Descent3/editor/TriggerDialog.h
2024-06-15 20:12:48 +02:00

119 lines
3.5 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/editor/TriggerDialog.h $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:57:39 $
* $Author: kevinb $
*
* Trigger keypad dialog
*
* $Log: not supported by cvs2svn $
*
* 8 4/03/99 7:55p Matt
* Use new keypad update system instead of timer to update.
*
* 7 3/23/99 5:52p Matt
* Added clutter activators for triggers
*
* 6 1/14/99 11:06a Matt
* Added names to triggers
*
* 5 1/08/99 2:56p Samir
* Ripped out OSIRIS1.
*
* 4 9/15/97 11:38a Matt
* Added better trigger selection functions
*
* 3 9/12/97 3:59p Matt
* Lots of changes to trigger dialog
*
* 2 9/08/97 10:01a Matt
* Ripped out old trigger code
*
* $NoKeywords: $
*/
#include "KeypadDialog.h"
#include "trigger.h"
/////////////////////////////////////////////////////////////////////////////
// CTriggerDialog dialog
class CTriggerDialog : public CKeypadDialog {
// Construction
public:
CTriggerDialog(CWnd *pParent = NULL); // standard constructor
void UpdateKeypad(int mask);
// Dialog Data
//{{AFX_DATA(CTriggerDialog)
enum { IDD = IDD_TRIGGERKEYPAD };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTriggerDialog)
protected:
virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTriggerDialog)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar);
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
afx_msg BOOL OnHelpInfo(HELPINFO *pHelpInfo);
afx_msg void OnTrigAddToCurface();
afx_msg void OnTrigGoto();
afx_msg void OnTrigDelete();
afx_msg void OnTrigAddToCurportal();
afx_msg void OnTrigAddFloating();
afx_msg void OnTrigRenderFloating();
afx_msg void OnTrigActivPlayer();
afx_msg void OnTrigActivPlayerWeapons();
afx_msg void OnTrigActivRobotWeapons();
afx_msg void OnTrigActivRobots();
afx_msg void OnTrigFloatNarrower();
afx_msg void OnTrigFloatShorter();
afx_msg void OnTrigFloatTaller();
afx_msg void OnTrigFloatWider();
afx_msg void OnTrigOneShot();
afx_msg void OnTrigNextPortal();
afx_msg void OnTrigNextInMine();
afx_msg void OnTrigNextInRoom();
afx_msg void OnTrigPrevInMine();
afx_msg void OnTrigPrevInRoom();
afx_msg void OnTrigEditName();
afx_msg void OnTrigEditScript();
afx_msg void OnTrigActivClutter();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
virtual void OnOK(); // prevent auto closing of dialog when in edit control
private:
void UpdateDialog();
};