Descent3/editor/GenericLightDialog.cpp
2024-06-15 20:12:48 +02:00

498 lines
14 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// GenericLightDialog.cpp : implementation file
//
#include "stdafx.h"
#include "editor.h"
#include "GenericLightDialog.h"
#include "objinfo.h"
#include "object.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGenericLightDialog dialog
CGenericLightDialog::CGenericLightDialog(light_info *current, CWnd *pParent)
: CDialog(CGenericLightDialog::IDD, pParent) {
//{{AFX_DATA_INIT(CGenericLightDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_lightinfo = current;
}
void CGenericLightDialog::DoDataExchange(CDataExchange *pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGenericLightDialog)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGenericLightDialog, CDialog)
//{{AFX_MSG_MAP(CGenericLightDialog)
ON_EN_KILLFOCUS(IDC_GENERIC_LIGHT_DISTANCE, OnKillfocusGenericLightDistance)
ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT, OnKillfocusGenericBlueLight)
ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT, OnKillfocusGenericGreenLight)
ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT, OnKillfocusGenericRedLight)
ON_EN_KILLFOCUS(IDC_GENERIC_PULSE_TIME, OnKillfocusGenericPulseTime)
ON_BN_CLICKED(IDC_FLICKER_RADIO, OnFlickerRadio)
ON_BN_CLICKED(IDC_USE_TIMEBITS_RADIO, OnUseTimebitsRadio)
ON_BN_CLICKED(IDC_PULSE, OnPulse)
ON_BN_CLICKED(IDC_ALWAYS_ON_RADIO, OnAlwaysOnRadio)
ON_BN_CLICKED(IDC_TIME_CHECK1, OnTimeCheck1)
ON_BN_CLICKED(IDC_TIME_CHECK2, OnTimeCheck2)
ON_BN_CLICKED(IDC_TIME_CHECK3, OnTimeCheck3)
ON_BN_CLICKED(IDC_TIME_CHECK4, OnTimeCheck4)
ON_BN_CLICKED(IDC_TIME_CHECK5, OnTimeCheck5)
ON_BN_CLICKED(IDC_TIME_CHECK6, OnTimeCheck6)
ON_BN_CLICKED(IDC_TIME_CHECK7, OnTimeCheck7)
ON_BN_CLICKED(IDC_TIME_CHECK8, OnTimeCheck8)
ON_BN_CLICKED(IDC_RENDER_STATIC, OnRenderStatic)
ON_BN_CLICKED(IDC_RENDER_GOURAUD, OnRenderGouraud)
ON_BN_CLICKED(IDC_RENDER_LIGHTMAPS, OnRenderLightmaps)
ON_BN_CLICKED(IDC_PULSE_TO_SECOND, OnPulseToSecond)
ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT2, OnKillfocusGenericRedLight2)
ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT2, OnKillfocusGenericGreenLight2)
ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT2, OnKillfocusGenericBlueLight2)
ON_BN_CLICKED(IDC_FLICKER_SLIGHTLY_CHECK, OnFlickerSlightlyCheck)
ON_EN_KILLFOCUS(IDC_FLICKER_SLIGHTLY_EDIT, OnKillfocusFlickerSlightlyEdit)
ON_BN_CLICKED(IDC_DIRECTIONAL, OnDirectional)
ON_EN_KILLFOCUS(IDC_FOV_EDIT, OnKillfocusFovEdit)
ON_BN_CLICKED(IDC_NO_SPECULAR_CHECK, OnNoSpecularCheck)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGenericLightDialog message handlers
void CGenericLightDialog::OnKillfocusGenericLightDistance() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 300)
val = 300.0f;
m_lightinfo->light_distance = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericBlueLight() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->blue_light1 = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericGreenLight() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->green_light1 = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericRedLight() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->red_light1 = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericPulseTime() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_PULSE_TIME))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 300)
val = 300.0f;
m_lightinfo->time_interval = val;
UpdateDialog();
}
void CGenericLightDialog::OnFlickerRadio() {
int c1 = IsDlgButtonChecked(IDC_FLICKER_RADIO);
if (c1) {
m_lightinfo->flags |= OLF_FLICKERING;
m_lightinfo->flags &= ~OLF_TIMEBITS;
}
UpdateDialog();
}
void CGenericLightDialog::OnUseTimebitsRadio() {
