF_FLICKERING);
bbox = (CButton *)GetDlgItem(IDC_DIRECTIONAL);
bbox->SetCheck(m_lightinfo->flags & OLF_DIRECTIONAL);
bbox = (CButton *)GetDlgItem(IDC_NO_SPECULAR_CHECK);
bbox->SetCheck(m_lightinfo->flags & OLF_NO_SPECULARITY);
bbox = (CButton *)GetDlgItem(IDC_USE_TIMEBITS_RADIO);
bbox->SetCheck(m_lightinfo->flags & OLF_TIMEBITS);
bbox = (CButton *)GetDlgItem(IDC_ALWAYS_ON_RADIO);
if (!(m_lightinfo->flags & OLF_FLICKERING) &&
!(m_lightinfo->flags & OLF_TIMEBITS))
{
bbox->SetCheck(1);
}
else
{
bbox->SetCheck(0);
}
bbox = (CButton *)GetDlgItem(IDC_PULSE);
bbox->SetCheck(m_lightinfo->flags & OLF_PULSE);
bbox = (CButton *)GetDlgItem(IDC_PULSE_TO_SECOND);
bbox->SetCheck(m_lightinfo->flags & OLF_PULSE_TO_SECOND);
bbox = (CButton *)GetDlgItem(IDC_FLICKER_SLIGHTLY_CHECK);
bbox->SetCheck(m_lightinfo->flags & OLF_FLICKER_SLIGHTLY);
sprintf(txt,"%.2f",m_lightinfo->time_interval);
((CEdit *) GetDlgItem(IDC_GENERIC_PULSE_TIME))->SetWindowText(txt);
CheckDlgButton (IDC_TIME_CHECK1,(m_lightinfo->timebits & (1<<0))?1:0);
CheckDlgButton (IDC_TIME_CHECK2,(m_lightinfo->timebits & (1<<1))?1:0);
CheckDlgButton (IDC_TIME_CHECK3,(m_lightinfo->timebits & (1<<2))?1:0);
CheckDlgButton (IDC_TIME_CHECK4,(m_lightinfo->timebits & (1<<3))?1:0);
CheckDlgButton (IDC_TIME_CHECK5,(m_lightinfo->timebits & (1<<4))?1:0);
CheckDlgButton (IDC_TIME_CHECK6,(m_lightinfo->timebits & (1<<5))?1:0);
CheckDlgButton (IDC_TIME_CHECK7,(m_lightinfo->timebits & (1<<6))?1:0);
CheckDlgButton (IDC_TIME_CHECK8,(m_lightinfo->timebits & (1<<7))?1:0);
CheckDlgButton (IDC_RENDER_STATIC,m_lightinfo->lighting_render_type==LRT_STATIC);
CheckDlgButton (IDC_RENDER_GOURAUD,m_lightinfo->lighting_render_type==LRT_GOURAUD);
CheckDlgButton (IDC_RENDER_LIGHTMAPS,m_lightinfo->lighting_render_type==LRT_LIGHTMAPS);
}
void CGenericLightDialog::OnAlwaysOnRadio()
{
// TODO: Add your control notification handler code here
int c1=IsDlgButtonChecked(IDC_ALWAYS_ON_RADIO);
if (c1)
{
m_lightinfo->flags&=~OLF_FLICKERING;
m_lightinfo->flags&=~OLF_TIMEBITS;
}
UpdateDialog();
}
BOOL CGenericLightDialog::OnInitDialog()
{
CDialog::OnInitDialog();
UpdateDialog();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CGenericLightDialog::OnTimeCheck1()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK1);
if (c1)
m_lightinfo->timebits|=(1<<0);
else
m_lightinfo->timebits&=~(1<<0);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck2()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK2);
if (c1)
m_lightinfo->timebits|=(1<<1);
else
m_lightinfo->timebits&=~(1<<1);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck3()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK3);
if (c1)
m_lightinfo->timebits|=(1<<2);
else
m_lightinfo->timebits&=~(1<<2);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck4()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK4);
if (c1)
m_lightinfo->timebits|=(1<<3);
else
m_lightinfo->timebits&=~(1<<3);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck5()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK5);
if (c1)
m_lightinfo->timebits|=(1<<4);
else
m_lightinfo->timebits&=~(1<<4);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck6()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK6);
if (c1)
m_lightinfo->timebits|=(1<<5);
else
m_lightinfo->timebits&=~(1<<5);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck7()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK7);
if (c1)
m_lightinfo->timebits|=(1<<6);
else
m_lightinfo->timebits&=~(1<<6);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck8()
{
int c1=IsDlgButtonChecked(IDC_TIME_CHECK8);
if (c1)
m_lightinfo->timebits|=(1<<7);
else
m_lightinfo->timebits&=~(1<<7);
UpdateDialog();
}
void CGenericLightDialog::OnRenderStatic()
{
m_lightinfo->lighting_render_type=LRT_STATIC;
UpdateDialog();
}
void CGenericLightDialog::OnRenderGouraud()
{
m_lightinfo->lighting_render_type=LRT_GOURAUD;
UpdateDialog();
}
void CGenericLightDialog::OnRenderLightmaps()
{
m_lightinfo->lighting_render_type=LRT_LIGHTMAPS;
UpdateDialog();
}
void CGenericLightDialog::OnPulseToSecond()
{
int c1=IsDlgButtonChecked(IDC_PULSE_TO_SECOND);
if (c1)
m_lightinfo->flags|=OLF_PULSE_TO_SECOND;
else
m_lightinfo->flags&=~OLF_PULSE_TO_SECOND;
}
void CGenericLightDialog::OnKillfocusGenericRedLight2()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_RED_LIGHT2))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->red_light2= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericGreenLight2()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->green_light2= val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericBlueLight2()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1)
val=1.0f;
m_lightinfo->blue_light2= val;
UpdateDialog();
}
void CGenericLightDialog::OnFlickerSlightlyCheck()
{
// TODO: Add your control notification handler code here
int c1=IsDlgButtonChecked(IDC_FLICKER_SLIGHTLY_CHECK);
if (c1)
m_lightinfo->flags|=OLF_FLICKER_SLIGHTLY;
else
m_lightinfo->flags&=~OLF_FLICKER_SLIGHTLY;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusFlickerSlightlyEdit()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>100)
val=100.0f;
m_lightinfo->flicker_distance= val;
UpdateDialog();
}
void CGenericLightDialog::OnDirectional()
{
int c1=IsDlgButtonChecked(IDC_DIRECTIONAL);
if (c1)
m_lightinfo->flags|=OLF_DIRECTIONAL;
else
m_lightinfo->flags&=~OLF_DIRECTIONAL;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusFovEdit()
{
char str[20];
float val;
((CEdit *) GetDlgItem(IDC_FOV_EDIT))->GetWindowText(str,20);
val = atof(str);
if (val<0)
val=0.0f;
if (val>1.0)
val=1.0;
m_lightinfo->directional_dot= val;
UpdateDialog();
}
void CGenericLightDialog::OnNoSpecularCheck()
{
int c1=IsDlgButtonChecked(IDC_NO_SPECULAR_CHECK);
if (c1)
m_lightinfo->flags|=OLF_NO_SPECULARITY;
else
m_lightinfo->flags&=~OLF_NO_SPECULARITY;
UpdateDialog();
}