// TODO: Add your control notification handler code here
int c1 = IsDlgButtonChecked(IDC_USE_TIMEBITS_RADIO);
if (c1) {
m_lightinfo->flags |= OLF_TIMEBITS;
m_lightinfo->flags &= ~OLF_FLICKERING;
}
UpdateDialog();
}
void CGenericLightDialog::OnPulse() {
int c1 = IsDlgButtonChecked(IDC_PULSE);
if (c1)
m_lightinfo->flags |= OLF_PULSE;
else
m_lightinfo->flags &= ~OLF_PULSE;
UpdateDialog();
}
void CGenericLightDialog::UpdateDialog() {
char txt[255];
CButton *bbox;
// Update light stuff
sprintf(txt, "%.2f", m_lightinfo->light_distance);
((CEdit *)GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->red_light1);
((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->green_light1);
((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->blue_light1);
((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->red_light2);
((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT2))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->green_light2);
((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->blue_light2);
((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->SetWindowText(txt);
sprintf(txt, "%.2f", m_lightinfo->flicker_distance);
((CEdit *)GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->SetWindowText(txt);
sprintf(txt, "%.3f", m_lightinfo->directional_dot);
((CEdit *)GetDlgItem(IDC_FOV_EDIT))->SetWindowText(txt);
bbox = (CButton *)GetDlgItem(IDC_FLICKER_RADIO);
bbox->SetCheck(m_lightinfo->flags & OLF_FLICKERING);
bbox = (CButton *)GetDlgItem(IDC_DIRECTIONAL);
bbox->SetCheck(m_lightinfo->flags & OLF_DIRECTIONAL);
bbox = (CButton *)GetDlgItem(IDC_NO_SPECULAR_CHECK);
bbox->SetCheck(m_lightinfo->flags & OLF_NO_SPECULARITY);
bbox = (CButton *)GetDlgItem(IDC_USE_TIMEBITS_RADIO);
bbox->SetCheck(m_lightinfo->flags & OLF_TIMEBITS);
bbox = (CButton *)GetDlgItem(IDC_ALWAYS_ON_RADIO);
if (!(m_lightinfo->flags & OLF_FLICKERING) && !(m_lightinfo->flags & OLF_TIMEBITS)) {
bbox->SetCheck(1);
} else {
bbox->SetCheck(0);
}
bbox = (CButton *)GetDlgItem(IDC_PULSE);
bbox->SetCheck(m_lightinfo->flags & OLF_PULSE);
bbox = (CButton *)GetDlgItem(IDC_PULSE_TO_SECOND);
bbox->SetCheck(m_lightinfo->flags & OLF_PULSE_TO_SECOND);
bbox = (CButton *)GetDlgItem(IDC_FLICKER_SLIGHTLY_CHECK);
bbox->SetCheck(m_lightinfo->flags & OLF_FLICKER_SLIGHTLY);
sprintf(txt, "%.2f", m_lightinfo->time_interval);
((CEdit *)GetDlgItem(IDC_GENERIC_PULSE_TIME))->SetWindowText(txt);
CheckDlgButton(IDC_TIME_CHECK1, (m_lightinfo->timebits & (1 << 0)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK2, (m_lightinfo->timebits & (1 << 1)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK3, (m_lightinfo->timebits & (1 << 2)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK4, (m_lightinfo->timebits & (1 << 3)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK5, (m_lightinfo->timebits & (1 << 4)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK6, (m_lightinfo->timebits & (1 << 5)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK7, (m_lightinfo->timebits & (1 << 6)) ? 1 : 0);
CheckDlgButton(IDC_TIME_CHECK8, (m_lightinfo->timebits & (1 << 7)) ? 1 : 0);
CheckDlgButton(IDC_RENDER_STATIC, m_lightinfo->lighting_render_type == LRT_STATIC);
CheckDlgButton(IDC_RENDER_GOURAUD, m_lightinfo->lighting_render_type == LRT_GOURAUD);
CheckDlgButton(IDC_RENDER_LIGHTMAPS, m_lightinfo->lighting_render_type == LRT_LIGHTMAPS);
}
void CGenericLightDialog::OnAlwaysOnRadio() {
// TODO: Add your control notification handler code here
int c1 = IsDlgButtonChecked(IDC_ALWAYS_ON_RADIO);
if (c1) {
m_lightinfo->flags &= ~OLF_FLICKERING;
m_lightinfo->flags &= ~OLF_TIMEBITS;
}
UpdateDialog();
}
BOOL CGenericLightDialog::OnInitDialog() {
CDialog::OnInitDialog();
UpdateDialog();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CGenericLightDialog::OnTimeCheck1() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK1);
if (c1)
m_lightinfo->timebits |= (1 << 0);
else
m_lightinfo->timebits &= ~(1 << 0);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck2() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK2);
if (c1)
m_lightinfo->timebits |= (1 << 1);
else
m_lightinfo->timebits &= ~(1 << 1);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck3() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK3);
if (c1)
m_lightinfo->timebits |= (1 << 2);
else
m_lightinfo->timebits &= ~(1 << 2);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck4() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK4);
if (c1)
m_lightinfo->timebits |= (1 << 3);
else
m_lightinfo->timebits &= ~(1 << 3);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck5() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK5);
if (c1)
m_lightinfo->timebits |= (1 << 4);
else
m_lightinfo->timebits &= ~(1 << 4);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck6() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK6);
if (c1)
m_lightinfo->timebits |= (1 << 5);
else
m_lightinfo->timebits &= ~(1 << 5);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck7() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK7);
if (c1)
m_lightinfo->timebits |= (1 << 6);
else
m_lightinfo->timebits &= ~(1 << 6);
UpdateDialog();
}
void CGenericLightDialog::OnTimeCheck8() {
int c1 = IsDlgButtonChecked(IDC_TIME_CHECK8);
if (c1)
m_lightinfo->timebits |= (1 << 7);
else
m_lightinfo->timebits &= ~(1 << 7);
UpdateDialog();
}
void CGenericLightDialog::OnRenderStatic() {
m_lightinfo->lighting_render_type = LRT_STATIC;
UpdateDialog();
}
void CGenericLightDialog::OnRenderGouraud() {
m_lightinfo->lighting_render_type = LRT_GOURAUD;
UpdateDialog();
}
void CGenericLightDialog::OnRenderLightmaps() {
m_lightinfo->lighting_render_type = LRT_LIGHTMAPS;
UpdateDialog();
}
void CGenericLightDialog::OnPulseToSecond() {
int c1 = IsDlgButtonChecked(IDC_PULSE_TO_SECOND);
if (c1)
m_lightinfo->flags |= OLF_PULSE_TO_SECOND;
else
m_lightinfo->flags &= ~OLF_PULSE_TO_SECOND;
}
void CGenericLightDialog::OnKillfocusGenericRedLight2() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT2))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->red_light2 = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericGreenLight2() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->green_light2 = val;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusGenericBlueLight2() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1)
val = 1.0f;
m_lightinfo->blue_light2 = val;
UpdateDialog();
}
void CGenericLightDialog::OnFlickerSlightlyCheck() {
// TODO: Add your control notification handler code here
int c1 = IsDlgButtonChecked(IDC_FLICKER_SLIGHTLY_CHECK);
if (c1)
m_lightinfo->flags |= OLF_FLICKER_SLIGHTLY;
else
m_lightinfo->flags &= ~OLF_FLICKER_SLIGHTLY;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusFlickerSlightlyEdit() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 100)
val = 100.0f;
m_lightinfo->flicker_distance = val;
UpdateDialog();
}
void CGenericLightDialog::OnDirectional() {
int c1 = IsDlgButtonChecked(IDC_DIRECTIONAL);
if (c1)
m_lightinfo->flags |= OLF_DIRECTIONAL;
else
m_lightinfo->flags &= ~OLF_DIRECTIONAL;
UpdateDialog();
}
void CGenericLightDialog::OnKillfocusFovEdit() {
char str[20];
float val;
((CEdit *)GetDlgItem(IDC_FOV_EDIT))->GetWindowText(str, 20);
val = atof(str);
if (val < 0)
val = 0.0f;
if (val > 1.0)
val = 1.0;
m_lightinfo->directional_dot = val;
UpdateDialog();
}
void CGenericLightDialog::OnNoSpecularCheck() {
int c1 = IsDlgButtonChecked(IDC_NO_SPECULAR_CHECK);
if (c1)
m_lightinfo->flags |= OLF_NO_SPECULARITY;
else
m_lightinfo->flags &= ~OLF_NO_SPECULARITY;
UpdateDialog();
}